#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x1 (0x1 - 0x0) // Function AkAudio.AkPortalComponent.PortalPlacementValid struct UAkPortalComponent_PortalPlacementValid_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkPortalComponent.GetPrimitiveParent struct UAkPortalComponent_GetPrimitiveParent_Params { public: class UPrimitiveComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkPortalComponent.GetCurrentState struct UAkPortalComponent_GetCurrentState_Params { public: enum class EAkAcousticPortalState ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkAcousticPortal.GetCurrentState struct AAkAcousticPortal_GetCurrentState_Params { public: enum class EAkAcousticPortalState ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkAndroidInitializationSettings.MigrateMultiCoreRendering struct UAkAndroidInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkAudioEvent.GetMinimumDuration struct UAkAudioEvent_GetMinimumDuration_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkAudioEvent.GetMaximumDuration struct UAkAudioEvent_GetMaximumDuration_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkAudioEvent.GetMaxAttenuationRadius struct UAkAudioEvent_GetMaxAttenuationRadius_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkAudioEvent.GetIsInfinite struct UAkAudioEvent_GetIsInfinite_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkGameObject.SetRTPCValue struct UAkGameObject_SetRTPCValue_Params { public: class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InterpolationTimeMs; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString RTPC; // 0x10(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // Function AkAudio.AkGameObject.PostAssociatedAkEventAsync struct UAkGameObject_PostAssociatedAkEventAsync_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CallbackMask; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ PostEventCallback; // 0xC(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_142F[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x20(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x30(0x18)(Parm, NoDestructor, NativeAccessSpecifierPublic) int32 PlayingID; // 0x48(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1430[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkGameObject.PostAssociatedAkEvent struct UAkGameObject_PostAssociatedAkEvent_Params { public: int32 CallbackMask; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ PostEventCallback; // 0x4(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1437[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x28(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1439[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // Function AkAudio.AkGameObject.PostAkEventAsync struct UAkGameObject_PostAkEventAsync_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAudioEvent* AkEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayingID; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CallbackMask; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ PostEventCallback; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ExternalSources; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x38(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // Function AkAudio.AkGameObject.PostAkEvent struct UAkGameObject_PostAkEvent_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CallbackMask; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ PostEventCallback; // 0xC(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1448[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x20(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) class FString In_EventName; // 0x30(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x40(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_144A[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkGameObject.GetRTPCValue struct UAkGameObject_GetRTPCValue_Params { public: class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERTPCValueType InputValueType; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_144F[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Value; // 0xC(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERTPCValueType OutputValueType; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1450[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString RTPC; // 0x18(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayingID; // 0x28(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1451[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkComponent.UseReverbVolumes struct UAkComponent_UseReverbVolumes_Params { public: bool InUseReverbVolumes; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkComponent.UseEarlyReflections struct UAkComponent_UseEarlyReflections_Params { public: class UAkAuxBus* AuxBus; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Order; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BusSendGain; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxPathLength; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SpotReflectors; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1468[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FString AuxBusName; // 0x18(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkComponent.SetSwitch struct UAkComponent_SetSwitch_Params { public: class UAkSwitchValue* SwitchValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString SwitchGroup; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString SwitchState; // 0x18(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkComponent.SetStopWhenOwnerDestroyed struct UAkComponent_SetStopWhenOwnerDestroyed_Params { public: bool bStopWhenOwnerDestroyed; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkComponent.SetOutputBusVolume struct UAkComponent_SetOutputBusVolume_Params { public: float BusVolume; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkComponent.SetListeners struct UAkComponent_SetListeners_Params { public: TArray Listeners; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkComponent.SetGameObjectRadius struct UAkComponent_SetGameObjectRadius_Params { public: float In_outerRadius; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float In_innerRadius; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkComponent.SetEarlyReflectionsVolume struct UAkComponent_SetEarlyReflectionsVolume_Params { public: float SendVolume; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkComponent.SetEarlyReflectionsAuxBus struct UAkComponent_SetEarlyReflectionsAuxBus_Params { public: class FString AuxBusName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkComponent.SetAttenuationScalingFactor struct UAkComponent_SetAttenuationScalingFactor_Params { public: float Value; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkComponent.PostTrigger struct UAkComponent_PostTrigger_Params { public: class UAkTrigger* TriggerValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Trigger; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkComponent.PostAssociatedAkEventAndWaitForEndAsync struct UAkComponent_PostAssociatedAkEventAndWaitForEndAsync_Params { public: int32 PlayingID; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_147F[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x18(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkComponent.PostAssociatedAkEventAndWaitForEnd struct UAkComponent_PostAssociatedAkEventAndWaitForEnd_Params { public: TArray ExternalSources; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x10(0x18)(Parm, NoDestructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x28(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1484[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkComponent.PostAkEventByName struct UAkComponent_PostAkEventByName_Params { public: class FString In_EventName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1487[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // Function AkAudio.AkComponent.PostAkEventAndWaitForEndAsync struct UAkComponent_PostAkEventAndWaitForEndAsync_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayingID; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_148D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x10(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x20(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // Function AkAudio.AkComponent.PostAkEventAndWaitForEnd struct UAkComponent_PostAkEventAndWaitForEnd_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString In_EventName; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ExternalSources; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x28(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x40(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1494[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkComponent.GetAttenuationRadius struct UAkComponent_GetAttenuationRadius_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkAudioInputComponent.PostAssociatedAudioInputEvent struct UAkAudioInputComponent_PostAssociatedAudioInputEvent_Params { public: int32 ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkCheckBox.SetIsChecked struct UAkCheckBox_SetIsChecked_Params { public: bool InIsChecked; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkCheckBox.SetCheckedState struct UAkCheckBox_SetCheckedState_Params { public: enum class ECheckBoxState InCheckedState; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkCheckBox.SetAkItemId struct UAkCheckBox_SetAkItemId_Params { public: struct FGuid ItemId; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkCheckBox.SetAkBoolProperty struct UAkCheckBox_SetAkBoolProperty_Params { public: class FString ItemProperty; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkCheckBox.IsPressed struct UAkCheckBox_IsPressed_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkCheckBox.IsChecked struct UAkCheckBox_IsChecked_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkCheckBox.GetCheckedState struct UAkCheckBox_GetCheckedState_Params { public: enum class ECheckBoxState ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkCheckBox.GetAkProperty struct UAkCheckBox_GetAkProperty_Params { public: class FString ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkCheckBox.GetAkItemId struct UAkCheckBox_GetAkItemId_Params { public: struct FGuid ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.UseReverbVolumes struct UAkGameplayStatics_UseReverbVolumes_Params { public: bool InUseReverbVolumes; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14F3[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkGameplayStatics.UseEarlyReflections struct UAkGameplayStatics_UseEarlyReflections_Params { public: class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAuxBus* AuxBus; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Order; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BusSendGain; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxPathLength; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SpotReflectors; // 0x1C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_14FA[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FString AuxBusName; // 0x20(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.UnloadBankByName struct UAkGameplayStatics_UnloadBankByName_Params { public: class FString BankName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.UnloadBankAsync struct UAkGameplayStatics_UnloadBankAsync_Params { public: class UAkAudioBank* Bank; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ BankUnloadedCallback; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // Function