#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x22 (0x22 - 0x0) // Function BP_AIAction_BaseCampWorker_Wait.BP_AIAction_BaseCampWorker_Wait_C.OnTickForWait struct UBP_AIAction_BaseCampWorker_Wait_C_OnTickForWait_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetBaseCampRandomLocation_bResult; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D03[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_GetBaseCampRandomLocation_ToLocation; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPathFollowingRequestResult CallFunc_MoveToLocation_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x40 (0x40 - 0x0) // Function BP_AIAction_BaseCampWorker_Wait.BP_AIAction_BaseCampWorker_Wait_C.GetBaseCampRandomLocation struct UBP_AIAction_BaseCampWorker_Wait_C_GetBaseCampRandomLocation_Params { public: bool bResult; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D04[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector ToLocation; // 0x8(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_CalcWalkAroundDestination_OutDestination; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CalcWalkAroundDestination_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D05[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_CalcWalkAroundDestination_Radius_ImplicitCast; // 0x3C(0x4)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_AIAction_BaseCampWorker_Wait.BP_AIAction_BaseCampWorker_Wait_C.ActionStart struct UBP_AIAction_BaseCampWorker_Wait_C_ActionStart_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x28 (0x28 - 0x0) // Function BP_AIAction_BaseCampWorker_Wait.BP_AIAction_BaseCampWorker_Wait_C.ExecuteUbergraph_BP_AIAction_BaseCampWorker_Wait struct UBP_AIAction_BaseCampWorker_Wait_C_ExecuteUbergraph_BP_AIAction_BaseCampWorker_Wait_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetBaseCampRandomLocation_bResult; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D09[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_GetBaseCampRandomLocation_ToLocation; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APawn* K2Node_Event_ControlledPawn; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; } }