#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class UMG.Visual // (None) class UClass* UVisual::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Visual"); return Clss; } // Visual UMG.Default__Visual // (Public, ClassDefaultObject, ArchetypeObject) class UVisual* UVisual::GetDefaultObj() { static class UVisual* Default = nullptr; if (!Default) Default = static_cast(UVisual::StaticClass()->DefaultObject); return Default; } // Class UMG.Widget // (None) class UClass* UWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Widget"); return Clss; } // Widget UMG.Default__Widget // (Public, ClassDefaultObject, ArchetypeObject) class UWidget* UWidget::GetDefaultObj() { static class UWidget* Default = nullptr; if (!Default) Default = static_cast(UWidget::StaticClass()->DefaultObject); return Default; } // Function UMG.Widget.SetVisibility // (Native, Public, BlueprintCallable) // Parameters: // enum class ESlateVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetVisibility(enum class ESlateVisibility InVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetVisibility"); Params::UWidget_SetVisibility_Params Parms{}; Parms.InVisibility = InVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetUserFocus // (Final, Native, Public, BlueprintCallable) // Parameters: // class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetUserFocus(class APlayerController* PlayerController) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetUserFocus"); Params::UWidget_SetUserFocus_Params Parms{}; Parms.PlayerController = PlayerController; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetToolTipText // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FText InToolTipText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UWidget::SetToolTipText(class FText& InToolTipText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetToolTipText"); Params::UWidget_SetToolTipText_Params Parms{}; Parms.InToolTipText = InToolTipText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetToolTip // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetToolTip(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetToolTip"); Params::UWidget_SetToolTip_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetRenderTranslation // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D Translation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetRenderTranslation(const struct FVector2D& Translation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetRenderTranslation"); Params::UWidget_SetRenderTranslation_Params Parms{}; Parms.Translation = Translation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetRenderTransformPivot // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D Pivot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetRenderTransformPivot(const struct FVector2D& Pivot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetRenderTransformPivot"); Params::UWidget_SetRenderTransformPivot_Params Parms{}; Parms.Pivot = Pivot; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetRenderTransformAngle // (Final, Native, Public, BlueprintCallable) // Parameters: // float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetRenderTransformAngle(float Angle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetRenderTransformAngle"); Params::UWidget_SetRenderTransformAngle_Params Parms{}; Parms.Angle = Angle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetRenderTransform // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FWidgetTransform InTransform (Parm, NoDestructor, NativeAccessSpecifierPublic) void UWidget::SetRenderTransform(const struct FWidgetTransform& InTransform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetRenderTransform"); Params::UWidget_SetRenderTransform_Params Parms{}; Parms.InTransform = InTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetRenderShear // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D Shear (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetRenderShear(const struct FVector2D& Shear) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetRenderShear"); Params::UWidget_SetRenderShear_Params Parms{}; Parms.Shear = Shear; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetRenderScale // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetRenderScale(const struct FVector2D& Scale) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetRenderScale"); Params::UWidget_SetRenderScale_Params Parms{}; Parms.Scale = Scale; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetRenderOpacity // (Final, Native, Public, BlueprintCallable) // Parameters: // float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetRenderOpacity(float InOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetRenderOpacity"); Params::UWidget_SetRenderOpacity_Params Parms{}; Parms.InOpacity = InOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetNavigationRuleExplicit // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* InWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetNavigationRuleExplicit(enum class EUINavigation Direction, class UWidget* InWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetNavigationRuleExplicit"); Params::UWidget_SetNavigationRuleExplicit_Params Parms{}; Parms.Direction = Direction; Parms.InWidget = InWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetNavigationRuleCustomBoundary // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ InCustomDelegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetNavigationRuleCustomBoundary(enum class EUINavigation Direction, FDelegateProperty_ InCustomDelegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetNavigationRuleCustomBoundary"); Params::UWidget_SetNavigationRuleCustomBoundary_Params Parms{}; Parms.Direction = Direction; Parms.InCustomDelegate = InCustomDelegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetNavigationRuleCustom // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ InCustomDelegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetNavigationRuleCustom(enum class EUINavigation Direction, FDelegateProperty_ InCustomDelegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetNavigationRuleCustom"); Params::UWidget_SetNavigationRuleCustom_Params Parms{}; Parms.Direction = Direction; Parms.InCustomDelegate = InCustomDelegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetNavigationRuleBase // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EUINavigationRule Rule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetNavigationRuleBase(enum class EUINavigation Direction, enum class EUINavigationRule Rule) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetNavigationRuleBase"); Params::UWidget_SetNavigationRuleBase_Params Parms{}; Parms.Direction = Direction; Parms.Rule = Rule; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetNavigationRule // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EUINavigation Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EUINavigationRule Rule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName WidgetToFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetNavigationRule(enum class EUINavigation Direction, enum class EUINavigationRule Rule, class FName WidgetToFocus) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetNavigationRule"); Params::UWidget_SetNavigationRule_Params Parms{}; Parms.Direction = Direction; Parms.Rule = Rule; Parms.WidgetToFocus = WidgetToFocus; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetKeyboardFocus // (Final, Native, Public, BlueprintCallable) // Parameters: void UWidget::SetKeyboardFocus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetKeyboardFocus"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetIsEnabled // (Native, Public, BlueprintCallable) // Parameters: // bool bInIsEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetIsEnabled(bool bInIsEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetIsEnabled"); Params::UWidget_SetIsEnabled_Params Parms{}; Parms.bInIsEnabled = bInIsEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetFocus // (Final, Native, Public, BlueprintCallable) // Parameters: void UWidget::SetFocus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetFocus"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetCursor // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EMouseCursor InCursor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetCursor(enum class EMouseCursor InCursor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetCursor"); Params::UWidget_SetCursor_Params Parms{}; Parms.InCursor = InCursor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetClipping // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EWidgetClipping InClipping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetClipping(enum class EWidgetClipping InClipping) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetClipping"); Params::UWidget_SetClipping_Params Parms{}; Parms.InClipping = InClipping; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.SetAllNavigationRules // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EUINavigationRule Rule (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName WidgetToFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::SetAllNavigationRules(enum class EUINavigationRule Rule, class FName WidgetToFocus) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "SetAllNavigationRules"); Params::UWidget_SetAllNavigationRules_Params Parms{}; Parms.Rule = Rule; Parms.WidgetToFocus = WidgetToFocus; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.ResetCursor // (Final, Native, Public, BlueprintCallable) // Parameters: void UWidget::ResetCursor() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "ResetCursor"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.Widget.RemoveFromParent // (Native, Public, BlueprintCallable) // Parameters: void UWidget::RemoveFromParent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "RemoveFromParent"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // DelegateFunction UMG.Widget.OnReply__DelegateSignature // (Public, Delegate) // Parameters: // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidget::OnReply__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "OnReply__DelegateSignature"); Params::UWidget_OnReply__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // DelegateFunction UMG.Widget.OnPointerEvent__DelegateSignature // (Public, Delegate, HasOutParams) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidget::OnPointerEvent__DelegateSignature(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "OnPointerEvent__DelegateSignature"); Params::UWidget_OnPointerEvent__DelegateSignature_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.K2_RemoveFieldValueChangedDelegate // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FFieldNotificationId FieldId (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::K2_RemoveFieldValueChangedDelegate(const struct FFieldNotificationId& FieldId, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "K2_RemoveFieldValueChangedDelegate"); Params::UWidget_K2_RemoveFieldValueChangedDelegate_Params Parms{}; Parms.FieldId = FieldId; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.K2_BroadcastFieldValueChanged // (Final, Native, Protected, BlueprintCallable) // Parameters: // struct FFieldNotificationId FieldId (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::K2_BroadcastFieldValueChanged(const struct FFieldNotificationId& FieldId) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "K2_BroadcastFieldValueChanged"); Params::UWidget_K2_BroadcastFieldValueChanged_Params Parms{}; Parms.FieldId = FieldId; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.K2_AddFieldValueChangedDelegate // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FFieldNotificationId FieldId (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::K2_AddFieldValueChangedDelegate(const struct FFieldNotificationId& FieldId, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "K2_AddFieldValueChangedDelegate"); Params::UWidget_K2_AddFieldValueChangedDelegate_Params Parms{}; Parms.FieldId = FieldId; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.IsVisible // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::IsVisible() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "IsVisible"); Params::UWidget_IsVisible_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.IsRendered // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::IsRendered() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "IsRendered"); Params::UWidget_IsRendered_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.IsInViewport // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::IsInViewport() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "IsInViewport"); Params::UWidget_IsInViewport_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.IsHovered // (Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::IsHovered() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "IsHovered"); Params::UWidget_IsHovered_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.InvalidateLayoutAndVolatility // (Final, Native, Public, BlueprintCallable) // Parameters: void UWidget::InvalidateLayoutAndVolatility() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "InvalidateLayoutAndVolatility"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.Widget.HasUserFocusedDescendants // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::HasUserFocusedDescendants(class APlayerController* PlayerController) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "HasUserFocusedDescendants"); Params::UWidget_HasUserFocusedDescendants_Params Parms{}; Parms.PlayerController = PlayerController; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.HasUserFocus // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::HasUserFocus(class APlayerController* PlayerController) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "HasUserFocus"); Params::UWidget_HasUserFocus_Params Parms{}; Parms.PlayerController = PlayerController; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.HasMouseCaptureByUser // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 UserIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 PointerIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::HasMouseCaptureByUser(int32 UserIndex, int32 PointerIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "HasMouseCaptureByUser"); Params::UWidget_HasMouseCaptureByUser_Params Parms{}; Parms.UserIndex = UserIndex; Parms.PointerIndex = PointerIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.HasMouseCapture // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::HasMouseCapture() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "HasMouseCapture"); Params::UWidget_HasMouseCapture_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.HasKeyboardFocus // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::HasKeyboardFocus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "HasKeyboardFocus"); Params::UWidget_HasKeyboardFocus_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.HasFocusedDescendants // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::HasFocusedDescendants() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "HasFocusedDescendants"); Params::UWidget_HasFocusedDescendants_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.HasAnyUserFocus // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::HasAnyUserFocus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "HasAnyUserFocus"); Params::UWidget_HasAnyUserFocus_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetWidget__DelegateSignature // (Public, Delegate) // Parameters: // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UWidget::GetWidget__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetWidget__DelegateSignature"); Params::UWidget_GetWidget__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.GetVisibility // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESlateVisibility UWidget::GetVisibility() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetVisibility"); Params::UWidget_GetVisibility_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.GetTickSpaceGeometry // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FGeometry ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FGeometry UWidget::GetTickSpaceGeometry() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetTickSpaceGeometry"); Params::UWidget_GetTickSpaceGeometry_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetText__DelegateSignature // (Public, Delegate) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UWidget::GetText__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetText__DelegateSignature"); Params::UWidget_GetText__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetSlateVisibility__DelegateSignature // (Public, Delegate) // Parameters: // enum class ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESlateVisibility UWidget::GetSlateVisibility__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetSlateVisibility__DelegateSignature"); Params::UWidget_GetSlateVisibility__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetSlateColor__DelegateSignature // (Public, Delegate) // Parameters: // struct FSlateColor ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateColor UWidget::GetSlateColor__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetSlateColor__DelegateSignature"); Params::UWidget_GetSlateColor__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetSlateBrush__DelegateSignature // (Public, Delegate) // Parameters: // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UWidget::GetSlateBrush__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetSlateBrush__DelegateSignature"); Params::UWidget_GetSlateBrush__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.GetRenderTransformAngle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UWidget::GetRenderTransformAngle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetRenderTransformAngle"); Params::UWidget_GetRenderTransformAngle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.GetRenderOpacity // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UWidget::GetRenderOpacity() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetRenderOpacity"); Params::UWidget_GetRenderOpacity_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.GetParent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UPanelWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPanelWidget* UWidget::GetParent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetParent"); Params::UWidget_GetParent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.GetPaintSpaceGeometry // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FGeometry ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FGeometry UWidget::GetPaintSpaceGeometry() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetPaintSpaceGeometry"); Params::UWidget_GetPaintSpaceGeometry_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.GetOwningPlayer // (BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerController* UWidget::GetOwningPlayer() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetOwningPlayer"); Params::UWidget_GetOwningPlayer_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.GetOwningLocalPlayer // (BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class ULocalPlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULocalPlayer* UWidget::GetOwningLocalPlayer() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetOwningLocalPlayer"); Params::UWidget_GetOwningLocalPlayer_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetMouseCursor__DelegateSignature // (Public, Delegate) // Parameters: // enum class EMouseCursor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EMouseCursor UWidget::GetMouseCursor__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetMouseCursor__DelegateSignature"); Params::UWidget_GetMouseCursor__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetLinearColor__DelegateSignature // (Public, Delegate, HasDefaults) // Parameters: // struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor UWidget::GetLinearColor__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetLinearColor__DelegateSignature"); Params::UWidget_GetLinearColor__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.GetIsEnabled // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::GetIsEnabled() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetIsEnabled"); Params::UWidget_GetIsEnabled_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetInt32__DelegateSignature // (Public, Delegate) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UWidget::GetInt32__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetInt32__DelegateSignature"); Params::UWidget_GetInt32__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.GetGameInstance // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UGameInstance* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGameInstance* UWidget::GetGameInstance() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetGameInstance"); Params::UWidget_GetGameInstance_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetFloat__DelegateSignature // (Public, Delegate) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UWidget::GetFloat__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetFloat__DelegateSignature"); Params::UWidget_GetFloat__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.GetDesiredSize // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UWidget::GetDesiredSize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetDesiredSize"); Params::UWidget_GetDesiredSize_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.GetClipping // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EWidgetClipping ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EWidgetClipping UWidget::GetClipping() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetClipping"); Params::UWidget_GetClipping_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetCheckBoxState__DelegateSignature // (Public, Delegate) // Parameters: // enum class ECheckBoxState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ECheckBoxState UWidget::GetCheckBoxState__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetCheckBoxState__DelegateSignature"); Params::UWidget_GetCheckBoxState__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.GetCachedGeometry // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FGeometry ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FGeometry UWidget::GetCachedGeometry() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetCachedGeometry"); Params::UWidget_GetCachedGeometry_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GetBool__DelegateSignature // (Public, Delegate) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidget::GetBool__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetBool__DelegateSignature"); Params::UWidget_GetBool__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.GetAccessibleText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UWidget::GetAccessibleText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetAccessibleText"); Params::UWidget_GetAccessibleText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Widget.GetAccessibleSummaryText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UWidget::GetAccessibleSummaryText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GetAccessibleSummaryText"); Params::UWidget_GetAccessibleSummaryText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GenerateWidgetForString__DelegateSignature // (Public, Delegate) // Parameters: // class FString Item (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UWidget::GenerateWidgetForString__DelegateSignature(const class FString& Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GenerateWidgetForString__DelegateSignature"); Params::UWidget_GenerateWidgetForString__DelegateSignature_Params Parms{}; Parms.Item = Item; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // DelegateFunction UMG.Widget.GenerateWidgetForObject__DelegateSignature // (Public, Delegate) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UWidget::GenerateWidgetForObject__DelegateSignature(class UObject* Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "GenerateWidgetForObject__DelegateSignature"); Params::UWidget_GenerateWidgetForObject__DelegateSignature_Params Parms{}; Parms.Item = Item; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.Widget.ForceVolatile // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidget::ForceVolatile(bool bForce) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "ForceVolatile"); Params::UWidget_ForceVolatile_Params Parms{}; Parms.bForce = bForce; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Widget.ForceLayoutPrepass // (Final, Native, Public, BlueprintCallable) // Parameters: void UWidget::ForceLayoutPrepass() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Widget", "ForceLayoutPrepass"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.Slider // (None) class UClass* USlider::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Slider"); return Clss; } // Slider UMG.Default__Slider // (Public, ClassDefaultObject, ArchetypeObject) class USlider* USlider::GetDefaultObj() { static class USlider* Default = nullptr; if (!Default) Default = static_cast(USlider::StaticClass()->DefaultObject); return Default; } // Function UMG.Slider.SetValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlider::SetValue(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "SetValue"); Params::USlider_SetValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Slider.SetStepSize // (Final, Native, Public, BlueprintCallable) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlider::SetStepSize(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "SetStepSize"); Params::USlider_SetStepSize_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Slider.SetSliderHandleColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlider::SetSliderHandleColor(const struct FLinearColor& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "SetSliderHandleColor"); Params::USlider_SetSliderHandleColor_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Slider.SetSliderBarColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlider::SetSliderBarColor(const struct FLinearColor& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "SetSliderBarColor"); Params::USlider_SetSliderBarColor_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Slider.SetMinValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlider::SetMinValue(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "SetMinValue"); Params::USlider_SetMinValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Slider.SetMaxValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlider::SetMaxValue(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "SetMaxValue"); Params::USlider_SetMaxValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Slider.SetLocked // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlider::SetLocked(bool InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "SetLocked"); Params::USlider_SetLocked_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Slider.SetIndentHandle // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlider::SetIndentHandle(bool InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "SetIndentHandle"); Params::USlider_SetIndentHandle_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Slider.GetValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USlider::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "GetValue"); Params::USlider_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Slider.GetNormalizedValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USlider::GetNormalizedValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Slider", "GetNormalizedValue"); Params::USlider_GetNormalizedValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.UserWidget // (None) class UClass* UUserWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserWidget"); return Clss; } // UserWidget UMG.Default__UserWidget // (Public, ClassDefaultObject, ArchetypeObject) class UUserWidget* UUserWidget::GetDefaultObj() { static class UUserWidget* Default = nullptr; if (!Default) Default = static_cast(UUserWidget::StaticClass()->DefaultObject); return Default; } // Function UMG.UserWidget.UnregisterInputComponent // (Final, Native, Protected, BlueprintCallable) // Parameters: void UUserWidget::UnregisterInputComponent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "UnregisterInputComponent"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.UnbindFromAnimationStarted // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::UnbindFromAnimationStarted(class UWidgetAnimation* Animation, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "UnbindFromAnimationStarted"); Params::UUserWidget_UnbindFromAnimationStarted_Params Parms{}; Parms.Animation = Animation; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.UnbindFromAnimationFinished // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::UnbindFromAnimationFinished(class UWidgetAnimation* Animation, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "UnbindFromAnimationFinished"); Params::UUserWidget_UnbindFromAnimationFinished_Params Parms{}; Parms.Animation = Animation; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.UnbindAllFromAnimationStarted // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::UnbindAllFromAnimationStarted(class UWidgetAnimation* Animation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "UnbindAllFromAnimationStarted"); Params::UUserWidget_UnbindAllFromAnimationStarted_Params Parms{}; Parms.Animation = Animation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.UnbindAllFromAnimationFinished // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::UnbindAllFromAnimationFinished(class UWidgetAnimation* Animation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "UnbindAllFromAnimationFinished"); Params::UUserWidget_UnbindAllFromAnimationFinished_Params Parms{}; Parms.Animation = Animation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.Tick // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // float InDeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::Tick(const struct FGeometry& MyGeometry, float InDeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "Tick"); Params::UUserWidget_Tick_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InDeltaTime = InDeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.StopListeningForInputAction // (Final, Native, Protected, BlueprintCallable) // Parameters: // class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EInputEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::StopListeningForInputAction(class FName ActionName, enum class