#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class Synthesis.AudioImpulseResponse // (None) class UClass* UAudioImpulseResponse::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AudioImpulseResponse"); return Clss; } // AudioImpulseResponse Synthesis.Default__AudioImpulseResponse // (Public, ClassDefaultObject, ArchetypeObject) class UAudioImpulseResponse* UAudioImpulseResponse::GetDefaultObj() { static class UAudioImpulseResponse* Default = nullptr; if (!Default) Default = static_cast(UAudioImpulseResponse::StaticClass()->DefaultObject); return Default; } // Class Synthesis.ModularSynthPresetBank // (None) class UClass* UModularSynthPresetBank::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ModularSynthPresetBank"); return Clss; } // ModularSynthPresetBank Synthesis.Default__ModularSynthPresetBank // (Public, ClassDefaultObject, ArchetypeObject) class UModularSynthPresetBank* UModularSynthPresetBank::GetDefaultObj() { static class UModularSynthPresetBank* Default = nullptr; if (!Default) Default = static_cast(UModularSynthPresetBank::StaticClass()->DefaultObject); return Default; } // Class Synthesis.ModularSynthLibrary // (None) class UClass* UModularSynthLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ModularSynthLibrary"); return Clss; } // ModularSynthLibrary Synthesis.Default__ModularSynthLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UModularSynthLibrary* UModularSynthLibrary::GetDefaultObj() { static class UModularSynthLibrary* Default = nullptr; if (!Default) Default = static_cast(UModularSynthLibrary::StaticClass()->DefaultObject); return Default; } // Function Synthesis.ModularSynthLibrary.AddModularSynthPresetToBankAsset // (Final, Native, Static, Private, HasOutParams, BlueprintCallable) // Parameters: // class UModularSynthPresetBank* InBank (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FModularSynthPreset Preset (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FString PresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthLibrary::AddModularSynthPresetToBankAsset(class UModularSynthPresetBank* InBank, struct FModularSynthPreset& Preset, const class FString& PresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthLibrary", "AddModularSynthPresetToBankAsset"); Params::UModularSynthLibrary_AddModularSynthPresetToBankAsset_Params Parms{}; Parms.InBank = InBank; Parms.Preset = Preset; Parms.PresetName = PresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.ModularSynthComponent // (SceneComponent) class UClass* UModularSynthComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ModularSynthComponent"); return Clss; } // ModularSynthComponent Synthesis.Default__ModularSynthComponent // (Public, ClassDefaultObject, ArchetypeObject) class UModularSynthComponent* UModularSynthComponent::GetDefaultObj() { static class UModularSynthComponent* Default = nullptr; if (!Default) Default = static_cast(UModularSynthComponent::StaticClass()->DefaultObject); return Default; } // Function Synthesis.ModularSynthComponent.SetSynthPreset // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FModularSynthPreset SynthPreset (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UModularSynthComponent::SetSynthPreset(struct FModularSynthPreset& SynthPreset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetSynthPreset"); Params::UModularSynthComponent_SetSynthPreset_Params Parms{}; Parms.SynthPreset = SynthPreset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetSustainGain // (Final, Native, Public, BlueprintCallable) // Parameters: // float SustainGain (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetSustainGain(float SustainGain) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetSustainGain"); Params::UModularSynthComponent_SetSustainGain_Params Parms{}; Parms.SustainGain = SustainGain; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetStereoDelayWetlevel // (Final, Native, Public, BlueprintCallable) // Parameters: // float DelayWetlevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetStereoDelayWetlevel(float DelayWetlevel) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayWetlevel"); Params::UModularSynthComponent_SetStereoDelayWetlevel_Params Parms{}; Parms.DelayWetlevel = DelayWetlevel; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetStereoDelayTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float DelayTimeMsec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetStereoDelayTime(float DelayTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayTime"); Params::UModularSynthComponent_SetStereoDelayTime_Params Parms{}; Parms.DelayTimeMsec = DelayTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetStereoDelayRatio // (Final, Native, Public, BlueprintCallable) // Parameters: // float DelayRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetStereoDelayRatio(float DelayRatio) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayRatio"); Params::UModularSynthComponent_SetStereoDelayRatio_Params Parms{}; Parms.DelayRatio = DelayRatio; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetStereoDelayMode // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESynthStereoDelayMode StereoDelayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetStereoDelayMode(enum class ESynthStereoDelayMode StereoDelayMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayMode"); Params::UModularSynthComponent_SetStereoDelayMode_Params Parms{}; Parms.StereoDelayMode = StereoDelayMode; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetStereoDelayIsEnabled // (Final, Native, Public, BlueprintCallable) // Parameters: // bool StereoDelayEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetStereoDelayIsEnabled(bool StereoDelayEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayIsEnabled"); Params::UModularSynthComponent_SetStereoDelayIsEnabled_Params Parms{}; Parms.StereoDelayEnabled = StereoDelayEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetStereoDelayFeedback // (Final, Native, Public, BlueprintCallable) // Parameters: // float DelayFeedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetStereoDelayFeedback(float DelayFeedback) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetStereoDelayFeedback"); Params::UModularSynthComponent_SetStereoDelayFeedback_Params Parms{}; Parms.DelayFeedback = DelayFeedback; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetSpread // (Final, Native, Public, BlueprintCallable) // Parameters: // float Spread (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetSpread(float Spread) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetSpread"); Params::UModularSynthComponent_SetSpread_Params Parms{}; Parms.Spread = Spread; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetReleaseTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float ReleaseTimeMsec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetReleaseTime(float ReleaseTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetReleaseTime"); Params::UModularSynthComponent_SetReleaseTime_Params Parms{}; Parms.ReleaseTimeMsec = ReleaseTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetPortamento // (Final, Native, Public, BlueprintCallable) // Parameters: // float Portamento (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetPortamento(float Portamento) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetPortamento"); Params::UModularSynthComponent_SetPortamento_Params Parms{}; Parms.Portamento = Portamento; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetPitchBend // (Final, Native, Public, BlueprintCallable) // Parameters: // float PitchBend (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetPitchBend(float PitchBend) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetPitchBend"); Params::UModularSynthComponent_SetPitchBend_Params Parms{}; Parms.PitchBend = PitchBend; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetPan // (Final, Native, Public, BlueprintCallable) // Parameters: // float Pan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetPan(float Pan) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetPan"); Params::UModularSynthComponent_SetPan_Params Parms{}; Parms.Pan = Pan; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscType // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESynth1OscType OscType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscType(int32 OscIndex, enum class ESynth1OscType OscType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscType"); Params::UModularSynthComponent_SetOscType_Params Parms{}; Parms.OscIndex = OscIndex; Parms.OscType = OscType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscSync // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bIsSynced (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscSync(bool bIsSynced) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscSync"); Params::UModularSynthComponent_SetOscSync_Params Parms{}; Parms.bIsSynced = bIsSynced; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscSemitones // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Semitones (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscSemitones(int32 OscIndex, float Semitones) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscSemitones"); Params::UModularSynthComponent_SetOscSemitones_Params Parms{}; Parms.OscIndex = OscIndex; Parms.Semitones = Semitones; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscPulsewidth // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Pulsewidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscPulsewidth(int32 OscIndex, float Pulsewidth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscPulsewidth"); Params::UModularSynthComponent_SetOscPulsewidth_Params Parms{}; Parms.OscIndex = OscIndex; Parms.Pulsewidth = Pulsewidth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscOctave // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Octave (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscOctave(int32 OscIndex, float Octave) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscOctave"); Params::UModularSynthComponent_SetOscOctave_Params Parms{}; Parms.OscIndex = OscIndex; Parms.Octave = Octave; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscGainMod // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float OscGainMod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscGainMod(int32 OscIndex, float OscGainMod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscGainMod"); Params::UModularSynthComponent_SetOscGainMod_Params Parms{}; Parms.OscIndex = OscIndex; Parms.OscGainMod = OscGainMod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscGain // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float OscGain (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscGain(int32 OscIndex, float OscGain) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscGain"); Params::UModularSynthComponent_SetOscGain_Params Parms{}; Parms.OscIndex = OscIndex; Parms.OscGain = OscGain; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscFrequencyMod // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float OscFreqMod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscFrequencyMod(int32 OscIndex, float OscFreqMod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscFrequencyMod"); Params::UModularSynthComponent_SetOscFrequencyMod_Params Parms{}; Parms.OscIndex = OscIndex; Parms.OscFreqMod = OscFreqMod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetOscCents // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 OscIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Cents (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetOscCents(int32 OscIndex, float Cents) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetOscCents"); Params::UModularSynthComponent_SetOscCents_Params Parms{}; Parms.OscIndex = OscIndex; Parms.Cents = Cents; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvSustainGain // (Final, Native, Public, BlueprintCallable) // Parameters: // float SustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvSustainGain(float SustainGain) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvSustainGain"); Params::UModularSynthComponent_SetModEnvSustainGain_Params Parms{}; Parms.SustainGain = SustainGain; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvReleaseTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float Release (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvReleaseTime(float Release) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvReleaseTime"); Params::UModularSynthComponent_SetModEnvReleaseTime_Params Parms{}; Parms.Release = Release; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvPatch // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESynthModEnvPatch InPatchType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvPatch(enum class ESynthModEnvPatch InPatchType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvPatch"); Params::UModularSynthComponent_SetModEnvPatch_Params Parms{}; Parms.InPatchType = InPatchType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvInvert // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvInvert(bool bInvert) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvInvert"); Params::UModularSynthComponent_SetModEnvInvert_Params Parms{}; Parms.bInvert = bInvert; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float Depth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvDepth(float Depth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvDepth"); Params::UModularSynthComponent_SetModEnvDepth_Params Parms{}; Parms.Depth = Depth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvDecayTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float DecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvDecayTime(float DecayTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvDecayTime"); Params::UModularSynthComponent_SetModEnvDecayTime_Params Parms{}; Parms.DecayTimeMsec = DecayTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvBiasPatch // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESynthModEnvBiasPatch InPatchType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvBiasPatch(enum class ESynthModEnvBiasPatch InPatchType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvBiasPatch"); Params::UModularSynthComponent_SetModEnvBiasPatch_Params Parms{}; Parms.InPatchType = InPatchType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvBiasInvert // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvBiasInvert(bool bInvert) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvBiasInvert"); Params::UModularSynthComponent_SetModEnvBiasInvert_Params Parms{}; Parms.bInvert = bInvert; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetModEnvAttackTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float AttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetModEnvAttackTime(float AttackTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetModEnvAttackTime"); Params::UModularSynthComponent_SetModEnvAttackTime_Params Parms{}; Parms.AttackTimeMsec = AttackTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetLFOType // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESynthLFOType LFOType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetLFOType(int32 LFOIndex, enum class ESynthLFOType LFOType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetLFOType"); Params::UModularSynthComponent_SetLFOType_Params Parms{}; Parms.LFOIndex = LFOIndex; Parms.LFOType = LFOType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetLFOPatch // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESynthLFOPatchType LFOPatchType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetLFOPatch(int32 LFOIndex, enum class ESynthLFOPatchType LFOPatchType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetLFOPatch"); Params::UModularSynthComponent_SetLFOPatch_Params Parms{}; Parms.LFOIndex = LFOIndex; Parms.LFOPatchType = LFOPatchType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetLFOMode // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESynthLFOMode LFOMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetLFOMode(int32 LFOIndex, enum class ESynthLFOMode LFOMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetLFOMode"); Params::UModularSynthComponent_SetLFOMode_Params Parms{}; Parms.LFOIndex = LFOIndex; Parms.LFOMode = LFOMode; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetLFOGainMod // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float GainMod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetLFOGainMod(int32 LFOIndex, float GainMod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetLFOGainMod"); Params::UModularSynthComponent_SetLFOGainMod_Params Parms{}; Parms.LFOIndex = LFOIndex; Parms.GainMod = GainMod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetLFOGain // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Gain (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetLFOGain(int32 LFOIndex, float Gain) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetLFOGain"); Params::UModularSynthComponent_SetLFOGain_Params Parms{}; Parms.LFOIndex = LFOIndex; Parms.Gain = Gain; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetLFOFrequencyMod // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float FrequencyModHz (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetLFOFrequencyMod(int32 LFOIndex, float FrequencyModHz) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetLFOFrequencyMod"); Params::UModularSynthComponent_SetLFOFrequencyMod_Params Parms{}; Parms.LFOIndex = LFOIndex; Parms.FrequencyModHz = FrequencyModHz; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetLFOFrequency // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 LFOIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float FrequencyHz (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetLFOFrequency(int32 LFOIndex, float FrequencyHz) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetLFOFrequency"); Params::UModularSynthComponent_SetLFOFrequency_Params Parms{}; Parms.LFOIndex = LFOIndex; Parms.FrequencyHz = FrequencyHz; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetGainDb // (Final, Native, Public, BlueprintCallable) // Parameters: // float GainDb (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetGainDb(float GainDb) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetGainDb"); Params::UModularSynthComponent_SetGainDb_Params Parms{}; Parms.GainDb = GainDb; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetFilterType // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESynthFilterType FilterType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetFilterType(enum class ESynthFilterType FilterType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetFilterType"); Params::UModularSynthComponent_SetFilterType_Params Parms{}; Parms.FilterType = FilterType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetFilterQMod // (Final, Native, Public, BlueprintCallable) // Parameters: // float FilterQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetFilterQMod(float FilterQ) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetFilterQMod"); Params::UModularSynthComponent_SetFilterQMod_Params Parms{}; Parms.FilterQ = FilterQ; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetFilterQ // (Final, Native, Public, BlueprintCallable) // Parameters: // float FilterQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetFilterQ(float FilterQ) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetFilterQ"); Params::UModularSynthComponent_SetFilterQ_Params Parms{}; Parms.FilterQ = FilterQ; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetFilterFrequencyMod // (Final, Native, Public, BlueprintCallable) // Parameters: // float FilterFrequencyHz (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetFilterFrequencyMod(float FilterFrequencyHz) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetFilterFrequencyMod"); Params::UModularSynthComponent_SetFilterFrequencyMod_Params Parms{}; Parms.FilterFrequencyHz = FilterFrequencyHz; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetFilterFrequency // (Final, Native, Public, BlueprintCallable) // Parameters: // float FilterFrequencyHz (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetFilterFrequency(float FilterFrequencyHz) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetFilterFrequency"); Params::UModularSynthComponent_SetFilterFrequency_Params Parms{}; Parms.FilterFrequencyHz = FilterFrequencyHz; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetFilterAlgorithm // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESynthFilterAlgorithm FilterAlgorithm (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetFilterAlgorithm(enum class ESynthFilterAlgorithm FilterAlgorithm) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetFilterAlgorithm"); Params::UModularSynthComponent_SetFilterAlgorithm_Params Parms{}; Parms.FilterAlgorithm = FilterAlgorithm; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetEnableUnison // (Final, Native, Public, BlueprintCallable) // Parameters: // bool EnableUnison (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetEnableUnison(bool EnableUnison) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetEnableUnison"); Params::UModularSynthComponent_SetEnableUnison_Params Parms{}; Parms.EnableUnison = EnableUnison; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetEnableRetrigger // (Final, Native, Public, BlueprintCallable) // Parameters: // bool RetriggerEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetEnableRetrigger(bool RetriggerEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetEnableRetrigger"); Params::UModularSynthComponent_SetEnableRetrigger_Params Parms{}; Parms.RetriggerEnabled = RetriggerEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetEnablePolyphony // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bEnablePolyphony (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetEnablePolyphony(bool bEnablePolyphony) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetEnablePolyphony"); Params::UModularSynthComponent_SetEnablePolyphony_Params Parms{}; Parms.bEnablePolyphony = bEnablePolyphony; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetEnablePatch // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FPatchId PatchId (ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic) // bool bIsEnabled (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UModularSynthComponent::SetEnablePatch(const struct FPatchId& PatchId, bool bIsEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetEnablePatch"); Params::UModularSynthComponent_SetEnablePatch_Params Parms{}; Parms.PatchId = PatchId; Parms.bIsEnabled = bIsEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.ModularSynthComponent.SetEnableLegato // (Final, Native, Public, BlueprintCallable) // Parameters: // bool LegatoEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetEnableLegato(bool LegatoEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetEnableLegato"); Params::UModularSynthComponent_SetEnableLegato_Params Parms{}; Parms.LegatoEnabled = LegatoEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetDecayTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float DecayTimeMsec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetDecayTime(float DecayTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetDecayTime"); Params::UModularSynthComponent_SetDecayTime_Params Parms{}; Parms.DecayTimeMsec = DecayTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetChorusFrequency // (Final, Native, Public, BlueprintCallable) // Parameters: // float Frequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetChorusFrequency(float Frequency) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetChorusFrequency"); Params::UModularSynthComponent_SetChorusFrequency_Params Parms{}; Parms.Frequency = Frequency; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetChorusFeedback // (Final, Native, Public, BlueprintCallable) // Parameters: // float Feedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetChorusFeedback(float Feedback) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetChorusFeedback"); Params::UModularSynthComponent_SetChorusFeedback_Params Parms{}; Parms.Feedback = Feedback; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetChorusEnabled // (Final, Native, Public, BlueprintCallable) // Parameters: // bool EnableChorus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetChorusEnabled(bool EnableChorus) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetChorusEnabled"); Params::UModularSynthComponent_SetChorusEnabled_Params Parms{}; Parms.EnableChorus = EnableChorus; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetChorusDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float Depth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetChorusDepth(float Depth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetChorusDepth"); Params::UModularSynthComponent_SetChorusDepth_Params Parms{}; Parms.Depth = Depth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.SetAttackTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float AttackTimeMsec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::SetAttackTime(float AttackTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "SetAttackTime"); Params::UModularSynthComponent_SetAttackTime_Params Parms{}; Parms.AttackTimeMsec = AttackTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.NoteOn // (Final, Native, Public, BlueprintCallable) // Parameters: // float Note (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Velocity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::NoteOn(float Note, int32 Velocity, float Duration) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "NoteOn"); Params::UModularSynthComponent_NoteOn_Params Parms{}; Parms.Note = Note; Parms.Velocity = Velocity; Parms.Duration = Duration; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.NoteOff // (Final, Native, Public, BlueprintCallable) // Parameters: // float Note (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAllNotesOff (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bKillAllNotes (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UModularSynthComponent::NoteOff(float Note, bool bAllNotesOff, bool bKillAllNotes) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "NoteOff"); Params::UModularSynthComponent_NoteOff_Params Parms{}; Parms.Note = Note; Parms.bAllNotesOff = bAllNotesOff; Parms.bKillAllNotes = bKillAllNotes; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.ModularSynthComponent.CreatePatch // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // enum class ESynth1PatchSource PatchSource (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray PatchCables (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) // bool bEnableByDefault (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FPatchId ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPatchId UModularSynthComponent::CreatePatch(enum class ESynth1PatchSource PatchSource, TArray& PatchCables, bool bEnableByDefault) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ModularSynthComponent", "CreatePatch"); Params::UModularSynthComponent_CreatePatch_Params Parms{}; Parms.PatchSource = PatchSource; Parms.PatchCables = PatchCables; Parms.bEnableByDefault = bEnableByDefault; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Synthesis.SourceEffectBitCrusherPreset // (None) class UClass* USourceEffectBitCrusherPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectBitCrusherPreset"); return Clss; } // SourceEffectBitCrusherPreset Synthesis.Default__SourceEffectBitCrusherPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectBitCrusherPreset* USourceEffectBitCrusherPreset::GetDefaultObj() { static class USourceEffectBitCrusherPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectBitCrusherPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectBitCrusherPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectBitCrusherBaseSettingsSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectBitCrusherPreset::SetSettings(struct FSourceEffectBitCrusherBaseSettings& Settings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetSettings"); Params::USourceEffectBitCrusherPreset_SetSettings_Params Parms{}; Parms.Settings = Settings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectBitCrusherPreset.SetSampleRateModulators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSet InModulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectBitCrusherPreset::SetSampleRateModulators(TSet& InModulators) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetSampleRateModulators"); Params::USourceEffectBitCrusherPreset_SetSampleRateModulators_Params Parms{}; Parms.InModulators = InModulators; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectBitCrusherPreset.SetSampleRateModulator // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectBitCrusherPreset::SetSampleRateModulator(class USoundModulatorBase* Modulator) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetSampleRateModulator"); Params::USourceEffectBitCrusherPreset_SetSampleRateModulator_Params Parms{}; Parms.Modulator = Modulator; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectBitCrusherPreset.SetSampleRate // (Final, Native, Public, BlueprintCallable) // Parameters: // float SampleRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectBitCrusherPreset::SetSampleRate(float SampleRate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetSampleRate"); Params::USourceEffectBitCrusherPreset_SetSampleRate_Params Parms{}; Parms.SampleRate = SampleRate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectBitCrusherPreset.SetModulationSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectBitCrusherSettingsModulationSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectBitCrusherPreset::SetModulationSettings(struct FSourceEffectBitCrusherSettings& ModulationSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetModulationSettings"); Params::USourceEffectBitCrusherPreset_SetModulationSettings_Params Parms{}; Parms.ModulationSettings = ModulationSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectBitCrusherPreset.SetBits // (Final, Native, Public, BlueprintCallable) // Parameters: // float Bits (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectBitCrusherPreset::SetBits(float Bits) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetBits"); Params::USourceEffectBitCrusherPreset_SetBits_Params Parms{}; Parms.Bits = Bits; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectBitCrusherPreset.SetBitModulators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSet InModulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectBitCrusherPreset::SetBitModulators(TSet& InModulators) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetBitModulators"); Params::USourceEffectBitCrusherPreset_SetBitModulators_Params Parms{}; Parms.InModulators = InModulators; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectBitCrusherPreset.SetBitModulator // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectBitCrusherPreset::SetBitModulator(class USoundModulatorBase* Modulator) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectBitCrusherPreset", "SetBitModulator"); Params::USourceEffectBitCrusherPreset_SetBitModulator_Params Parms{}; Parms.Modulator = Modulator; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectChorusPreset // (None) class UClass* USourceEffectChorusPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectChorusPreset"); return Clss; } // SourceEffectChorusPreset Synthesis.Default__SourceEffectChorusPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectChorusPreset* USourceEffectChorusPreset::GetDefaultObj() { static class USourceEffectChorusPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectChorusPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectChorusPreset.SetWetModulators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSet Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetWetModulators(TSet& Modulators) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetWetModulators"); Params::USourceEffectChorusPreset_SetWetModulators_Params Parms{}; Parms.Modulators = Modulators; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetWetModulator // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetWetModulator(class USoundModulatorBase* Modulator) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetWetModulator"); Params::USourceEffectChorusPreset_SetWetModulator_Params Parms{}; Parms.Modulator = Modulator; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetWet // (Final, Native, Public, BlueprintCallable) // Parameters: // float WetAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetWet(float WetAmount) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetWet"); Params::USourceEffectChorusPreset_SetWet_Params Parms{}; Parms.WetAmount = WetAmount; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetSpreadModulators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSet Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetSpreadModulators(TSet& Modulators) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetSpreadModulators"); Params::USourceEffectChorusPreset_SetSpreadModulators_Params Parms{}; Parms.Modulators = Modulators; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetSpreadModulator // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetSpreadModulator(class USoundModulatorBase* Modulator) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetSpreadModulator"); Params::USourceEffectChorusPreset_SetSpreadModulator_Params Parms{}; Parms.Modulator = Modulator; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetSpread // (Final, Native, Public, BlueprintCallable) // Parameters: // float Spread (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetSpread(float Spread) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetSpread"); Params::USourceEffectChorusPreset_SetSpread_Params Parms{}; Parms.Spread = Spread; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectChorusBaseSettingsSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetSettings(struct FSourceEffectChorusBaseSettings& Settings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetSettings"); Params::USourceEffectChorusPreset_SetSettings_Params Parms{}; Parms.Settings = Settings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetModulationSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectChorusSettings ModulationSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetModulationSettings(struct FSourceEffectChorusSettings& ModulationSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetModulationSettings"); Params::USourceEffectChorusPreset_SetModulationSettings_Params Parms{}; Parms.ModulationSettings = ModulationSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetFrequencyModulators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSet Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetFrequencyModulators(TSet& Modulators) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetFrequencyModulators"); Params::USourceEffectChorusPreset_SetFrequencyModulators_Params Parms{}; Parms.Modulators = Modulators; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetFrequencyModulator // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetFrequencyModulator(class USoundModulatorBase* Modulator) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetFrequencyModulator"); Params::USourceEffectChorusPreset_SetFrequencyModulator_Params Parms{}; Parms.Modulator = Modulator; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetFrequency // (Final, Native, Public, BlueprintCallable) // Parameters: // float Frequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetFrequency(float Frequency) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetFrequency"); Params::USourceEffectChorusPreset_SetFrequency_Params Parms{}; Parms.Frequency = Frequency; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetFeedbackModulators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSet Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetFeedbackModulators(TSet& Modulators) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetFeedbackModulators"); Params::USourceEffectChorusPreset_SetFeedbackModulators_Params Parms{}; Parms.Modulators = Modulators; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetFeedbackModulator // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetFeedbackModulator(class USoundModulatorBase* Modulator) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetFeedbackModulator"); Params::USourceEffectChorusPreset_SetFeedbackModulator_Params Parms{}; Parms.Modulator = Modulator; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetFeedback // (Final, Native, Public, BlueprintCallable) // Parameters: // float Feedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetFeedback(float Feedback) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetFeedback"); Params::USourceEffectChorusPreset_SetFeedback_Params Parms{}; Parms.Feedback = Feedback; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetDryModulators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSet Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetDryModulators(TSet& Modulators) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetDryModulators"); Params::USourceEffectChorusPreset_SetDryModulators_Params Parms{}; Parms.Modulators = Modulators; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetDryModulator // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetDryModulator(class USoundModulatorBase* Modulator) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetDryModulator"); Params::USourceEffectChorusPreset_SetDryModulator_Params Parms{}; Parms.Modulator = Modulator; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetDry // (Final, Native, Public, BlueprintCallable) // Parameters: // float DryAmount (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetDry(float DryAmount) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetDry"); Params::USourceEffectChorusPreset_SetDry_Params Parms{}; Parms.DryAmount = DryAmount; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetDepthModulators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSet Modulators (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetDepthModulators(TSet& Modulators) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetDepthModulators"); Params::USourceEffectChorusPreset_SetDepthModulators_Params Parms{}; Parms.Modulators = Modulators; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetDepthModulator // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundModulatorBase* Modulator (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetDepthModulator(class USoundModulatorBase* Modulator) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetDepthModulator"); Params::USourceEffectChorusPreset_SetDepthModulator_Params Parms{}; Parms.Modulator = Modulator; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectChorusPreset.SetDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float Depth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectChorusPreset::SetDepth(float Depth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectChorusPreset", "SetDepth"); Params::USourceEffectChorusPreset_SetDepth_Params Parms{}; Parms.Depth = Depth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectConvolutionReverbPreset // (None) class UClass* USourceEffectConvolutionReverbPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectConvolutionReverbPreset"); return Clss; } // SourceEffectConvolutionReverbPreset Synthesis.Default__SourceEffectConvolutionReverbPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectConvolutionReverbPreset* USourceEffectConvolutionReverbPreset::GetDefaultObj() { static class USourceEffectConvolutionReverbPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectConvolutionReverbPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectConvolutionReverbPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectConvolutionReverbSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectConvolutionReverbPreset::SetSettings(struct FSourceEffectConvolutionReverbSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectConvolutionReverbPreset", "SetSettings"); Params::USourceEffectConvolutionReverbPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectConvolutionReverbPreset.SetImpulseResponse // (Final, Native, Public, BlueprintCallable) // Parameters: // class UAudioImpulseResponse* InImpulseResponse (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectConvolutionReverbPreset::SetImpulseResponse(class UAudioImpulseResponse* InImpulseResponse) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectConvolutionReverbPreset", "SetImpulseResponse"); Params::USourceEffectConvolutionReverbPreset_SetImpulseResponse_Params Parms{}; Parms.InImpulseResponse = InImpulseResponse; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectDynamicsProcessorPreset // (None) class UClass* USourceEffectDynamicsProcessorPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectDynamicsProcessorPreset"); return Clss; } // SourceEffectDynamicsProcessorPreset Synthesis.Default__SourceEffectDynamicsProcessorPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectDynamicsProcessorPreset* USourceEffectDynamicsProcessorPreset::GetDefaultObj() { static class USourceEffectDynamicsProcessorPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectDynamicsProcessorPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectDynamicsProcessorPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectDynamicsProcessorSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectDynamicsProcessorPreset::SetSettings(struct FSourceEffectDynamicsProcessorSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectDynamicsProcessorPreset", "SetSettings"); Params::USourceEffectDynamicsProcessorPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.EnvelopeFollowerListener // (None) class UClass* UEnvelopeFollowerListener::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("EnvelopeFollowerListener"); return Clss; } // EnvelopeFollowerListener Synthesis.Default__EnvelopeFollowerListener // (Public, ClassDefaultObject, ArchetypeObject) class UEnvelopeFollowerListener* UEnvelopeFollowerListener::GetDefaultObj() { static class UEnvelopeFollowerListener* Default = nullptr; if (!Default) Default = static_cast(UEnvelopeFollowerListener::StaticClass()->DefaultObject); return Default; } // Class Synthesis.SourceEffectEnvelopeFollowerPreset // (None) class UClass* USourceEffectEnvelopeFollowerPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectEnvelopeFollowerPreset"); return Clss; } // SourceEffectEnvelopeFollowerPreset Synthesis.Default__SourceEffectEnvelopeFollowerPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectEnvelopeFollowerPreset* USourceEffectEnvelopeFollowerPreset::GetDefaultObj() { static class USourceEffectEnvelopeFollowerPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectEnvelopeFollowerPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectEnvelopeFollowerPreset.UnregisterEnvelopeFollowerListener // (Final, Native, Public, BlueprintCallable) // Parameters: // class UEnvelopeFollowerListener* EnvelopeFollowerListener (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectEnvelopeFollowerPreset::UnregisterEnvelopeFollowerListener(class UEnvelopeFollowerListener* EnvelopeFollowerListener) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectEnvelopeFollowerPreset", "UnregisterEnvelopeFollowerListener"); Params::USourceEffectEnvelopeFollowerPreset_UnregisterEnvelopeFollowerListener_Params Parms{}; Parms.EnvelopeFollowerListener = EnvelopeFollowerListener; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectEnvelopeFollowerPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectEnvelopeFollowerSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectEnvelopeFollowerPreset::SetSettings(struct FSourceEffectEnvelopeFollowerSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectEnvelopeFollowerPreset", "SetSettings"); Params::USourceEffectEnvelopeFollowerPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SourceEffectEnvelopeFollowerPreset.RegisterEnvelopeFollowerListener // (Final, Native, Public, BlueprintCallable) // Parameters: // class UEnvelopeFollowerListener* EnvelopeFollowerListener (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USourceEffectEnvelopeFollowerPreset::RegisterEnvelopeFollowerListener(class UEnvelopeFollowerListener* EnvelopeFollowerListener) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectEnvelopeFollowerPreset", "RegisterEnvelopeFollowerListener"); Params::USourceEffectEnvelopeFollowerPreset_RegisterEnvelopeFollowerListener_Params Parms{}; Parms.EnvelopeFollowerListener = EnvelopeFollowerListener; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectEQPreset // (None) class UClass* USourceEffectEQPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectEQPreset"); return Clss; } // SourceEffectEQPreset Synthesis.Default__SourceEffectEQPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectEQPreset* USourceEffectEQPreset::GetDefaultObj() { static class USourceEffectEQPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectEQPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectEQPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectEQSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectEQPreset::SetSettings(struct FSourceEffectEQSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectEQPreset", "SetSettings"); Params::USourceEffectEQPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectFilterPreset // (None) class UClass* USourceEffectFilterPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectFilterPreset"); return Clss; } // SourceEffectFilterPreset Synthesis.Default__SourceEffectFilterPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectFilterPreset* USourceEffectFilterPreset::GetDefaultObj() { static class USourceEffectFilterPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectFilterPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectFilterPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectFilterSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectFilterPreset::SetSettings(struct FSourceEffectFilterSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectFilterPreset", "SetSettings"); Params::USourceEffectFilterPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectFoldbackDistortionPreset // (None) class UClass* USourceEffectFoldbackDistortionPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectFoldbackDistortionPreset"); return Clss; } // SourceEffectFoldbackDistortionPreset Synthesis.Default__SourceEffectFoldbackDistortionPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectFoldbackDistortionPreset* USourceEffectFoldbackDistortionPreset::GetDefaultObj() { static class USourceEffectFoldbackDistortionPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectFoldbackDistortionPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectFoldbackDistortionPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectFoldbackDistortionSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectFoldbackDistortionPreset::SetSettings(struct FSourceEffectFoldbackDistortionSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectFoldbackDistortionPreset", "SetSettings"); Params::USourceEffectFoldbackDistortionPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectMidSideSpreaderPreset // (None) class UClass* USourceEffectMidSideSpreaderPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectMidSideSpreaderPreset"); return Clss; } // SourceEffectMidSideSpreaderPreset Synthesis.Default__SourceEffectMidSideSpreaderPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectMidSideSpreaderPreset* USourceEffectMidSideSpreaderPreset::GetDefaultObj() { static class USourceEffectMidSideSpreaderPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectMidSideSpreaderPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectMidSideSpreaderPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectMidSideSpreaderSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectMidSideSpreaderPreset::SetSettings(struct FSourceEffectMidSideSpreaderSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectMidSideSpreaderPreset", "SetSettings"); Params::USourceEffectMidSideSpreaderPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectMotionFilterPreset // (None) class UClass* USourceEffectMotionFilterPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectMotionFilterPreset"); return Clss; } // SourceEffectMotionFilterPreset Synthesis.Default__SourceEffectMotionFilterPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectMotionFilterPreset* USourceEffectMotionFilterPreset::GetDefaultObj() { static class USourceEffectMotionFilterPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectMotionFilterPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectMotionFilterPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectMotionFilterSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USourceEffectMotionFilterPreset::SetSettings(struct FSourceEffectMotionFilterSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectMotionFilterPreset", "SetSettings"); Params::USourceEffectMotionFilterPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectPannerPreset // (None) class UClass* USourceEffectPannerPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectPannerPreset"); return Clss; } // SourceEffectPannerPreset Synthesis.Default__SourceEffectPannerPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectPannerPreset* USourceEffectPannerPreset::GetDefaultObj() { static class USourceEffectPannerPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectPannerPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectPannerPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectPannerSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectPannerPreset::SetSettings(struct FSourceEffectPannerSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectPannerPreset", "SetSettings"); Params::USourceEffectPannerPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectPhaserPreset // (None) class UClass* USourceEffectPhaserPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectPhaserPreset"); return Clss; } // SourceEffectPhaserPreset Synthesis.Default__SourceEffectPhaserPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectPhaserPreset* USourceEffectPhaserPreset::GetDefaultObj() { static class USourceEffectPhaserPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectPhaserPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectPhaserPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectPhaserSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectPhaserPreset::SetSettings(struct FSourceEffectPhaserSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectPhaserPreset", "SetSettings"); Params::USourceEffectPhaserPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectRingModulationPreset // (None) class UClass* USourceEffectRingModulationPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectRingModulationPreset"); return Clss; } // SourceEffectRingModulationPreset Synthesis.Default__SourceEffectRingModulationPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectRingModulationPreset* USourceEffectRingModulationPreset::GetDefaultObj() { static class USourceEffectRingModulationPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectRingModulationPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectRingModulationPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectRingModulationSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectRingModulationPreset::SetSettings(struct FSourceEffectRingModulationSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectRingModulationPreset", "SetSettings"); Params::USourceEffectRingModulationPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectSimpleDelayPreset // (None) class UClass* USourceEffectSimpleDelayPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectSimpleDelayPreset"); return Clss; } // SourceEffectSimpleDelayPreset Synthesis.Default__SourceEffectSimpleDelayPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectSimpleDelayPreset* USourceEffectSimpleDelayPreset::GetDefaultObj() { static class USourceEffectSimpleDelayPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectSimpleDelayPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectSimpleDelayPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectSimpleDelaySettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectSimpleDelayPreset::SetSettings(struct FSourceEffectSimpleDelaySettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectSimpleDelayPreset", "SetSettings"); Params::USourceEffectSimpleDelayPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectStereoDelayPreset // (None) class UClass* USourceEffectStereoDelayPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectStereoDelayPreset"); return Clss; } // SourceEffectStereoDelayPreset Synthesis.Default__SourceEffectStereoDelayPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectStereoDelayPreset* USourceEffectStereoDelayPreset::GetDefaultObj() { static class USourceEffectStereoDelayPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectStereoDelayPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectStereoDelayPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectStereoDelaySettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectStereoDelayPreset::SetSettings(struct FSourceEffectStereoDelaySettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectStereoDelayPreset", "SetSettings"); Params::USourceEffectStereoDelayPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SourceEffectWaveShaperPreset // (None) class UClass* USourceEffectWaveShaperPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SourceEffectWaveShaperPreset"); return Clss; } // SourceEffectWaveShaperPreset Synthesis.Default__SourceEffectWaveShaperPreset // (Public, ClassDefaultObject, ArchetypeObject) class USourceEffectWaveShaperPreset* USourceEffectWaveShaperPreset::GetDefaultObj() { static class USourceEffectWaveShaperPreset* Default = nullptr; if (!Default) Default = static_cast(USourceEffectWaveShaperPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SourceEffectWaveShaperPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSourceEffectWaveShaperSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USourceEffectWaveShaperPreset::SetSettings(struct FSourceEffectWaveShaperSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SourceEffectWaveShaperPreset", "SetSettings"); Params::USourceEffectWaveShaperPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SubmixEffectConvolutionReverbPreset // (None) class UClass* USubmixEffectConvolutionReverbPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SubmixEffectConvolutionReverbPreset"); return Clss; } // SubmixEffectConvolutionReverbPreset Synthesis.Default__SubmixEffectConvolutionReverbPreset // (Public, ClassDefaultObject, ArchetypeObject) class USubmixEffectConvolutionReverbPreset* USubmixEffectConvolutionReverbPreset::GetDefaultObj() { static class USubmixEffectConvolutionReverbPreset* Default = nullptr; if (!Default) Default = static_cast(USubmixEffectConvolutionReverbPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SubmixEffectConvolutionReverbPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectConvolutionReverbSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USubmixEffectConvolutionReverbPreset::SetSettings(struct FSubmixEffectConvolutionReverbSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectConvolutionReverbPreset", "SetSettings"); Params::USubmixEffectConvolutionReverbPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectConvolutionReverbPreset.SetImpulseResponse // (Final, Native, Public, BlueprintCallable) // Parameters: // class UAudioImpulseResponse* InImpulseResponse (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectConvolutionReverbPreset::SetImpulseResponse(class UAudioImpulseResponse* InImpulseResponse) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectConvolutionReverbPreset", "SetImpulseResponse"); Params::USubmixEffectConvolutionReverbPreset_SetImpulseResponse_Params Parms{}; Parms.InImpulseResponse = InImpulseResponse; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SubmixEffectDelayStatics // (None) class UClass* USubmixEffectDelayStatics::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SubmixEffectDelayStatics"); return Clss; } // SubmixEffectDelayStatics Synthesis.Default__SubmixEffectDelayStatics // (Public, ClassDefaultObject, ArchetypeObject) class USubmixEffectDelayStatics* USubmixEffectDelayStatics::GetDefaultObj() { static class USubmixEffectDelayStatics* Default = nullptr; if (!Default) Default = static_cast(USubmixEffectDelayStatics::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SubmixEffectDelayStatics.SetMaximumDelayLength // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectDelaySettings DelaySettings (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // float MaximumDelayLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSubmixEffectDelaySettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FSubmixEffectDelaySettings USubmixEffectDelayStatics::SetMaximumDelayLength(struct FSubmixEffectDelaySettings& DelaySettings, float MaximumDelayLength) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectDelayStatics", "SetMaximumDelayLength"); Params::USubmixEffectDelayStatics_SetMaximumDelayLength_Params Parms{}; Parms.DelaySettings = DelaySettings; Parms.MaximumDelayLength = MaximumDelayLength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SubmixEffectDelayStatics.SetInterpolationTime // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectDelaySettings DelaySettings (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // float InterpolationTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSubmixEffectDelaySettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FSubmixEffectDelaySettings USubmixEffectDelayStatics::SetInterpolationTime(struct FSubmixEffectDelaySettings& DelaySettings, float InterpolationTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectDelayStatics", "SetInterpolationTime"); Params::USubmixEffectDelayStatics_SetInterpolationTime_Params Parms{}; Parms.DelaySettings = DelaySettings; Parms.InterpolationTime = InterpolationTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SubmixEffectDelayStatics.SetDelayLength // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectDelaySettings DelaySettings (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // float DelayLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSubmixEffectDelaySettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FSubmixEffectDelaySettings USubmixEffectDelayStatics::SetDelayLength(struct FSubmixEffectDelaySettings& DelaySettings, float DelayLength) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectDelayStatics", "SetDelayLength"); Params::USubmixEffectDelayStatics_SetDelayLength_Params Parms{}; Parms.DelaySettings = DelaySettings; Parms.DelayLength = DelayLength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Synthesis.SubmixEffectDelayPreset // (None) class UClass* USubmixEffectDelayPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SubmixEffectDelayPreset"); return Clss; } // SubmixEffectDelayPreset Synthesis.Default__SubmixEffectDelayPreset // (Public, ClassDefaultObject, ArchetypeObject) class USubmixEffectDelayPreset* USubmixEffectDelayPreset::GetDefaultObj() { static class USubmixEffectDelayPreset* Default = nullptr; if (!Default) Default = static_cast(USubmixEffectDelayPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SubmixEffectDelayPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectDelaySettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USubmixEffectDelayPreset::SetSettings(struct FSubmixEffectDelaySettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectDelayPreset", "SetSettings"); Params::USubmixEffectDelayPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectDelayPreset.SetInterpolationTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectDelayPreset::SetInterpolationTime(float Time) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectDelayPreset", "SetInterpolationTime"); Params::USubmixEffectDelayPreset_SetInterpolationTime_Params Parms{}; Parms.Time = Time; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectDelayPreset.SetDelay // (Final, Native, Public, BlueprintCallable) // Parameters: // float Length (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectDelayPreset::SetDelay(float Length) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectDelayPreset", "SetDelay"); Params::USubmixEffectDelayPreset_SetDelay_Params Parms{}; Parms.Length = Length; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectDelayPreset.SetDefaultSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectDelaySettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USubmixEffectDelayPreset::SetDefaultSettings(struct FSubmixEffectDelaySettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectDelayPreset", "SetDefaultSettings"); Params::USubmixEffectDelayPreset_SetDefaultSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectDelayPreset.GetMaxDelayInMilliseconds // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USubmixEffectDelayPreset::GetMaxDelayInMilliseconds() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectDelayPreset", "GetMaxDelayInMilliseconds"); Params::USubmixEffectDelayPreset_GetMaxDelayInMilliseconds_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Synthesis.SubmixEffectFilterPreset // (None) class UClass* USubmixEffectFilterPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SubmixEffectFilterPreset"); return Clss; } // SubmixEffectFilterPreset Synthesis.Default__SubmixEffectFilterPreset // (Public, ClassDefaultObject, ArchetypeObject) class USubmixEffectFilterPreset* USubmixEffectFilterPreset::GetDefaultObj() { static class USubmixEffectFilterPreset* Default = nullptr; if (!Default) Default = static_cast(USubmixEffectFilterPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SubmixEffectFilterPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectFilterSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USubmixEffectFilterPreset::SetSettings(struct FSubmixEffectFilterSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectFilterPreset", "SetSettings"); Params::USubmixEffectFilterPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectFilterPreset.SetFilterType // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESubmixFilterType InType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectFilterPreset::SetFilterType(enum class ESubmixFilterType InType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterType"); Params::USubmixEffectFilterPreset_SetFilterType_Params Parms{}; Parms.InType = InType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectFilterPreset.SetFilterQMod // (Final, Native, Public, BlueprintCallable) // Parameters: // float InQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectFilterPreset::SetFilterQMod(float InQ) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterQMod"); Params::USubmixEffectFilterPreset_SetFilterQMod_Params Parms{}; Parms.InQ = InQ; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectFilterPreset.SetFilterQ // (Final, Native, Public, BlueprintCallable) // Parameters: // float InQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectFilterPreset::SetFilterQ(float InQ) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterQ"); Params::USubmixEffectFilterPreset_SetFilterQ_Params Parms{}; Parms.InQ = InQ; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectFilterPreset.SetFilterCutoffFrequencyMod // (Final, Native, Public, BlueprintCallable) // Parameters: // float InFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectFilterPreset::SetFilterCutoffFrequencyMod(float InFrequency) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterCutoffFrequencyMod"); Params::USubmixEffectFilterPreset_SetFilterCutoffFrequencyMod_Params Parms{}; Parms.InFrequency = InFrequency; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectFilterPreset.SetFilterCutoffFrequency // (Final, Native, Public, BlueprintCallable) // Parameters: // float InFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectFilterPreset::SetFilterCutoffFrequency(float InFrequency) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterCutoffFrequency"); Params::USubmixEffectFilterPreset_SetFilterCutoffFrequency_Params Parms{}; Parms.InFrequency = InFrequency; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectFilterPreset.SetFilterAlgorithm // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESubmixFilterAlgorithm InAlgorithm (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectFilterPreset::SetFilterAlgorithm(enum class ESubmixFilterAlgorithm InAlgorithm) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectFilterPreset", "SetFilterAlgorithm"); Params::USubmixEffectFilterPreset_SetFilterAlgorithm_Params Parms{}; Parms.InAlgorithm = InAlgorithm; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SubmixEffectFlexiverbPreset // (None) class UClass* USubmixEffectFlexiverbPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SubmixEffectFlexiverbPreset"); return Clss; } // SubmixEffectFlexiverbPreset Synthesis.Default__SubmixEffectFlexiverbPreset // (Public, ClassDefaultObject, ArchetypeObject) class USubmixEffectFlexiverbPreset* USubmixEffectFlexiverbPreset::GetDefaultObj() { static class USubmixEffectFlexiverbPreset* Default = nullptr; if (!Default) Default = static_cast(USubmixEffectFlexiverbPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SubmixEffectFlexiverbPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectFlexiverbSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USubmixEffectFlexiverbPreset::SetSettings(struct FSubmixEffectFlexiverbSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectFlexiverbPreset", "SetSettings"); Params::USubmixEffectFlexiverbPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SubmixEffectMultibandCompressorPreset // (None) class UClass* USubmixEffectMultibandCompressorPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SubmixEffectMultibandCompressorPreset"); return Clss; } // SubmixEffectMultibandCompressorPreset Synthesis.Default__SubmixEffectMultibandCompressorPreset // (Public, ClassDefaultObject, ArchetypeObject) class USubmixEffectMultibandCompressorPreset* USubmixEffectMultibandCompressorPreset::GetDefaultObj() { static class USubmixEffectMultibandCompressorPreset* Default = nullptr; if (!Default) Default = static_cast(USubmixEffectMultibandCompressorPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SubmixEffectMultibandCompressorPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectMultibandCompressorSettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USubmixEffectMultibandCompressorPreset::SetSettings(struct FSubmixEffectMultibandCompressorSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectMultibandCompressorPreset", "SetSettings"); Params::USubmixEffectMultibandCompressorPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectMultibandCompressorPreset.SetExternalSubmix // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundSubmix* Submix (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectMultibandCompressorPreset::SetExternalSubmix(class USoundSubmix* Submix) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectMultibandCompressorPreset", "SetExternalSubmix"); Params::USubmixEffectMultibandCompressorPreset_SetExternalSubmix_Params Parms{}; Parms.Submix = Submix; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectMultibandCompressorPreset.SetAudioBus // (Final, Native, Public, BlueprintCallable) // Parameters: // class UAudioBus* AudioBus (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectMultibandCompressorPreset::SetAudioBus(class UAudioBus* AudioBus) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectMultibandCompressorPreset", "SetAudioBus"); Params::USubmixEffectMultibandCompressorPreset_SetAudioBus_Params Parms{}; Parms.AudioBus = AudioBus; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectMultibandCompressorPreset.ResetKey // (Final, Native, Public, BlueprintCallable) // Parameters: void USubmixEffectMultibandCompressorPreset::ResetKey() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectMultibandCompressorPreset", "ResetKey"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class Synthesis.SubmixEffectStereoDelayPreset // (None) class UClass* USubmixEffectStereoDelayPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SubmixEffectStereoDelayPreset"); return Clss; } // SubmixEffectStereoDelayPreset Synthesis.Default__SubmixEffectStereoDelayPreset // (Public, ClassDefaultObject, ArchetypeObject) class USubmixEffectStereoDelayPreset* USubmixEffectStereoDelayPreset::GetDefaultObj() { static class USubmixEffectStereoDelayPreset* Default = nullptr; if (!Default) Default = static_cast(USubmixEffectStereoDelayPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SubmixEffectStereoDelayPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectStereoDelaySettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USubmixEffectStereoDelayPreset::SetSettings(struct FSubmixEffectStereoDelaySettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectStereoDelayPreset", "SetSettings"); Params::USubmixEffectStereoDelayPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SubmixEffectTapDelayPreset // (None) class UClass* USubmixEffectTapDelayPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SubmixEffectTapDelayPreset"); return Clss; } // SubmixEffectTapDelayPreset Synthesis.Default__SubmixEffectTapDelayPreset // (Public, ClassDefaultObject, ArchetypeObject) class USubmixEffectTapDelayPreset* USubmixEffectTapDelayPreset::GetDefaultObj() { static class USubmixEffectTapDelayPreset* Default = nullptr; if (!Default) Default = static_cast(USubmixEffectTapDelayPreset::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SubmixEffectTapDelayPreset.SetTap // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // int32 TapId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTapDelayInfo TapInfo (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void USubmixEffectTapDelayPreset::SetTap(int32 TapId, struct FTapDelayInfo& TapInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectTapDelayPreset", "SetTap"); Params::USubmixEffectTapDelayPreset_SetTap_Params Parms{}; Parms.TapId = TapId; Parms.TapInfo = TapInfo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectTapDelayPreset.SetSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSubmixEffectTapDelaySettingsInSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void USubmixEffectTapDelayPreset::SetSettings(struct FSubmixEffectTapDelaySettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectTapDelayPreset", "SetSettings"); Params::USubmixEffectTapDelayPreset_SetSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectTapDelayPreset.SetInterpolationTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectTapDelayPreset::SetInterpolationTime(float Time) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectTapDelayPreset", "SetInterpolationTime"); Params::USubmixEffectTapDelayPreset_SetInterpolationTime_Params Parms{}; Parms.Time = Time; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectTapDelayPreset.RemoveTap // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 TapId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectTapDelayPreset::RemoveTap(int32 TapId) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectTapDelayPreset", "RemoveTap"); Params::USubmixEffectTapDelayPreset_RemoveTap_Params Parms{}; Parms.TapId = TapId; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SubmixEffectTapDelayPreset.GetTapIds // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TArray TapIds (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) void USubmixEffectTapDelayPreset::GetTapIds(TArray* TapIds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectTapDelayPreset", "GetTapIds"); Params::USubmixEffectTapDelayPreset_GetTapIds_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (TapIds != nullptr) *TapIds = std::move(Parms.TapIds); } // Function Synthesis.SubmixEffectTapDelayPreset.GetTap // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // int32 TapId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTapDelayInfo TapInfo (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) void USubmixEffectTapDelayPreset::GetTap(int32 TapId, struct FTapDelayInfo* TapInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectTapDelayPreset", "GetTap"); Params::USubmixEffectTapDelayPreset_GetTap_Params Parms{}; Parms.TapId = TapId; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (TapInfo != nullptr) *TapInfo = std::move(Parms.TapInfo); } // Function Synthesis.SubmixEffectTapDelayPreset.GetMaxDelayInMilliseconds // (Final, Native, Public, BlueprintCallable) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USubmixEffectTapDelayPreset::GetMaxDelayInMilliseconds() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectTapDelayPreset", "GetMaxDelayInMilliseconds"); Params::USubmixEffectTapDelayPreset_GetMaxDelayInMilliseconds_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SubmixEffectTapDelayPreset.AddTap // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // int32 TapId (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USubmixEffectTapDelayPreset::AddTap(int32* TapId) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SubmixEffectTapDelayPreset", "AddTap"); Params::USubmixEffectTapDelayPreset_AddTap_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (TapId != nullptr) *TapId = Parms.TapId; } // Class Synthesis.GranularSynth // (SceneComponent) class UClass* UGranularSynth::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GranularSynth"); return Clss; } // GranularSynth Synthesis.Default__GranularSynth // (Public, ClassDefaultObject, ArchetypeObject) class UGranularSynth* UGranularSynth::GetDefaultObj() { static class UGranularSynth* Default = nullptr; if (!Default) Default = static_cast(UGranularSynth::StaticClass()->DefaultObject); return Default; } // Function Synthesis.GranularSynth.SetSustainGain // (Final, Native, Public, BlueprintCallable) // Parameters: // float SustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetSustainGain(float SustainGain) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetSustainGain"); Params::UGranularSynth_SetSustainGain_Params Parms{}; Parms.SustainGain = SustainGain; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetSoundWave // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundWave* InSoundWave (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetSoundWave(class USoundWave* InSoundWave) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetSoundWave"); Params::UGranularSynth_SetSoundWave_Params Parms{}; Parms.InSoundWave = InSoundWave; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetScrubMode // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bScrubMode (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetScrubMode(bool bScrubMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetScrubMode"); Params::UGranularSynth_SetScrubMode_Params Parms{}; Parms.bScrubMode = bScrubMode; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetReleaseTimeMsec // (Final, Native, Public, BlueprintCallable) // Parameters: // float ReleaseTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetReleaseTimeMsec(float ReleaseTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetReleaseTimeMsec"); Params::UGranularSynth_SetReleaseTimeMsec_Params Parms{}; Parms.ReleaseTimeMsec = ReleaseTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetPlayheadTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InPositionSec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float LerpTimeSec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EGranularSynthSeekType SeekType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetPlayheadTime(float InPositionSec, float LerpTimeSec, enum class EGranularSynthSeekType SeekType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetPlayheadTime"); Params::UGranularSynth_SetPlayheadTime_Params Parms{}; Parms.InPositionSec = InPositionSec; Parms.LerpTimeSec = LerpTimeSec; Parms.SeekType = SeekType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetPlaybackSpeed // (Final, Native, Public, BlueprintCallable) // Parameters: // float InPlayheadRate (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetPlaybackSpeed(float InPlayheadRate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetPlaybackSpeed"); Params::UGranularSynth_SetPlaybackSpeed_Params Parms{}; Parms.InPlayheadRate = InPlayheadRate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetGrainVolume // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // float BaseVolume (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D VolumeRange (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetGrainVolume(float BaseVolume, const struct FVector2D& VolumeRange) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetGrainVolume"); Params::UGranularSynth_SetGrainVolume_Params Parms{}; Parms.BaseVolume = BaseVolume; Parms.VolumeRange = VolumeRange; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetGrainsPerSecond // (Final, Native, Public, BlueprintCallable) // Parameters: // float InGrainsPerSecond (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetGrainsPerSecond(float InGrainsPerSecond) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetGrainsPerSecond"); Params::UGranularSynth_SetGrainsPerSecond_Params Parms{}; Parms.InGrainsPerSecond = InGrainsPerSecond; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetGrainProbability // (Final, Native, Public, BlueprintCallable) // Parameters: // float InGrainProbability (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetGrainProbability(float InGrainProbability) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetGrainProbability"); Params::UGranularSynth_SetGrainProbability_Params Parms{}; Parms.InGrainProbability = InGrainProbability; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetGrainPitch // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // float BasePitch (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D PitchRange (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetGrainPitch(float BasePitch, const struct FVector2D& PitchRange) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetGrainPitch"); Params::UGranularSynth_SetGrainPitch_Params Parms{}; Parms.BasePitch = BasePitch; Parms.PitchRange = PitchRange; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetGrainPan // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // float BasePan (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D PanRange (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetGrainPan(float BasePan, const struct FVector2D& PanRange) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetGrainPan"); Params::UGranularSynth_SetGrainPan_Params Parms{}; Parms.BasePan = BasePan; Parms.PanRange = PanRange; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetGrainEnvelopeType // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EGranularSynthEnvelopeTypeEnvelopeType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetGrainEnvelopeType(enum class EGranularSynthEnvelopeType EnvelopeType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetGrainEnvelopeType"); Params::UGranularSynth_SetGrainEnvelopeType_Params Parms{}; Parms.EnvelopeType = EnvelopeType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetGrainDuration // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // float BaseDurationMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D DurationRange (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetGrainDuration(float BaseDurationMsec, const struct FVector2D& DurationRange) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetGrainDuration"); Params::UGranularSynth_SetGrainDuration_Params Parms{}; Parms.BaseDurationMsec = BaseDurationMsec; Parms.DurationRange = DurationRange; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetDecayTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float DecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetDecayTime(float DecayTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetDecayTime"); Params::UGranularSynth_SetDecayTime_Params Parms{}; Parms.DecayTimeMsec = DecayTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.SetAttackTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float AttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::SetAttackTime(float AttackTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "SetAttackTime"); Params::UGranularSynth_SetAttackTime_Params Parms{}; Parms.AttackTimeMsec = AttackTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.NoteOn // (Final, Native, Public, BlueprintCallable) // Parameters: // float Note (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Velocity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Duration (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::NoteOn(float Note, int32 Velocity, float Duration) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "NoteOn"); Params::UGranularSynth_NoteOn_Params Parms{}; Parms.Note = Note; Parms.Velocity = Velocity; Parms.Duration = Duration; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.NoteOff // (Final, Native, Public, BlueprintCallable) // Parameters: // float Note (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bKill (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGranularSynth::NoteOff(float Note, bool bKill) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "NoteOff"); Params::UGranularSynth_NoteOff_Params Parms{}; Parms.Note = Note; Parms.bKill = bKill; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.GranularSynth.IsLoaded // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UGranularSynth::IsLoaded() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "IsLoaded"); Params::UGranularSynth_IsLoaded_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.GranularSynth.GetSampleDuration // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UGranularSynth::GetSampleDuration() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "GetSampleDuration"); Params::UGranularSynth_GetSampleDuration_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.GranularSynth.GetCurrentPlayheadTime // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UGranularSynth::GetCurrentPlayheadTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GranularSynth", "GetCurrentPlayheadTime"); Params::UGranularSynth_GetCurrentPlayheadTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Synthesis.MonoWaveTableSynthPreset // (None) class UClass* UMonoWaveTableSynthPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MonoWaveTableSynthPreset"); return Clss; } // MonoWaveTableSynthPreset Synthesis.Default__MonoWaveTableSynthPreset // (Public, ClassDefaultObject, ArchetypeObject) class UMonoWaveTableSynthPreset* UMonoWaveTableSynthPreset::GetDefaultObj() { static class UMonoWaveTableSynthPreset* Default = nullptr; if (!Default) Default = static_cast(UMonoWaveTableSynthPreset::StaticClass()->DefaultObject); return Default; } // Class Synthesis.SynthComponentMonoWaveTable // (SceneComponent) class UClass* USynthComponentMonoWaveTable::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SynthComponentMonoWaveTable"); return Clss; } // SynthComponentMonoWaveTable Synthesis.Default__SynthComponentMonoWaveTable // (Public, ClassDefaultObject, ArchetypeObject) class USynthComponentMonoWaveTable* USynthComponentMonoWaveTable::GetDefaultObj() { static class USynthComponentMonoWaveTable* Default = nullptr; if (!Default) Default = static_cast(USynthComponentMonoWaveTable::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SynthComponentMonoWaveTable.SetWaveTablePosition // (Final, Native, Public, BlueprintCallable) // Parameters: // float InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetWaveTablePosition(float InPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetWaveTablePosition"); Params::USynthComponentMonoWaveTable_SetWaveTablePosition_Params Parms{}; Parms.InPosition = InPosition; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetSustainPedalState // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InSustainPedalState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetSustainPedalState(bool InSustainPedalState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetSustainPedalState"); Params::USynthComponentMonoWaveTable_SetSustainPedalState_Params Parms{}; Parms.InSustainPedalState = InSustainPedalState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPosLfoType // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESynthLFOType InLfoType (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPosLfoType(enum class ESynthLFOType InLfoType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPosLfoType"); Params::USynthComponentMonoWaveTable_SetPosLfoType_Params Parms{}; Parms.InLfoType = InLfoType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPosLfoFrequency // (Final, Native, Public, BlueprintCallable) // Parameters: // float InLfoFrequency (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPosLfoFrequency(float InLfoFrequency) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPosLfoFrequency"); Params::USynthComponentMonoWaveTable_SetPosLfoFrequency_Params Parms{}; Parms.InLfoFrequency = InLfoFrequency; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPosLfoDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InLfoDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPosLfoDepth(float InLfoDepth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPosLfoDepth"); Params::USynthComponentMonoWaveTable_SetPosLfoDepth_Params Parms{}; Parms.InLfoDepth = InLfoDepth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeSustainGain // (Final, Native, Public, BlueprintCallable) // Parameters: // float InSustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPositionEnvelopeSustainGain(float InSustainGain) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeSustainGain"); Params::USynthComponentMonoWaveTable_SetPositionEnvelopeSustainGain_Params Parms{}; Parms.InSustainGain = InSustainGain; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeReleaseTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InReleaseTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPositionEnvelopeReleaseTime(float InReleaseTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeReleaseTime"); Params::USynthComponentMonoWaveTable_SetPositionEnvelopeReleaseTime_Params Parms{}; Parms.InReleaseTimeMsec = InReleaseTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeInvert // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPositionEnvelopeInvert(bool bInInvert) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeInvert"); Params::USynthComponentMonoWaveTable_SetPositionEnvelopeInvert_Params Parms{}; Parms.bInInvert = bInInvert; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPositionEnvelopeDepth(float InDepth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeDepth"); Params::USynthComponentMonoWaveTable_SetPositionEnvelopeDepth_Params Parms{}; Parms.InDepth = InDepth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeDecayTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPositionEnvelopeDecayTime(float InDecayTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeDecayTime"); Params::USynthComponentMonoWaveTable_SetPositionEnvelopeDecayTime_Params Parms{}; Parms.InDecayTimeMsec = InDecayTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeBiasInvert // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInBiasInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPositionEnvelopeBiasInvert(bool bInBiasInvert) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeBiasInvert"); Params::USynthComponentMonoWaveTable_SetPositionEnvelopeBiasInvert_Params Parms{}; Parms.bInBiasInvert = bInBiasInvert; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeBiasDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPositionEnvelopeBiasDepth(float InDepth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeBiasDepth"); Params::USynthComponentMonoWaveTable_SetPositionEnvelopeBiasDepth_Params Parms{}; Parms.InDepth = InDepth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetPositionEnvelopeAttackTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InAttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetPositionEnvelopeAttackTime(float InAttackTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetPositionEnvelopeAttackTime"); Params::USynthComponentMonoWaveTable_SetPositionEnvelopeAttackTime_Params Parms{}; Parms.InAttackTimeMsec = InAttackTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetLowPassFilterResonance // (Final, Native, Public, BlueprintCallable) // Parameters: // float InNewQ (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetLowPassFilterResonance(float InNewQ) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetLowPassFilterResonance"); Params::USynthComponentMonoWaveTable_SetLowPassFilterResonance_Params Parms{}; Parms.InNewQ = InNewQ; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFrequencyWithMidiNote // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMidiNote (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFrequencyWithMidiNote(float InMidiNote) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFrequencyWithMidiNote"); Params::USynthComponentMonoWaveTable_SetFrequencyWithMidiNote_Params Parms{}; Parms.InMidiNote = InMidiNote; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFrequencyPitchBend // (Final, Native, Public, BlueprintCallable) // Parameters: // float FrequencyOffsetCents (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFrequencyPitchBend(float FrequencyOffsetCents) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFrequencyPitchBend"); Params::USynthComponentMonoWaveTable_SetFrequencyPitchBend_Params Parms{}; Parms.FrequencyOffsetCents = FrequencyOffsetCents; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFrequency // (Final, Native, Public, BlueprintCallable) // Parameters: // float FrequencyHz (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFrequency(float FrequencyHz) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFrequency"); Params::USynthComponentMonoWaveTable_SetFrequency_Params Parms{}; Parms.FrequencyHz = FrequencyHz; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeSustainGain // (Final, Native, Public, BlueprintCallable) // Parameters: // float InSustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFilterEnvelopeSustainGain(float InSustainGain) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeSustainGain"); Params::USynthComponentMonoWaveTable_SetFilterEnvelopeSustainGain_Params Parms{}; Parms.InSustainGain = InSustainGain; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeReleaseTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InReleaseTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFilterEnvelopeReleaseTime(float InReleaseTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeReleaseTime"); Params::USynthComponentMonoWaveTable_SetFilterEnvelopeReleaseTime_Params Parms{}; Parms.InReleaseTimeMsec = InReleaseTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopenDecayTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFilterEnvelopenDecayTime(float InDecayTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopenDecayTime"); Params::USynthComponentMonoWaveTable_SetFilterEnvelopenDecayTime_Params Parms{}; Parms.InDecayTimeMsec = InDecayTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeInvert // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFilterEnvelopeInvert(bool bInInvert) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeInvert"); Params::USynthComponentMonoWaveTable_SetFilterEnvelopeInvert_Params Parms{}; Parms.bInInvert = bInInvert; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFilterEnvelopeDepth(float InDepth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeDepth"); Params::USynthComponentMonoWaveTable_SetFilterEnvelopeDepth_Params Parms{}; Parms.InDepth = InDepth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeBiasInvert // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInBiasInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFilterEnvelopeBiasInvert(bool bInBiasInvert) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeBiasInvert"); Params::USynthComponentMonoWaveTable_SetFilterEnvelopeBiasInvert_Params Parms{}; Parms.bInBiasInvert = bInBiasInvert; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeBiasDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFilterEnvelopeBiasDepth(float InDepth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeBiasDepth"); Params::USynthComponentMonoWaveTable_SetFilterEnvelopeBiasDepth_Params Parms{}; Parms.InDepth = InDepth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetFilterEnvelopeAttackTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InAttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetFilterEnvelopeAttackTime(float InAttackTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetFilterEnvelopeAttackTime"); Params::USynthComponentMonoWaveTable_SetFilterEnvelopeAttackTime_Params Parms{}; Parms.InAttackTimeMsec = InAttackTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetCurveValue // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 KeyframeIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float NewValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool USynthComponentMonoWaveTable::SetCurveValue(int32 TableIndex, int32 KeyframeIndex, float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetCurveValue"); Params::USynthComponentMonoWaveTable_SetCurveValue_Params Parms{}; Parms.TableIndex = TableIndex; Parms.KeyframeIndex = KeyframeIndex; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthComponentMonoWaveTable.SetCurveTangent // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InNewTangent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool USynthComponentMonoWaveTable::SetCurveTangent(int32 TableIndex, float InNewTangent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetCurveTangent"); Params::USynthComponentMonoWaveTable_SetCurveTangent_Params Parms{}; Parms.TableIndex = TableIndex; Parms.InNewTangent = InNewTangent; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthComponentMonoWaveTable.SetCurveInterpolationType // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ECurveInterpolationType InterpolationType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool USynthComponentMonoWaveTable::SetCurveInterpolationType(enum class ECurveInterpolationType InterpolationType, int32 TableIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetCurveInterpolationType"); Params::USynthComponentMonoWaveTable_SetCurveInterpolationType_Params Parms{}; Parms.InterpolationType = InterpolationType; Parms.TableIndex = TableIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeSustainGain // (Final, Native, Public, BlueprintCallable) // Parameters: // float InSustainGain (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetAmpEnvelopeSustainGain(float InSustainGain) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeSustainGain"); Params::USynthComponentMonoWaveTable_SetAmpEnvelopeSustainGain_Params Parms{}; Parms.InSustainGain = InSustainGain; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeReleaseTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InReleaseTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetAmpEnvelopeReleaseTime(float InReleaseTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeReleaseTime"); Params::USynthComponentMonoWaveTable_SetAmpEnvelopeReleaseTime_Params Parms{}; Parms.InReleaseTimeMsec = InReleaseTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeInvert // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetAmpEnvelopeInvert(bool bInInvert) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeInvert"); Params::USynthComponentMonoWaveTable_SetAmpEnvelopeInvert_Params Parms{}; Parms.bInInvert = bInInvert; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetAmpEnvelopeDepth(float InDepth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeDepth"); Params::USynthComponentMonoWaveTable_SetAmpEnvelopeDepth_Params Parms{}; Parms.InDepth = InDepth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeDecayTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDecayTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetAmpEnvelopeDecayTime(float InDecayTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeDecayTime"); Params::USynthComponentMonoWaveTable_SetAmpEnvelopeDecayTime_Params Parms{}; Parms.InDecayTimeMsec = InDecayTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeBiasInvert // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInBiasInvert (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetAmpEnvelopeBiasInvert(bool bInBiasInvert) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeBiasInvert"); Params::USynthComponentMonoWaveTable_SetAmpEnvelopeBiasInvert_Params Parms{}; Parms.bInBiasInvert = bInBiasInvert; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeBiasDepth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDepth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetAmpEnvelopeBiasDepth(float InDepth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeBiasDepth"); Params::USynthComponentMonoWaveTable_SetAmpEnvelopeBiasDepth_Params Parms{}; Parms.InDepth = InDepth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.SetAmpEnvelopeAttackTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InAttackTimeMsec (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::SetAmpEnvelopeAttackTime(float InAttackTimeMsec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "SetAmpEnvelopeAttackTime"); Params::USynthComponentMonoWaveTable_SetAmpEnvelopeAttackTime_Params Parms{}; Parms.InAttackTimeMsec = InAttackTimeMsec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.RefreshWaveTable // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::RefreshWaveTable(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "RefreshWaveTable"); Params::USynthComponentMonoWaveTable_RefreshWaveTable_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.RefreshAllWaveTables // (Final, Native, Public, BlueprintCallable) // Parameters: void USynthComponentMonoWaveTable::RefreshAllWaveTables() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "RefreshAllWaveTables"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.NoteOn // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMidiNote (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InVelocity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::NoteOn(float InMidiNote, float InVelocity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "NoteOn"); Params::USynthComponentMonoWaveTable_NoteOn_Params Parms{}; Parms.InMidiNote = InMidiNote; Parms.InVelocity = InVelocity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.NoteOff // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMidiNote (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentMonoWaveTable::NoteOff(float InMidiNote) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "NoteOff"); Params::USynthComponentMonoWaveTable_NoteOff_Params Parms{}; Parms.InMidiNote = InMidiNote; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentMonoWaveTable.GetNumTableEntries // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 USynthComponentMonoWaveTable::GetNumTableEntries() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "GetNumTableEntries"); Params::USynthComponentMonoWaveTable_GetNumTableEntries_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthComponentMonoWaveTable.GetMaxTableIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 USynthComponentMonoWaveTable::GetMaxTableIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "GetMaxTableIndex"); Params::USynthComponentMonoWaveTable_GetMaxTableIndex_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthComponentMonoWaveTable.GetKeyFrameValuesForTable // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray USynthComponentMonoWaveTable::GetKeyFrameValuesForTable(float TableIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "GetKeyFrameValuesForTable"); Params::USynthComponentMonoWaveTable_GetKeyFrameValuesForTable_Params Parms{}; Parms.TableIndex = TableIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthComponentMonoWaveTable.GetCurveTangent // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 TableIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USynthComponentMonoWaveTable::GetCurveTangent(int32 TableIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentMonoWaveTable", "GetCurveTangent"); Params::USynthComponentMonoWaveTable_GetCurveTangent_Params Parms{}; Parms.TableIndex = TableIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Synthesis.SynthComponentToneGenerator // (SceneComponent) class UClass* USynthComponentToneGenerator::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SynthComponentToneGenerator"); return Clss; } // SynthComponentToneGenerator Synthesis.Default__SynthComponentToneGenerator // (Public, ClassDefaultObject, ArchetypeObject) class USynthComponentToneGenerator* USynthComponentToneGenerator::GetDefaultObj() { static class USynthComponentToneGenerator* Default = nullptr; if (!Default) Default = static_cast(USynthComponentToneGenerator::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SynthComponentToneGenerator.SetVolume // (Final, Native, Public, BlueprintCallable) // Parameters: // float InVolume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentToneGenerator::SetVolume(float InVolume) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentToneGenerator", "SetVolume"); Params::USynthComponentToneGenerator_SetVolume_Params Parms{}; Parms.InVolume = InVolume; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthComponentToneGenerator.SetFrequency // (Final, Native, Public, BlueprintCallable) // Parameters: // float InFrequency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthComponentToneGenerator::SetFrequency(float InFrequency) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthComponentToneGenerator", "SetFrequency"); Params::USynthComponentToneGenerator_SetFrequency_Params Parms{}; Parms.InFrequency = InFrequency; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class Synthesis.SynthSamplePlayer // (SceneComponent) class UClass* USynthSamplePlayer::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SynthSamplePlayer"); return Clss; } // SynthSamplePlayer Synthesis.Default__SynthSamplePlayer // (Public, ClassDefaultObject, ArchetypeObject) class USynthSamplePlayer* USynthSamplePlayer::GetDefaultObj() { static class USynthSamplePlayer* Default = nullptr; if (!Default) Default = static_cast(USynthSamplePlayer::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SynthSamplePlayer.SetSoundWave // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundWave* InSoundWave (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthSamplePlayer::SetSoundWave(class USoundWave* InSoundWave) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "SetSoundWave"); Params::USynthSamplePlayer_SetSoundWave_Params Parms{}; Parms.InSoundWave = InSoundWave; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthSamplePlayer.SetScrubTimeWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InScrubTimeWidthSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthSamplePlayer::SetScrubTimeWidth(float InScrubTimeWidthSec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "SetScrubTimeWidth"); Params::USynthSamplePlayer_SetScrubTimeWidth_Params Parms{}; Parms.InScrubTimeWidthSec = InScrubTimeWidthSec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthSamplePlayer.SetScrubMode // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bScrubMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthSamplePlayer::SetScrubMode(bool bScrubMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "SetScrubMode"); Params::USynthSamplePlayer_SetScrubMode_Params Parms{}; Parms.bScrubMode = bScrubMode; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthSamplePlayer.SetPitch // (Final, Native, Public, BlueprintCallable) // Parameters: // float InPitch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float TimeSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthSamplePlayer::SetPitch(float InPitch, float TimeSec) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "SetPitch"); Params::USynthSamplePlayer_SetPitch_Params Parms{}; Parms.InPitch = InPitch; Parms.TimeSec = TimeSec; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthSamplePlayer.SeekToTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float TimeSec (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESamplePlayerSeekType SeekType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthSamplePlayer::SeekToTime(float TimeSec, enum class ESamplePlayerSeekType SeekType, bool bWrap) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "SeekToTime"); Params::USynthSamplePlayer_SeekToTime_Params Parms{}; Parms.TimeSec = TimeSec; Parms.SeekType = SeekType; Parms.bWrap = bWrap; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthSamplePlayer.IsLoaded // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool USynthSamplePlayer::IsLoaded() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "IsLoaded"); Params::USynthSamplePlayer_IsLoaded_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthSamplePlayer.GetSampleDuration // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USynthSamplePlayer::GetSampleDuration() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "GetSampleDuration"); Params::USynthSamplePlayer_GetSampleDuration_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthSamplePlayer.GetCurrentPlaybackProgressTime // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USynthSamplePlayer::GetCurrentPlaybackProgressTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "GetCurrentPlaybackProgressTime"); Params::USynthSamplePlayer_GetCurrentPlaybackProgressTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthSamplePlayer.GetCurrentPlaybackProgressPercent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USynthSamplePlayer::GetCurrentPlaybackProgressPercent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthSamplePlayer", "GetCurrentPlaybackProgressPercent"); Params::USynthSamplePlayer_GetCurrentPlaybackProgressPercent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Synthesis.SynthesisUtilitiesBlueprintFunctionLibrary // (None) class UClass* USynthesisUtilitiesBlueprintFunctionLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SynthesisUtilitiesBlueprintFunctionLibrary"); return Clss; } // SynthesisUtilitiesBlueprintFunctionLibrary Synthesis.Default__SynthesisUtilitiesBlueprintFunctionLibrary // (Public, ClassDefaultObject, ArchetypeObject) class USynthesisUtilitiesBlueprintFunctionLibrary* USynthesisUtilitiesBlueprintFunctionLibrary::GetDefaultObj() { static class USynthesisUtilitiesBlueprintFunctionLibrary* Default = nullptr; if (!Default) Default = static_cast(USynthesisUtilitiesBlueprintFunctionLibrary::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SynthesisUtilitiesBlueprintFunctionLibrary.GetLogFrequency // (Final, Native, Static, Private, BlueprintCallable) // Parameters: // float InLinearValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InDomainMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InDomainMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InRangeMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InRangeMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USynthesisUtilitiesBlueprintFunctionLibrary::GetLogFrequency(float InLinearValue, float InDomainMin, float InDomainMax, float InRangeMin, float InRangeMax) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthesisUtilitiesBlueprintFunctionLibrary", "GetLogFrequency"); Params::USynthesisUtilitiesBlueprintFunctionLibrary_GetLogFrequency_Params Parms{}; Parms.InLinearValue = InLinearValue; Parms.InDomainMin = InDomainMin; Parms.InDomainMax = InDomainMax; Parms.InRangeMin = InRangeMin; Parms.InRangeMax = InRangeMax; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function Synthesis.SynthesisUtilitiesBlueprintFunctionLibrary.GetLinearFrequency // (Final, Native, Static, Private, BlueprintCallable) // Parameters: // float InLogFrequencyValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InDomainMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InDomainMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InRangeMin (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InRangeMax (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USynthesisUtilitiesBlueprintFunctionLibrary::GetLinearFrequency(float InLogFrequencyValue, float InDomainMin, float InDomainMax, float InRangeMin, float InRangeMax) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthesisUtilitiesBlueprintFunctionLibrary", "GetLinearFrequency"); Params::USynthesisUtilitiesBlueprintFunctionLibrary_GetLinearFrequency_Params Parms{}; Parms.InLogFrequencyValue = InLogFrequencyValue; Parms.InDomainMin = InDomainMin; Parms.InDomainMax = InDomainMax; Parms.InRangeMin = InRangeMin; Parms.InRangeMax = InRangeMax; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Synthesis.Synth2DSlider // (None) class UClass* USynth2DSlider::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Synth2DSlider"); return Clss; } // Synth2DSlider Synthesis.Default__Synth2DSlider // (Public, ClassDefaultObject, ArchetypeObject) class USynth2DSlider* USynth2DSlider::GetDefaultObj() { static class USynth2DSlider* Default = nullptr; if (!Default) Default = static_cast(USynth2DSlider::StaticClass()->DefaultObject); return Default; } // Function Synthesis.Synth2DSlider.SetValue // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynth2DSlider::SetValue(const struct FVector2D& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Synth2DSlider", "SetValue"); Params::USynth2DSlider_SetValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.Synth2DSlider.SetStepSize // (Final, Native, Public, BlueprintCallable) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynth2DSlider::SetStepSize(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Synth2DSlider", "SetStepSize"); Params::USynth2DSlider_SetStepSize_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.Synth2DSlider.SetSliderHandleColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynth2DSlider::SetSliderHandleColor(const struct FLinearColor& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Synth2DSlider", "SetSliderHandleColor"); Params::USynth2DSlider_SetSliderHandleColor_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.Synth2DSlider.SetLocked // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynth2DSlider::SetLocked(bool InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Synth2DSlider", "SetLocked"); Params::USynth2DSlider_SetLocked_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.Synth2DSlider.SetIndentHandle // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynth2DSlider::SetIndentHandle(bool InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Synth2DSlider", "SetIndentHandle"); Params::USynth2DSlider_SetIndentHandle_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.Synth2DSlider.GetValue // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D USynth2DSlider::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Synth2DSlider", "GetValue"); Params::USynth2DSlider_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class Synthesis.SynthKnob // (None) class UClass* USynthKnob::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SynthKnob"); return Clss; } // SynthKnob Synthesis.Default__SynthKnob // (Public, ClassDefaultObject, ArchetypeObject) class USynthKnob* USynthKnob::GetDefaultObj() { static class USynthKnob* Default = nullptr; if (!Default) Default = static_cast(USynthKnob::StaticClass()->DefaultObject); return Default; } // Function Synthesis.SynthKnob.SetValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthKnob::SetValue(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthKnob", "SetValue"); Params::USynthKnob_SetValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthKnob.SetStepSize // (Final, Native, Public, BlueprintCallable) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthKnob::SetStepSize(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthKnob", "SetStepSize"); Params::USynthKnob_SetStepSize_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthKnob.SetLocked // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USynthKnob::SetLocked(bool InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthKnob", "SetLocked"); Params::USynthKnob_SetLocked_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function Synthesis.SynthKnob.GetValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USynthKnob::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SynthKnob", "GetValue"); Params::USynthKnob_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } }