#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // AnimBlueprintGeneratedClass ABP_NPC_Child.ABP_NPC_Child_C // (None) class UClass* UABP_NPC_Child_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ABP_NPC_Child_C"); return Clss; } // ABP_NPC_Child_C ABP_NPC_Child.Default__ABP_NPC_Child_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UABP_NPC_Child_C* UABP_NPC_Child_C::GetDefaultObj() { static class UABP_NPC_Child_C* Default = nullptr; if (!Default) Default = static_cast(UABP_NPC_Child_C::StaticClass()->DefaultObject); return Default; } }