#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_SkillEffect_SelfDestruct.BP_SkillEffect_SelfDestruct_C // (Actor) class UClass* ABP_SkillEffect_SelfDestruct_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_SkillEffect_SelfDestruct_C"); return Clss; } // BP_SkillEffect_SelfDestruct_C BP_SkillEffect_SelfDestruct.Default__BP_SkillEffect_SelfDestruct_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class ABP_SkillEffect_SelfDestruct_C* ABP_SkillEffect_SelfDestruct_C::GetDefaultObj() { static class ABP_SkillEffect_SelfDestruct_C* Default = nullptr; if (!Default) Default = static_cast(ABP_SkillEffect_SelfDestruct_C::StaticClass()->DefaultObject); return Default; } // Function BP_SkillEffect_SelfDestruct.BP_SkillEffect_SelfDestruct_C.ReceiveBeginPlay // (Event, Protected, BlueprintEvent) // Parameters: void ABP_SkillEffect_SelfDestruct_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_SkillEffect_SelfDestruct_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BP_SkillEffect_SelfDestruct.BP_SkillEffect_SelfDestruct_C.ExecuteUbergraph_BP_SkillEffect_SelfDestruct // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArrayTemp_struct_Variable (ConstParm, ReferenceParm) // FDelegateProperty_ Temp_delegate_Variable (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_PostEvent_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_SkillEffect_SelfDestruct_C::ExecuteUbergraph_BP_SkillEffect_SelfDestruct(int32 EntryPoint, TArray& Temp_struct_Variable, FDelegateProperty_ Temp_delegate_Variable, int32 CallFunc_PostEvent_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_SkillEffect_SelfDestruct_C", "ExecuteUbergraph_BP_SkillEffect_SelfDestruct"); Params::ABP_SkillEffect_SelfDestruct_C_ExecuteUbergraph_BP_SkillEffect_SelfDestruct_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.Temp_struct_Variable = Temp_struct_Variable; Parms.Temp_delegate_Variable = Temp_delegate_Variable; Parms.CallFunc_PostEvent_ReturnValue = CallFunc_PostEvent_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }