#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x10 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.Get Attack Owner struct UBP_ActionGeneralAttackBase_C_Get_Attack_Owner_Params { public: class AActor* OwnerActor; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x18 (0x18 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.SetWalkSpeed struct UBP_ActionGeneralAttackBase_C_SetWalkSpeed_Params { public: bool IsSlow; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_23E0[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x80 (0x80 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.GetSkillEffectTarget struct UBP_ActionGeneralAttackBase_C_GetSkillEffectTarget_Params { public: class AActor* ActionTarget; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* CallFunc_GetRiderPlayer_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetActionTarget_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* CallFunc_GetRiderPlayer_ReturnValue_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_23FF[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetActionTarget_ReturnValue_1; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetActionTarget_ReturnValue_2; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetActionTarget_ReturnValue_3; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetNearestEnemyByLocation_FrontPlayerCamera_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsPlayerControlled_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x71(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2404[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_GetNearestEnemyByLocation_FrontPlayerCamera_InHeight_ImplicitCast; // 0x74(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetNearestEnemyByLocation_FrontPlayerCamera_InDegree_ImplicitCast; // 0x78(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetNearestEnemyByLocation_FrontPlayerCamera_InDistance_ImplicitCast; // 0x7C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x40 (0x40 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.SetSkillEffectClass struct UBP_ActionGeneralAttackBase_C_SetSkillEffectClass_Params { public: struct FSkillEffectSpawnParameter SkillEffectParams; // 0x0(0x38)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor) class UClass* NewEffectClass; // 0x38(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x44 (0x44 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.SetSkillEffectTimeOffset struct UBP_ActionGeneralAttackBase_C_SetSkillEffectTimeOffset_Params { public: struct FSkillEffectSpawnParameter EffectSpawnParams; // 0x0(0x38)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor) double NewTimeOffset; // 0x38(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_SetFieldsInStruct_TimeOffset_ImplicitCast; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x13 (0x13 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.ShortenAnimationTimeWhenPalRidden struct UBP_ActionGeneralAttackBase_C_ShortenAnimationTimeWhenPalRidden_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalMonsterCharacter* K2Node_DynamicCast_AsPal_Monster_Character; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsPlayerControlled_ReturnValue; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue; // 0x12(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x23 (0x23 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.CheckMontageFacialNotify_OneAnime struct UBP_ActionGeneralAttackBase_C_CheckMontageFacialNotify_OneAnime_Params { public: enum class EPalGeneralMontageType AnimType; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UseMontageFacialNotify; // 0x1(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2425[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_Map_Find_Value; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_ExistFacialNotifyInMontage_ReturnValue; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x22(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x11 (0x11 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.CheckMontageFacialNotify struct UBP_ActionGeneralAttackBase_C_CheckMontageFacialNotify_Params { public: class UPalStaticCharacterParameterComponent* STPC; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_CheckMontageFacialNotify_OneAnime_UseMontageFacialNotify; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CheckMontageFacialNotify_OneAnime_UseMontageFacialNotify_1; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CheckMontageFacialNotify_OneAnime_UseMontageFacialNotify_2; // 0xA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CheckMontageFacialNotify_OneAnime_UseMontageFacialNotify_3; // 0xB(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CheckMontageFacialNotify_OneAnime_UseMontageFacialNotify_4; // 0xC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue; // 0xD(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue_1; // 0xE(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue_2; // 0xF(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue_3; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x11 (0x11 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.EndFacial struct UBP_ActionGeneralAttackBase_C_EndFacial_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x158 (0x158 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.TickMovement struct UBP_ActionGeneralAttackBase_C_TickMovement_Params { public: double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_DoubleDouble_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2459[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetFloatValue_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x24(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_245B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_MakeVector_ReturnValue; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FHitResult CallFunc_K2_AddActorLocalOffset_SweepHitResult; // 0x50(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x138(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_245E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue; // 0x140(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetFloatValue_InTime_ImplicitCast; // 0x148(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2461[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Multiply_DoubleDouble_A_ImplicitCast; // 0x150(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x2F8 (0x2F8 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.AttachToOwner struct UBP_ActionGeneralAttackBase_C_AttachToOwner_Params { public: class APalSkillEffectBase* Effect; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector Offset; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName SocketName; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPalBodyLocationType BodyLocation; // 0x28(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2488[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class USceneComponent* CallFunc_GetAttachInformationByBodyLocation_attachComponent; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class FName CallFunc_GetAttachInformationByBodyLocation_attachBoneName; // 0x40(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_248B[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform; // 0x50(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetAttachInformationByBodyLocation_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0xB1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_248E[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FHitResult CallFunc_K2_SetActorTransform_SweepHitResult; // 0xB8(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) bool CallFunc_K2_SetActorTransform_ReturnValue; // 0x1A0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2490[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x1A8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x1B0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x1B8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetComponentScale_ReturnValue; // 0x1C0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_NameName_ReturnValue; // 0x1D8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2495[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x1E0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult; // 0x1F8(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) bool CallFunc_K2_SetActorLocation_ReturnValue; // 0x2E0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2499[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x2E8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1; // 0x2F0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.CanGainSP struct UBP_ActionGeneralAttackBase_C_CanGainSP_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.CanStepCancel struct UBP_ActionGeneralAttackBase_C_CanStepCancel_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1A (0x1A - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.CheckFastTerminate struct UBP_ActionGeneralAttackBase_C_CheckFastTerminate_Params { public: double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Vector_IsNearlyZero_ReturnValue; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xD8 (0xD8 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.StopAnimation struct UBP_ActionGeneralAttackBase_C_StopAnimation_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_2; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_2; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_3; // 0x50(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_3; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_Map_Find_Value; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24D2[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_Map_Find_Value_1; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue_1; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24D4[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_4; // 0x88(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_4; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_Map_Find_Value_2; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue_2; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24D8[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_Map_Find_Value_3; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue_3; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24DA[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_Map_Find_Value_4; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue_4; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24DB[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_Montage_Stop_InBlendOutTime_ImplicitCast; // 0xC4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Montage_Stop_InBlendOutTime_ImplicitCast_1; // 0xC8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Montage_Stop_InBlendOutTime_ImplicitCast_2; // 0xCC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Montage_Stop_InBlendOutTime_ImplicitCast_3; // 0xD0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Montage_Stop_InBlendOutTime_ImplicitCast_4; // 0xD4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.OnSpawnEffect struct UBP_ActionGeneralAttackBase_C_OnSpawnEffect_Params { public: class APalSkillEffectBase* Effect; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x1C (0x1C - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.SetYawRotateRate struct UBP_ActionGeneralAttackBase_C_SetYawRotateRate_Params { public: double Rate; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) float CallFunc_SetYawRotatorMultiplier_rate_ImplicitCast; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x28 (0x28 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.Set Disable Movement struct UBP_ActionGeneralAttackBase_C_Set_Disable_Movement_Params { public: bool Enable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24EE[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x11 (0x11 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.OnStartReadyAnimation struct UBP_ActionGeneralAttackBase_C_OnStartReadyAnimation_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x20 (0x20 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.PlayAfterAnimation struct UBP_ActionGeneralAttackBase_C_PlayAfterAnimation_Params { public: bool CallFunc_IsValid_ReturnValue; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_250D[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_Map_Find_Value; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2510[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_PlayMontageByFixLength_FixLength_ImplicitCast; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x7A (0x7A - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.FindEffectByClass struct UBP_ActionGeneralAttackBase_C_FindEffectByClass_Params { public: class UClass* EffectClass; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalSkillEffectBase* Effect; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Array_Index_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TSoftObjectPtr CallFunc_Array_Get_Item; // 0x20(0x30)(HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2521[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UObject* CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalSkillEffectBase* K2Node_DynamicCast_AsPal_Skill_Effect_Base; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2523[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UClass* CallFunc_GetObjectClass_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ClassClass_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x79(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x10 (0x10 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.PlayEffectByTime struct UBP_ActionGeneralAttackBase_C_PlayEffectByTime_Params { public: TArray EffectList; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) }; // 0x4 (0x4 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.TickAction struct UBP_ActionGeneralAttackBase_C_TickAction_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x38 (0x38 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.CallEffect struct UBP_ActionGeneralAttackBase_C_CallEffect_Params { public: struct FSkillEffectSpawnParameter Parameter; // 0x0(0x38)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor) }; // 0x384 (0x384 - 0x0) // Function BP_ActionGeneralAttackBase.BP_ActionGeneralAttackBase_C.ExecuteUbergraph_BP_ActionGeneralAttackBase struct UBP_ActionGeneralAttackBase_C_ExecuteUbergraph_BP_ActionGeneralAttackBase_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_258E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TArray K2Node_CustomEvent_EffectList; // 0x38(0x10)(ReferenceParm) int32 CallFunc_Array_Length_ReturnValue; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue_1; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x50(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0xD0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_DoubleDouble_ReturnValue; // 0xD8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_DoubleDouble_ReturnValue_1; // 0xD9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_DoubleDouble_ReturnValue_2; // 