#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalTextBlock.BP_PalTextBlock_C // (None) class UClass* UBP_PalTextBlock_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalTextBlock_C"); return Clss; } // BP_PalTextBlock_C BP_PalTextBlock.Default__BP_PalTextBlock_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PalTextBlock_C* UBP_PalTextBlock_C::GetDefaultObj() { static class UBP_PalTextBlock_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PalTextBlock_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalTextBlock.BP_PalTextBlock_C.BP_ReflectText // (Event, Protected, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UGameInstance* CallFunc_GetGameInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalLocalizeTextCategoryCallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedText_ReturnValue (None) bool UBP_PalTextBlock_C::BP_ReflectText(class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, enum class EPalLocalizeTextCategory CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class FText CallFunc_GetLocalizedText_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalTextBlock_C", "BP_ReflectText"); Params::UBP_PalTextBlock_C_BP_ReflectText_Params Parms{}; Parms.CallFunc_GetPalDebugSetting_ReturnValue = CallFunc_GetPalDebugSetting_ReturnValue; Parms.CallFunc_GetGameInstance_ReturnValue = CallFunc_GetGameInstance_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_GetLocalizedText_ReturnValue = CallFunc_GetLocalizedText_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } }