#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x60 - 0x50) // BlueprintGeneratedClass BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C class UBP_AIActionFunnel_Default_C : public UPalAIActionFunnelCharacterDefault { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x50(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UPalFunnelSkillModule* SkillModule; // 0x58(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_AIActionFunnel_Default_C* GetDefaultObj(); void CreateSkillActionModule(TSubclassOf FunnelSkillModuleClass, bool CallFunc_IsValidClass_ReturnValue, class AController* CallFunc_GetController_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, class UPalFunnelSkillModule* CallFunc_SpawnObject_ReturnValue); bool ShouldSetSkillAction(bool CallFunc_ShouldSetSkillAction_ReturnValue, class APalCharacter* CallFunc_GetTrainer_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsLive_ReturnValue, bool CallFunc_Not_PreBool_ReturnValue, bool CallFunc_IsValid_ReturnValue_1); class UPalAIActionBase* SetAction(class UClass* Class, class AController* CallFunc_GetController_ReturnValue, class UPalAIActionComponent* CallFunc_GetOwnerComponent_ReturnValue, class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue, class UPalAIActionFunnelSkillBase* K2Node_DynamicCast_AsPal_AIAction_Funnel_Skill_Base, bool K2Node_DynamicCast_bSuccess); void SetActionSkill(class AController* CallFunc_GetController_ReturnValue, class ABP_FunnelCharacterAIController_C* K2Node_DynamicCast_AsBP_Funnel_Character_AIController, bool K2Node_DynamicCast_bSuccess, class APawn* CallFunc_K2_GetPawn_ReturnValue, class APalFunnelCharacter* K2Node_DynamicCast_AsPal_Funnel_Character, bool K2Node_DynamicCast_bSuccess_1, class UPalAIActionBase* CallFunc_SetAction_ReturnValue); void SetActionFollowTrainer(class UPalAIActionBase* CallFunc_SetAction_ReturnValue); void SetOtomoFollowAction(); void SetSkillAction(); void OnTick_BP(float DeltaTime); void ExecuteUbergraph_BP_AIActionFunnel_Default(int32 EntryPoint, float K2Node_Event_DeltaTime, bool CallFunc_IsValid_ReturnValue); }; }