#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_Reload.BP_Action_NPC_Reload_C.OnNotifyEnd_570932B749CF5A9A1DB665947E5643C9 struct UBP_Action_NPC_Reload_C_OnNotifyEnd_570932B749CF5A9A1DB665947E5643C9_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_Reload.BP_Action_NPC_Reload_C.OnNotifyBegin_570932B749CF5A9A1DB665947E5643C9 struct UBP_Action_NPC_Reload_C_OnNotifyBegin_570932B749CF5A9A1DB665947E5643C9_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_Reload.BP_Action_NPC_Reload_C.OnInterrupted_570932B749CF5A9A1DB665947E5643C9 struct UBP_Action_NPC_Reload_C_OnInterrupted_570932B749CF5A9A1DB665947E5643C9_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_Reload.BP_Action_NPC_Reload_C.OnBlendOut_570932B749CF5A9A1DB665947E5643C9 struct UBP_Action_NPC_Reload_C_OnBlendOut_570932B749CF5A9A1DB665947E5643C9_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_NPC_Reload.BP_Action_NPC_Reload_C.OnCompleted_570932B749CF5A9A1DB665947E5643C9 struct UBP_Action_NPC_Reload_C_OnCompleted_570932B749CF5A9A1DB665947E5643C9_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x35C (0x35C - 0x0) // Function BP_Action_NPC_Reload.BP_Action_NPC_Reload_C.ExecuteUbergraph_BP_Action_NPC_Reload struct UBP_Action_NPC_Reload_C_ExecuteUbergraph_BP_Action_NPC_Reload_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_4; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0xC(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_3; // 0x1C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x24(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_2; // 0x34(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x3C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_1; // 0x4C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x54(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName; // 0x64(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4; // 0x6C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName Temp_name_Variable; // 0x7C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2FC3[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x98(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0xA0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FWeaponAnimationInfo CallFunc_GetCurrentWeaponAnimationInfo_ReturnValue; // 0xA8(0x258)(ConstParm) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x300(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; // 0x308(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x310(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2FC6[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x318(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x320(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2FC8[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_GetActionVelocity_ReturnValue; // 0x328(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_X; // 0x340(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Y; // 0x348(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Z; // 0x350(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Delay_Duration_ImplicitCast; // 0x358(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }