#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_AIAction_Sleep_InNightWildPal.BP_AIAction_Sleep_InNightWildPal_C // (None) class UClass* UBP_AIAction_Sleep_InNightWildPal_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_AIAction_Sleep_InNightWildPal_C"); return Clss; } // BP_AIAction_Sleep_InNightWildPal_C BP_AIAction_Sleep_InNightWildPal.Default__BP_AIAction_Sleep_InNightWildPal_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_AIAction_Sleep_InNightWildPal_C* UBP_AIAction_Sleep_InNightWildPal_C::GetDefaultObj() { static class UBP_AIAction_Sleep_InNightWildPal_C* Default = nullptr; if (!Default) Default = static_cast(UBP_AIAction_Sleep_InNightWildPal_C::StaticClass()->DefaultObject); return Default; } // Function BP_AIAction_Sleep_InNightWildPal.BP_AIAction_Sleep_InNightWildPal_C.OnSquadMemberDeadEvent // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDeadInfo DeadInbfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) void UBP_AIAction_Sleep_InNightWildPal_C::OnSquadMemberDeadEvent(const struct FPalDeadInfo& DeadInbfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_Sleep_InNightWildPal_C", "OnSquadMemberDeadEvent"); Params::UBP_AIAction_Sleep_InNightWildPal_C_OnSquadMemberDeadEvent_Params Parms{}; Parms.DeadInbfo = DeadInbfo; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIAction_Sleep_InNightWildPal.BP_AIAction_Sleep_InNightWildPal_C.ActionTick // (Event, Public, BlueprintEvent) // Parameters: // class APawn* ControlledPawn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_Sleep_InNightWildPal_C::ActionTick(class APawn* ControlledPawn, float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_Sleep_InNightWildPal_C", "ActionTick"); Params::UBP_AIAction_Sleep_InNightWildPal_C_ActionTick_Params Parms{}; Parms.ControlledPawn = ControlledPawn; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIAction_Sleep_InNightWildPal.BP_AIAction_Sleep_InNightWildPal_C.ExecuteUbergraph_BP_AIAction_Sleep_InNightWildPal // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* K2Node_Event_ControlledPawn (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalAIController* CallFunc_GetPalAIController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalTimeManager* CallFunc_GetTimeManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // TScriptInterfaceK2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetCurrentPalWorldHoursFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UBP_PalAIBlackboard_Common_C*CallFunc_GetLeaderBB_LeaderPalBrackboard (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Greater_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Less_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIAction_Sleep_InNightWildPal_C::ExecuteUbergraph_BP_AIAction_Sleep_InNightWildPal(int32 EntryPoint, class APawn* K2Node_Event_ControlledPawn, float K2Node_Event_DeltaSeconds, class APalAIController* CallFunc_GetPalAIController_ReturnValue, class UPalTimeManager* CallFunc_GetTimeManager_ReturnValue, TScriptInterface K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard, bool K2Node_DynamicCast_bSuccess, float CallFunc_GetCurrentPalWorldHoursFloat_ReturnValue, class UBP_PalAIBlackboard_Common_C* CallFunc_GetLeaderBB_LeaderPalBrackboard, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, double CallFunc_Greater_DoubleDouble_A_ImplicitCast, double CallFunc_Less_DoubleDouble_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIAction_Sleep_InNightWildPal_C", "ExecuteUbergraph_BP_AIAction_Sleep_InNightWildPal"); Params::UBP_AIAction_Sleep_InNightWildPal_C_ExecuteUbergraph_BP_AIAction_Sleep_InNightWildPal_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_Event_ControlledPawn = K2Node_Event_ControlledPawn; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; Parms.CallFunc_GetPalAIController_ReturnValue = CallFunc_GetPalAIController_ReturnValue; Parms.CallFunc_GetTimeManager_ReturnValue = CallFunc_GetTimeManager_ReturnValue; Parms.K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard = K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetCurrentPalWorldHoursFloat_ReturnValue = CallFunc_GetCurrentPalWorldHoursFloat_ReturnValue; Parms.CallFunc_GetLeaderBB_LeaderPalBrackboard = CallFunc_GetLeaderBB_LeaderPalBrackboard; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_A_ImplicitCast = CallFunc_Greater_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Less_DoubleDouble_A_ImplicitCast = CallFunc_Less_DoubleDouble_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }