#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x10 - 0x0) // ScriptStruct ReplicationGraph.ConnectionAlwaysRelevantNodePair struct FConnectionAlwaysRelevantNodePair { public: class UNetConnection* NetConnection; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UReplicationGraphNode_AlwaysRelevant_ForConnection* Node; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct ReplicationGraph.AlwaysRelevantActorInfo struct FAlwaysRelevantActorInfo { public: class UNetConnection* Connection; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* LastViewer; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* LastViewTarget; // 0x10(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct ReplicationGraph.TearOffActorInfo struct FTearOffActorInfo { public: uint8 Pad_C9C[0x8]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Actor; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_C9E[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // ScriptStruct ReplicationGraph.LastLocationGatherInfo struct FLastLocationGatherInfo { public: class UNetConnection* Connection; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LastLocation; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LastOutOfRangeLocationCheck; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x70 - 0x0) // ScriptStruct ReplicationGraph.ClassReplicationInfo struct FClassReplicationInfo { public: float DistancePriorityScale; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StarvationPriorityScale; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AccumulatedNetPriorityBias; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint16 ReplicationPeriodFrame; // 0xC(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint16 FastPath_ReplicationPeriodFrame; // 0xE(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint16 ActorChannelFrameTimeout; // 0x10(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_CA3[0x56]; // Fixing Size After Last Property [ Dumper-7 ] float CullDistance; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float CullDistanceSquared; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) }; }