#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x340 - 0x338) // BlueprintGeneratedClass BP_PalGamemode_Title.BP_PalGamemode_Title_C class ABP_PalGamemode_Title_C : public APalGameModeTitle { public: class USceneComponent* DefaultSceneRoot; // 0x338(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class ABP_PalGamemode_Title_C* GetDefaultObj(); }; }