#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x0 (0x28 - 0x28) // Class AudioSynesthesia.AudioSynesthesiaSettings class UAudioSynesthesiaSettings : public UAudioAnalyzerSettings { public: static class UClass* StaticClass(); static class UAudioSynesthesiaSettings* GetDefaultObj(); }; // 0x8 (0x30 - 0x28) // Class AudioSynesthesia.SynesthesiaSpectrumAnalysisSettings class USynesthesiaSpectrumAnalysisSettings : public UAudioSynesthesiaSettings { public: float AnalysisPeriod; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFFTSize FFTSize; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAudioSpectrumType SpectrumType; // 0x2D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFFTWindowType WindowType; // 0x2E(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDownmixToMono; // 0x2F(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class USynesthesiaSpectrumAnalysisSettings* GetDefaultObj(); }; // 0x58 (0xE8 - 0x90) // Class AudioSynesthesia.SynesthesiaSpectrumAnalyzer class USynesthesiaSpectrumAnalyzer : public UAudioAnalyzer { public: class USynesthesiaSpectrumAnalysisSettings* Settings; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnSpectrumResults; // 0x98(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_1A3E[0x18]; // Fixing Size After Last Property [ Dumper-7 ] FMulticastInlineDelegateProperty_ OnLatestSpectrumResults; // 0xC0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_1A40[0x18]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class USynesthesiaSpectrumAnalyzer* GetDefaultObj(); int32 GetNumCenterFrequencies(); void GetCenterFrequencies(float InSampleRate, TArray* OutCenterFrequencies); }; // 0x0 (0x28 - 0x28) // Class AudioSynesthesia.AudioSynesthesiaNRTSettings class UAudioSynesthesiaNRTSettings : public UAudioAnalyzerNRTSettings { public: static class UClass* StaticClass(); static class UAudioSynesthesiaNRTSettings* GetDefaultObj(); }; // 0x0 (0x78 - 0x78) // Class AudioSynesthesia.AudioSynesthesiaNRT class UAudioSynesthesiaNRT : public UAudioAnalyzerNRT { public: static class UClass* StaticClass(); static class UAudioSynesthesiaNRT* GetDefaultObj(); }; // 0x20 (0x48 - 0x28) // Class AudioSynesthesia.ConstantQNRTSettings class UConstantQNRTSettings : public UAudioSynesthesiaNRTSettings { public: float StartingFrequency; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumBands; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NumBandsPerOctave; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnalysisPeriod; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDownmixToMono; // 0x38(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EConstantQFFTSizeEnum FFTSize; // 0x39(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFFTWindowType WindowType; // 0x3A(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAudioSpectrumType SpectrumType; // 0x3B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BandWidthStretch; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EConstantQNormalizationEnum CQTNormalization; // 0x40(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A52[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float NoiseFloorDb; // 0x44(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class UConstantQNRTSettings* GetDefaultObj(); }; // 0x8 (0x80 - 0x78) // Class AudioSynesthesia.ConstantQNRT class UConstantQNRT : public UAudioSynesthesiaNRT { public: class UConstantQNRTSettings* Settings; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class UConstantQNRT* GetDefaultObj(); void GetNormalizedChannelConstantQAtTime(float InSeconds, int32 InChannel, TArray* OutConstantQ); void GetChannelConstantQAtTime(float InSeconds, int32 InChannel, TArray* OutConstantQ); }; // 0x18 (0x40 - 0x28) // Class AudioSynesthesia.LoudnessSettings class ULoudnessSettings : public UAudioSynesthesiaSettings { public: float AnalysisPeriod; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinimumFrequency; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaximumFrequency; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ELoudnessCurveTypeEnum CurveType; // 0x34(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A6A[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float NoiseFloorDb; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExpectedMaxLoudness; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class ULoudnessSettings* GetDefaultObj(); }; // 0x48 (0xD8 - 0x90) // Class AudioSynesthesia.LoudnessAnalyzer class ULoudnessAnalyzer : public UAudioAnalyzer { public: class ULoudnessSettings* Settings; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnOverallLoudnessResults; // 0x98(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnPerChannelLoudnessResults; // 0xA8(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnLatestOverallLoudnessResults; // 0xB8(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnLatestPerChannelLoudnessResults; // 0xC8(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class ULoudnessAnalyzer* GetDefaultObj(); }; // 0x18 (0x40 - 0x28) // Class AudioSynesthesia.LoudnessNRTSettings class ULoudnessNRTSettings : public UAudioSynesthesiaNRTSettings { public: float AnalysisPeriod; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinimumFrequency; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaximumFrequency; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ELoudnessNRTCurveTypeEnum CurveType; // 0x34(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A71[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float NoiseFloorDb; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A72[0x4]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ULoudnessNRTSettings* GetDefaultObj(); }; // 0x8 (0x80 - 0x78) // Class AudioSynesthesia.LoudnessNRT class ULoudnessNRT : public UAudioSynesthesiaNRT { public: class ULoudnessNRTSettings* Settings; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class ULoudnessNRT* GetDefaultObj(); void GetNormalizedLoudnessAtTime(float InSeconds, float* OutLoudness); void GetNormalizedChannelLoudnessAtTime(float InSeconds, int32 InChannel, float* OutLoudness); void GetLoudnessAtTime(float InSeconds, float* OutLoudness); void GetChannelLoudnessAtTime(float InSeconds, int32 InChannel, float* OutLoudness); }; // 0x18 (0x40 - 0x28) // Class AudioSynesthesia.MeterSettings class UMeterSettings : public UAudioSynesthesiaSettings { public: float AnalysisPeriod; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EMeterPeakType PeakMode; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A9B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 MeterAttackTime; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MeterReleaseTime; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PeakHoldTime; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ClippingThreshold; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class UMeterSettings* GetDefaultObj(); }; // 0xA8 (0x138 - 0x90) // Class AudioSynesthesia.MeterAnalyzer class UMeterAnalyzer : public UAudioAnalyzer { public: class UMeterSettings* Settings; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) FMulticastInlineDelegateProperty_ OnOverallMeterResults; // 0x98(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_1AAD[0x18]; // Fixing Size After Last Property [ Dumper-7 ] FMulticastInlineDelegateProperty_ OnPerChannelMeterResults; // 0xC0(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_1AAE[0x18]; // Fixing Size After Last Property [ Dumper-7 ] FMulticastInlineDelegateProperty_ OnLatestOverallMeterResults; // 0xE8(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_1AAF[0x18]; // Fixing Size After Last Property [ Dumper-7 ] FMulticastInlineDelegateProperty_ OnLatestPerChannelMeterResults; // 0x110(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic) uint8 Pad_1AB2[0x18]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UMeterAnalyzer* GetDefaultObj(); }; // 0x18 (0x40 - 0x28) // Class AudioSynesthesia.OnsetNRTSettings class UOnsetNRTSettings : public UAudioSynesthesiaNRTSettings { public: bool bDownmixToMono; // 0x28(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1AB9[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float GranularityInSeconds; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Sensitivity; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinimumFrequency; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaximumFrequency; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1ABC[0x4]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UOnsetNRTSettings* GetDefaultObj(); }; // 0x8 (0x80 - 0x78) // Class AudioSynesthesia.OnsetNRT class UOnsetNRT : public UAudioSynesthesiaNRT { public: class UOnsetNRTSettings* Settings; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class UOnsetNRT* GetDefaultObj(); void GetNormalizedChannelOnsetsBetweenTimes(float InStartSeconds, float InEndSeconds, int32 InChannel, TArray* OutOnsetTimestamps, TArray* OutOnsetStrengths); void GetChannelOnsetsBetweenTimes(float InStartSeconds, float InEndSeconds, int32 InChannel, TArray* OutOnsetTimestamps, TArray* OutOnsetStrengths); }; }