AkAudio.AkGameplayStatics.UnloadBank struct UAkGameplayStatics_UnloadBank_Params { public: class UAkAudioBank* Bank; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString BankName; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x18(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x30(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkGameplayStatics.StopAllAmbientSounds struct UAkGameplayStatics_StopAllAmbientSounds_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkGameplayStatics.StopActor struct UAkGameplayStatics_StopActor_Params { public: class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.StartProfilerCapture struct UAkGameplayStatics_StartProfilerCapture_Params { public: class FString Filename; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.StartOutputCapture struct UAkGameplayStatics_StartOutputCapture_Params { public: class FString Filename; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkGameplayStatics.StartAllAmbientSounds struct UAkGameplayStatics_StartAllAmbientSounds_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x68 (0x68 - 0x0) // Function AkAudio.AkGameplayStatics.SpawnAkComponentAtLocation struct UAkGameplayStatics_SpawnAkComponentAtLocation_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAudioEvent* AkEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x10(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x28(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool AutoPost; // 0x40(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1511[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString EventName; // 0x48(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AutoDestroy; // 0x58(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1514[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAkComponent* ReturnValue; // 0x60(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkGameplayStatics.SetSwitch struct UAkGameplayStatics_SetSwitch_Params { public: class UAkSwitchValue* SwitchValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SwitchGroup; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SwitchState; // 0x18(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.SetState struct UAkGameplayStatics_SetState_Params { public: class UAkStateValue* StateValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StateGroup; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName State; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkGameplayStatics.SetSpeakerAngles struct UAkGameplayStatics_SetSpeakerAngles_Params { public: TArray SpeakerAngles; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) float HeightAngle; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_151D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString DeviceShareset; // 0x18(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkGameplayStatics.SetRTPCValue struct UAkGameplayStatics_SetRTPCValue_Params { public: class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InterpolationTimeMs; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RTPC; // 0x18(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkGameplayStatics.SetReflectionsOrder struct UAkGameplayStatics_SetReflectionsOrder_Params { public: int32 Order; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RefreshPaths; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1529[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.SetPortalToPortalObstruction struct UAkGameplayStatics_SetPortalToPortalObstruction_Params { public: class UAkPortalComponent* PortalComponent0; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkPortalComponent* PortalComponent1; // 0x8(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ObstructionValue; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1532[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.SetPortalObstructionAndOcclusion struct UAkGameplayStatics_SetPortalObstructionAndOcclusion_Params { public: class UAkPortalComponent* PortalComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ObstructionValue; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OcclusionValue; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkGameplayStatics.SetPanningRule struct UAkGameplayStatics_SetPanningRule_Params { public: enum class EPanningRule PanRule; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.SetOutputBusVolume struct UAkGameplayStatics_SetOutputBusVolume_Params { public: float BusVolume; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1549[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkGameplayStatics.SetOcclusionScalingFactor struct UAkGameplayStatics_SetOcclusionScalingFactor_Params { public: float ScalingFactor; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.SetOcclusionRefreshInterval struct UAkGameplayStatics_SetOcclusionRefreshInterval_Params { public: float RefreshInterval; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1556[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkGameplayStatics.SetMultiplePositions struct UAkGameplayStatics_SetMultiplePositions_Params { public: class UAkComponent* GameObjectAkComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Positions; // 0x8(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) enum class EAkMultiPositionType MultiPositionType; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_156A[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkGameplayStatics.SetMultipleChannelMaskEmitterPositions struct UAkGameplayStatics_SetMultipleChannelMaskEmitterPositions_Params { public: class UAkComponent* GameObjectAkComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ChannelMasks; // 0x8(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) TArray Positions; // 0x18(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) enum class EAkMultiPositionType MultiPositionType; // 0x28(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1577[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkGameplayStatics.SetMultipleChannelEmitterPositions struct UAkGameplayStatics_SetMultipleChannelEmitterPositions_Params { public: class UAkComponent* GameObjectAkComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ChannelMasks; // 0x8(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) TArray Positions; // 0x18(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic) enum class EAkMultiPositionType MultiPositionType; // 0x28(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_157E[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.SetGameObjectToPortalObstruction struct UAkGameplayStatics_SetGameObjectToPortalObstruction_Params { public: class UAkComponent* GameObjectAkComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkPortalComponent* PortalComponent; // 0x8(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ObstructionValue; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1582[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkGameplayStatics.SetCurrentAudioCultureAsync struct UAkGameplayStatics_SetCurrentAudioCultureAsync_Params { public: class FString AudioCulture; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ Completed; // 0x10(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkGameplayStatics.SetCurrentAudioCulture struct UAkGameplayStatics_SetCurrentAudioCulture_Params { public: class FString AudioCulture; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x10(0x18)(Parm, NoDestructor, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x28(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.SetBusConfig struct UAkGameplayStatics_SetBusConfig_Params { public: class FString BusName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAkChannelConfiguration ChannelConfiguration; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1597[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkGameplayStatics.ResetRTPCValue struct UAkGameplayStatics_ResetRTPCValue_Params { public: class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InterpolationTimeMs; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15A3[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RTPC; // 0x18(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.ReplaceMainOutput struct UAkGameplayStatics_ReplaceMainOutput_Params { public: struct FAkOutputSettings MainOutputSettings; // 0x0(0x18)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.PostTrigger struct UAkGameplayStatics_PostTrigger_Params { public: class UAkTrigger* TriggerValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Trigger; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkGameplayStatics.PostEventByName struct UAkGameplayStatics_PostEventByName_Params { public: class FString EventName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15BB[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // Function AkAudio.AkGameplayStatics.PostEventAttached struct UAkGameplayStatics_PostEventAttached_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AttachPointName; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15C2[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString EventName; // 0x20(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x30(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15C4[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // Function AkAudio.AkGameplayStatics.PostEventAtLocationByName struct UAkGameplayStatics_PostEventAtLocationByName_Params { public: class FString EventName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x10(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x28(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x40(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x58 (0x58 - 0x0) // Function AkAudio.AkGameplayStatics.PostEventAtLocation struct UAkGameplayStatics_PostEventAtLocation_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x20(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class FString EventName; // 0x38(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x48(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x50(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15D1[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x58 (0x58 - 0x0) // Function AkAudio.AkGameplayStatics.PostEvent struct UAkGameplayStatics_PostEvent_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CallbackMask; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ PostEventCallback; // 0x14(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15DF[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x38(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15E2[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString EventName; // 0x40(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x50(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15E3[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x40 (0x40 - 0x0) // Function AkAudio.AkGameplayStatics.PostAndWaitForEndOfEventAsync struct UAkGameplayStatics_PostAndWaitForEndOfEventAsync_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayingID; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15EB[0x3]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x28(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) }; // 0x58 (0x58 - 0x0) // Function AkAudio.AkGameplayStatics.PostAndWaitForEndOfEvent struct UAkGameplayStatics_PostAndWaitForEndOfEvent_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15FA[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) class FString EventName; // 