0xDA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2594[0x5]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0xE0(0x8)(NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0xE8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue_1; // 0xF8(0x8)(NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue; // 0x100(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue_1; // 0x104(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Array_Index_Variable; // 0x108(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2597[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_Array_Get_Item; // 0x110(0x8)(NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x118(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue_2; // 0x128(0x8)(NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue_2; // 0x130(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_259A[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue; // 0x138(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x140(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x148(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x150(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_DoubleDouble_ReturnValue_3; // 0x151(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_259E[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 Temp_int_Array_Index_Variable_1; // 0x154(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FSkillEffectSpawnParameter CallFunc_Array_Get_Item_1; // 0x158(0x38)(NoDestructor) float K2Node_Event_DeltaTime; // 0x190(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x194(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25A1[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Temp_int_Loop_Counter_Variable; // 0x198(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x19C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x1AC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25A3[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Add_IntInt_ReturnValue; // 0x1B0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4; // 0x1B4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_25A7[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_Map_Find_Value; // 0x1C8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x1D0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25A9[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_Map_Find_Value_1; // 0x1D8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue_1; // 0x1E0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25AC[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_GetPlayLength_ReturnValue; // 0x1E4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x1E8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25AE[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_GetMontageSectionLength_ReturnValue; // 0x1EC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue_2; // 0x1F0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x1F1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25B1[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_Map_Find_Value_2; // 0x1F8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue_2; // 0x200(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25B4[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_Map_Find_Value_3; // 0x208(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue_3; // 0x210(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25B7[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_GetPlayLength_ReturnValue_1; // 0x214(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x218(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25B8[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_GetMontageSectionLength_ReturnValue_1; // 0x21C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue_3; // 0x220(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; // 0x221(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25BA[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FSkillEffectSpawnParameter K2Node_CustomEvent_Parameter; // 0x228(0x38)(ConstParm, NoDestructor) struct FTimerHandle CallFunc_SetTimeCallbackBySkillEffectSpawnParameter_ReturnValue; // 0x260(0x8)(NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue_3; // 0x268(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5; // 0x26C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_25BD[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue_3; // 0x280(0x8)(NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_DoubleDouble_ReturnValue_4; // 0x288(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25C0[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Array_Add_ReturnValue_4; // 0x28C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue_4; // 0x290(0x8)(NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue_5; // 0x298(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRandomStream CallFunc_GetRandomStream_ReturnValue; // 0x29C(0x8)(ZeroConstructor, NoDestructor) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6; // 0x2A4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_25C3[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue_5; // 0x2B8(0x8)(NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetSkillEffectTarget_ActionTarget; // 0x2C0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue_6; // 0x2C8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable_1; // 0x2CC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_Get_Attack_Owner_OwnerActor; // 0x2D0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x2D8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue_1; // 0x2E0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25C9[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalSkillEffectBase* CallFunc_FinishSpawningActor_ReturnValue; // 0x2E8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TSoftObjectPtr CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue; // 0x2F0(0x30)(UObjectWrapper, HasGetValueTypeHash) int32 CallFunc_Array_Add_ReturnValue_7; // 0x320(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x324(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25CC[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x328(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast; // 0x32C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1; // 0x330(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_2; // 0x334(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_3; // 0x338(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_4; // 0x33C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_CheckFastTerminate_DeltaTime_ImplicitCast; // 0x340(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_TickMovement_DeltaTime_ImplicitCast; // 0x348(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast; // 0x350(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Greater_DoubleDouble_A_ImplicitCast; // 0x358(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_PlayMontageByMinLength_MinLength_ImplicitCast; // 0x360(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Play2MontageByFixLength_FixLength_ImplicitCast; // 0x364(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast_1; // 0x368(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Greater_DoubleDouble_A_ImplicitCast_1; // 0x370(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_PlayMontageByMinLength_MinLength_ImplicitCast_1; // 0x378(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Play2MontageByFixLength_FixLength_ImplicitCast_1; // 0x37C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_5; // 0x380(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }