#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x13 (0x70 - 0x5D) // BlueprintGeneratedClass BP_Status_Wetness.BP_Status_Wetness_C class UBP_Status_Wetness_C : public UBP_Status_WithVisualEffect_C { public: uint8 Pad_D7[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FPointerToUberGraphFrame UberGraphFrame; // 0x60(0x8)(ZeroConstructor, Transient, DuplicateTransient) double DurationTimer_BP; // 0x68(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_Status_Wetness_C* GetDefaultObj(); void IsOwnerActivate(bool* IsActivate, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_GetActiveActorFlag_ReturnValue); void OnBeginStatus(); void OnEndStatus(); void TickStatus(float DeltaTime); void ExecuteUbergraph_BP_Status_Wetness(int32 EntryPoint, bool CallFunc_IsOwnerActivate_IsActivate, bool CallFunc_Not_PreBool_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_HasSelfPalElement_Has, float K2Node_Event_DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_EqualEqual_ByteByte_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_BooleanOR_ReturnValue, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast, double K2Node_VariableSet_DurationTimer_BP_ImplicitCast, double K2Node_VariableSet_DurationTimer_BP_ImplicitCast_1); }; }