0x28(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x38(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x50(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_15FE[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.LoadBanks struct UAkGameplayStatics_LoadBanks_Params { public: TArray SoundBanks; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool SynchronizeSoundBanks; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1601[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.LoadBankByName struct UAkGameplayStatics_LoadBankByName_Params { public: class FString BankName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.LoadBankAsync struct UAkGameplayStatics_LoadBankAsync_Params { public: class UAkAudioBank* Bank; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ BankLoadedCallback; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // Function AkAudio.AkGameplayStatics.LoadBank struct UAkGameplayStatics_LoadBank_Params { public: class UAkAudioBank* Bank; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString BankName; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLatentActionInfo LatentInfo; // 0x18(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic) class UObject* WorldContextObject; // 0x30(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.IsGame struct UAkGameplayStatics_IsGame_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_161A[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkGameplayStatics.IsEditor struct UAkGameplayStatics_IsEditor_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkGameplayStatics.GetSpeakerAngles struct UAkGameplayStatics_GetSpeakerAngles_Params { public: TArray SpeakerAngles; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) float HeightAngle; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1625[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString DeviceShareset; // 0x18(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkGameplayStatics.GetRTPCValue struct UAkGameplayStatics_GetRTPCValue_Params { public: class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayingID; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERTPCValueType InputValueType; // 0xC(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_162B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Value; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERTPCValueType OutputValueType; // 0x14(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_162C[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Actor; // 0x18(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RTPC; // 0x20(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkGameplayStatics.GetOcclusionScalingFactor struct UAkGameplayStatics_GetOcclusionScalingFactor_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.GetCurrentAudioCulture struct UAkGameplayStatics_GetCurrentAudioCulture_Params { public: class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.GetAvailableAudioCultures struct UAkGameplayStatics_GetAvailableAudioCultures_Params { public: TArray ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.GetAkMediaAssetUserData struct UAkGameplayStatics_GetAkMediaAssetUserData_Params { public: class UAkMediaAsset* Instance; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* Type; // 0x8(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AkAudio.AkGameplayStatics.GetAkComponent struct UAkGameplayStatics_GetAkComponent_Params { public: class USceneComponent* AttachToComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ComponentCreated; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1634[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName AttachPointName; // 0xC(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1635[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Location; // 0x18(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAttachLocation LocationType; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1636[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAkComponent* ReturnValue; // 0x38(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkGameplayStatics.GetAkAudioTypeUserData struct UAkGameplayStatics_GetAkAudioTypeUserData_Params { public: class UAkAudioType* Instance; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UClass* Type; // 0x8(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.ExecuteActionOnPlayingID struct UAkGameplayStatics_ExecuteActionOnPlayingID_Params { public: enum class EAkActionOnEventType ActionType; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_163C[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 PlayingID; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TransitionDuration; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAkCurveInterpolation FadeCurve; // 0xC(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_163E[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkGameplayStatics.ExecuteActionOnEvent struct UAkGameplayStatics_ExecuteActionOnEvent_Params { public: class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAkActionOnEventType ActionType; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1647[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TransitionDuration; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAkCurveInterpolation FadeCurve; // 0x1C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1648[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 PlayingID; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1649[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.CancelEventCallback struct UAkGameplayStatics_CancelEventCallback_Params { public: FDelegateProperty_ PostEventCallback; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkGameplayStatics.AddOutputCaptureMarker struct UAkGameplayStatics_AddOutputCaptureMarker_Params { public: class FString MarkerText; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetType struct UAkMIDIEventCallbackInfo_GetType_Params { public: enum class EAkMidiEventType ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetProgramChange struct UAkMIDIEventCallbackInfo_GetProgramChange_Params { public: struct FAkMidiProgramChange AsProgramChange; // 0x0(0x3)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x3(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetPitchBend struct UAkMIDIEventCallbackInfo_GetPitchBend_Params { public: struct FAkMidiPitchBend AsPitchBend; // 0x0(0x8)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1675[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x5 (0x5 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetNoteOn struct UAkMIDIEventCallbackInfo_GetNoteOn_Params { public: struct FAkMidiNoteOnOff AsNoteOn; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x5 (0x5 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetNoteOff struct UAkMIDIEventCallbackInfo_GetNoteOff_Params { public: struct FAkMidiNoteOnOff AsNoteOff; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x5 (0x5 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetNoteAftertouch struct UAkMIDIEventCallbackInfo_GetNoteAftertouch_Params { public: struct FAkMidiNoteAftertouch AsNoteAftertouch; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x5 (0x5 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetGeneric struct UAkMIDIEventCallbackInfo_GetGeneric_Params { public: struct FAkMidiGeneric AsGeneric; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetChannelAftertouch struct UAkMIDIEventCallbackInfo_GetChannelAftertouch_Params { public: struct FAkMidiChannelAftertouch AsChannelAftertouch; // 0x0(0x3)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x3(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetChannel struct UAkMIDIEventCallbackInfo_GetChannel_Params { public: uint8 ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x5 (0x5 - 0x0) // Function AkAudio.AkMIDIEventCallbackInfo.GetCc struct UAkMIDIEventCallbackInfo_GetCc_Params { public: struct FAkMidiCc AsCc; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkHololensInitializationSettings.MigrateMultiCoreRendering struct UAkHololensInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkItemBoolPropertiesConv.Conv_FAkBoolPropertyToControlToText struct UAkItemBoolPropertiesConv_Conv_FAkBoolPropertyToControlToText_Params { public: struct FAkBoolPropertyToControl INAkBoolPropertyToControl; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkItemBoolPropertiesConv.Conv_FAkBoolPropertyToControlToString struct UAkItemBoolPropertiesConv_Conv_FAkBoolPropertyToControlToString_Params { public: struct FAkBoolPropertyToControl INAkBoolPropertyToControl; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkItemBoolProperties.SetSearchText struct UAkItemBoolProperties_SetSearchText_Params { public: class FString NewText; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkItemBoolProperties.GetSelectedProperty struct UAkItemBoolProperties_GetSelectedProperty_Params { public: class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkItemBoolProperties.GetSearchText struct UAkItemBoolProperties_GetSearchText_Params { public: class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkItemPropertiesConv.Conv_FAkPropertyToControlToText struct UAkItemPropertiesConv_Conv_FAkPropertyToControlToText_Params { public: struct FAkPropertyToControl INAkPropertyToControl; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkItemPropertiesConv.Conv_FAkPropertyToControlToString struct UAkItemPropertiesConv_Conv_FAkPropertyToControlToString_Params { public: struct FAkPropertyToControl INAkPropertyToControl; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkItemProperties.SetSearchText struct UAkItemProperties_SetSearchText_Params { public: class FString NewText; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkItemProperties.GetSelectedProperty struct UAkItemProperties_GetSelectedProperty_Params { public: class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkItemProperties.GetSearchText struct UAkItemProperties_GetSearchText_Params { public: class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkLateReverbComponent.AssociateAkTextureSetComponent struct UAkLateReverbComponent_AssociateAkTextureSetComponent_Params { public: class UAkAcousticTextureSetComponent* TextureSetComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkLinuxInitializationSettings.MigrateMultiCoreRendering struct UAkLinuxInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkMacInitializationSettings.MigrateMultiCoreRendering struct UAkMacInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkPS4InitializationSettings.MigrateMultiCoreRendering struct UAkPS4InitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkRoomComponent.SetGeometryComponent struct UAkRoomComponent_SetGeometryComponent_Params { public: class UAkAcousticTextureSetComponent* TextureSetComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AkAudio.AkRoomComponent.GetPrimitiveParent struct UAkRoomComponent_GetPrimitiveParent_Params { public: class UPrimitiveComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkSlider.SetValue struct UAkSlider_SetValue_Params { public: float InValue; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkSlider.SetStepSize struct UAkSlider_SetStepSize_Params { public: float InValue; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkSlider.SetSliderHandleColor struct UAkSlider_SetSliderHandleColor_Params { public: struct FLinearColor InValue; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkSlider.SetSliderBarColor struct UAkSlider_SetSliderBarColor_Params { public: struct FLinearColor InValue; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkSlider.SetLocked struct UAkSlider_SetLocked_Params { public: bool InValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkSlider.SetIndentHandle struct UAkSlider_SetIndentHandle_Params { public: bool InValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkSlider.SetAkSliderItemProperty struct UAkSlider_SetAkSliderItemProperty_Params { public: class FString ItemProperty; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkSlider.SetAkSliderItemId struct UAkSlider_SetAkSliderItemId_Params { public: struct FGuid ItemId; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function AkAudio.AkSlider.GetValue struct UAkSlider_GetValue_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkSlider.GetAkSliderItemProperty struct UAkSlider_GetAkSliderItemProperty_Params { public: class FString ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkSlider.GetAkSliderItemId struct UAkSlider_GetAkSliderItemId_Params { public: struct FGuid ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkSwitchInitializationSettings.MigrateMultiCoreRendering struct UAkSwitchInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkWaapiCalls.Unsubscribe struct UAkWaapiCalls_Unsubscribe_Params { public: struct FAkWaapiSubscriptionId SubscriptionId; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) bool UnsubscriptionDone; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18CA[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FAKWaapiJsonObject ReturnValue; // 0x10(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // Function AkAudio.AkWaapiCalls.SubscribeToWaapi struct UAkWaapiCalls_SubscribeToWaapi_Params { public: struct FAkWaapiUri WaapiUri; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject WaapiOptions; // 0x10(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) FDelegateProperty_ Callback; // 0x20(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAkWaapiSubscriptionId SubscriptionId; // 0x30(0x8)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) bool SubscriptionDone; // 0x38(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18CF[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FAKWaapiJsonObject ReturnValue; // 0x40(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkWaapiCalls.SetSubscriptionID struct UAkWaapiCalls_SetSubscriptionID_Params { public: struct FAkWaapiSubscriptionId Subscription; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) int32 ID; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18D5[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x14 (0x14 - 0x0) // Function AkAudio.AkWaapiCalls.RegisterWaapiProjectLoadedCallback struct UAkWaapiCalls_RegisterWaapiProjectLoadedCallback_Params { public: FDelegateProperty_ Callback; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18D9[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x14 (0x14 - 0x0) // Function AkAudio.AkWaapiCalls.RegisterWaapiConnectionLostCallback struct UAkWaapiCalls_RegisterWaapiConnectionLostCallback_Params { public: FDelegateProperty_ Callback; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18DB[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkWaapiCalls.GetSubscriptionID struct UAkWaapiCalls_GetSubscriptionID_Params { public: struct FAkWaapiSubscriptionId Subscription; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_18E0[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkWaapiCalls.Conv_FAkWaapiSubscriptionIdToText struct UAkWaapiCalls_Conv_FAkWaapiSubscriptionIdToText_Params { public: struct FAkWaapiSubscriptionId INAkWaapiSubscriptionId; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x8(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AkAudio.AkWaapiCalls.Conv_FAkWaapiSubscriptionIdToString struct UAkWaapiCalls_Conv_FAkWaapiSubscriptionIdToString_Params { public: struct FAkWaapiSubscriptionId INAkWaapiSubscriptionId; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AkAudio.AkWaapiCalls.CallWaapi struct UAkWaapiCalls_CallWaapi_Params { public: struct FAkWaapiUri WaapiUri; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject WaapiArgs; // 0x10(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject WaapiOptions; // 0x20(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.SAkWaapiFieldNamesConv.Conv_FAkWaapiFieldNamesToText struct USAkWaapiFieldNamesConv_Conv_FAkWaapiFieldNamesToText_Params { public: struct FAkWaapiFieldNames INAkWaapiFieldNames; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.SAkWaapiFieldNamesConv.Conv_FAkWaapiFieldNamesToString struct USAkWaapiFieldNamesConv_Conv_FAkWaapiFieldNamesToString_Params { public: struct FAkWaapiFieldNames INAkWaapiFieldNames; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AkAudio.AkWaapiJsonManager.SetStringField struct UAkWaapiJsonManager_SetStringField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString FieldValue; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x20(0x10)(Parm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AkAudio.AkWaapiJsonManager.SetObjectField struct UAkWaapiJsonManager_SetObjectField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject FieldValue; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x20(0x10)(Parm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // Function AkAudio.AkWaapiJsonManager.SetNumberField struct UAkWaapiJsonManager_SetNumberField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) float FieldValue; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1952[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FAKWaapiJsonObject Target; // 0x18(0x10)(Parm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject ReturnValue; // 0x28(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // Function AkAudio.AkWaapiJsonManager.SetBoolField struct UAkWaapiJsonManager_SetBoolField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) bool FieldValue; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1957[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FAKWaapiJsonObject Target; // 0x18(0x10)(Parm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject ReturnValue; // 0x28(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AkAudio.AkWaapiJsonManager.SetArrayStringFields struct UAkWaapiJsonManager_SetArrayStringFields_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TArray FieldStringValues; // 0x10(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x20(0x10)(Parm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function AkAudio.AkWaapiJsonManager.SetArrayObjectFields struct UAkWaapiJsonManager_SetArrayObjectFields_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) TArray FieldObjectValues; // 0x10(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x20(0x10)(Parm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkWaapiJsonManager.GetStringField struct UAkWaapiJsonManager_GetStringField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x20(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkWaapiJsonManager.GetObjectField struct UAkWaapiJsonManager_GetObjectField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject ReturnValue; // 0x20(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkWaapiJsonManager.GetNumberField struct UAkWaapiJsonManager_GetNumberField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic) float ReturnValue; // 0x20(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1970[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkWaapiJsonManager.GetIntegerField struct UAkWaapiJsonManager_GetIntegerField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic) int32 ReturnValue; // 0x20(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1974[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkWaapiJsonManager.GetBoolField struct UAkWaapiJsonManager_GetBoolField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic) bool ReturnValue; // 0x20(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_197E[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkWaapiJsonManager.GetArrayField struct UAkWaapiJsonManager_GetArrayField_Params { public: struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x20(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkWaapiJsonManager.Conv_FAKWaapiJsonObjectToText struct UAkWaapiJsonManager_Conv_FAKWaapiJsonObjectToText_Params { public: struct FAKWaapiJsonObject INAKWaapiJsonObject; // 0x0(0x10)(Parm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkWaapiJsonManager.Conv_FAKWaapiJsonObjectToString struct UAkWaapiJsonManager_Conv_FAKWaapiJsonObjectToString_Params { public: struct FAKWaapiJsonObject INAKWaapiJsonObject; // 0x0(0x10)(Parm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function AkAudio.AkWaapiUriConv.Conv_FAkWaapiUriToText struct UAkWaapiUriConv_Conv_FAkWaapiUriToText_Params { public: struct FAkWaapiUri INAkWaapiUri; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function AkAudio.AkWaapiUriConv.Conv_FAkWaapiUriToString struct UAkWaapiUriConv_Conv_FAkWaapiUriToString_Params { public: struct FAkWaapiUri INAkWaapiUri; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkWindowsInitializationSettings.MigrateMultiCoreRendering struct UAkWindowsInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkWinGDKInitializationSettings.MigrateMultiCoreRendering struct UAkWinGDKInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkWwiseTree.SetSearchText struct UAkWwiseTree_SetSearchText_Params { public: class FString NewText; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AkAudio.AkWwiseTree.GetSelectedItem struct UAkWwiseTree_GetSelectedItem_Params { public: struct FAkWwiseObjectDetails ReturnValue; // 0x0(0x30)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function AkAudio.AkWwiseTree.GetSearchText struct UAkWwiseTree_GetSearchText_Params { public: class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkXboxOneGDKInitializationSettings.MigrateMultiCoreRendering struct UAkXboxOneGDKInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkXboxOneInitializationSettings.MigrateMultiCoreRendering struct UAkXboxOneInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function AkAudio.AkXSXInitializationSettings.MigrateMultiCoreRendering struct UAkXSXInitializationSettings_MigrateMultiCoreRendering_Params { public: bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // Function AkAudio.PostEventAsync.PostEventAsync struct UPostEventAsync_PostEventAsync_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAudioEvent* AkEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CallbackMask; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) FDelegateProperty_ PostEventCallback; // 0x1C(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A36[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray ExternalSources; // 0x30(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic) bool bStopWhenAttachedToDestroyed; // 0x40(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A37[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPostEventAsync* ReturnValue; // 0x48(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // Function AkAudio.PostEventAtLocationAsync.PostEventAtLocationAsync struct UPostEventAtLocationAsync_PostEventAtLocationAsync_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAkAudioEvent* AkEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x10(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Orientation; // 0x28(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UPostEventAtLocationAsync* ReturnValue; // 0x40(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; } }