#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionDefenseWait_Gunner.BP_ActionDefenseWait_Gunner_C // (None) class UClass* UBP_ActionDefenseWait_Gunner_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionDefenseWait_Gunner_C"); return Clss; } // BP_ActionDefenseWait_Gunner_C BP_ActionDefenseWait_Gunner.Default__BP_ActionDefenseWait_Gunner_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionDefenseWait_Gunner_C* UBP_ActionDefenseWait_Gunner_C::GetDefaultObj() { static class UBP_ActionDefenseWait_Gunner_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionDefenseWait_Gunner_C::StaticClass()->DefaultObject); return Default; } }