#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x68 (0x68 - 0x0) // Function BP_Action_BeThrown.BP_Action_BeThrown_C.PlayThrownFX struct UBP_Action_BeThrown_C_PlayThrownFX_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPawnMovementComponent* CallFunc_GetMovementComponent_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue; // 0x50(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x29 (0x29 - 0x0) // Function BP_Action_BeThrown.BP_Action_BeThrown_C.ExecuteUbergraph_BP_Action_BeThrown struct UBP_Action_BeThrown_C_ExecuteUbergraph_BP_Action_BeThrown_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPalActionType Temp_byte_Variable; // 0x4(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_AED[0x2]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float CallFunc_PlayAnimMontage_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsDead_ReturnValue; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_AEF[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_Map_Find_Value; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }