#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x21 (0x151 - 0x130) // BlueprintGeneratedClass BP_AIActionRiding.BP_AIActionRiding_C class UBP_AIActionRiding_C : public UPalAIActionBase { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x130(0x8)(ZeroConstructor, Transient, DuplicateTransient) class APalCharacter* RidingCharacter; // 0x138(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) class FName RidingSpeedUpFlagName; // 0x140(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AActor* OwnerPawn; // 0x148(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) bool bIsRiding; // 0x150(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_AIActionRiding_C* GetDefaultObj(); void SetRidingCharacter(class APalCharacter* RidingCharacter); void ActionStart(class APawn* ControlledPawn); void OnCoopReleaseDelegate______0(); void ExecuteUbergraph_BP_AIActionRiding(int32 EntryPoint, class APawn* K2Node_Event_ControlledPawn, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_GetOff_ReturnValue, class UPalRideMarkerComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_Ride_ReturnValue, bool CallFunc_IsValid_ReturnValue_1); }; }