#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class SteamSockets.SteamSocketsNetConnection // (None) class UClass* USteamSocketsNetConnection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SteamSocketsNetConnection"); return Clss; } // SteamSocketsNetConnection SteamSockets.Default__SteamSocketsNetConnection // (Public, ClassDefaultObject, ArchetypeObject) class USteamSocketsNetConnection* USteamSocketsNetConnection::GetDefaultObj() { static class USteamSocketsNetConnection* Default = nullptr; if (!Default) Default = static_cast(USteamSocketsNetConnection::StaticClass()->DefaultObject); return Default; } // Class SteamSockets.SteamSocketsNetDriver // (None) class UClass* USteamSocketsNetDriver::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SteamSocketsNetDriver"); return Clss; } // SteamSocketsNetDriver SteamSockets.Default__SteamSocketsNetDriver // (Public, ClassDefaultObject, ArchetypeObject) class USteamSocketsNetDriver* USteamSocketsNetDriver::GetDefaultObj() { static class USteamSocketsNetDriver* Default = nullptr; if (!Default) Default = static_cast(USteamSocketsNetDriver::StaticClass()->DefaultObject); return Default; } }