#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class ECameraFocusMethod : uint8 { DoNotOverride = 0, Manual = 1, Tracking = 2, Disable = 3, MAX = 4, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0xC (0xC - 0x0) // ScriptStruct CinematicCamera.CameraFilmbackSettings struct FCameraFilmbackSettings { public: float SensorWidth; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SensorHeight; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SensorAspectRatio; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct CinematicCamera.NamedFilmbackPreset struct FNamedFilmbackPreset { public: class FString Name; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCameraFilmbackSettings FilmbackSettings; // 0x10(0xC)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_20A0[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1C (0x1C - 0x0) // ScriptStruct CinematicCamera.CameraLensSettings struct FCameraLensSettings { public: float MinFocalLength; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxFocalLength; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinFStop; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxFStop; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinimumFocusDistance; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SqueezeFactor; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DiaphragmBladeCount; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct CinematicCamera.NamedLensPreset struct FNamedLensPreset { public: class FString Name; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCameraLensSettings LensSettings; // 0x10(0x1C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_20AA[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x4 (0x4 - 0x0) // ScriptStruct CinematicCamera.PlateCropSettings struct FPlateCropSettings { public: float AspectRatio; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct CinematicCamera.NamedPlateCropPreset struct FNamedPlateCropPreset { public: class FString Name; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPlateCropSettings CropSettings; // 0x10(0x4)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_20B2[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // ScriptStruct CinematicCamera.CameraTrackingFocusSettings struct FCameraTrackingFocusSettings { public: TSoftObjectPtr ActorToTrack; // 0x0(0x30)(Edit, BlueprintVisible, Interp, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RelativeOffset; // 0x30(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bDrawDebugTrackingFocusPoint : 1; // Mask: 0x1, PropSize: 0x10x48(0x1)(Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20B9[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x68 (0x68 - 0x0) // ScriptStruct CinematicCamera.CameraFocusSettings struct FCameraFocusSettings { public: enum class ECameraFocusMethod FocusMethod; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20D9[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ManualFocusDistance; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FCameraTrackingFocusSettings TrackingFocusSettings; // 0x8(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) uint8 bSmoothFocusChanges : 1; // Mask: 0x1, PropSize: 0x10x58(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_EC : 7; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_20E1[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float FocusSmoothingInterpSpeed; // 0x5C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FocusOffset; // 0x60(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20E2[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x70 (0x70 - 0x0) // ScriptStruct CinematicCamera.CameraLookatTrackingSettings struct FCameraLookatTrackingSettings { public: uint8 bEnableLookAtTracking : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bDrawDebugLookAtTrackingPosition : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_ED : 6; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_20E9[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float LookAtTrackingInterpSpeed; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20EA[0x18]; // Fixing Size After Last Property [ Dumper-7 ] TSoftObjectPtr ActorToTrack; // 0x20(0x30)(Edit, BlueprintVisible, Interp, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RelativeOffset; // 0x50(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bAllowRoll : 1; // Mask: 0x1, PropSize: 0x10x68(0x1)(Edit, BlueprintVisible, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20ED[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; }