#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x690 (0x7E0 - 0x150) // Class AdvancedWidgets.RadialSlider class URadialSlider : public UWidget { public: float Value; // 0x150(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ ValueDelegate; // 0x154(0x10)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseCustomDefaultValue; // 0x164(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1BFB[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CustomDefaultValue; // 0x168(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1BFC[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FRuntimeFloatCurve SliderRange; // 0x170(0x88)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TArray ValueTags; // 0x1F8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) float SliderHandleStartAngle; // 0x208(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SliderHandleEndAngle; // 0x20C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngularOffset; // 0x210(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C00[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector2D HandStartEndRatio; // 0x218(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C02[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FSliderStyle WidgetStyle; // 0x230(0x500)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FLinearColor SliderBarColor; // 0x730(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor SliderProgressColor; // 0x740(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor SliderHandleColor; // 0x750(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor CenterBackgroundColor; // 0x760(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Locked; // 0x770(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool MouseUsesStep; // 0x771(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RequiresControllerLock; // 0x772(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C0D[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float StepSize; // 0x774(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsFocusable; // 0x778(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseVerticalDrag; // 0x779(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ShowSliderHandle; // 0x77A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ShowSliderHand; // 0x77B(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1C14[0x4]; // Fixing Size After Last Property [ Dumper-7 ] FMulticastInlineDelegateProperty_ OnMouseCaptureBegin; // 0x780(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnMouseCaptureEnd; // 0x790(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnControllerCaptureBegin; // 0x7A0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnControllerCaptureEnd; // 0x7B0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnValueChanged; // 0x7C0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_1C17[0x10]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class URadialSlider* GetDefaultObj(); void SetValueTags(TArray& InValueTags); void SetValue(float InValue); void SetUseVerticalDrag(bool InUseVerticalDrag); void SetStepSize(float InValue); void SetSliderRange(struct FRuntimeFloatCurve& InSliderRange); void SetSliderProgressColor(const struct FLinearColor& InValue); void SetSliderHandleStartAngle(float InValue); void SetSliderHandleEndAngle(float InValue); void SetSliderHandleColor(const struct FLinearColor& InValue); void SetSliderBarColor(const struct FLinearColor& InValue); void SetShowSliderHandle(bool InShowSliderHandle); void SetShowSliderHand(bool InShowSliderHand); void SetLocked(bool InValue); void SetHandStartEndRatio(const struct FVector2D& InValue); void SetCustomDefaultValue(float InValue); void SetCenterBackgroundColor(const struct FLinearColor& InValue); void SetAngularOffset(float InValue); float GetValue(); float GetNormalizedSliderHandlePosition(); float GetCustomDefaultValue(); }; }