EInputEvent EventType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "StopListeningForInputAction"); Params::UUserWidget_StopListeningForInputAction_Params Parms{}; Parms.ActionName = ActionName; Parms.EventType = EventType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.StopListeningForAllInputActions // (Final, Native, Protected, BlueprintCallable) // Parameters: void UUserWidget::StopListeningForAllInputActions() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "StopListeningForAllInputActions"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.StopAnimationsAndLatentActions // (Final, Native, Public, BlueprintCallable) // Parameters: void UUserWidget::StopAnimationsAndLatentActions() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "StopAnimationsAndLatentActions"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.StopAnimation // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::StopAnimation(class UWidgetAnimation* InAnimation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "StopAnimation"); Params::UUserWidget_StopAnimation_Params Parms{}; Parms.InAnimation = InAnimation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.StopAllAnimations // (Final, Native, Public, BlueprintCallable) // Parameters: void UUserWidget::StopAllAnimations() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "StopAllAnimations"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetPositionInViewport // (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRemoveDPIScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetPositionInViewport(const struct FVector2D& Position, bool bRemoveDPIScale) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetPositionInViewport"); Params::UUserWidget_SetPositionInViewport_Params Parms{}; Parms.Position = Position; Parms.bRemoveDPIScale = bRemoveDPIScale; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetPlaybackSpeed // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetPlaybackSpeed(class UWidgetAnimation* InAnimation, float PlaybackSpeed) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetPlaybackSpeed"); Params::UUserWidget_SetPlaybackSpeed_Params Parms{}; Parms.InAnimation = InAnimation; Parms.PlaybackSpeed = PlaybackSpeed; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetPadding // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UUserWidget::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetPadding"); Params::UUserWidget_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetOwningPlayer // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class APlayerController* LocalPlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetOwningPlayer(class APlayerController* LocalPlayerController) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetOwningPlayer"); Params::UUserWidget_SetOwningPlayer_Params Parms{}; Parms.LocalPlayerController = LocalPlayerController; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetNumLoopsToPlay // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetNumLoopsToPlay(class UWidgetAnimation* InAnimation, int32 NumLoopsToPlay) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetNumLoopsToPlay"); Params::UUserWidget_SetNumLoopsToPlay_Params Parms{}; Parms.InAnimation = InAnimation; Parms.NumLoopsToPlay = NumLoopsToPlay; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetInputActionPriority // (Final, Native, Protected, BlueprintCallable) // Parameters: // int32 NewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetInputActionPriority(int32 NewPriority) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetInputActionPriority"); Params::UUserWidget_SetInputActionPriority_Params Parms{}; Parms.NewPriority = NewPriority; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetInputActionBlocking // (Final, Native, Protected, BlueprintCallable) // Parameters: // bool bShouldBlock (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetInputActionBlocking(bool bShouldBlock) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetInputActionBlocking"); Params::UUserWidget_SetInputActionBlocking_Params Parms{}; Parms.bShouldBlock = bShouldBlock; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetForegroundColor // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // struct FSlateColor InForegroundColor (Parm, NativeAccessSpecifierPublic) void UUserWidget::SetForegroundColor(const struct FSlateColor& InForegroundColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetForegroundColor"); Params::UUserWidget_SetForegroundColor_Params Parms{}; Parms.InForegroundColor = InForegroundColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetDesiredSizeInViewport // (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetDesiredSizeInViewport(const struct FVector2D& Size) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetDesiredSizeInViewport"); Params::UUserWidget_SetDesiredSizeInViewport_Params Parms{}; Parms.Size = Size; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetColorAndOpacity // (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetColorAndOpacity"); Params::UUserWidget_SetColorAndOpacity_Params Parms{}; Parms.InColorAndOpacity = InColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetAnimationCurrentTime // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetAnimationCurrentTime(class UWidgetAnimation* InAnimation, float InTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetAnimationCurrentTime"); Params::UUserWidget_SetAnimationCurrentTime_Params Parms{}; Parms.InAnimation = InAnimation; Parms.InTime = InTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetAnchorsInViewport // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // struct FAnchors Anchors (Parm, NoDestructor, NativeAccessSpecifierPublic) void UUserWidget::SetAnchorsInViewport(const struct FAnchors& Anchors) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetAnchorsInViewport"); Params::UUserWidget_SetAnchorsInViewport_Params Parms{}; Parms.Anchors = Anchors; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.SetAlignmentInViewport // (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D Alignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::SetAlignmentInViewport(const struct FVector2D& Alignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "SetAlignmentInViewport"); Params::UUserWidget_SetAlignmentInViewport_Params Parms{}; Parms.Alignment = Alignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.ReverseAnimation // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::ReverseAnimation(class UWidgetAnimation* InAnimation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "ReverseAnimation"); Params::UUserWidget_ReverseAnimation_Params Parms{}; Parms.InAnimation = InAnimation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.RemoveFromViewport // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: void UUserWidget::RemoveFromViewport() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "RemoveFromViewport"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.RemoveExtensions // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfInExtensionType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::RemoveExtensions(TSubclassOf InExtensionType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "RemoveExtensions"); Params::UUserWidget_RemoveExtensions_Params Parms{}; Parms.InExtensionType = InExtensionType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.RemoveExtension // (Final, Native, Public, BlueprintCallable) // Parameters: // class UUserWidgetExtension* InExtension (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::RemoveExtension(class UUserWidgetExtension* InExtension) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "RemoveExtension"); Params::UUserWidget_RemoveExtension_Params Parms{}; Parms.InExtension = InExtension; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.RegisterInputComponent // (Final, Native, Protected, BlueprintCallable) // Parameters: void UUserWidget::RegisterInputComponent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "RegisterInputComponent"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.PreConstruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // bool IsDesignTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::PreConstruct(bool IsDesignTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "PreConstruct"); Params::UUserWidget_PreConstruct_Params Parms{}; Parms.IsDesignTime = IsDesignTime; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.PlaySound // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class USoundBase* SoundToPlay (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::PlaySound(class USoundBase* SoundToPlay) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "PlaySound"); Params::UUserWidget_PlaySound_Params Parms{}; Parms.SoundToPlay = SoundToPlay; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.PlayAnimationTimeRange // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float EndAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRestoreState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUMGSequencePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUMGSequencePlayer* UUserWidget::PlayAnimationTimeRange(class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, enum class EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "PlayAnimationTimeRange"); Params::UUserWidget_PlayAnimationTimeRange_Params Parms{}; Parms.InAnimation = InAnimation; Parms.StartAtTime = StartAtTime; Parms.EndAtTime = EndAtTime; Parms.NumLoopsToPlay = NumLoopsToPlay; Parms.PlayMode = PlayMode; Parms.PlaybackSpeed = PlaybackSpeed; Parms.bRestoreState = bRestoreState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.PlayAnimationReverse // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRestoreState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUMGSequencePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUMGSequencePlayer* UUserWidget::PlayAnimationReverse(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "PlayAnimationReverse"); Params::UUserWidget_PlayAnimationReverse_Params Parms{}; Parms.InAnimation = InAnimation; Parms.PlaybackSpeed = PlaybackSpeed; Parms.bRestoreState = bRestoreState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.PlayAnimationForward // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRestoreState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUMGSequencePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUMGSequencePlayer* UUserWidget::PlayAnimationForward(class UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "PlayAnimationForward"); Params::UUserWidget_PlayAnimationForward_Params Parms{}; Parms.InAnimation = InAnimation; Parms.PlaybackSpeed = PlaybackSpeed; Parms.bRestoreState = bRestoreState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.PlayAnimation // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRestoreState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUMGSequencePlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUMGSequencePlayer* UUserWidget::PlayAnimation(class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, enum class EUMGSequencePlayMode PlayMode, float PlaybackSpeed, bool bRestoreState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "PlayAnimation"); Params::UUserWidget_PlayAnimation_Params Parms{}; Parms.InAnimation = InAnimation; Parms.StartAtTime = StartAtTime; Parms.NumLoopsToPlay = NumLoopsToPlay; Parms.PlayMode = PlayMode; Parms.PlaybackSpeed = PlaybackSpeed; Parms.bRestoreState = bRestoreState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.PauseAnimation // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UUserWidget::PauseAnimation(class UWidgetAnimation* InAnimation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "PauseAnimation"); Params::UUserWidget_PauseAnimation_Params Parms{}; Parms.InAnimation = InAnimation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.OnTouchStarted // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnTouchStarted(const struct FGeometry& MyGeometry, struct FPointerEvent& InTouchEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnTouchStarted"); Params::UUserWidget_OnTouchStarted_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InTouchEvent = InTouchEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnTouchMoved // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnTouchMoved(const struct FGeometry& MyGeometry, struct FPointerEvent& InTouchEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnTouchMoved"); Params::UUserWidget_OnTouchMoved_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InTouchEvent = InTouchEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnTouchGesture // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent GestureEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnTouchGesture(const struct FGeometry& MyGeometry, struct FPointerEvent& GestureEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnTouchGesture"); Params::UUserWidget_OnTouchGesture_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.GestureEvent = GestureEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnTouchForceChanged // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnTouchForceChanged(const struct FGeometry& MyGeometry, struct FPointerEvent& InTouchEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnTouchForceChanged"); Params::UUserWidget_OnTouchForceChanged_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InTouchEvent = InTouchEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnTouchEnded // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnTouchEnded(const struct FGeometry& MyGeometry, struct FPointerEvent& InTouchEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnTouchEnded"); Params::UUserWidget_OnTouchEnded_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InTouchEvent = InTouchEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnRemovedFromFocusPath // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FFocusEvent InFocusEvent (Parm, NoDestructor, NativeAccessSpecifierPublic) void UUserWidget::OnRemovedFromFocusPath(const struct FFocusEvent& InFocusEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnRemovedFromFocusPath"); Params::UUserWidget_OnRemovedFromFocusPath_Params Parms{}; Parms.InFocusEvent = InFocusEvent; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.OnPreviewMouseButtonDown // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnPreviewMouseButtonDown"); Params::UUserWidget_OnPreviewMouseButtonDown_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnPreviewKeyDown // (Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FKeyEvent InKeyEvent (Parm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnPreviewKeyDown"); Params::UUserWidget_OnPreviewKeyDown_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InKeyEvent = InKeyEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnPaint // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent, Const) // Parameters: // struct FPaintContext Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UUserWidget::OnPaint(struct FPaintContext& Context) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnPaint"); Params::UUserWidget_OnPaint_Params Parms{}; Parms.Context = Context; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.OnMouseWheel // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnMouseWheel(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMouseWheel"); Params::UUserWidget_OnMouseWheel_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnMouseMove // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnMouseMove(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMouseMove"); Params::UUserWidget_OnMouseMove_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnMouseLeave // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FPointerEvent MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UUserWidget::OnMouseLeave(struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMouseLeave"); Params::UUserWidget_OnMouseLeave_Params Parms{}; Parms.MouseEvent = MouseEvent; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.OnMouseEnter // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UUserWidget::OnMouseEnter(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMouseEnter"); Params::UUserWidget_OnMouseEnter_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.OnMouseCaptureLost // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UUserWidget::OnMouseCaptureLost() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMouseCaptureLost"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.UserWidget.OnMouseButtonUp // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnMouseButtonUp(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMouseButtonUp"); Params::UUserWidget_OnMouseButtonUp_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnMouseButtonDown // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnMouseButtonDown(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMouseButtonDown"); Params::UUserWidget_OnMouseButtonDown_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnMouseButtonDoubleClick // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry InMyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent InMouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnMouseButtonDoubleClick(const struct FGeometry& InMyGeometry, struct FPointerEvent& InMouseEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMouseButtonDoubleClick"); Params::UUserWidget_OnMouseButtonDoubleClick_Params Parms{}; Parms.InMyGeometry = InMyGeometry; Parms.InMouseEvent = InMouseEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnMotionDetected // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FMotionEvent InMotionEvent (Parm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnMotionDetected(const struct FGeometry& MyGeometry, const struct FMotionEvent& InMotionEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnMotionDetected"); Params::UUserWidget_OnMotionDetected_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InMotionEvent = InMotionEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnKeyUp // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FKeyEvent InKeyEvent (Parm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnKeyUp"); Params::UUserWidget_OnKeyUp_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InKeyEvent = InKeyEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnKeyDown // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FKeyEvent InKeyEvent (Parm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnKeyDown"); Params::UUserWidget_OnKeyDown_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InKeyEvent = InKeyEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnKeyChar // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FCharacterEvent InCharacterEvent (Parm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnKeyChar(const struct FGeometry& MyGeometry, const struct FCharacterEvent& InCharacterEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnKeyChar"); Params::UUserWidget_OnKeyChar_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InCharacterEvent = InCharacterEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UUserWidget::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.UserWidget.OnFocusReceived // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FFocusEvent InFocusEvent (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnFocusReceived"); Params::UUserWidget_OnFocusReceived_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InFocusEvent = InFocusEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnFocusLost // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FFocusEvent InFocusEvent (Parm, NoDestructor, NativeAccessSpecifierPublic) void UUserWidget::OnFocusLost(const struct FFocusEvent& InFocusEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnFocusLost"); Params::UUserWidget_OnFocusLost_Params Parms{}; Parms.InFocusEvent = InFocusEvent; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.OnDrop // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent PointerEvent (Parm, NativeAccessSpecifierPublic) // class UDragDropOperation* Operation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnDrop"); Params::UUserWidget_OnDrop_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.PointerEvent = PointerEvent; Parms.Operation = Operation; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnDragOver // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent PointerEvent (Parm, NativeAccessSpecifierPublic) // class UDragDropOperation* Operation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnDragOver"); Params::UUserWidget_OnDragOver_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.PointerEvent = PointerEvent; Parms.Operation = Operation; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnDragLeave // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FPointerEvent PointerEvent (Parm, NativeAccessSpecifierPublic) // class UDragDropOperation* Operation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::OnDragLeave(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnDragLeave"); Params::UUserWidget_OnDragLeave_Params Parms{}; Parms.PointerEvent = PointerEvent; Parms.Operation = Operation; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.OnDragEnter // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent PointerEvent (Parm, NativeAccessSpecifierPublic) // class UDragDropOperation* Operation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::OnDragEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnDragEnter"); Params::UUserWidget_OnDragEnter_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.PointerEvent = PointerEvent; Parms.Operation = Operation; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.OnDragDetected // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FPointerEvent PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UDragDropOperation* Operation (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::OnDragDetected(const struct FGeometry& MyGeometry, struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnDragDetected"); Params::UUserWidget_OnDragDetected_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.PointerEvent = PointerEvent; UObject::ProcessEvent(Func, &Parms); if (Operation != nullptr) *Operation = Parms.Operation; } // Function UMG.UserWidget.OnDragCancelled // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FPointerEvent PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UDragDropOperation* Operation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::OnDragCancelled(struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnDragCancelled"); Params::UUserWidget_OnDragCancelled_Params Parms{}; Parms.PointerEvent = PointerEvent; Parms.Operation = Operation; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.OnAnimationStarted // (BlueprintCosmetic, Native, Event, Protected, BlueprintEvent) // Parameters: // class UWidgetAnimation* Animation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::OnAnimationStarted(class UWidgetAnimation* Animation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnAnimationStarted"); Params::UUserWidget_OnAnimationStarted_Params Parms{}; Parms.Animation = Animation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.OnAnimationFinished // (BlueprintCosmetic, Native, Event, Protected, BlueprintEvent) // Parameters: // class UWidgetAnimation* Animation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::OnAnimationFinished(class UWidgetAnimation* Animation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnAnimationFinished"); Params::UUserWidget_OnAnimationFinished_Params Parms{}; Parms.Animation = Animation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.OnAnalogValueChanged // (Event, Public, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FAnalogInputEvent InAnalogInputEvent (Parm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UUserWidget::OnAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FAnalogInputEvent& InAnalogInputEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnAnalogValueChanged"); Params::UUserWidget_OnAnalogValueChanged_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.InAnalogInputEvent = InAnalogInputEvent; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.OnAddedToFocusPath // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // struct FFocusEvent InFocusEvent (Parm, NoDestructor, NativeAccessSpecifierPublic) void UUserWidget::OnAddedToFocusPath(const struct FFocusEvent& InFocusEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "OnAddedToFocusPath"); Params::UUserWidget_OnAddedToFocusPath_Params Parms{}; Parms.InFocusEvent = InFocusEvent; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserWidget.ListenForInputAction // (Final, Native, Protected, BlueprintCallable) // Parameters: // class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EInputEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bConsume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Callback (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::ListenForInputAction(class FName ActionName, enum class EInputEvent EventType, bool bConsume, FDelegateProperty_ Callback) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "ListenForInputAction"); Params::UUserWidget_ListenForInputAction_Params Parms{}; Parms.ActionName = ActionName; Parms.EventType = EventType; Parms.bConsume = bConsume; Parms.Callback = Callback; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.IsPlayingAnimation // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::IsPlayingAnimation() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "IsPlayingAnimation"); Params::UUserWidget_IsPlayingAnimation_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.IsListeningForInputAction // (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::IsListeningForInputAction(class FName ActionName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "IsListeningForInputAction"); Params::UUserWidget_IsListeningForInputAction_Params Parms{}; Parms.ActionName = ActionName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.IsInteractable // (BlueprintCosmetic, Event, Public, BlueprintEvent, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::IsInteractable() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "IsInteractable"); Params::UUserWidget_IsInteractable_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.UserWidget.IsAnyAnimationPlaying // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::IsAnyAnimationPlaying() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "IsAnyAnimationPlaying"); Params::UUserWidget_IsAnyAnimationPlaying_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.IsAnimationPlayingForward // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::IsAnimationPlayingForward(class UWidgetAnimation* InAnimation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "IsAnimationPlayingForward"); Params::UUserWidget_IsAnimationPlayingForward_Params Parms{}; Parms.InAnimation = InAnimation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.IsAnimationPlaying // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::IsAnimationPlaying(class UWidgetAnimation* InAnimation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "IsAnimationPlaying"); Params::UUserWidget_IsAnimationPlaying_Params Parms{}; Parms.InAnimation = InAnimation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.GetOwningPlayerPawn // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APawn* UUserWidget::GetOwningPlayerPawn() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "GetOwningPlayerPawn"); Params::UUserWidget_GetOwningPlayerPawn_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.GetOwningPlayerCameraManager // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class APlayerCameraManager* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APlayerCameraManager* UUserWidget::GetOwningPlayerCameraManager() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "GetOwningPlayerCameraManager"); Params::UUserWidget_GetOwningPlayerCameraManager_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.GetIsVisible // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::GetIsVisible() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "GetIsVisible"); Params::UUserWidget_GetIsVisible_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.GetExtensions // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TSubclassOfExtensionType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArrayReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray UUserWidget::GetExtensions(TSubclassOf ExtensionType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "GetExtensions"); Params::UUserWidget_GetExtensions_Params Parms{}; Parms.ExtensionType = ExtensionType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.GetExtension // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TSubclassOfExtensionType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUserWidgetExtension* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidgetExtension* UUserWidget::GetExtension(TSubclassOf ExtensionType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "GetExtension"); Params::UUserWidget_GetExtension_Params Parms{}; Parms.ExtensionType = ExtensionType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.GetAnimationCurrentTime // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UUserWidget::GetAnimationCurrentTime(class UWidgetAnimation* InAnimation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "GetAnimationCurrentTime"); Params::UUserWidget_GetAnimationCurrentTime_Params Parms{}; Parms.InAnimation = InAnimation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.GetAnchorsInViewport // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FAnchors ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FAnchors UUserWidget::GetAnchorsInViewport() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "GetAnchorsInViewport"); Params::UUserWidget_GetAnchorsInViewport_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.GetAlignmentInViewport // (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UUserWidget::GetAlignmentInViewport() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "GetAlignmentInViewport"); Params::UUserWidget_GetAlignmentInViewport_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.FlushAnimations // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: void UUserWidget::FlushAnimations() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "FlushAnimations"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UUserWidget::Destruct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.UserWidget.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UUserWidget::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.UserWidget.CancelLatentActions // (Final, Native, Public, BlueprintCallable) // Parameters: void UUserWidget::CancelLatentActions() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "CancelLatentActions"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.BindToAnimationStarted // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::BindToAnimationStarted(class UWidgetAnimation* Animation, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "BindToAnimationStarted"); Params::UUserWidget_BindToAnimationStarted_Params Parms{}; Parms.Animation = Animation; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.BindToAnimationFinished // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::BindToAnimationFinished(class UWidgetAnimation* Animation, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "BindToAnimationFinished"); Params::UUserWidget_BindToAnimationFinished_Params Parms{}; Parms.Animation = Animation; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.BindToAnimationEvent // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidgetAnimation* Animation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EWidgetAnimationEvent AnimationEvent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName UserTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::BindToAnimationEvent(class UWidgetAnimation* Animation, FDelegateProperty_ Delegate, enum class EWidgetAnimationEvent AnimationEvent, class FName UserTag) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "BindToAnimationEvent"); Params::UUserWidget_BindToAnimationEvent_Params Parms{}; Parms.Animation = Animation; Parms.Delegate = Delegate; Parms.AnimationEvent = AnimationEvent; Parms.UserTag = UserTag; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.AddToViewport // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // int32 ZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserWidget::AddToViewport(int32 ZOrder) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "AddToViewport"); Params::UUserWidget_AddToViewport_Params Parms{}; Parms.ZOrder = ZOrder; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UserWidget.AddToPlayerScreen // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // int32 ZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserWidget::AddToPlayerScreen(int32 ZOrder) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "AddToPlayerScreen"); Params::UUserWidget_AddToPlayerScreen_Params Parms{}; Parms.ZOrder = ZOrder; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserWidget.AddExtension // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfInExtensionType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUserWidgetExtension* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidgetExtension* UUserWidget::AddExtension(TSubclassOf InExtensionType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserWidget", "AddExtension"); Params::UUserWidget_AddExtension_Params Parms{}; Parms.InExtensionType = InExtensionType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.PanelWidget // (None) class UClass* UPanelWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PanelWidget"); return Clss; } // PanelWidget UMG.Default__PanelWidget // (Public, ClassDefaultObject, ArchetypeObject) class UPanelWidget* UPanelWidget::GetDefaultObj() { static class UPanelWidget* Default = nullptr; if (!Default) Default = static_cast(UPanelWidget::StaticClass()->DefaultObject); return Default; } // Function UMG.PanelWidget.RemoveChildAt // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPanelWidget::RemoveChildAt(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "RemoveChildAt"); Params::UPanelWidget_RemoveChildAt_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.PanelWidget.RemoveChild // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPanelWidget::RemoveChild(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "RemoveChild"); Params::UPanelWidget_RemoveChild_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.PanelWidget.HasChild // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPanelWidget::HasChild(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "HasChild"); Params::UPanelWidget_HasChild_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.PanelWidget.HasAnyChildren // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPanelWidget::HasAnyChildren() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "HasAnyChildren"); Params::UPanelWidget_HasAnyChildren_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.PanelWidget.GetChildrenCount // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPanelWidget::GetChildrenCount() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "GetChildrenCount"); Params::UPanelWidget_GetChildrenCount_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.PanelWidget.GetChildIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidget* Content (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UPanelWidget::GetChildIndex(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "GetChildIndex"); Params::UPanelWidget_GetChildIndex_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.PanelWidget.GetChildAt // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UPanelWidget::GetChildAt(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "GetChildAt"); Params::UPanelWidget_GetChildAt_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.PanelWidget.GetAllChildren // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray UPanelWidget::GetAllChildren() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "GetAllChildren"); Params::UPanelWidget_GetAllChildren_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.PanelWidget.ClearChildren // (Native, Public, BlueprintCallable) // Parameters: void UPanelWidget::ClearChildren() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "ClearChildren"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.PanelWidget.AddChild // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPanelSlot* UPanelWidget::AddChild(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PanelWidget", "AddChild"); Params::UPanelWidget_AddChild_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.WidgetSwitcher // (None) class UClass* UWidgetSwitcher::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetSwitcher"); return Clss; } // WidgetSwitcher UMG.Default__WidgetSwitcher // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetSwitcher* UWidgetSwitcher::GetDefaultObj() { static class UWidgetSwitcher* Default = nullptr; if (!Default) Default = static_cast(UWidgetSwitcher::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetSwitcher.SetActiveWidgetIndex // (Native, Public, BlueprintCallable) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetSwitcher::SetActiveWidgetIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcher", "SetActiveWidgetIndex"); Params::UWidgetSwitcher_SetActiveWidgetIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetSwitcher.SetActiveWidget // (Native, Public, BlueprintCallable) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetSwitcher::SetActiveWidget(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcher", "SetActiveWidget"); Params::UWidgetSwitcher_SetActiveWidget_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetSwitcher.GetWidgetAtIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UWidgetSwitcher::GetWidgetAtIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcher", "GetWidgetAtIndex"); Params::UWidgetSwitcher_GetWidgetAtIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetSwitcher.GetNumWidgets // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UWidgetSwitcher::GetNumWidgets() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcher", "GetNumWidgets"); Params::UWidgetSwitcher_GetNumWidgets_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetSwitcher.GetActiveWidgetIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UWidgetSwitcher::GetActiveWidgetIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcher", "GetActiveWidgetIndex"); Params::UWidgetSwitcher_GetActiveWidgetIndex_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetSwitcher.GetActiveWidget // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UWidgetSwitcher::GetActiveWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcher", "GetActiveWidget"); Params::UWidgetSwitcher_GetActiveWidget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.ContentWidget // (None) class UClass* UContentWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ContentWidget"); return Clss; } // ContentWidget UMG.Default__ContentWidget // (Public, ClassDefaultObject, ArchetypeObject) class UContentWidget* UContentWidget::GetDefaultObj() { static class UContentWidget* Default = nullptr; if (!Default) Default = static_cast(UContentWidget::StaticClass()->DefaultObject); return Default; } // Function UMG.ContentWidget.SetContent // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPanelSlot* UContentWidget::SetContent(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ContentWidget", "SetContent"); Params::UContentWidget_SetContent_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ContentWidget.GetContentSlot // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPanelSlot* UContentWidget::GetContentSlot() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ContentWidget", "GetContentSlot"); Params::UContentWidget_GetContentSlot_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ContentWidget.GetContent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UContentWidget::GetContent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ContentWidget", "GetContent"); Params::UContentWidget_GetContent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.Border // (None) class UClass* UBorder::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Border"); return Clss; } // Border UMG.Default__Border // (Public, ClassDefaultObject, ArchetypeObject) class UBorder* UBorder::GetDefaultObj() { static class UBorder* Default = nullptr; if (!Default) Default = static_cast(UBorder::StaticClass()->DefaultObject); return Default; } // Function UMG.Border.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetVerticalAlignment"); Params::UBorder_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetShowEffectWhenDisabled // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInShowEffectWhenDisabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetShowEffectWhenDisabled(bool bInShowEffectWhenDisabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetShowEffectWhenDisabled"); Params::UBorder_SetShowEffectWhenDisabled_Params Parms{}; Parms.bInShowEffectWhenDisabled = bInShowEffectWhenDisabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UBorder::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetPadding"); Params::UBorder_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetHorizontalAlignment"); Params::UBorder_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetDesiredSizeScale // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetDesiredSizeScale(const struct FVector2D& InScale) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetDesiredSizeScale"); Params::UBorder_SetDesiredSizeScale_Params Parms{}; Parms.InScale = InScale; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetContentColorAndOpacity // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InContentColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetContentColorAndOpacity(const struct FLinearColor& InContentColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetContentColorAndOpacity"); Params::UBorder_SetContentColorAndOpacity_Params Parms{}; Parms.InContentColorAndOpacity = InContentColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetBrushFromTexture // (Final, Native, Public, BlueprintCallable) // Parameters: // class UTexture2D* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetBrushFromTexture(class UTexture2D* Texture) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetBrushFromTexture"); Params::UBorder_SetBrushFromTexture_Params Parms{}; Parms.Texture = Texture; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetBrushFromMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetBrushFromMaterial(class UMaterialInterface* Material) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetBrushFromMaterial"); Params::UBorder_SetBrushFromMaterial_Params Parms{}; Parms.Material = Material; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetBrushFromAsset // (Final, Native, Public, BlueprintCallable) // Parameters: // class USlateBrushAsset* Asset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetBrushFromAsset(class USlateBrushAsset* Asset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetBrushFromAsset"); Params::UBorder_SetBrushFromAsset_Params Parms{}; Parms.Asset = Asset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetBrushColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InBrushColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorder::SetBrushColor(const struct FLinearColor& InBrushColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetBrushColor"); Params::UBorder_SetBrushColor_Params Parms{}; Parms.InBrushColor = InBrushColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.SetBrush // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSlateBrush InBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UBorder::SetBrush(struct FSlateBrush& InBrush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "SetBrush"); Params::UBorder_SetBrush_Params Parms{}; Parms.InBrush = InBrush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Border.GetDynamicMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* UBorder::GetDynamicMaterial() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Border", "GetDynamicMaterial"); Params::UBorder_GetDynamicMaterial_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.Button // (None) class UClass* UButton::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Button"); return Clss; } // Button UMG.Default__Button // (Public, ClassDefaultObject, ArchetypeObject) class UButton* UButton::GetDefaultObj() { static class UButton* Default = nullptr; if (!Default) Default = static_cast(UButton::StaticClass()->DefaultObject); return Default; } // Function UMG.Button.SetTouchMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonTouchMethod InTouchMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UButton::SetTouchMethod(enum class EButtonTouchMethod InTouchMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Button", "SetTouchMethod"); Params::UButton_SetTouchMethod_Params Parms{}; Parms.InTouchMethod = InTouchMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Button.SetStyle // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FButtonStyle InStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UButton::SetStyle(struct FButtonStyle& InStyle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Button", "SetStyle"); Params::UButton_SetStyle_Params Parms{}; Parms.InStyle = InStyle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Button.SetPressMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonPressMethod InPressMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UButton::SetPressMethod(enum class EButtonPressMethod InPressMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Button", "SetPressMethod"); Params::UButton_SetPressMethod_Params Parms{}; Parms.InPressMethod = InPressMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Button.SetColorAndOpacity // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UButton::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Button", "SetColorAndOpacity"); Params::UButton_SetColorAndOpacity_Params Parms{}; Parms.InColorAndOpacity = InColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Button.SetClickMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonClickMethod InClickMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UButton::SetClickMethod(enum class EButtonClickMethod InClickMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Button", "SetClickMethod"); Params::UButton_SetClickMethod_Params Parms{}; Parms.InClickMethod = InClickMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Button.SetBackgroundColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InBackgroundColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UButton::SetBackgroundColor(const struct FLinearColor& InBackgroundColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Button", "SetBackgroundColor"); Params::UButton_SetBackgroundColor_Params Parms{}; Parms.InBackgroundColor = InBackgroundColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Button.IsPressed // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UButton::IsPressed() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Button", "IsPressed"); Params::UButton_IsPressed_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.TextLayoutWidget // (None) class UClass* UTextLayoutWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("TextLayoutWidget"); return Clss; } // TextLayoutWidget UMG.Default__TextLayoutWidget // (Public, ClassDefaultObject, ArchetypeObject) class UTextLayoutWidget* UTextLayoutWidget::GetDefaultObj() { static class UTextLayoutWidget* Default = nullptr; if (!Default) Default = static_cast(UTextLayoutWidget::StaticClass()->DefaultObject); return Default; } // Function UMG.TextLayoutWidget.SetJustification // (Native, Public, BlueprintCallable) // Parameters: // enum class ETextJustify InJustification (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextLayoutWidget::SetJustification(enum class ETextJustify InJustification) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextLayoutWidget", "SetJustification"); Params::UTextLayoutWidget_SetJustification_Params Parms{}; Parms.InJustification = InJustification; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.TextBlock // (None) class UClass* UTextBlock::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("TextBlock"); return Clss; } // TextBlock UMG.Default__TextBlock // (Public, ClassDefaultObject, ArchetypeObject) class UTextBlock* UTextBlock::GetDefaultObj() { static class UTextBlock* Default = nullptr; if (!Default) Default = static_cast(UTextBlock::StaticClass()->DefaultObject); return Default; } // Function UMG.TextBlock.SetTextTransformPolicy // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETextTransformPolicy InTransformPolicy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetTextTransformPolicy(enum class ETextTransformPolicy InTransformPolicy) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetTextTransformPolicy"); Params::UTextBlock_SetTextTransformPolicy_Params Parms{}; Parms.InTransformPolicy = InTransformPolicy; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetTextOverflowPolicy // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETextOverflowPolicy InOverflowPolicy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetTextOverflowPolicy(enum class ETextOverflowPolicy InOverflowPolicy) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetTextOverflowPolicy"); Params::UTextBlock_SetTextOverflowPolicy_Params Parms{}; Parms.InOverflowPolicy = InOverflowPolicy; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetText // (Native, Public, BlueprintCallable) // Parameters: // class FText InText (Parm, NativeAccessSpecifierPublic) void UTextBlock::SetText(class FText InText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetText"); Params::UTextBlock_SetText_Params Parms{}; Parms.InText = InText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetStrikeBrush // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateBrush InStrikeBrush (Parm, NativeAccessSpecifierPublic) void UTextBlock::SetStrikeBrush(const struct FSlateBrush& InStrikeBrush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetStrikeBrush"); Params::UTextBlock_SetStrikeBrush_Params Parms{}; Parms.InStrikeBrush = InStrikeBrush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetShadowOffset // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InShadowOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetShadowOffset(const struct FVector2D& InShadowOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetShadowOffset"); Params::UTextBlock_SetShadowOffset_Params Parms{}; Parms.InShadowOffset = InShadowOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetShadowColorAndOpacity // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InShadowColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetShadowColorAndOpacity"); Params::UTextBlock_SetShadowColorAndOpacity_Params Parms{}; Parms.InShadowColorAndOpacity = InShadowColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetOpacity // (Final, Native, Public, BlueprintCallable) // Parameters: // float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetOpacity(float InOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetOpacity"); Params::UTextBlock_SetOpacity_Params Parms{}; Parms.InOpacity = InOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetMinDesiredWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMinDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetMinDesiredWidth(float InMinDesiredWidth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetMinDesiredWidth"); Params::UTextBlock_SetMinDesiredWidth_Params Parms{}; Parms.InMinDesiredWidth = InMinDesiredWidth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetFontOutlineMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetFontOutlineMaterial(class UMaterialInterface* InMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetFontOutlineMaterial"); Params::UTextBlock_SetFontOutlineMaterial_Params Parms{}; Parms.InMaterial = InMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetFontMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetFontMaterial(class UMaterialInterface* InMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetFontMaterial"); Params::UTextBlock_SetFontMaterial_Params Parms{}; Parms.InMaterial = InMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetFont // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateFontInfo InFontInfo (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetFont(const struct FSlateFontInfo& InFontInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetFont"); Params::UTextBlock_SetFont_Params Parms{}; Parms.InFontInfo = InFontInfo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetColorAndOpacity // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateColor InColorAndOpacity (Parm, NativeAccessSpecifierPublic) void UTextBlock::SetColorAndOpacity(const struct FSlateColor& InColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetColorAndOpacity"); Params::UTextBlock_SetColorAndOpacity_Params Parms{}; Parms.InColorAndOpacity = InColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.SetAutoWrapText // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InAutoTextWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTextBlock::SetAutoWrapText(bool InAutoTextWrap) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "SetAutoWrapText"); Params::UTextBlock_SetAutoWrapText_Params Parms{}; Parms.InAutoTextWrap = InAutoTextWrap; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TextBlock.GetText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UTextBlock::GetText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "GetText"); Params::UTextBlock_GetText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.TextBlock.GetDynamicOutlineMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* UTextBlock::GetDynamicOutlineMaterial() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "GetDynamicOutlineMaterial"); Params::UTextBlock_GetDynamicOutlineMaterial_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.TextBlock.GetDynamicFontMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* UTextBlock::GetDynamicFontMaterial() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBlock", "GetDynamicFontMaterial"); Params::UTextBlock_GetDynamicFontMaterial_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.ScrollBox // (None) class UClass* UScrollBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ScrollBox"); return Clss; } // ScrollBox UMG.Default__ScrollBox // (Public, ClassDefaultObject, ArchetypeObject) class UScrollBox* UScrollBox::GetDefaultObj() { static class UScrollBox* Default = nullptr; if (!Default) Default = static_cast(UScrollBox::StaticClass()->DefaultObject); return Default; } // Function UMG.ScrollBox.SetWheelScrollMultiplier // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewWheelScrollMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetWheelScrollMultiplier(float NewWheelScrollMultiplier) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetWheelScrollMultiplier"); Params::UScrollBox_SetWheelScrollMultiplier_Params Parms{}; Parms.NewWheelScrollMultiplier = NewWheelScrollMultiplier; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetScrollWhenFocusChanges // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EScrollWhenFocusChanges NewScrollWhenFocusChanges (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetScrollWhenFocusChanges(enum class EScrollWhenFocusChanges NewScrollWhenFocusChanges) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetScrollWhenFocusChanges"); Params::UScrollBox_SetScrollWhenFocusChanges_Params Parms{}; Parms.NewScrollWhenFocusChanges = NewScrollWhenFocusChanges; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetScrollOffset // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewScrollOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetScrollOffset(float NewScrollOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetScrollOffset"); Params::UScrollBox_SetScrollOffset_Params Parms{}; Parms.NewScrollOffset = NewScrollOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetScrollBarVisibility // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESlateVisibility NewScrollBarVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetScrollBarVisibility(enum class ESlateVisibility NewScrollBarVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetScrollBarVisibility"); Params::UScrollBox_SetScrollBarVisibility_Params Parms{}; Parms.NewScrollBarVisibility = NewScrollBarVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetScrollbarThickness // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D NewScrollbarThickness (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetScrollbarThickness(struct FVector2D& NewScrollbarThickness) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetScrollbarThickness"); Params::UScrollBox_SetScrollbarThickness_Params Parms{}; Parms.NewScrollbarThickness = NewScrollbarThickness; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetScrollbarPadding // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FMargin NewScrollbarPadding (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UScrollBox::SetScrollbarPadding(struct FMargin& NewScrollbarPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetScrollbarPadding"); Params::UScrollBox_SetScrollbarPadding_Params Parms{}; Parms.NewScrollbarPadding = NewScrollbarPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetOrientation // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EOrientation NewOrientation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetOrientation(enum class EOrientation NewOrientation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetOrientation"); Params::UScrollBox_SetOrientation_Params Parms{}; Parms.NewOrientation = NewOrientation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetNavigationDestination // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EDescendantScrollDestinationNewNavigationDestination (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetNavigationDestination(enum class EDescendantScrollDestination NewNavigationDestination) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetNavigationDestination"); Params::UScrollBox_SetNavigationDestination_Params Parms{}; Parms.NewNavigationDestination = NewNavigationDestination; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetConsumeMouseWheel // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EConsumeMouseWheel NewConsumeMouseWheel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetConsumeMouseWheel(enum class EConsumeMouseWheel NewConsumeMouseWheel) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetConsumeMouseWheel"); Params::UScrollBox_SetConsumeMouseWheel_Params Parms{}; Parms.NewConsumeMouseWheel = NewConsumeMouseWheel; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetAnimateWheelScrolling // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bShouldAnimateWheelScrolling (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetAnimateWheelScrolling(bool bShouldAnimateWheelScrolling) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetAnimateWheelScrolling"); Params::UScrollBox_SetAnimateWheelScrolling_Params Parms{}; Parms.bShouldAnimateWheelScrolling = bShouldAnimateWheelScrolling; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetAlwaysShowScrollbar // (Final, Native, Public, BlueprintCallable) // Parameters: // bool NewAlwaysShowScrollbar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetAlwaysShowScrollbar(bool NewAlwaysShowScrollbar) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetAlwaysShowScrollbar"); Params::UScrollBox_SetAlwaysShowScrollbar_Params Parms{}; Parms.NewAlwaysShowScrollbar = NewAlwaysShowScrollbar; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.SetAllowOverscroll // (Final, Native, Public, BlueprintCallable) // Parameters: // bool NewAllowOverscroll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::SetAllowOverscroll(bool NewAllowOverscroll) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "SetAllowOverscroll"); Params::UScrollBox_SetAllowOverscroll_Params Parms{}; Parms.NewAllowOverscroll = NewAllowOverscroll; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.ScrollWidgetIntoView // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* WidgetToFind (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool AnimateScroll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EDescendantScrollDestinationScrollDestination (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Padding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBox::ScrollWidgetIntoView(class UWidget* WidgetToFind, bool AnimateScroll, enum class EDescendantScrollDestination ScrollDestination, float Padding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "ScrollWidgetIntoView"); Params::UScrollBox_ScrollWidgetIntoView_Params Parms{}; Parms.WidgetToFind = WidgetToFind; Parms.AnimateScroll = AnimateScroll; Parms.ScrollDestination = ScrollDestination; Parms.Padding = Padding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.ScrollToStart // (Final, Native, Public, BlueprintCallable) // Parameters: void UScrollBox::ScrollToStart() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "ScrollToStart"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.ScrollToEnd // (Final, Native, Public, BlueprintCallable) // Parameters: void UScrollBox::ScrollToEnd() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "ScrollToEnd"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBox.GetViewOffsetFraction // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UScrollBox::GetViewOffsetFraction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "GetViewOffsetFraction"); Params::UScrollBox_GetViewOffsetFraction_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ScrollBox.GetViewFraction // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UScrollBox::GetViewFraction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "GetViewFraction"); Params::UScrollBox_GetViewFraction_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ScrollBox.GetScrollOffsetOfEnd // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UScrollBox::GetScrollOffsetOfEnd() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "GetScrollOffsetOfEnd"); Params::UScrollBox_GetScrollOffsetOfEnd_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ScrollBox.GetScrollOffset // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UScrollBox::GetScrollOffset() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "GetScrollOffset"); Params::UScrollBox_GetScrollOffset_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ScrollBox.EndInertialScrolling // (Final, Native, Public, BlueprintCallable) // Parameters: void UScrollBox::EndInertialScrolling() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBox", "EndInertialScrolling"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.Image // (None) class UClass* UImage::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Image"); return Clss; } // Image UMG.Default__Image // (Public, ClassDefaultObject, ArchetypeObject) class UImage* UImage::GetDefaultObj() { static class UImage* Default = nullptr; if (!Default) Default = static_cast(UImage::StaticClass()->DefaultObject); return Default; } // Function UMG.Image.SetOpacity // (Final, Native, Public, BlueprintCallable) // Parameters: // float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetOpacity(float InOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetOpacity"); Params::UImage_SetOpacity_Params Parms{}; Parms.InOpacity = InOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetDesiredSizeOverride // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D DesiredSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetDesiredSizeOverride(const struct FVector2D& DesiredSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetDesiredSizeOverride"); Params::UImage_SetDesiredSizeOverride_Params Parms{}; Parms.DesiredSize = DesiredSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetColorAndOpacity // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetColorAndOpacity"); Params::UImage_SetColorAndOpacity_Params Parms{}; Parms.InColorAndOpacity = InColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushTintColor // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateColor TintColor (Parm, NativeAccessSpecifierPublic) void UImage::SetBrushTintColor(const struct FSlateColor& TintColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushTintColor"); Params::UImage_SetBrushTintColor_Params Parms{}; Parms.TintColor = TintColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushResourceObject // (Final, Native, Public, BlueprintCallable) // Parameters: // class UObject* ResourceObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetBrushResourceObject(class UObject* ResourceObject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushResourceObject"); Params::UImage_SetBrushResourceObject_Params Parms{}; Parms.ResourceObject = ResourceObject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushFromTextureDynamic // (Native, Public, BlueprintCallable) // Parameters: // class UTexture2DDynamic* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetBrushFromTextureDynamic(class UTexture2DDynamic* Texture, bool bMatchSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushFromTextureDynamic"); Params::UImage_SetBrushFromTextureDynamic_Params Parms{}; Parms.Texture = Texture; Parms.bMatchSize = bMatchSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushFromTexture // (Native, Public, BlueprintCallable) // Parameters: // class UTexture2D* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetBrushFromTexture(class UTexture2D* Texture, bool bMatchSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushFromTexture"); Params::UImage_SetBrushFromTexture_Params Parms{}; Parms.Texture = Texture; Parms.bMatchSize = bMatchSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushFromSoftTexture // (Native, Public, BlueprintCallable) // Parameters: // TSoftObjectPtr SoftTexture (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetBrushFromSoftTexture(TSoftObjectPtr SoftTexture, bool bMatchSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushFromSoftTexture"); Params::UImage_SetBrushFromSoftTexture_Params Parms{}; Parms.SoftTexture = SoftTexture; Parms.bMatchSize = bMatchSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushFromSoftMaterial // (Native, Public, BlueprintCallable) // Parameters: // TSoftObjectPtrSoftMaterial (Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetBrushFromSoftMaterial(TSoftObjectPtr SoftMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushFromSoftMaterial"); Params::UImage_SetBrushFromSoftMaterial_Params Parms{}; Parms.SoftMaterial = SoftMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushFromMaterial // (Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetBrushFromMaterial(class UMaterialInterface* Material) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushFromMaterial"); Params::UImage_SetBrushFromMaterial_Params Parms{}; Parms.Material = Material; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushFromAtlasInterface // (Native, Public, BlueprintCallable) // Parameters: // TScriptInterfaceAtlasRegion (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetBrushFromAtlasInterface(TScriptInterface AtlasRegion, bool bMatchSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushFromAtlasInterface"); Params::UImage_SetBrushFromAtlasInterface_Params Parms{}; Parms.AtlasRegion = AtlasRegion; Parms.bMatchSize = bMatchSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrushFromAsset // (Native, Public, BlueprintCallable) // Parameters: // class USlateBrushAsset* Asset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UImage::SetBrushFromAsset(class USlateBrushAsset* Asset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrushFromAsset"); Params::UImage_SetBrushFromAsset_Params Parms{}; Parms.Asset = Asset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.SetBrush // (Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSlateBrush InBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UImage::SetBrush(struct FSlateBrush& InBrush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "SetBrush"); Params::UImage_SetBrush_Params Parms{}; Parms.InBrush = InBrush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Image.GetDynamicMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* UImage::GetDynamicMaterial() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Image", "GetDynamicMaterial"); Params::UImage_GetDynamicMaterial_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.ListViewBase // (None) class UClass* UListViewBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ListViewBase"); return Clss; } // ListViewBase UMG.Default__ListViewBase // (Public, ClassDefaultObject, ArchetypeObject) class UListViewBase* UListViewBase::GetDefaultObj() { static class UListViewBase* Default = nullptr; if (!Default) Default = static_cast(UListViewBase::StaticClass()->DefaultObject); return Default; } // Function UMG.ListViewBase.SetWheelScrollMultiplier // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewWheelScrollMultiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListViewBase::SetWheelScrollMultiplier(float NewWheelScrollMultiplier) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "SetWheelScrollMultiplier"); Params::UListViewBase_SetWheelScrollMultiplier_Params Parms{}; Parms.NewWheelScrollMultiplier = NewWheelScrollMultiplier; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListViewBase.SetScrollOffset // (Final, Native, Public, BlueprintCallable) // Parameters: // float InScrollOffset (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListViewBase::SetScrollOffset(float InScrollOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "SetScrollOffset"); Params::UListViewBase_SetScrollOffset_Params Parms{}; Parms.InScrollOffset = InScrollOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListViewBase.SetScrollBarVisibility // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESlateVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListViewBase::SetScrollBarVisibility(enum class ESlateVisibility InVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "SetScrollBarVisibility"); Params::UListViewBase_SetScrollBarVisibility_Params Parms{}; Parms.InVisibility = InVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListViewBase.ScrollToTop // (Final, Native, Public, BlueprintCallable) // Parameters: void UListViewBase::ScrollToTop() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "ScrollToTop"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ListViewBase.ScrollToBottom // (Final, Native, Public, BlueprintCallable) // Parameters: void UListViewBase::ScrollToBottom() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "ScrollToBottom"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ListViewBase.RequestRefresh // (Final, Native, Public, BlueprintCallable) // Parameters: void UListViewBase::RequestRefresh() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "RequestRefresh"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ListViewBase.RegenerateAllEntries // (Final, Native, Public, BlueprintCallable) // Parameters: void UListViewBase::RegenerateAllEntries() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "RegenerateAllEntries"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ListViewBase.GetScrollOffset // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UListViewBase::GetScrollOffset() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "GetScrollOffset"); Params::UListViewBase_GetScrollOffset_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListViewBase.GetDisplayedEntryWidgets // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray UListViewBase::GetDisplayedEntryWidgets() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListViewBase", "GetDisplayedEntryWidgets"); Params::UListViewBase_GetDisplayedEntryWidgets_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.ListView // (None) class UClass* UListView::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ListView"); return Clss; } // ListView UMG.Default__ListView // (Public, ClassDefaultObject, ArchetypeObject) class UListView* UListView::GetDefaultObj() { static class UListView* Default = nullptr; if (!Default) Default = static_cast(UListView::StaticClass()->DefaultObject); return Default; } // Function UMG.ListView.SetSelectionMode // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESelectionMode SelectionMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::SetSelectionMode(enum class ESelectionMode SelectionMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "SetSelectionMode"); Params::UListView_SetSelectionMode_Params Parms{}; Parms.SelectionMode = SelectionMode; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.SetSelectedIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::SetSelectedIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "SetSelectedIndex"); Params::UListView_SetSelectedIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.ScrollIndexIntoView // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::ScrollIndexIntoView(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "ScrollIndexIntoView"); Params::UListView_ScrollIndexIntoView_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.RemoveItem // (Final, Native, Public, BlueprintCallable) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::RemoveItem(class UObject* Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "RemoveItem"); Params::UListView_RemoveItem_Params Parms{}; Parms.Item = Item; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.OnListItemOuterEndPlayed // (Final, Native, Protected) // Parameters: // class AActor* ItemOuter (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::OnListItemOuterEndPlayed(class AActor* ItemOuter, enum class EEndPlayReason EndPlayReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "OnListItemOuterEndPlayed"); Params::UListView_OnListItemOuterEndPlayed_Params Parms{}; Parms.ItemOuter = ItemOuter; Parms.EndPlayReason = EndPlayReason; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.OnListItemEndPlayed // (Final, Native, Protected) // Parameters: // class AActor* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::OnListItemEndPlayed(class AActor* Item, enum class EEndPlayReason EndPlayReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "OnListItemEndPlayed"); Params::UListView_OnListItemEndPlayed_Params Parms{}; Parms.Item = Item; Parms.EndPlayReason = EndPlayReason; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.NavigateToIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::NavigateToIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "NavigateToIndex"); Params::UListView_NavigateToIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.IsRefreshPending // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UListView::IsRefreshPending() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "IsRefreshPending"); Params::UListView_IsRefreshPending_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListView.GetNumItems // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UListView::GetNumItems() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "GetNumItems"); Params::UListView_GetNumItems_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListView.GetListItems // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) TArray UListView::GetListItems() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "GetListItems"); Params::UListView_GetListItems_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListView.GetItemAt // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* UListView::GetItemAt(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "GetItemAt"); Params::UListView_GetItemAt_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListView.GetIndexForItem // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UObject* Item (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UListView::GetIndexForItem(class UObject* Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "GetIndexForItem"); Params::UListView_GetIndexForItem_Params Parms{}; Parms.Item = Item; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListView.ClearListItems // (Final, Native, Public, BlueprintCallable) // Parameters: void UListView::ClearListItems() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "ClearListItems"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ListView.BP_SetSelectedItem // (Final, Native, Private, BlueprintCallable) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::BP_SetSelectedItem(class UObject* Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_SetSelectedItem"); Params::UListView_BP_SetSelectedItem_Params Parms{}; Parms.Item = Item; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.BP_SetListItems // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // TArray InListItems (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UListView::BP_SetListItems(TArray& InListItems) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_SetListItems"); Params::UListView_BP_SetListItems_Params Parms{}; Parms.InListItems = InListItems; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.BP_SetItemSelection // (Final, Native, Private, BlueprintCallable) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::BP_SetItemSelection(class UObject* Item, bool bSelected) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_SetItemSelection"); Params::UListView_BP_SetItemSelection_Params Parms{}; Parms.Item = Item; Parms.bSelected = bSelected; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.BP_ScrollItemIntoView // (Final, Native, Private, BlueprintCallable) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::BP_ScrollItemIntoView(class UObject* Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_ScrollItemIntoView"); Params::UListView_BP_ScrollItemIntoView_Params Parms{}; Parms.Item = Item; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.BP_NavigateToItem // (Final, Native, Private, BlueprintCallable) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::BP_NavigateToItem(class UObject* Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_NavigateToItem"); Params::UListView_BP_NavigateToItem_Params Parms{}; Parms.Item = Item; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ListView.BP_IsItemVisible // (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UListView::BP_IsItemVisible(class UObject* Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_IsItemVisible"); Params::UListView_BP_IsItemVisible_Params Parms{}; Parms.Item = Item; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListView.BP_GetSelectedItems // (Final, Native, Private, HasOutParams, BlueprintCallable, Const) // Parameters: // TArray Items (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UListView::BP_GetSelectedItems(TArray* Items) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_GetSelectedItems"); Params::UListView_BP_GetSelectedItems_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Items != nullptr) *Items = std::move(Parms.Items); return Parms.ReturnValue; } // Function UMG.ListView.BP_GetSelectedItem // (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* UListView::BP_GetSelectedItem() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_GetSelectedItem"); Params::UListView_BP_GetSelectedItem_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListView.BP_GetNumItemsSelected // (Final, Native, Private, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UListView::BP_GetNumItemsSelected() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_GetNumItemsSelected"); Params::UListView_BP_GetNumItemsSelected_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ListView.BP_ClearSelection // (Final, Native, Private, BlueprintCallable) // Parameters: void UListView::BP_ClearSelection() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_ClearSelection"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ListView.BP_CancelScrollIntoView // (Final, Native, Private, BlueprintCallable) // Parameters: void UListView::BP_CancelScrollIntoView() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "BP_CancelScrollIntoView"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ListView.AddItem // (Final, Native, Public, BlueprintCallable) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UListView::AddItem(class UObject* Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ListView", "AddItem"); Params::UListView_AddItem_Params Parms{}; Parms.Item = Item; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.PanelSlot // (None) class UClass* UPanelSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PanelSlot"); return Clss; } // PanelSlot UMG.Default__PanelSlot // (Public, ClassDefaultObject, ArchetypeObject) class UPanelSlot* UPanelSlot::GetDefaultObj() { static class UPanelSlot* Default = nullptr; if (!Default) Default = static_cast(UPanelSlot::StaticClass()->DefaultObject); return Default; } // Class UMG.RichTextBlock // (None) class UClass* URichTextBlock::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RichTextBlock"); return Clss; } // RichTextBlock UMG.Default__RichTextBlock // (Public, ClassDefaultObject, ArchetypeObject) class URichTextBlock* URichTextBlock::GetDefaultObj() { static class URichTextBlock* Default = nullptr; if (!Default) Default = static_cast(URichTextBlock::StaticClass()->DefaultObject); return Default; } // Function UMG.RichTextBlock.SetTextTransformPolicy // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETextTransformPolicy InTransformPolicy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetTextTransformPolicy(enum class ETextTransformPolicy InTransformPolicy) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetTextTransformPolicy"); Params::URichTextBlock_SetTextTransformPolicy_Params Parms{}; Parms.InTransformPolicy = InTransformPolicy; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetTextStyleSet // (Final, Native, Public, BlueprintCallable) // Parameters: // class UDataTable* NewTextStyleSet (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetTextStyleSet(class UDataTable* NewTextStyleSet) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetTextStyleSet"); Params::URichTextBlock_SetTextStyleSet_Params Parms{}; Parms.NewTextStyleSet = NewTextStyleSet; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetTextOverflowPolicy // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETextOverflowPolicy InOverflowPolicy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetTextOverflowPolicy(enum class ETextOverflowPolicy InOverflowPolicy) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetTextOverflowPolicy"); Params::URichTextBlock_SetTextOverflowPolicy_Params Parms{}; Parms.InOverflowPolicy = InOverflowPolicy; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetText // (Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FText InText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void URichTextBlock::SetText(class FText& InText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetText"); Params::URichTextBlock_SetText_Params Parms{}; Parms.InText = InText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetMinDesiredWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMinDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetMinDesiredWidth(float InMinDesiredWidth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetMinDesiredWidth"); Params::URichTextBlock_SetMinDesiredWidth_Params Parms{}; Parms.InMinDesiredWidth = InMinDesiredWidth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetDefaultTextStyle // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FTextBlockStyle InDefaultTextStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void URichTextBlock::SetDefaultTextStyle(struct FTextBlockStyle& InDefaultTextStyle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetDefaultTextStyle"); Params::URichTextBlock_SetDefaultTextStyle_Params Parms{}; Parms.InDefaultTextStyle = InDefaultTextStyle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetDefaultStrikeBrush // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSlateBrush InStrikeBrush (Parm, OutParm, NativeAccessSpecifierPublic) void URichTextBlock::SetDefaultStrikeBrush(struct FSlateBrush* InStrikeBrush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetDefaultStrikeBrush"); Params::URichTextBlock_SetDefaultStrikeBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (InStrikeBrush != nullptr) *InStrikeBrush = std::move(Parms.InStrikeBrush); } // Function UMG.RichTextBlock.SetDefaultShadowOffset // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InShadowOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetDefaultShadowOffset(const struct FVector2D& InShadowOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetDefaultShadowOffset"); Params::URichTextBlock_SetDefaultShadowOffset_Params Parms{}; Parms.InShadowOffset = InShadowOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetDefaultShadowColorAndOpacity // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InShadowColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetDefaultShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetDefaultShadowColorAndOpacity"); Params::URichTextBlock_SetDefaultShadowColorAndOpacity_Params Parms{}; Parms.InShadowColorAndOpacity = InShadowColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetDefaultMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetDefaultMaterial(class UMaterialInterface* InMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetDefaultMaterial"); Params::URichTextBlock_SetDefaultMaterial_Params Parms{}; Parms.InMaterial = InMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetDefaultFont // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateFontInfo InFontInfo (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetDefaultFont(const struct FSlateFontInfo& InFontInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetDefaultFont"); Params::URichTextBlock_SetDefaultFont_Params Parms{}; Parms.InFontInfo = InFontInfo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetDefaultColorAndOpacity // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateColor InColorAndOpacity (Parm, NativeAccessSpecifierPublic) void URichTextBlock::SetDefaultColorAndOpacity(const struct FSlateColor& InColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetDefaultColorAndOpacity"); Params::URichTextBlock_SetDefaultColorAndOpacity_Params Parms{}; Parms.InColorAndOpacity = InColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetDecorators // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TArray>InDecoratorClasses (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic) void URichTextBlock::SetDecorators(TArray>& InDecoratorClasses) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetDecorators"); Params::URichTextBlock_SetDecorators_Params Parms{}; Parms.InDecoratorClasses = InDecoratorClasses; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.SetAutoWrapText // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InAutoTextWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URichTextBlock::SetAutoWrapText(bool InAutoTextWrap) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "SetAutoWrapText"); Params::URichTextBlock_SetAutoWrapText_Params Parms{}; Parms.InAutoTextWrap = InAutoTextWrap; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.RefreshTextLayout // (Final, Native, Public, BlueprintCallable) // Parameters: void URichTextBlock::RefreshTextLayout() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "RefreshTextLayout"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.RichTextBlock.GetTextStyleSet // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UDataTable* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataTable* URichTextBlock::GetTextStyleSet() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "GetTextStyleSet"); Params::URichTextBlock_GetTextStyleSet_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.RichTextBlock.GetText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText URichTextBlock::GetText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "GetText"); Params::URichTextBlock_GetText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.RichTextBlock.GetDefaultDynamicMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* URichTextBlock::GetDefaultDynamicMaterial() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "GetDefaultDynamicMaterial"); Params::URichTextBlock_GetDefaultDynamicMaterial_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.RichTextBlock.GetDecoratorByClass // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfDecoratorClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class URichTextBlockDecorator* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URichTextBlockDecorator* URichTextBlock::GetDecoratorByClass(TSubclassOf DecoratorClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "GetDecoratorByClass"); Params::URichTextBlock_GetDecoratorByClass_Params Parms{}; Parms.DecoratorClass = DecoratorClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.RichTextBlock.ClearAllDefaultStyleOverrides // (Final, Native, Public) // Parameters: void URichTextBlock::ClearAllDefaultStyleOverrides() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RichTextBlock", "ClearAllDefaultStyleOverrides"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.TileView // (None) class UClass* UTileView::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("TileView"); return Clss; } // TileView UMG.Default__TileView // (Public, ClassDefaultObject, ArchetypeObject) class UTileView* UTileView::GetDefaultObj() { static class UTileView* Default = nullptr; if (!Default) Default = static_cast(UTileView::StaticClass()->DefaultObject); return Default; } // Function UMG.TileView.SetEntryWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTileView::SetEntryWidth(float NewWidth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TileView", "SetEntryWidth"); Params::UTileView_SetEntryWidth_Params Parms{}; Parms.NewWidth = NewWidth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TileView.SetEntryHeight // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTileView::SetEntryHeight(float NewHeight) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TileView", "SetEntryHeight"); Params::UTileView_SetEntryHeight_Params Parms{}; Parms.NewHeight = NewHeight; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TileView.GetEntryWidth // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UTileView::GetEntryWidth() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TileView", "GetEntryWidth"); Params::UTileView_GetEntryWidth_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.TileView.GetEntryHeight // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UTileView::GetEntryHeight() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TileView", "GetEntryHeight"); Params::UTileView_GetEntryHeight_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.TreeView // (None) class UClass* UTreeView::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("TreeView"); return Clss; } // TreeView UMG.Default__TreeView // (Public, ClassDefaultObject, ArchetypeObject) class UTreeView* UTreeView::GetDefaultObj() { static class UTreeView* Default = nullptr; if (!Default) Default = static_cast(UTreeView::StaticClass()->DefaultObject); return Default; } // Function UMG.TreeView.SetItemExpansion // (Final, Native, Public, BlueprintCallable) // Parameters: // class UObject* Item (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bExpandItem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UTreeView::SetItemExpansion(class UObject* Item, bool bExpandItem) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TreeView", "SetItemExpansion"); Params::UTreeView_SetItemExpansion_Params Parms{}; Parms.Item = Item; Parms.bExpandItem = bExpandItem; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.TreeView.ExpandAll // (Final, Native, Public, BlueprintCallable) // Parameters: void UTreeView::ExpandAll() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TreeView", "ExpandAll"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.TreeView.CollapseAll // (Final, Native, Public, BlueprintCallable) // Parameters: void UTreeView::CollapseAll() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TreeView", "CollapseAll"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.Overlay // (None) class UClass* UOverlay::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Overlay"); return Clss; } // Overlay UMG.Default__Overlay // (Public, ClassDefaultObject, ArchetypeObject) class UOverlay* UOverlay::GetDefaultObj() { static class UOverlay* Default = nullptr; if (!Default) Default = static_cast(UOverlay::StaticClass()->DefaultObject); return Default; } // Function UMG.Overlay.AddChildToOverlay // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UOverlaySlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UOverlaySlot* UOverlay::AddChildToOverlay(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Overlay", "AddChildToOverlay"); Params::UOverlay_AddChildToOverlay_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.OverlaySlot // (None) class UClass* UOverlaySlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("OverlaySlot"); return Clss; } // OverlaySlot UMG.Default__OverlaySlot // (Public, ClassDefaultObject, ArchetypeObject) class UOverlaySlot* UOverlaySlot::GetDefaultObj() { static class UOverlaySlot* Default = nullptr; if (!Default) Default = static_cast(UOverlaySlot::StaticClass()->DefaultObject); return Default; } // Function UMG.OverlaySlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UOverlaySlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("OverlaySlot", "SetVerticalAlignment"); Params::UOverlaySlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.OverlaySlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UOverlaySlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("OverlaySlot", "SetPadding"); Params::UOverlaySlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.OverlaySlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UOverlaySlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("OverlaySlot", "SetHorizontalAlignment"); Params::UOverlaySlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.SizeBox // (None) class UClass* USizeBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SizeBox"); return Clss; } // SizeBox UMG.Default__SizeBox // (Public, ClassDefaultObject, ArchetypeObject) class USizeBox* USizeBox::GetDefaultObj() { static class USizeBox* Default = nullptr; if (!Default) Default = static_cast(USizeBox::StaticClass()->DefaultObject); return Default; } // Function UMG.SizeBox.SetWidthOverride // (Final, Native, Public, BlueprintCallable) // Parameters: // float InWidthOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBox::SetWidthOverride(float InWidthOverride) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "SetWidthOverride"); Params::USizeBox_SetWidthOverride_Params Parms{}; Parms.InWidthOverride = InWidthOverride; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.SetMinDesiredWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMinDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBox::SetMinDesiredWidth(float InMinDesiredWidth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "SetMinDesiredWidth"); Params::USizeBox_SetMinDesiredWidth_Params Parms{}; Parms.InMinDesiredWidth = InMinDesiredWidth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.SetMinDesiredHeight // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMinDesiredHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBox::SetMinDesiredHeight(float InMinDesiredHeight) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "SetMinDesiredHeight"); Params::USizeBox_SetMinDesiredHeight_Params Parms{}; Parms.InMinDesiredHeight = InMinDesiredHeight; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.SetMinAspectRatio // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMinAspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBox::SetMinAspectRatio(float InMinAspectRatio) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "SetMinAspectRatio"); Params::USizeBox_SetMinAspectRatio_Params Parms{}; Parms.InMinAspectRatio = InMinAspectRatio; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.SetMaxDesiredWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMaxDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBox::SetMaxDesiredWidth(float InMaxDesiredWidth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "SetMaxDesiredWidth"); Params::USizeBox_SetMaxDesiredWidth_Params Parms{}; Parms.InMaxDesiredWidth = InMaxDesiredWidth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.SetMaxDesiredHeight // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMaxDesiredHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBox::SetMaxDesiredHeight(float InMaxDesiredHeight) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "SetMaxDesiredHeight"); Params::USizeBox_SetMaxDesiredHeight_Params Parms{}; Parms.InMaxDesiredHeight = InMaxDesiredHeight; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.SetMaxAspectRatio // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMaxAspectRatio (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBox::SetMaxAspectRatio(float InMaxAspectRatio) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "SetMaxAspectRatio"); Params::USizeBox_SetMaxAspectRatio_Params Parms{}; Parms.InMaxAspectRatio = InMaxAspectRatio; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.SetHeightOverride // (Final, Native, Public, BlueprintCallable) // Parameters: // float InHeightOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBox::SetHeightOverride(float InHeightOverride) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "SetHeightOverride"); Params::USizeBox_SetHeightOverride_Params Parms{}; Parms.InHeightOverride = InHeightOverride; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.ClearWidthOverride // (Final, Native, Public, BlueprintCallable) // Parameters: void USizeBox::ClearWidthOverride() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "ClearWidthOverride"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.ClearMinDesiredWidth // (Final, Native, Public, BlueprintCallable) // Parameters: void USizeBox::ClearMinDesiredWidth() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "ClearMinDesiredWidth"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.ClearMinDesiredHeight // (Final, Native, Public, BlueprintCallable) // Parameters: void USizeBox::ClearMinDesiredHeight() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "ClearMinDesiredHeight"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.ClearMinAspectRatio // (Final, Native, Public, BlueprintCallable) // Parameters: void USizeBox::ClearMinAspectRatio() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "ClearMinAspectRatio"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.ClearMaxDesiredWidth // (Final, Native, Public, BlueprintCallable) // Parameters: void USizeBox::ClearMaxDesiredWidth() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "ClearMaxDesiredWidth"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.ClearMaxDesiredHeight // (Final, Native, Public, BlueprintCallable) // Parameters: void USizeBox::ClearMaxDesiredHeight() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "ClearMaxDesiredHeight"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.ClearMaxAspectRatio // (Final, Native, Public, BlueprintCallable) // Parameters: void USizeBox::ClearMaxAspectRatio() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "ClearMaxAspectRatio"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SizeBox.ClearHeightOverride // (Final, Native, Public, BlueprintCallable) // Parameters: void USizeBox::ClearHeightOverride() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBox", "ClearHeightOverride"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.DynamicEntryBoxBase // (None) class UClass* UDynamicEntryBoxBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("DynamicEntryBoxBase"); return Clss; } // DynamicEntryBoxBase UMG.Default__DynamicEntryBoxBase // (Public, ClassDefaultObject, ArchetypeObject) class UDynamicEntryBoxBase* UDynamicEntryBoxBase::GetDefaultObj() { static class UDynamicEntryBoxBase* Default = nullptr; if (!Default) Default = static_cast(UDynamicEntryBoxBase::StaticClass()->DefaultObject); return Default; } // Function UMG.DynamicEntryBoxBase.SetRadialSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FRadialBoxSettings InSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UDynamicEntryBoxBase::SetRadialSettings(struct FRadialBoxSettings& InSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DynamicEntryBoxBase", "SetRadialSettings"); Params::UDynamicEntryBoxBase_SetRadialSettings_Params Parms{}; Parms.InSettings = InSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.DynamicEntryBoxBase.SetEntrySpacing // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InEntrySpacing (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UDynamicEntryBoxBase::SetEntrySpacing(struct FVector2D& InEntrySpacing) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DynamicEntryBoxBase", "SetEntrySpacing"); Params::UDynamicEntryBoxBase_SetEntrySpacing_Params Parms{}; Parms.InEntrySpacing = InEntrySpacing; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.DynamicEntryBoxBase.GetNumEntries // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UDynamicEntryBoxBase::GetNumEntries() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DynamicEntryBoxBase", "GetNumEntries"); Params::UDynamicEntryBoxBase_GetNumEntries_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.DynamicEntryBoxBase.GetAllEntries // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray UDynamicEntryBoxBase::GetAllEntries() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DynamicEntryBoxBase", "GetAllEntries"); Params::UDynamicEntryBoxBase_GetAllEntries_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.ProgressBar // (None) class UClass* UProgressBar::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ProgressBar"); return Clss; } // ProgressBar UMG.Default__ProgressBar // (Public, ClassDefaultObject, ArchetypeObject) class UProgressBar* UProgressBar::GetDefaultObj() { static class UProgressBar* Default = nullptr; if (!Default) Default = static_cast(UProgressBar::StaticClass()->DefaultObject); return Default; } // Function UMG.ProgressBar.SetPercent // (Final, Native, Public, BlueprintCallable) // Parameters: // float InPercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UProgressBar::SetPercent(float InPercent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ProgressBar", "SetPercent"); Params::UProgressBar_SetPercent_Params Parms{}; Parms.InPercent = InPercent; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ProgressBar.SetIsMarquee // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InbIsMarquee (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UProgressBar::SetIsMarquee(bool InbIsMarquee) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ProgressBar", "SetIsMarquee"); Params::UProgressBar_SetIsMarquee_Params Parms{}; Parms.InbIsMarquee = InbIsMarquee; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ProgressBar.SetFillColorAndOpacity // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UProgressBar::SetFillColorAndOpacity(const struct FLinearColor& InColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ProgressBar", "SetFillColorAndOpacity"); Params::UProgressBar_SetFillColorAndOpacity_Params Parms{}; Parms.InColor = InColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.RetainerBox // (None) class UClass* URetainerBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RetainerBox"); return Clss; } // RetainerBox UMG.Default__RetainerBox // (Public, ClassDefaultObject, ArchetypeObject) class URetainerBox* URetainerBox::GetDefaultObj() { static class URetainerBox* Default = nullptr; if (!Default) Default = static_cast(URetainerBox::StaticClass()->DefaultObject); return Default; } // Function UMG.RetainerBox.SetTextureParameter // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TextureParameter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URetainerBox::SetTextureParameter(class FName TextureParameter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RetainerBox", "SetTextureParameter"); Params::URetainerBox_SetTextureParameter_Params Parms{}; Parms.TextureParameter = TextureParameter; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RetainerBox.SetRetainRendering // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInRetainRendering (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URetainerBox::SetRetainRendering(bool bInRetainRendering) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RetainerBox", "SetRetainRendering"); Params::URetainerBox_SetRetainRendering_Params Parms{}; Parms.bInRetainRendering = bInRetainRendering; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RetainerBox.SetRenderingPhase // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 RenderPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 TotalPhases (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URetainerBox::SetRenderingPhase(int32 RenderPhase, int32 TotalPhases) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RetainerBox", "SetRenderingPhase"); Params::URetainerBox_SetRenderingPhase_Params Parms{}; Parms.RenderPhase = RenderPhase; Parms.TotalPhases = TotalPhases; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RetainerBox.SetEffectMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* EffectMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URetainerBox::SetEffectMaterial(class UMaterialInterface* EffectMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RetainerBox", "SetEffectMaterial"); Params::URetainerBox_SetEffectMaterial_Params Parms{}; Parms.EffectMaterial = EffectMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.RetainerBox.RequestRender // (Final, Native, Public, BlueprintCallable) // Parameters: void URetainerBox::RequestRender() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RetainerBox", "RequestRender"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.RetainerBox.GetEffectMaterial // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* URetainerBox::GetEffectMaterial() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RetainerBox", "GetEffectMaterial"); Params::URetainerBox_GetEffectMaterial_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.RichTextBlockDecorator // (None) class UClass* URichTextBlockDecorator::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RichTextBlockDecorator"); return Clss; } // RichTextBlockDecorator UMG.Default__RichTextBlockDecorator // (Public, ClassDefaultObject, ArchetypeObject) class URichTextBlockDecorator* URichTextBlockDecorator::GetDefaultObj() { static class URichTextBlockDecorator* Default = nullptr; if (!Default) Default = static_cast(URichTextBlockDecorator::StaticClass()->DefaultObject); return Default; } // Class UMG.RichTextBlockImageDecorator // (None) class UClass* URichTextBlockImageDecorator::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RichTextBlockImageDecorator"); return Clss; } // RichTextBlockImageDecorator UMG.Default__RichTextBlockImageDecorator // (Public, ClassDefaultObject, ArchetypeObject) class URichTextBlockImageDecorator* URichTextBlockImageDecorator::GetDefaultObj() { static class URichTextBlockImageDecorator* Default = nullptr; if (!Default) Default = static_cast(URichTextBlockImageDecorator::StaticClass()->DefaultObject); return Default; } // Class UMG.NotifyFieldValueChanged // (None) class UClass* INotifyFieldValueChanged::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NotifyFieldValueChanged"); return Clss; } // NotifyFieldValueChanged UMG.Default__NotifyFieldValueChanged // (Public, ClassDefaultObject, ArchetypeObject) class INotifyFieldValueChanged* INotifyFieldValueChanged::GetDefaultObj() { static class INotifyFieldValueChanged* Default = nullptr; if (!Default) Default = static_cast(INotifyFieldValueChanged::StaticClass()->DefaultObject); return Default; } // Class UMG.ListViewDesignerPreviewItem // (None) class UClass* UListViewDesignerPreviewItem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ListViewDesignerPreviewItem"); return Clss; } // ListViewDesignerPreviewItem UMG.Default__ListViewDesignerPreviewItem // (Public, ClassDefaultObject, ArchetypeObject) class UListViewDesignerPreviewItem* UListViewDesignerPreviewItem::GetDefaultObj() { static class UListViewDesignerPreviewItem* Default = nullptr; if (!Default) Default = static_cast(UListViewDesignerPreviewItem::StaticClass()->DefaultObject); return Default; } // Class UMG.SlateAccessibleWidgetData // (None) class UClass* USlateAccessibleWidgetData::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SlateAccessibleWidgetData"); return Clss; } // SlateAccessibleWidgetData UMG.Default__SlateAccessibleWidgetData // (Public, ClassDefaultObject, ArchetypeObject) class USlateAccessibleWidgetData* USlateAccessibleWidgetData::GetDefaultObj() { static class USlateAccessibleWidgetData* Default = nullptr; if (!Default) Default = static_cast(USlateAccessibleWidgetData::StaticClass()->DefaultObject); return Default; } // Class UMG.UserWidgetBlueprint // (Blueprint) class UClass* UUserWidgetBlueprint::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserWidgetBlueprint"); return Clss; } // UserWidgetBlueprint UMG.Default__UserWidgetBlueprint // (Public, ClassDefaultObject, ArchetypeObject) class UUserWidgetBlueprint* UUserWidgetBlueprint::GetDefaultObj() { static class UUserWidgetBlueprint* Default = nullptr; if (!Default) Default = static_cast(UUserWidgetBlueprint::StaticClass()->DefaultObject); return Default; } // Class UMG.UserWidgetExtension // (None) class UClass* UUserWidgetExtension::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserWidgetExtension"); return Clss; } // UserWidgetExtension UMG.Default__UserWidgetExtension // (Public, ClassDefaultObject, ArchetypeObject) class UUserWidgetExtension* UUserWidgetExtension::GetDefaultObj() { static class UUserWidgetExtension* Default = nullptr; if (!Default) Default = static_cast(UUserWidgetExtension::StaticClass()->DefaultObject); return Default; } // Class UMG.WidgetBlueprintGeneratedClassExtension // (None) class UClass* UWidgetBlueprintGeneratedClassExtension::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetBlueprintGeneratedClassExtension"); return Clss; } // WidgetBlueprintGeneratedClassExtension UMG.Default__WidgetBlueprintGeneratedClassExtension // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetBlueprintGeneratedClassExtension* UWidgetBlueprintGeneratedClassExtension::GetDefaultObj() { static class UWidgetBlueprintGeneratedClassExtension* Default = nullptr; if (!Default) Default = static_cast(UWidgetBlueprintGeneratedClassExtension::StaticClass()->DefaultObject); return Default; } // Class UMG.WidgetFieldNotificationExtension // (None) class UClass* UWidgetFieldNotificationExtension::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetFieldNotificationExtension"); return Clss; } // WidgetFieldNotificationExtension UMG.Default__WidgetFieldNotificationExtension // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetFieldNotificationExtension* UWidgetFieldNotificationExtension::GetDefaultObj() { static class UWidgetFieldNotificationExtension* Default = nullptr; if (!Default) Default = static_cast(UWidgetFieldNotificationExtension::StaticClass()->DefaultObject); return Default; } // Class UMG.WidgetNavigation // (None) class UClass* UWidgetNavigation::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetNavigation"); return Clss; } // WidgetNavigation UMG.Default__WidgetNavigation // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetNavigation* UWidgetNavigation::GetDefaultObj() { static class UWidgetNavigation* Default = nullptr; if (!Default) Default = static_cast(UWidgetNavigation::StaticClass()->DefaultObject); return Default; } // Class UMG.MovieScene2DTransformPropertySystem // (None) class UClass* UMovieScene2DTransformPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene2DTransformPropertySystem"); return Clss; } // MovieScene2DTransformPropertySystem UMG.Default__MovieScene2DTransformPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieScene2DTransformPropertySystem* UMovieScene2DTransformPropertySystem::GetDefaultObj() { static class UMovieScene2DTransformPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieScene2DTransformPropertySystem::StaticClass()->DefaultObject); return Default; } // Class UMG.MovieScene2DTransformSection // (None) class UClass* UMovieScene2DTransformSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene2DTransformSection"); return Clss; } // MovieScene2DTransformSection UMG.Default__MovieScene2DTransformSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene2DTransformSection* UMovieScene2DTransformSection::GetDefaultObj() { static class UMovieScene2DTransformSection* Default = nullptr; if (!Default) Default = static_cast(UMovieScene2DTransformSection::StaticClass()->DefaultObject); return Default; } // Class UMG.MovieScene2DTransformTrack // (None) class UClass* UMovieScene2DTransformTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieScene2DTransformTrack"); return Clss; } // MovieScene2DTransformTrack UMG.Default__MovieScene2DTransformTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieScene2DTransformTrack* UMovieScene2DTransformTrack::GetDefaultObj() { static class UMovieScene2DTransformTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieScene2DTransformTrack::StaticClass()->DefaultObject); return Default; } // Class UMG.MovieSceneMarginPropertySystem // (None) class UClass* UMovieSceneMarginPropertySystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneMarginPropertySystem"); return Clss; } // MovieSceneMarginPropertySystem UMG.Default__MovieSceneMarginPropertySystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneMarginPropertySystem* UMovieSceneMarginPropertySystem::GetDefaultObj() { static class UMovieSceneMarginPropertySystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneMarginPropertySystem::StaticClass()->DefaultObject); return Default; } // Class UMG.MovieSceneMarginSection // (None) class UClass* UMovieSceneMarginSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneMarginSection"); return Clss; } // MovieSceneMarginSection UMG.Default__MovieSceneMarginSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneMarginSection* UMovieSceneMarginSection::GetDefaultObj() { static class UMovieSceneMarginSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneMarginSection::StaticClass()->DefaultObject); return Default; } // Class UMG.MovieSceneMarginTrack // (None) class UClass* UMovieSceneMarginTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneMarginTrack"); return Clss; } // MovieSceneMarginTrack UMG.Default__MovieSceneMarginTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneMarginTrack* UMovieSceneMarginTrack::GetDefaultObj() { static class UMovieSceneMarginTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneMarginTrack::StaticClass()->DefaultObject); return Default; } // Class UMG.MovieSceneWidgetMaterialSystem // (None) class UClass* UMovieSceneWidgetMaterialSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneWidgetMaterialSystem"); return Clss; } // MovieSceneWidgetMaterialSystem UMG.Default__MovieSceneWidgetMaterialSystem // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneWidgetMaterialSystem* UMovieSceneWidgetMaterialSystem::GetDefaultObj() { static class UMovieSceneWidgetMaterialSystem* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneWidgetMaterialSystem::StaticClass()->DefaultObject); return Default; } // Class UMG.MovieSceneWidgetMaterialTrack // (None) class UClass* UMovieSceneWidgetMaterialTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneWidgetMaterialTrack"); return Clss; } // MovieSceneWidgetMaterialTrack UMG.Default__MovieSceneWidgetMaterialTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneWidgetMaterialTrack* UMovieSceneWidgetMaterialTrack::GetDefaultObj() { static class UMovieSceneWidgetMaterialTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneWidgetMaterialTrack::StaticClass()->DefaultObject); return Default; } // Class UMG.UMGSequencePlayer // (None) class UClass* UUMGSequencePlayer::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UMGSequencePlayer"); return Clss; } // UMGSequencePlayer UMG.Default__UMGSequencePlayer // (Public, ClassDefaultObject, ArchetypeObject) class UUMGSequencePlayer* UUMGSequencePlayer::GetDefaultObj() { static class UUMGSequencePlayer* Default = nullptr; if (!Default) Default = static_cast(UUMGSequencePlayer::StaticClass()->DefaultObject); return Default; } // Function UMG.UMGSequencePlayer.SetUserTag // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InUserTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUMGSequencePlayer::SetUserTag(class FName InUserTag) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UMGSequencePlayer", "SetUserTag"); Params::UUMGSequencePlayer_SetUserTag_Params Parms{}; Parms.InUserTag = InUserTag; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UMGSequencePlayer.GetUserTag // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UUMGSequencePlayer::GetUserTag() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UMGSequencePlayer", "GetUserTag"); Params::UUMGSequencePlayer_GetUserTag_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.UMGSequenceTickManager // (None) class UClass* UUMGSequenceTickManager::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UMGSequenceTickManager"); return Clss; } // UMGSequenceTickManager UMG.Default__UMGSequenceTickManager // (Public, ClassDefaultObject, ArchetypeObject) class UUMGSequenceTickManager* UUMGSequenceTickManager::GetDefaultObj() { static class UUMGSequenceTickManager* Default = nullptr; if (!Default) Default = static_cast(UUMGSequenceTickManager::StaticClass()->DefaultObject); return Default; } // Class UMG.WidgetAnimation // (None) class UClass* UWidgetAnimation::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetAnimation"); return Clss; } // WidgetAnimation UMG.Default__WidgetAnimation // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetAnimation* UWidgetAnimation::GetDefaultObj() { static class UWidgetAnimation* Default = nullptr; if (!Default) Default = static_cast(UWidgetAnimation::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetAnimation.UnbindFromAnimationStarted // (Final, Native, Public, BlueprintCallable) // Parameters: // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetAnimation::UnbindFromAnimationStarted(class UUserWidget* Widget, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimation", "UnbindFromAnimationStarted"); Params::UWidgetAnimation_UnbindFromAnimationStarted_Params Parms{}; Parms.Widget = Widget; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetAnimation.UnbindFromAnimationFinished // (Final, Native, Public, BlueprintCallable) // Parameters: // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetAnimation::UnbindFromAnimationFinished(class UUserWidget* Widget, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimation", "UnbindFromAnimationFinished"); Params::UWidgetAnimation_UnbindFromAnimationFinished_Params Parms{}; Parms.Widget = Widget; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetAnimation.UnbindAllFromAnimationStarted // (Final, Native, Public, BlueprintCallable) // Parameters: // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetAnimation::UnbindAllFromAnimationStarted(class UUserWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimation", "UnbindAllFromAnimationStarted"); Params::UWidgetAnimation_UnbindAllFromAnimationStarted_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetAnimation.UnbindAllFromAnimationFinished // (Final, Native, Public, BlueprintCallable) // Parameters: // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetAnimation::UnbindAllFromAnimationFinished(class UUserWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimation", "UnbindAllFromAnimationFinished"); Params::UWidgetAnimation_UnbindAllFromAnimationFinished_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetAnimation.GetStartTime // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UWidgetAnimation::GetStartTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimation", "GetStartTime"); Params::UWidgetAnimation_GetStartTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetAnimation.GetEndTime // (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UWidgetAnimation::GetEndTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimation", "GetEndTime"); Params::UWidgetAnimation_GetEndTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetAnimation.BindToAnimationStarted // (Final, Native, Public, BlueprintCallable) // Parameters: // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetAnimation::BindToAnimationStarted(class UUserWidget* Widget, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimation", "BindToAnimationStarted"); Params::UWidgetAnimation_BindToAnimationStarted_Params Parms{}; Parms.Widget = Widget; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetAnimation.BindToAnimationFinished // (Final, Native, Public, BlueprintCallable) // Parameters: // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetAnimation::BindToAnimationFinished(class UUserWidget* Widget, FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimation", "BindToAnimationFinished"); Params::UWidgetAnimation_BindToAnimationFinished_Params Parms{}; Parms.Widget = Widget; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.WidgetAnimationDelegateBinding // (None) class UClass* UWidgetAnimationDelegateBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetAnimationDelegateBinding"); return Clss; } // WidgetAnimationDelegateBinding UMG.Default__WidgetAnimationDelegateBinding // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetAnimationDelegateBinding* UWidgetAnimationDelegateBinding::GetDefaultObj() { static class UWidgetAnimationDelegateBinding* Default = nullptr; if (!Default) Default = static_cast(UWidgetAnimationDelegateBinding::StaticClass()->DefaultObject); return Default; } // Class UMG.WidgetAnimationPlayCallbackProxy // (None) class UClass* UWidgetAnimationPlayCallbackProxy::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetAnimationPlayCallbackProxy"); return Clss; } // WidgetAnimationPlayCallbackProxy UMG.Default__WidgetAnimationPlayCallbackProxy // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetAnimationPlayCallbackProxy* UWidgetAnimationPlayCallbackProxy::GetDefaultObj() { static class UWidgetAnimationPlayCallbackProxy* Default = nullptr; if (!Default) Default = static_cast(UWidgetAnimationPlayCallbackProxy::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetAnimationPlayCallbackProxy.CreatePlayAnimationTimeRangeProxyObject // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // class UUMGSequencePlayer* Result (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float EndAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidgetAnimationPlayCallbackProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidgetAnimationPlayCallbackProxy* UWidgetAnimationPlayCallbackProxy::CreatePlayAnimationTimeRangeProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, enum class EUMGSequencePlayMode PlayMode, float PlaybackSpeed) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimationPlayCallbackProxy", "CreatePlayAnimationTimeRangeProxyObject"); Params::UWidgetAnimationPlayCallbackProxy_CreatePlayAnimationTimeRangeProxyObject_Params Parms{}; Parms.Widget = Widget; Parms.InAnimation = InAnimation; Parms.StartAtTime = StartAtTime; Parms.EndAtTime = EndAtTime; Parms.NumLoopsToPlay = NumLoopsToPlay; Parms.PlayMode = PlayMode; Parms.PlaybackSpeed = PlaybackSpeed; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Result != nullptr) *Result = Parms.Result; return Parms.ReturnValue; } // Function UMG.WidgetAnimationPlayCallbackProxy.CreatePlayAnimationProxyObject // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // class UUMGSequencePlayer* Result (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidgetAnimation* InAnimation (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PlaybackSpeed (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidgetAnimationPlayCallbackProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidgetAnimationPlayCallbackProxy* UWidgetAnimationPlayCallbackProxy::CreatePlayAnimationProxyObject(class UUMGSequencePlayer** Result, class UUserWidget* Widget, class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, enum class EUMGSequencePlayMode PlayMode, float PlaybackSpeed) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetAnimationPlayCallbackProxy", "CreatePlayAnimationProxyObject"); Params::UWidgetAnimationPlayCallbackProxy_CreatePlayAnimationProxyObject_Params Parms{}; Parms.Widget = Widget; Parms.InAnimation = InAnimation; Parms.StartAtTime = StartAtTime; Parms.NumLoopsToPlay = NumLoopsToPlay; Parms.PlayMode = PlayMode; Parms.PlaybackSpeed = PlaybackSpeed; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Result != nullptr) *Result = Parms.Result; return Parms.ReturnValue; } // Class UMG.PropertyBinding // (None) class UClass* UPropertyBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PropertyBinding"); return Clss; } // PropertyBinding UMG.Default__PropertyBinding // (Public, ClassDefaultObject, ArchetypeObject) class UPropertyBinding* UPropertyBinding::GetDefaultObj() { static class UPropertyBinding* Default = nullptr; if (!Default) Default = static_cast(UPropertyBinding::StaticClass()->DefaultObject); return Default; } // Class UMG.BoolBinding // (None) class UClass* UBoolBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BoolBinding"); return Clss; } // BoolBinding UMG.Default__BoolBinding // (Public, ClassDefaultObject, ArchetypeObject) class UBoolBinding* UBoolBinding::GetDefaultObj() { static class UBoolBinding* Default = nullptr; if (!Default) Default = static_cast(UBoolBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.BoolBinding.GetValue // (Final, Native, Public, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UBoolBinding::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BoolBinding", "GetValue"); Params::UBoolBinding_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.BrushBinding // (None) class UClass* UBrushBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BrushBinding"); return Clss; } // BrushBinding UMG.Default__BrushBinding // (Public, ClassDefaultObject, ArchetypeObject) class UBrushBinding* UBrushBinding::GetDefaultObj() { static class UBrushBinding* Default = nullptr; if (!Default) Default = static_cast(UBrushBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.BrushBinding.GetValue // (Final, Native, Public, Const) // Parameters: // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UBrushBinding::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BrushBinding", "GetValue"); Params::UBrushBinding_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.CheckedStateBinding // (None) class UClass* UCheckedStateBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CheckedStateBinding"); return Clss; } // CheckedStateBinding UMG.Default__CheckedStateBinding // (Public, ClassDefaultObject, ArchetypeObject) class UCheckedStateBinding* UCheckedStateBinding::GetDefaultObj() { static class UCheckedStateBinding* Default = nullptr; if (!Default) Default = static_cast(UCheckedStateBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.CheckedStateBinding.GetValue // (Final, Native, Public, Const) // Parameters: // enum class ECheckBoxState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ECheckBoxState UCheckedStateBinding::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckedStateBinding", "GetValue"); Params::UCheckedStateBinding_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.ColorBinding // (None) class UClass* UColorBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ColorBinding"); return Clss; } // ColorBinding UMG.Default__ColorBinding // (Public, ClassDefaultObject, ArchetypeObject) class UColorBinding* UColorBinding::GetDefaultObj() { static class UColorBinding* Default = nullptr; if (!Default) Default = static_cast(UColorBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.ColorBinding.GetSlateValue // (Final, Native, Public, Const) // Parameters: // struct FSlateColor ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateColor UColorBinding::GetSlateValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ColorBinding", "GetSlateValue"); Params::UColorBinding_GetSlateValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ColorBinding.GetLinearValue // (Final, Native, Public, HasDefaults, Const) // Parameters: // struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor UColorBinding::GetLinearValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ColorBinding", "GetLinearValue"); Params::UColorBinding_GetLinearValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.FloatBinding // (None) class UClass* UFloatBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FloatBinding"); return Clss; } // FloatBinding UMG.Default__FloatBinding // (Public, ClassDefaultObject, ArchetypeObject) class UFloatBinding* UFloatBinding::GetDefaultObj() { static class UFloatBinding* Default = nullptr; if (!Default) Default = static_cast(UFloatBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.FloatBinding.GetValue // (Final, Native, Public, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UFloatBinding::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FloatBinding", "GetValue"); Params::UFloatBinding_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.Int32Binding // (None) class UClass* UInt32Binding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Int32Binding"); return Clss; } // Int32Binding UMG.Default__Int32Binding // (Public, ClassDefaultObject, ArchetypeObject) class UInt32Binding* UInt32Binding::GetDefaultObj() { static class UInt32Binding* Default = nullptr; if (!Default) Default = static_cast(UInt32Binding::StaticClass()->DefaultObject); return Default; } // Function UMG.Int32Binding.GetValue // (Final, Native, Public, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UInt32Binding::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Int32Binding", "GetValue"); Params::UInt32Binding_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.MouseCursorBinding // (None) class UClass* UMouseCursorBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MouseCursorBinding"); return Clss; } // MouseCursorBinding UMG.Default__MouseCursorBinding // (Public, ClassDefaultObject, ArchetypeObject) class UMouseCursorBinding* UMouseCursorBinding::GetDefaultObj() { static class UMouseCursorBinding* Default = nullptr; if (!Default) Default = static_cast(UMouseCursorBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.MouseCursorBinding.GetValue // (Final, Native, Public, Const) // Parameters: // enum class EMouseCursor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EMouseCursor UMouseCursorBinding::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MouseCursorBinding", "GetValue"); Params::UMouseCursorBinding_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.TextBinding // (None) class UClass* UTextBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("TextBinding"); return Clss; } // TextBinding UMG.Default__TextBinding // (Public, ClassDefaultObject, ArchetypeObject) class UTextBinding* UTextBinding::GetDefaultObj() { static class UTextBinding* Default = nullptr; if (!Default) Default = static_cast(UTextBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.TextBinding.GetTextValue // (Final, Native, Public, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UTextBinding::GetTextValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBinding", "GetTextValue"); Params::UTextBinding_GetTextValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.TextBinding.GetStringValue // (Final, Native, Public, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UTextBinding::GetStringValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TextBinding", "GetStringValue"); Params::UTextBinding_GetStringValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.VisibilityBinding // (None) class UClass* UVisibilityBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("VisibilityBinding"); return Clss; } // VisibilityBinding UMG.Default__VisibilityBinding // (Public, ClassDefaultObject, ArchetypeObject) class UVisibilityBinding* UVisibilityBinding::GetDefaultObj() { static class UVisibilityBinding* Default = nullptr; if (!Default) Default = static_cast(UVisibilityBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.VisibilityBinding.GetValue // (Final, Native, Public, Const) // Parameters: // enum class ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESlateVisibility UVisibilityBinding::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("VisibilityBinding", "GetValue"); Params::UVisibilityBinding_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.WidgetBinding // (None) class UClass* UWidgetBinding::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetBinding"); return Clss; } // WidgetBinding UMG.Default__WidgetBinding // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetBinding* UWidgetBinding::GetDefaultObj() { static class UWidgetBinding* Default = nullptr; if (!Default) Default = static_cast(UWidgetBinding::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetBinding.GetValue // (Final, Native, Public, Const) // Parameters: // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UWidgetBinding::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBinding", "GetValue"); Params::UWidgetBinding_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.AsyncTaskDownloadImage // (None) class UClass* UAsyncTaskDownloadImage::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AsyncTaskDownloadImage"); return Clss; } // AsyncTaskDownloadImage UMG.Default__AsyncTaskDownloadImage // (Public, ClassDefaultObject, ArchetypeObject) class UAsyncTaskDownloadImage* UAsyncTaskDownloadImage::GetDefaultObj() { static class UAsyncTaskDownloadImage* Default = nullptr; if (!Default) Default = static_cast(UAsyncTaskDownloadImage::StaticClass()->DefaultObject); return Default; } // Function UMG.AsyncTaskDownloadImage.DownloadImage // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class FString URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UAsyncTaskDownloadImage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAsyncTaskDownloadImage* UAsyncTaskDownloadImage::DownloadImage(const class FString& URL) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AsyncTaskDownloadImage", "DownloadImage"); Params::UAsyncTaskDownloadImage_DownloadImage_Params Parms{}; Parms.URL = URL; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.GameViewportSubsystem // (None) class UClass* UGameViewportSubsystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GameViewportSubsystem"); return Clss; } // GameViewportSubsystem UMG.Default__GameViewportSubsystem // (Public, ClassDefaultObject, ArchetypeObject) class UGameViewportSubsystem* UGameViewportSubsystem::GetDefaultObj() { static class UGameViewportSubsystem* Default = nullptr; if (!Default) Default = static_cast(UGameViewportSubsystem::StaticClass()->DefaultObject); return Default; } // Function UMG.GameViewportSubsystem.SetWidgetSlotPosition // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FGameViewportWidgetSlot Slot (Parm, NoDestructor, NativeAccessSpecifierPublic) // class UWidget* Widget (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRemoveDPIScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGameViewportWidgetSlot ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FGameViewportWidgetSlot UGameViewportSubsystem::SetWidgetSlotPosition(const struct FGameViewportWidgetSlot& Slot, class UWidget* Widget, const struct FVector2D& Position, bool bRemoveDPIScale) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GameViewportSubsystem", "SetWidgetSlotPosition"); Params::UGameViewportSubsystem_SetWidgetSlotPosition_Params Parms{}; Parms.Slot = Slot; Parms.Widget = Widget; Parms.Position = Position; Parms.bRemoveDPIScale = bRemoveDPIScale; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.GameViewportSubsystem.SetWidgetSlotDesiredSize // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FGameViewportWidgetSlot Slot (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGameViewportWidgetSlot ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FGameViewportWidgetSlot UGameViewportSubsystem::SetWidgetSlotDesiredSize(const struct FGameViewportWidgetSlot& Slot, const struct FVector2D& Size) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GameViewportSubsystem", "SetWidgetSlotDesiredSize"); Params::UGameViewportSubsystem_SetWidgetSlotDesiredSize_Params Parms{}; Parms.Slot = Slot; Parms.Size = Size; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.GameViewportSubsystem.SetWidgetSlot // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGameViewportWidgetSlot Slot (Parm, NoDestructor, NativeAccessSpecifierPublic) void UGameViewportSubsystem::SetWidgetSlot(class UWidget* Widget, const struct FGameViewportWidgetSlot& Slot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GameViewportSubsystem", "SetWidgetSlot"); Params::UGameViewportSubsystem_SetWidgetSlot_Params Parms{}; Parms.Widget = Widget; Parms.Slot = Slot; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GameViewportSubsystem.RemoveWidget // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGameViewportSubsystem::RemoveWidget(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GameViewportSubsystem", "RemoveWidget"); Params::UGameViewportSubsystem_RemoveWidget_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GameViewportSubsystem.IsWidgetAdded // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidget* Widget (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UGameViewportSubsystem::IsWidgetAdded(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GameViewportSubsystem", "IsWidgetAdded"); Params::UGameViewportSubsystem_IsWidgetAdded_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.GameViewportSubsystem.GetWidgetSlot // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidget* Widget (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGameViewportWidgetSlot ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FGameViewportWidgetSlot UGameViewportSubsystem::GetWidgetSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GameViewportSubsystem", "GetWidgetSlot"); Params::UGameViewportSubsystem_GetWidgetSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.GameViewportSubsystem.AddWidgetForPlayer // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class ULocalPlayer* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGameViewportWidgetSlot Slot (Parm, NoDestructor, NativeAccessSpecifierPublic) void UGameViewportSubsystem::AddWidgetForPlayer(class UWidget* Widget, class ULocalPlayer* Player, const struct FGameViewportWidgetSlot& Slot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GameViewportSubsystem", "AddWidgetForPlayer"); Params::UGameViewportSubsystem_AddWidgetForPlayer_Params Parms{}; Parms.Widget = Widget; Parms.Player = Player; Parms.Slot = Slot; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GameViewportSubsystem.AddWidget // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGameViewportWidgetSlot Slot (Parm, NoDestructor, NativeAccessSpecifierPublic) void UGameViewportSubsystem::AddWidget(class UWidget* Widget, const struct FGameViewportWidgetSlot& Slot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GameViewportSubsystem", "AddWidget"); Params::UGameViewportSubsystem_AddWidget_Params Parms{}; Parms.Widget = Widget; Parms.Slot = Slot; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.UserListEntry // (None) class UClass* IUserListEntry::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserListEntry"); return Clss; } // UserListEntry UMG.Default__UserListEntry // (Public, ClassDefaultObject, ArchetypeObject) class IUserListEntry* IUserListEntry::GetDefaultObj() { static class IUserListEntry* Default = nullptr; if (!Default) Default = static_cast(IUserListEntry::StaticClass()->DefaultObject); return Default; } // Function UMG.UserListEntry.BP_OnItemSelectionChanged // (Event, Protected, BlueprintEvent) // Parameters: // bool bIsSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void IUserListEntry::BP_OnItemSelectionChanged(bool bIsSelected) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserListEntry", "BP_OnItemSelectionChanged"); Params::IUserListEntry_BP_OnItemSelectionChanged_Params Parms{}; Parms.bIsSelected = bIsSelected; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserListEntry.BP_OnItemExpansionChanged // (Event, Protected, BlueprintEvent) // Parameters: // bool bIsExpanded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void IUserListEntry::BP_OnItemExpansionChanged(bool bIsExpanded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserListEntry", "BP_OnItemExpansionChanged"); Params::IUserListEntry_BP_OnItemExpansionChanged_Params Parms{}; Parms.bIsExpanded = bIsExpanded; UObject::ProcessEvent(Func, &Parms); } // Function UMG.UserListEntry.BP_OnEntryReleased // (Event, Protected, BlueprintEvent) // Parameters: void IUserListEntry::BP_OnEntryReleased() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserListEntry", "BP_OnEntryReleased"); UObject::ProcessEvent(Func, nullptr); } // Class UMG.UserListEntryLibrary // (None) class UClass* UUserListEntryLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserListEntryLibrary"); return Clss; } // UserListEntryLibrary UMG.Default__UserListEntryLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UUserListEntryLibrary* UUserListEntryLibrary::GetDefaultObj() { static class UUserListEntryLibrary* Default = nullptr; if (!Default) Default = static_cast(UUserListEntryLibrary::StaticClass()->DefaultObject); return Default; } // Function UMG.UserListEntryLibrary.IsListItemSelected // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // TScriptInterfaceUserListEntry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserListEntryLibrary::IsListItemSelected(TScriptInterface UserListEntry) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserListEntryLibrary", "IsListItemSelected"); Params::UUserListEntryLibrary_IsListItemSelected_Params Parms{}; Parms.UserListEntry = UserListEntry; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserListEntryLibrary.IsListItemExpanded // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // TScriptInterfaceUserListEntry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserListEntryLibrary::IsListItemExpanded(TScriptInterface UserListEntry) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserListEntryLibrary", "IsListItemExpanded"); Params::UUserListEntryLibrary_IsListItemExpanded_Params Parms{}; Parms.UserListEntry = UserListEntry; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.UserListEntryLibrary.GetOwningListView // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // TScriptInterfaceUserListEntry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UListViewBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UListViewBase* UUserListEntryLibrary::GetOwningListView(TScriptInterface UserListEntry) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserListEntryLibrary", "GetOwningListView"); Params::UUserListEntryLibrary_GetOwningListView_Params Parms{}; Parms.UserListEntry = UserListEntry; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.UserObjectListEntry // (None) class UClass* IUserObjectListEntry::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserObjectListEntry"); return Clss; } // UserObjectListEntry UMG.Default__UserObjectListEntry // (Public, ClassDefaultObject, ArchetypeObject) class IUserObjectListEntry* IUserObjectListEntry::GetDefaultObj() { static class IUserObjectListEntry* Default = nullptr; if (!Default) Default = static_cast(IUserObjectListEntry::StaticClass()->DefaultObject); return Default; } // Function UMG.UserObjectListEntry.OnListItemObjectSet // (Event, Protected, BlueprintEvent) // Parameters: // class UObject* ListItemObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void IUserObjectListEntry::OnListItemObjectSet(class UObject* ListItemObject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserObjectListEntry", "OnListItemObjectSet"); Params::IUserObjectListEntry_OnListItemObjectSet_Params Parms{}; Parms.ListItemObject = ListItemObject; UObject::ProcessEvent(Func, &Parms); } // Class UMG.UserObjectListEntryLibrary // (None) class UClass* UUserObjectListEntryLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserObjectListEntryLibrary"); return Clss; } // UserObjectListEntryLibrary UMG.Default__UserObjectListEntryLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UUserObjectListEntryLibrary* UUserObjectListEntryLibrary::GetDefaultObj() { static class UUserObjectListEntryLibrary* Default = nullptr; if (!Default) Default = static_cast(UUserObjectListEntryLibrary::StaticClass()->DefaultObject); return Default; } // Function UMG.UserObjectListEntryLibrary.GetListItemObject // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // TScriptInterfaceUserObjectListEntry (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* UUserObjectListEntryLibrary::GetListItemObject(TScriptInterface UserObjectListEntry) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserObjectListEntryLibrary", "GetListItemObject"); Params::UUserObjectListEntryLibrary_GetListItemObject_Params Parms{}; Parms.UserObjectListEntry = UserObjectListEntry; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.BackgroundBlur // (None) class UClass* UBackgroundBlur::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BackgroundBlur"); return Clss; } // BackgroundBlur UMG.Default__BackgroundBlur // (Public, ClassDefaultObject, ArchetypeObject) class UBackgroundBlur* UBackgroundBlur::GetDefaultObj() { static class UBackgroundBlur* Default = nullptr; if (!Default) Default = static_cast(UBackgroundBlur::StaticClass()->DefaultObject); return Default; } // Function UMG.BackgroundBlur.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBackgroundBlur::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlur", "SetVerticalAlignment"); Params::UBackgroundBlur_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlur.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UBackgroundBlur::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlur", "SetPadding"); Params::UBackgroundBlur_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlur.SetLowQualityFallbackBrush // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSlateBrush InBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UBackgroundBlur::SetLowQualityFallbackBrush(struct FSlateBrush& InBrush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlur", "SetLowQualityFallbackBrush"); Params::UBackgroundBlur_SetLowQualityFallbackBrush_Params Parms{}; Parms.InBrush = InBrush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlur.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBackgroundBlur::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlur", "SetHorizontalAlignment"); Params::UBackgroundBlur_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlur.SetCornerRadius // (Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector4 InCornerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBackgroundBlur::SetCornerRadius(const struct FVector4& InCornerRadius) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlur", "SetCornerRadius"); Params::UBackgroundBlur_SetCornerRadius_Params Parms{}; Parms.InCornerRadius = InCornerRadius; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlur.SetBlurStrength // (Native, Public, BlueprintCallable) // Parameters: // float InStrength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBackgroundBlur::SetBlurStrength(float InStrength) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlur", "SetBlurStrength"); Params::UBackgroundBlur_SetBlurStrength_Params Parms{}; Parms.InStrength = InStrength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlur.SetBlurRadius // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InBlurRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBackgroundBlur::SetBlurRadius(int32 InBlurRadius) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlur", "SetBlurRadius"); Params::UBackgroundBlur_SetBlurRadius_Params Parms{}; Parms.InBlurRadius = InBlurRadius; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlur.SetApplyAlphaToBlur // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInApplyAlphaToBlur (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBackgroundBlur::SetApplyAlphaToBlur(bool bInApplyAlphaToBlur) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlur", "SetApplyAlphaToBlur"); Params::UBackgroundBlur_SetApplyAlphaToBlur_Params Parms{}; Parms.bInApplyAlphaToBlur = bInApplyAlphaToBlur; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.BackgroundBlurSlot // (None) class UClass* UBackgroundBlurSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BackgroundBlurSlot"); return Clss; } // BackgroundBlurSlot UMG.Default__BackgroundBlurSlot // (Public, ClassDefaultObject, ArchetypeObject) class UBackgroundBlurSlot* UBackgroundBlurSlot::GetDefaultObj() { static class UBackgroundBlurSlot* Default = nullptr; if (!Default) Default = static_cast(UBackgroundBlurSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.BackgroundBlurSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBackgroundBlurSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlurSlot", "SetVerticalAlignment"); Params::UBackgroundBlurSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlurSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UBackgroundBlurSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlurSlot", "SetPadding"); Params::UBackgroundBlurSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BackgroundBlurSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBackgroundBlurSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BackgroundBlurSlot", "SetHorizontalAlignment"); Params::UBackgroundBlurSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.BorderSlot // (None) class UClass* UBorderSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BorderSlot"); return Clss; } // BorderSlot UMG.Default__BorderSlot // (Public, ClassDefaultObject, ArchetypeObject) class UBorderSlot* UBorderSlot::GetDefaultObj() { static class UBorderSlot* Default = nullptr; if (!Default) Default = static_cast(UBorderSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.BorderSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorderSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BorderSlot", "SetVerticalAlignment"); Params::UBorderSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BorderSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UBorderSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BorderSlot", "SetPadding"); Params::UBorderSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.BorderSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UBorderSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BorderSlot", "SetHorizontalAlignment"); Params::UBorderSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.ButtonSlot // (None) class UClass* UButtonSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ButtonSlot"); return Clss; } // ButtonSlot UMG.Default__ButtonSlot // (Public, ClassDefaultObject, ArchetypeObject) class UButtonSlot* UButtonSlot::GetDefaultObj() { static class UButtonSlot* Default = nullptr; if (!Default) Default = static_cast(UButtonSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.ButtonSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UButtonSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ButtonSlot", "SetVerticalAlignment"); Params::UButtonSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ButtonSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UButtonSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ButtonSlot", "SetPadding"); Params::UButtonSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ButtonSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UButtonSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ButtonSlot", "SetHorizontalAlignment"); Params::UButtonSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.CanvasPanel // (None) class UClass* UCanvasPanel::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CanvasPanel"); return Clss; } // CanvasPanel UMG.Default__CanvasPanel // (Public, ClassDefaultObject, ArchetypeObject) class UCanvasPanel* UCanvasPanel::GetDefaultObj() { static class UCanvasPanel* Default = nullptr; if (!Default) Default = static_cast(UCanvasPanel::StaticClass()->DefaultObject); return Default; } // Function UMG.CanvasPanel.AddChildToCanvas // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCanvasPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCanvasPanelSlot* UCanvasPanel::AddChildToCanvas(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanel", "AddChildToCanvas"); Params::UCanvasPanel_AddChildToCanvas_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.CanvasPanelSlot // (None) class UClass* UCanvasPanelSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CanvasPanelSlot"); return Clss; } // CanvasPanelSlot UMG.Default__CanvasPanelSlot // (Public, ClassDefaultObject, ArchetypeObject) class UCanvasPanelSlot* UCanvasPanelSlot::GetDefaultObj() { static class UCanvasPanelSlot* Default = nullptr; if (!Default) Default = static_cast(UCanvasPanelSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.CanvasPanelSlot.SetZOrder // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetZOrder(int32 InZOrder) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetZOrder"); Params::UCanvasPanelSlot_SetZOrder_Params Parms{}; Parms.InZOrder = InZOrder; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetSize // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetSize(const struct FVector2D& InSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetSize"); Params::UCanvasPanelSlot_SetSize_Params Parms{}; Parms.InSize = InSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetPosition // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetPosition(const struct FVector2D& InPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetPosition"); Params::UCanvasPanelSlot_SetPosition_Params Parms{}; Parms.InPosition = InPosition; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetOffsets // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetOffsets(const struct FMargin& InOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetOffsets"); Params::UCanvasPanelSlot_SetOffsets_Params Parms{}; Parms.InOffset = InOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetMinimum // (Final, Native, Public, HasDefaults) // Parameters: // struct FVector2D InMinimumAnchors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetMinimum(const struct FVector2D& InMinimumAnchors) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetMinimum"); Params::UCanvasPanelSlot_SetMinimum_Params Parms{}; Parms.InMinimumAnchors = InMinimumAnchors; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetMaximum // (Final, Native, Public, HasDefaults) // Parameters: // struct FVector2D InMaximumAnchors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetMaximum(const struct FVector2D& InMaximumAnchors) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetMaximum"); Params::UCanvasPanelSlot_SetMaximum_Params Parms{}; Parms.InMaximumAnchors = InMaximumAnchors; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetLayout // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FAnchorData InLayoutData (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetLayout(struct FAnchorData& InLayoutData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetLayout"); Params::UCanvasPanelSlot_SetLayout_Params Parms{}; Parms.InLayoutData = InLayoutData; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetAutoSize // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InbAutoSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetAutoSize(bool InbAutoSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetAutoSize"); Params::UCanvasPanelSlot_SetAutoSize_Params Parms{}; Parms.InbAutoSize = InbAutoSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetAnchors // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FAnchors InAnchors (Parm, NoDestructor, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetAnchors(const struct FAnchors& InAnchors) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetAnchors"); Params::UCanvasPanelSlot_SetAnchors_Params Parms{}; Parms.InAnchors = InAnchors; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.SetAlignment // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCanvasPanelSlot::SetAlignment(const struct FVector2D& InAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "SetAlignment"); Params::UCanvasPanelSlot_SetAlignment_Params Parms{}; Parms.InAlignment = InAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CanvasPanelSlot.GetZOrder // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCanvasPanelSlot::GetZOrder() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "GetZOrder"); Params::UCanvasPanelSlot_GetZOrder_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CanvasPanelSlot.GetSize // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UCanvasPanelSlot::GetSize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "GetSize"); Params::UCanvasPanelSlot_GetSize_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CanvasPanelSlot.GetPosition // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UCanvasPanelSlot::GetPosition() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "GetPosition"); Params::UCanvasPanelSlot_GetPosition_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CanvasPanelSlot.GetOffsets // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FMargin ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FMargin UCanvasPanelSlot::GetOffsets() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "GetOffsets"); Params::UCanvasPanelSlot_GetOffsets_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CanvasPanelSlot.GetLayout // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FAnchorData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FAnchorData UCanvasPanelSlot::GetLayout() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "GetLayout"); Params::UCanvasPanelSlot_GetLayout_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CanvasPanelSlot.GetAutoSize // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCanvasPanelSlot::GetAutoSize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "GetAutoSize"); Params::UCanvasPanelSlot_GetAutoSize_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CanvasPanelSlot.GetAnchors // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FAnchors ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FAnchors UCanvasPanelSlot::GetAnchors() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "GetAnchors"); Params::UCanvasPanelSlot_GetAnchors_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CanvasPanelSlot.GetAlignment // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UCanvasPanelSlot::GetAlignment() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CanvasPanelSlot", "GetAlignment"); Params::UCanvasPanelSlot_GetAlignment_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.CheckBox // (None) class UClass* UCheckBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CheckBox"); return Clss; } // CheckBox UMG.Default__CheckBox // (Public, ClassDefaultObject, ArchetypeObject) class UCheckBox* UCheckBox::GetDefaultObj() { static class UCheckBox* Default = nullptr; if (!Default) Default = static_cast(UCheckBox::StaticClass()->DefaultObject); return Default; } // Function UMG.CheckBox.SetTouchMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonTouchMethod InTouchMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCheckBox::SetTouchMethod(enum class EButtonTouchMethod InTouchMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckBox", "SetTouchMethod"); Params::UCheckBox_SetTouchMethod_Params Parms{}; Parms.InTouchMethod = InTouchMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CheckBox.SetPressMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonPressMethod InPressMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCheckBox::SetPressMethod(enum class EButtonPressMethod InPressMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckBox", "SetPressMethod"); Params::UCheckBox_SetPressMethod_Params Parms{}; Parms.InPressMethod = InPressMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CheckBox.SetIsChecked // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InIsChecked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCheckBox::SetIsChecked(bool InIsChecked) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckBox", "SetIsChecked"); Params::UCheckBox_SetIsChecked_Params Parms{}; Parms.InIsChecked = InIsChecked; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CheckBox.SetClickMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonClickMethod InClickMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCheckBox::SetClickMethod(enum class EButtonClickMethod InClickMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckBox", "SetClickMethod"); Params::UCheckBox_SetClickMethod_Params Parms{}; Parms.InClickMethod = InClickMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CheckBox.SetCheckedState // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ECheckBoxState InCheckedState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCheckBox::SetCheckedState(enum class ECheckBoxState InCheckedState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckBox", "SetCheckedState"); Params::UCheckBox_SetCheckedState_Params Parms{}; Parms.InCheckedState = InCheckedState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CheckBox.IsPressed // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCheckBox::IsPressed() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckBox", "IsPressed"); Params::UCheckBox_IsPressed_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CheckBox.IsChecked // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCheckBox::IsChecked() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckBox", "IsChecked"); Params::UCheckBox_IsChecked_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.CheckBox.GetCheckedState // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class ECheckBoxState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ECheckBoxState UCheckBox::GetCheckedState() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CheckBox", "GetCheckedState"); Params::UCheckBox_GetCheckedState_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.CircularThrobber // (None) class UClass* UCircularThrobber::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CircularThrobber"); return Clss; } // CircularThrobber UMG.Default__CircularThrobber // (Public, ClassDefaultObject, ArchetypeObject) class UCircularThrobber* UCircularThrobber::GetDefaultObj() { static class UCircularThrobber* Default = nullptr; if (!Default) Default = static_cast(UCircularThrobber::StaticClass()->DefaultObject); return Default; } // Function UMG.CircularThrobber.SetRadius // (Final, Native, Public, BlueprintCallable) // Parameters: // float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCircularThrobber::SetRadius(float InRadius) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CircularThrobber", "SetRadius"); Params::UCircularThrobber_SetRadius_Params Parms{}; Parms.InRadius = InRadius; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CircularThrobber.SetPeriod // (Final, Native, Public, BlueprintCallable) // Parameters: // float InPeriod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCircularThrobber::SetPeriod(float InPeriod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CircularThrobber", "SetPeriod"); Params::UCircularThrobber_SetPeriod_Params Parms{}; Parms.InPeriod = InPeriod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.CircularThrobber.SetNumberOfPieces // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InNumberOfPieces (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCircularThrobber::SetNumberOfPieces(int32 InNumberOfPieces) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CircularThrobber", "SetNumberOfPieces"); Params::UCircularThrobber_SetNumberOfPieces_Params Parms{}; Parms.InNumberOfPieces = InNumberOfPieces; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.ComboBox // (None) class UClass* UComboBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ComboBox"); return Clss; } // ComboBox UMG.Default__ComboBox // (Public, ClassDefaultObject, ArchetypeObject) class UComboBox* UComboBox::GetDefaultObj() { static class UComboBox* Default = nullptr; if (!Default) Default = static_cast(UComboBox::StaticClass()->DefaultObject); return Default; } // Class UMG.ComboBoxKey // (None) class UClass* UComboBoxKey::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ComboBoxKey"); return Clss; } // ComboBoxKey UMG.Default__ComboBoxKey // (Public, ClassDefaultObject, ArchetypeObject) class UComboBoxKey* UComboBoxKey::GetDefaultObj() { static class UComboBoxKey* Default = nullptr; if (!Default) Default = static_cast(UComboBoxKey::StaticClass()->DefaultObject); return Default; } // Function UMG.ComboBoxKey.SetSelectedOption // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName Option (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UComboBoxKey::SetSelectedOption(class FName Option) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "SetSelectedOption"); Params::UComboBoxKey_SetSelectedOption_Params Parms{}; Parms.Option = Option; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ComboBoxKey.RemoveOption // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName Option (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UComboBoxKey::RemoveOption(class FName Option) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "RemoveOption"); Params::UComboBoxKey_RemoveOption_Params Parms{}; Parms.Option = Option; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.ComboBoxKey.OnSelectionChangedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class FName SelectedItem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESelectInfo SelectionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UComboBoxKey::OnSelectionChangedEvent__DelegateSignature(class FName SelectedItem, enum class ESelectInfo SelectionType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "OnSelectionChangedEvent__DelegateSignature"); Params::UComboBoxKey_OnSelectionChangedEvent__DelegateSignature_Params Parms{}; Parms.SelectedItem = SelectedItem; Parms.SelectionType = SelectionType; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.ComboBoxKey.OnOpeningEvent__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: void UComboBoxKey::OnOpeningEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "OnOpeningEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.ComboBoxKey.IsOpen // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UComboBoxKey::IsOpen() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "IsOpen"); Params::UComboBoxKey_IsOpen_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ComboBoxKey.GetSelectedOption // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UComboBoxKey::GetSelectedOption() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "GetSelectedOption"); Params::UComboBoxKey_GetSelectedOption_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.ComboBoxKey.GenerateWidgetEvent__DelegateSignature // (Public, Delegate) // Parameters: // class FName Item (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UComboBoxKey::GenerateWidgetEvent__DelegateSignature(class FName Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "GenerateWidgetEvent__DelegateSignature"); Params::UComboBoxKey_GenerateWidgetEvent__DelegateSignature_Params Parms{}; Parms.Item = Item; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.ComboBoxKey.ClearSelection // (Final, Native, Public, BlueprintCallable) // Parameters: void UComboBoxKey::ClearSelection() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "ClearSelection"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ComboBoxKey.ClearOptions // (Final, Native, Public, BlueprintCallable) // Parameters: void UComboBoxKey::ClearOptions() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "ClearOptions"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ComboBoxKey.AddOption // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName Option (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UComboBoxKey::AddOption(class FName Option) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxKey", "AddOption"); Params::UComboBoxKey_AddOption_Params Parms{}; Parms.Option = Option; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.ComboBoxString // (None) class UClass* UComboBoxString::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ComboBoxString"); return Clss; } // ComboBoxString UMG.Default__ComboBoxString // (Public, ClassDefaultObject, ArchetypeObject) class UComboBoxString* UComboBoxString::GetDefaultObj() { static class UComboBoxString* Default = nullptr; if (!Default) Default = static_cast(UComboBoxString::StaticClass()->DefaultObject); return Default; } // Function UMG.ComboBoxString.SetSelectedOption // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UComboBoxString::SetSelectedOption(const class FString& Option) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "SetSelectedOption"); Params::UComboBoxString_SetSelectedOption_Params Parms{}; Parms.Option = Option; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ComboBoxString.SetSelectedIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 Index (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UComboBoxString::SetSelectedIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "SetSelectedIndex"); Params::UComboBoxString_SetSelectedIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ComboBoxString.RemoveOption // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UComboBoxString::RemoveOption(const class FString& Option) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "RemoveOption"); Params::UComboBoxString_RemoveOption_Params Parms{}; Parms.Option = Option; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ComboBoxString.RefreshOptions // (Final, Native, Public, BlueprintCallable) // Parameters: void UComboBoxString::RefreshOptions() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "RefreshOptions"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // DelegateFunction UMG.ComboBoxString.OnSelectionChangedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class FString SelectedItem (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESelectInfo SelectionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UComboBoxString::OnSelectionChangedEvent__DelegateSignature(const class FString& SelectedItem, enum class ESelectInfo SelectionType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "OnSelectionChangedEvent__DelegateSignature"); Params::UComboBoxString_OnSelectionChangedEvent__DelegateSignature_Params Parms{}; Parms.SelectedItem = SelectedItem; Parms.SelectionType = SelectionType; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.ComboBoxString.OnOpeningEvent__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: void UComboBoxString::OnOpeningEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "OnOpeningEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.ComboBoxString.IsOpen // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UComboBoxString::IsOpen() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "IsOpen"); Params::UComboBoxString_IsOpen_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ComboBoxString.GetSelectedOption // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UComboBoxString::GetSelectedOption() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "GetSelectedOption"); Params::UComboBoxString_GetSelectedOption_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ComboBoxString.GetSelectedIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UComboBoxString::GetSelectedIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "GetSelectedIndex"); Params::UComboBoxString_GetSelectedIndex_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ComboBoxString.GetOptionCount // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UComboBoxString::GetOptionCount() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "GetOptionCount"); Params::UComboBoxString_GetOptionCount_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ComboBoxString.GetOptionAtIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UComboBoxString::GetOptionAtIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "GetOptionAtIndex"); Params::UComboBoxString_GetOptionAtIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ComboBoxString.FindOptionIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UComboBoxString::FindOptionIndex(const class FString& Option) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "FindOptionIndex"); Params::UComboBoxString_FindOptionIndex_Params Parms{}; Parms.Option = Option; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.ComboBoxString.ClearSelection // (Final, Native, Public, BlueprintCallable) // Parameters: void UComboBoxString::ClearSelection() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "ClearSelection"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ComboBoxString.ClearOptions // (Final, Native, Public, BlueprintCallable) // Parameters: void UComboBoxString::ClearOptions() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "ClearOptions"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.ComboBoxString.AddOption // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UComboBoxString::AddOption(const class FString& Option) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ComboBoxString", "AddOption"); Params::UComboBoxString_AddOption_Params Parms{}; Parms.Option = Option; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.DynamicEntryBox // (None) class UClass* UDynamicEntryBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("DynamicEntryBox"); return Clss; } // DynamicEntryBox UMG.Default__DynamicEntryBox // (Public, ClassDefaultObject, ArchetypeObject) class UDynamicEntryBox* UDynamicEntryBox::GetDefaultObj() { static class UDynamicEntryBox* Default = nullptr; if (!Default) Default = static_cast(UDynamicEntryBox::StaticClass()->DefaultObject); return Default; } // Function UMG.DynamicEntryBox.Reset // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bDeleteWidgets (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UDynamicEntryBox::Reset(bool bDeleteWidgets) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DynamicEntryBox", "Reset"); Params::UDynamicEntryBox_Reset_Params Parms{}; Parms.bDeleteWidgets = bDeleteWidgets; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.DynamicEntryBox.RemoveEntry // (Final, Native, Public, BlueprintCallable) // Parameters: // class UUserWidget* EntryWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UDynamicEntryBox::RemoveEntry(class UUserWidget* EntryWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DynamicEntryBox", "RemoveEntry"); Params::UDynamicEntryBox_RemoveEntry_Params Parms{}; Parms.EntryWidget = EntryWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.DynamicEntryBox.BP_CreateEntryOfClass // (Final, Native, Private, BlueprintCallable) // Parameters: // TSubclassOf EntryClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidget* UDynamicEntryBox::BP_CreateEntryOfClass(TSubclassOf EntryClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DynamicEntryBox", "BP_CreateEntryOfClass"); Params::UDynamicEntryBox_BP_CreateEntryOfClass_Params Parms{}; Parms.EntryClass = EntryClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.DynamicEntryBox.BP_CreateEntry // (Final, Native, Private, BlueprintCallable) // Parameters: // class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidget* UDynamicEntryBox::BP_CreateEntry() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DynamicEntryBox", "BP_CreateEntry"); Params::UDynamicEntryBox_BP_CreateEntry_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.EditableText // (None) class UClass* UEditableText::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("EditableText"); return Clss; } // EditableText UMG.Default__EditableText // (Public, ClassDefaultObject, ArchetypeObject) class UEditableText* UEditableText::GetDefaultObj() { static class UEditableText* Default = nullptr; if (!Default) Default = static_cast(UEditableText::StaticClass()->DefaultObject); return Default; } // Function UMG.EditableText.SetTextOverflowPolicy // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETextOverflowPolicy InOverflowPolicy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::SetTextOverflowPolicy(enum class ETextOverflowPolicy InOverflowPolicy) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetTextOverflowPolicy"); Params::UEditableText_SetTextOverflowPolicy_Params Parms{}; Parms.InOverflowPolicy = InOverflowPolicy; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InText (Parm, NativeAccessSpecifierPublic) void UEditableText::SetText(class FText InText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetText"); Params::UEditableText_SetText_Params Parms{}; Parms.InText = InText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetMinimumDesiredWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMinDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::SetMinimumDesiredWidth(float InMinDesiredWidth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetMinimumDesiredWidth"); Params::UEditableText_SetMinimumDesiredWidth_Params Parms{}; Parms.InMinDesiredWidth = InMinDesiredWidth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetJustification // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETextJustify InJustification (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::SetJustification(enum class ETextJustify InJustification) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetJustification"); Params::UEditableText_SetJustification_Params Parms{}; Parms.InJustification = InJustification; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetIsReadOnly // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InbIsReadyOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::SetIsReadOnly(bool InbIsReadyOnly) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetIsReadOnly"); Params::UEditableText_SetIsReadOnly_Params Parms{}; Parms.InbIsReadyOnly = InbIsReadyOnly; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetIsPassword // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InbIsPassword (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::SetIsPassword(bool InbIsPassword) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetIsPassword"); Params::UEditableText_SetIsPassword_Params Parms{}; Parms.InbIsPassword = InbIsPassword; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetHintText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InHintText (Parm, NativeAccessSpecifierPublic) void UEditableText::SetHintText(class FText InHintText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetHintText"); Params::UEditableText_SetHintText_Params Parms{}; Parms.InHintText = InHintText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetFontOutlineMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::SetFontOutlineMaterial(class UMaterialInterface* InMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetFontOutlineMaterial"); Params::UEditableText_SetFontOutlineMaterial_Params Parms{}; Parms.InMaterial = InMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetFontMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::SetFontMaterial(class UMaterialInterface* InMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetFontMaterial"); Params::UEditableText_SetFontMaterial_Params Parms{}; Parms.InMaterial = InMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableText.SetFont // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateFontInfo InFontInfo (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::SetFont(const struct FSlateFontInfo& InFontInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "SetFont"); Params::UEditableText_SetFont_Params Parms{}; Parms.InFontInfo = InFontInfo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction UMG.EditableText.OnEditableTextCommittedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // enum class ETextCommit CommitMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableText::OnEditableTextCommittedEvent__DelegateSignature(class FText& Text, enum class ETextCommit CommitMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "OnEditableTextCommittedEvent__DelegateSignature"); Params::UEditableText_OnEditableTextCommittedEvent__DelegateSignature_Params Parms{}; Parms.Text = Text; Parms.CommitMethod = CommitMethod; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.EditableText.OnEditableTextChangedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UEditableText::OnEditableTextChangedEvent__DelegateSignature(class FText& Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "OnEditableTextChangedEvent__DelegateSignature"); Params::UEditableText_OnEditableTextChangedEvent__DelegateSignature_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function UMG.EditableText.GetText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UEditableText::GetText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "GetText"); Params::UEditableText_GetText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.EditableText.GetJustification // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class ETextJustify ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ETextJustify UEditableText::GetJustification() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "GetJustification"); Params::UEditableText_GetJustification_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.EditableText.GetHintText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UEditableText::GetHintText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "GetHintText"); Params::UEditableText_GetHintText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.EditableText.GetFont // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateFontInfo ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateFontInfo UEditableText::GetFont() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableText", "GetFont"); Params::UEditableText_GetFont_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.EditableTextBox // (None) class UClass* UEditableTextBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("EditableTextBox"); return Clss; } // EditableTextBox UMG.Default__EditableTextBox // (Public, ClassDefaultObject, ArchetypeObject) class UEditableTextBox* UEditableTextBox::GetDefaultObj() { static class UEditableTextBox* Default = nullptr; if (!Default) Default = static_cast(UEditableTextBox::StaticClass()->DefaultObject); return Default; } // Function UMG.EditableTextBox.SetTextOverflowPolicy // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETextOverflowPolicy InOverflowPolicy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableTextBox::SetTextOverflowPolicy(enum class ETextOverflowPolicy InOverflowPolicy) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "SetTextOverflowPolicy"); Params::UEditableTextBox_SetTextOverflowPolicy_Params Parms{}; Parms.InOverflowPolicy = InOverflowPolicy; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableTextBox.SetText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InText (Parm, NativeAccessSpecifierPublic) void UEditableTextBox::SetText(class FText InText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "SetText"); Params::UEditableTextBox_SetText_Params Parms{}; Parms.InText = InText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableTextBox.SetJustification // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETextJustify InJustification (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableTextBox::SetJustification(enum class ETextJustify InJustification) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "SetJustification"); Params::UEditableTextBox_SetJustification_Params Parms{}; Parms.InJustification = InJustification; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableTextBox.SetIsReadOnly // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bReadOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableTextBox::SetIsReadOnly(bool bReadOnly) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "SetIsReadOnly"); Params::UEditableTextBox_SetIsReadOnly_Params Parms{}; Parms.bReadOnly = bReadOnly; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableTextBox.SetIsPassword // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bIsPassword (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableTextBox::SetIsPassword(bool bIsPassword) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "SetIsPassword"); Params::UEditableTextBox_SetIsPassword_Params Parms{}; Parms.bIsPassword = bIsPassword; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableTextBox.SetHintText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InText (Parm, NativeAccessSpecifierPublic) void UEditableTextBox::SetHintText(class FText InText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "SetHintText"); Params::UEditableTextBox_SetHintText_Params Parms{}; Parms.InText = InText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableTextBox.SetForegroundColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableTextBox::SetForegroundColor(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "SetForegroundColor"); Params::UEditableTextBox_SetForegroundColor_Params Parms{}; Parms.Color = Color; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.EditableTextBox.SetError // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InError (Parm, NativeAccessSpecifierPublic) void UEditableTextBox::SetError(class FText InError) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "SetError"); Params::UEditableTextBox_SetError_Params Parms{}; Parms.InError = InError; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction UMG.EditableTextBox.OnEditableTextBoxCommittedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // enum class ETextCommit CommitMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UEditableTextBox::OnEditableTextBoxCommittedEvent__DelegateSignature(class FText& Text, enum class ETextCommit CommitMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "OnEditableTextBoxCommittedEvent__DelegateSignature"); Params::UEditableTextBox_OnEditableTextBoxCommittedEvent__DelegateSignature_Params Parms{}; Parms.Text = Text; Parms.CommitMethod = CommitMethod; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.EditableTextBox.OnEditableTextBoxChangedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UEditableTextBox::OnEditableTextBoxChangedEvent__DelegateSignature(class FText& Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "OnEditableTextBoxChangedEvent__DelegateSignature"); Params::UEditableTextBox_OnEditableTextBoxChangedEvent__DelegateSignature_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function UMG.EditableTextBox.HasError // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UEditableTextBox::HasError() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "HasError"); Params::UEditableTextBox_HasError_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.EditableTextBox.GetText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UEditableTextBox::GetText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "GetText"); Params::UEditableTextBox_GetText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.EditableTextBox.ClearError // (Final, Native, Public, BlueprintCallable) // Parameters: void UEditableTextBox::ClearError() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("EditableTextBox", "ClearError"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.ExpandableArea // (None) class UClass* UExpandableArea::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ExpandableArea"); return Clss; } // ExpandableArea UMG.Default__ExpandableArea // (Public, ClassDefaultObject, ArchetypeObject) class UExpandableArea* UExpandableArea::GetDefaultObj() { static class UExpandableArea* Default = nullptr; if (!Default) Default = static_cast(UExpandableArea::StaticClass()->DefaultObject); return Default; } // Function UMG.ExpandableArea.SetIsExpanded_Animated // (Final, Native, Public, BlueprintCallable) // Parameters: // bool IsExpanded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UExpandableArea::SetIsExpanded_Animated(bool IsExpanded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ExpandableArea", "SetIsExpanded_Animated"); Params::UExpandableArea_SetIsExpanded_Animated_Params Parms{}; Parms.IsExpanded = IsExpanded; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ExpandableArea.SetIsExpanded // (Final, Native, Public, BlueprintCallable) // Parameters: // bool IsExpanded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UExpandableArea::SetIsExpanded(bool IsExpanded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ExpandableArea", "SetIsExpanded"); Params::UExpandableArea_SetIsExpanded_Params Parms{}; Parms.IsExpanded = IsExpanded; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ExpandableArea.GetIsExpanded // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UExpandableArea::GetIsExpanded() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ExpandableArea", "GetIsExpanded"); Params::UExpandableArea_GetIsExpanded_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.GridPanel // (None) class UClass* UGridPanel::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GridPanel"); return Clss; } // GridPanel UMG.Default__GridPanel // (Public, ClassDefaultObject, ArchetypeObject) class UGridPanel* UGridPanel::GetDefaultObj() { static class UGridPanel* Default = nullptr; if (!Default) Default = static_cast(UGridPanel::StaticClass()->DefaultObject); return Default; } // Function UMG.GridPanel.SetRowFill // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 RowIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Coefficient (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridPanel::SetRowFill(int32 RowIndex, float Coefficient) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridPanel", "SetRowFill"); Params::UGridPanel_SetRowFill_Params Parms{}; Parms.RowIndex = RowIndex; Parms.Coefficient = Coefficient; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridPanel.SetColumnFill // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 ColumnIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Coefficient (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridPanel::SetColumnFill(int32 ColumnIndex, float Coefficient) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridPanel", "SetColumnFill"); Params::UGridPanel_SetColumnFill_Params Parms{}; Parms.ColumnIndex = ColumnIndex; Parms.Coefficient = Coefficient; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridPanel.AddChildToGrid // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UGridSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGridSlot* UGridPanel::AddChildToGrid(class UWidget* Content, int32 InRow, int32 InColumn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridPanel", "AddChildToGrid"); Params::UGridPanel_AddChildToGrid_Params Parms{}; Parms.Content = Content; Parms.InRow = InRow; Parms.InColumn = InColumn; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.GridSlot // (None) class UClass* UGridSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("GridSlot"); return Clss; } // GridSlot UMG.Default__GridSlot // (Public, ClassDefaultObject, ArchetypeObject) class UGridSlot* UGridSlot::GetDefaultObj() { static class UGridSlot* Default = nullptr; if (!Default) Default = static_cast(UGridSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.GridSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetVerticalAlignment"); Params::UGridSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridSlot.SetRowSpan // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InRowSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridSlot::SetRowSpan(int32 InRowSpan) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetRowSpan"); Params::UGridSlot_SetRowSpan_Params Parms{}; Parms.InRowSpan = InRowSpan; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridSlot.SetRow // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridSlot::SetRow(int32 InRow) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetRow"); Params::UGridSlot_SetRow_Params Parms{}; Parms.InRow = InRow; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UGridSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetPadding"); Params::UGridSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridSlot.SetNudge // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InNudge (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridSlot::SetNudge(const struct FVector2D& InNudge) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetNudge"); Params::UGridSlot_SetNudge_Params Parms{}; Parms.InNudge = InNudge; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridSlot.SetLayer // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridSlot::SetLayer(int32 InLayer) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetLayer"); Params::UGridSlot_SetLayer_Params Parms{}; Parms.InLayer = InLayer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetHorizontalAlignment"); Params::UGridSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridSlot.SetColumnSpan // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InColumnSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridSlot::SetColumnSpan(int32 InColumnSpan) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetColumnSpan"); Params::UGridSlot_SetColumnSpan_Params Parms{}; Parms.InColumnSpan = InColumnSpan; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.GridSlot.SetColumn // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UGridSlot::SetColumn(int32 InColumn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("GridSlot", "SetColumn"); Params::UGridSlot_SetColumn_Params Parms{}; Parms.InColumn = InColumn; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.HorizontalBox // (None) class UClass* UHorizontalBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("HorizontalBox"); return Clss; } // HorizontalBox UMG.Default__HorizontalBox // (Public, ClassDefaultObject, ArchetypeObject) class UHorizontalBox* UHorizontalBox::GetDefaultObj() { static class UHorizontalBox* Default = nullptr; if (!Default) Default = static_cast(UHorizontalBox::StaticClass()->DefaultObject); return Default; } // Function UMG.HorizontalBox.AddChildToHorizontalBox // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UHorizontalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UHorizontalBoxSlot* UHorizontalBox::AddChildToHorizontalBox(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("HorizontalBox", "AddChildToHorizontalBox"); Params::UHorizontalBox_AddChildToHorizontalBox_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.HorizontalBoxSlot // (None) class UClass* UHorizontalBoxSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("HorizontalBoxSlot"); return Clss; } // HorizontalBoxSlot UMG.Default__HorizontalBoxSlot // (Public, ClassDefaultObject, ArchetypeObject) class UHorizontalBoxSlot* UHorizontalBoxSlot::GetDefaultObj() { static class UHorizontalBoxSlot* Default = nullptr; if (!Default) Default = static_cast(UHorizontalBoxSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.HorizontalBoxSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UHorizontalBoxSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("HorizontalBoxSlot", "SetVerticalAlignment"); Params::UHorizontalBoxSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.HorizontalBoxSlot.SetSize // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateChildSize InSize (Parm, NoDestructor, NativeAccessSpecifierPublic) void UHorizontalBoxSlot::SetSize(const struct FSlateChildSize& InSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("HorizontalBoxSlot", "SetSize"); Params::UHorizontalBoxSlot_SetSize_Params Parms{}; Parms.InSize = InSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.HorizontalBoxSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UHorizontalBoxSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("HorizontalBoxSlot", "SetPadding"); Params::UHorizontalBoxSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.HorizontalBoxSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UHorizontalBoxSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("HorizontalBoxSlot", "SetHorizontalAlignment"); Params::UHorizontalBoxSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.InputKeySelector // (None) class UClass* UInputKeySelector::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("InputKeySelector"); return Clss; } // InputKeySelector UMG.Default__InputKeySelector // (Public, ClassDefaultObject, ArchetypeObject) class UInputKeySelector* UInputKeySelector::GetDefaultObj() { static class UInputKeySelector* Default = nullptr; if (!Default) Default = static_cast(UInputKeySelector::StaticClass()->DefaultObject); return Default; } // Function UMG.InputKeySelector.SetTextBlockVisibility // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESlateVisibility InVisibility (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UInputKeySelector::SetTextBlockVisibility(enum class ESlateVisibility InVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "SetTextBlockVisibility"); Params::UInputKeySelector_SetTextBlockVisibility_Params Parms{}; Parms.InVisibility = InVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.InputKeySelector.SetSelectedKey // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FInputChord InSelectedKey (ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UInputKeySelector::SetSelectedKey(struct FInputChord& InSelectedKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "SetSelectedKey"); Params::UInputKeySelector_SetSelectedKey_Params Parms{}; Parms.InSelectedKey = InSelectedKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.InputKeySelector.SetNoKeySpecifiedText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InNoKeySpecifiedText (Parm, NativeAccessSpecifierPublic) void UInputKeySelector::SetNoKeySpecifiedText(class FText InNoKeySpecifiedText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "SetNoKeySpecifiedText"); Params::UInputKeySelector_SetNoKeySpecifiedText_Params Parms{}; Parms.InNoKeySpecifiedText = InNoKeySpecifiedText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.InputKeySelector.SetKeySelectionText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InKeySelectionText (Parm, NativeAccessSpecifierPublic) void UInputKeySelector::SetKeySelectionText(class FText InKeySelectionText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "SetKeySelectionText"); Params::UInputKeySelector_SetKeySelectionText_Params Parms{}; Parms.InKeySelectionText = InKeySelectionText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.InputKeySelector.SetEscapeKeys // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TArray InKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UInputKeySelector::SetEscapeKeys(TArray& InKeys) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "SetEscapeKeys"); Params::UInputKeySelector_SetEscapeKeys_Params Parms{}; Parms.InKeys = InKeys; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.InputKeySelector.SetAllowModifierKeys // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInAllowModifierKeys (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UInputKeySelector::SetAllowModifierKeys(bool bInAllowModifierKeys) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "SetAllowModifierKeys"); Params::UInputKeySelector_SetAllowModifierKeys_Params Parms{}; Parms.bInAllowModifierKeys = bInAllowModifierKeys; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.InputKeySelector.SetAllowGamepadKeys // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInAllowGamepadKeys (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UInputKeySelector::SetAllowGamepadKeys(bool bInAllowGamepadKeys) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "SetAllowGamepadKeys"); Params::UInputKeySelector_SetAllowGamepadKeys_Params Parms{}; Parms.bInAllowGamepadKeys = bInAllowGamepadKeys; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction UMG.InputKeySelector.OnKeySelected__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // struct FInputChord SelectedKey (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UInputKeySelector::OnKeySelected__DelegateSignature(const struct FInputChord& SelectedKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "OnKeySelected__DelegateSignature"); Params::UInputKeySelector_OnKeySelected__DelegateSignature_Params Parms{}; Parms.SelectedKey = SelectedKey; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.InputKeySelector.OnIsSelectingKeyChanged__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: void UInputKeySelector::OnIsSelectingKeyChanged__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "OnIsSelectingKeyChanged__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.InputKeySelector.GetIsSelectingKey // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UInputKeySelector::GetIsSelectingKey() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InputKeySelector", "GetIsSelectingKey"); Params::UInputKeySelector_GetIsSelectingKey_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.InvalidationBox // (None) class UClass* UInvalidationBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("InvalidationBox"); return Clss; } // InvalidationBox UMG.Default__InvalidationBox // (Public, ClassDefaultObject, ArchetypeObject) class UInvalidationBox* UInvalidationBox::GetDefaultObj() { static class UInvalidationBox* Default = nullptr; if (!Default) Default = static_cast(UInvalidationBox::StaticClass()->DefaultObject); return Default; } // Function UMG.InvalidationBox.SetCanCache // (Final, Native, Public, BlueprintCallable) // Parameters: // bool CanCache (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UInvalidationBox::SetCanCache(bool CanCache) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InvalidationBox", "SetCanCache"); Params::UInvalidationBox_SetCanCache_Params Parms{}; Parms.CanCache = CanCache; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.InvalidationBox.InvalidateCache // (Final, Native, Public, BlueprintCallable) // Parameters: void UInvalidationBox::InvalidateCache() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InvalidationBox", "InvalidateCache"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.InvalidationBox.GetCanCache // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UInvalidationBox::GetCanCache() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("InvalidationBox", "GetCanCache"); Params::UInvalidationBox_GetCanCache_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.MenuAnchor // (None) class UClass* UMenuAnchor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MenuAnchor"); return Clss; } // MenuAnchor UMG.Default__MenuAnchor // (Public, ClassDefaultObject, ArchetypeObject) class UMenuAnchor* UMenuAnchor::GetDefaultObj() { static class UMenuAnchor* Default = nullptr; if (!Default) Default = static_cast(UMenuAnchor::StaticClass()->DefaultObject); return Default; } // Function UMG.MenuAnchor.ToggleOpen // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bFocusOnOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMenuAnchor::ToggleOpen(bool bFocusOnOpen) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "ToggleOpen"); Params::UMenuAnchor_ToggleOpen_Params Parms{}; Parms.bFocusOnOpen = bFocusOnOpen; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MenuAnchor.ShouldOpenDueToClick // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMenuAnchor::ShouldOpenDueToClick() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "ShouldOpenDueToClick"); Params::UMenuAnchor_ShouldOpenDueToClick_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.MenuAnchor.SetPlacement // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EMenuPlacement InPlacement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMenuAnchor::SetPlacement(enum class EMenuPlacement InPlacement) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "SetPlacement"); Params::UMenuAnchor_SetPlacement_Params Parms{}; Parms.InPlacement = InPlacement; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MenuAnchor.Open // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bFocusMenu (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMenuAnchor::Open(bool bFocusMenu) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "Open"); Params::UMenuAnchor_Open_Params Parms{}; Parms.bFocusMenu = bFocusMenu; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MenuAnchor.IsOpen // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMenuAnchor::IsOpen() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "IsOpen"); Params::UMenuAnchor_IsOpen_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.MenuAnchor.HasOpenSubMenus // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMenuAnchor::HasOpenSubMenus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "HasOpenSubMenus"); Params::UMenuAnchor_HasOpenSubMenus_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.MenuAnchor.GetUserWidget__DelegateSignature // (Public, Delegate) // Parameters: // class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidget* UMenuAnchor::GetUserWidget__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "GetUserWidget__DelegateSignature"); Params::UMenuAnchor_GetUserWidget__DelegateSignature_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function UMG.MenuAnchor.GetMenuPosition // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UMenuAnchor::GetMenuPosition() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "GetMenuPosition"); Params::UMenuAnchor_GetMenuPosition_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.MenuAnchor.FitInWindow // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bFit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMenuAnchor::FitInWindow(bool bFit) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "FitInWindow"); Params::UMenuAnchor_FitInWindow_Params Parms{}; Parms.bFit = bFit; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MenuAnchor.Close // (Final, Native, Public, BlueprintCallable) // Parameters: void UMenuAnchor::Close() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MenuAnchor", "Close"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.MultiLineEditableText // (None) class UClass* UMultiLineEditableText::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MultiLineEditableText"); return Clss; } // MultiLineEditableText UMG.Default__MultiLineEditableText // (Public, ClassDefaultObject, ArchetypeObject) class UMultiLineEditableText* UMultiLineEditableText::GetDefaultObj() { static class UMultiLineEditableText* Default = nullptr; if (!Default) Default = static_cast(UMultiLineEditableText::StaticClass()->DefaultObject); return Default; } // Function UMG.MultiLineEditableText.SetWidgetStyle // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FTextBlockStyle InWidgetStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UMultiLineEditableText::SetWidgetStyle(struct FTextBlockStyle& InWidgetStyle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "SetWidgetStyle"); Params::UMultiLineEditableText_SetWidgetStyle_Params Parms{}; Parms.InWidgetStyle = InWidgetStyle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableText.SetText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InText (Parm, NativeAccessSpecifierPublic) void UMultiLineEditableText::SetText(class FText InText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "SetText"); Params::UMultiLineEditableText_SetText_Params Parms{}; Parms.InText = InText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableText.SetIsReadOnly // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bReadOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMultiLineEditableText::SetIsReadOnly(bool bReadOnly) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "SetIsReadOnly"); Params::UMultiLineEditableText_SetIsReadOnly_Params Parms{}; Parms.bReadOnly = bReadOnly; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableText.SetHintText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InHintText (Parm, NativeAccessSpecifierPublic) void UMultiLineEditableText::SetHintText(class FText InHintText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "SetHintText"); Params::UMultiLineEditableText_SetHintText_Params Parms{}; Parms.InHintText = InHintText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableText.SetFontOutlineMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMultiLineEditableText::SetFontOutlineMaterial(class UMaterialInterface* InMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "SetFontOutlineMaterial"); Params::UMultiLineEditableText_SetFontOutlineMaterial_Params Parms{}; Parms.InMaterial = InMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableText.SetFontMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMultiLineEditableText::SetFontMaterial(class UMaterialInterface* InMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "SetFontMaterial"); Params::UMultiLineEditableText_SetFontMaterial_Params Parms{}; Parms.InMaterial = InMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableText.SetFont // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateFontInfo InFontInfo (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMultiLineEditableText::SetFont(const struct FSlateFontInfo& InFontInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "SetFont"); Params::UMultiLineEditableText_SetFont_Params Parms{}; Parms.InFontInfo = InFontInfo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction UMG.MultiLineEditableText.OnMultiLineEditableTextCommittedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // enum class ETextCommit CommitMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMultiLineEditableText::OnMultiLineEditableTextCommittedEvent__DelegateSignature(class FText& Text, enum class ETextCommit CommitMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "OnMultiLineEditableTextCommittedEvent__DelegateSignature"); Params::UMultiLineEditableText_OnMultiLineEditableTextCommittedEvent__DelegateSignature_Params Parms{}; Parms.Text = Text; Parms.CommitMethod = CommitMethod; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.MultiLineEditableText.OnMultiLineEditableTextChangedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UMultiLineEditableText::OnMultiLineEditableTextChangedEvent__DelegateSignature(class FText& Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "OnMultiLineEditableTextChangedEvent__DelegateSignature"); Params::UMultiLineEditableText_OnMultiLineEditableTextChangedEvent__DelegateSignature_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function UMG.MultiLineEditableText.GetText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UMultiLineEditableText::GetText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "GetText"); Params::UMultiLineEditableText_GetText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.MultiLineEditableText.GetHintText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UMultiLineEditableText::GetHintText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "GetHintText"); Params::UMultiLineEditableText_GetHintText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.MultiLineEditableText.GetFont // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateFontInfo ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSlateFontInfo UMultiLineEditableText::GetFont() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableText", "GetFont"); Params::UMultiLineEditableText_GetFont_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.MultiLineEditableTextBox // (None) class UClass* UMultiLineEditableTextBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MultiLineEditableTextBox"); return Clss; } // MultiLineEditableTextBox UMG.Default__MultiLineEditableTextBox // (Public, ClassDefaultObject, ArchetypeObject) class UMultiLineEditableTextBox* UMultiLineEditableTextBox::GetDefaultObj() { static class UMultiLineEditableTextBox* Default = nullptr; if (!Default) Default = static_cast(UMultiLineEditableTextBox::StaticClass()->DefaultObject); return Default; } // Function UMG.MultiLineEditableTextBox.SetTextStyle // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FTextBlockStyle InTextStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UMultiLineEditableTextBox::SetTextStyle(struct FTextBlockStyle& InTextStyle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "SetTextStyle"); Params::UMultiLineEditableTextBox_SetTextStyle_Params Parms{}; Parms.InTextStyle = InTextStyle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableTextBox.SetText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InText (Parm, NativeAccessSpecifierPublic) void UMultiLineEditableTextBox::SetText(class FText InText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "SetText"); Params::UMultiLineEditableTextBox_SetText_Params Parms{}; Parms.InText = InText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableTextBox.SetIsReadOnly // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bReadOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMultiLineEditableTextBox::SetIsReadOnly(bool bReadOnly) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "SetIsReadOnly"); Params::UMultiLineEditableTextBox_SetIsReadOnly_Params Parms{}; Parms.bReadOnly = bReadOnly; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableTextBox.SetHintText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InHintText (Parm, NativeAccessSpecifierPublic) void UMultiLineEditableTextBox::SetHintText(class FText InHintText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "SetHintText"); Params::UMultiLineEditableTextBox_SetHintText_Params Parms{}; Parms.InHintText = InHintText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableTextBox.SetForegroundColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMultiLineEditableTextBox::SetForegroundColor(const struct FLinearColor& Color) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "SetForegroundColor"); Params::UMultiLineEditableTextBox_SetForegroundColor_Params Parms{}; Parms.Color = Color; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.MultiLineEditableTextBox.SetError // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InError (Parm, NativeAccessSpecifierPublic) void UMultiLineEditableTextBox::SetError(class FText InError) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "SetError"); Params::UMultiLineEditableTextBox_SetError_Params Parms{}; Parms.InError = InError; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction UMG.MultiLineEditableTextBox.OnMultiLineEditableTextBoxCommittedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // enum class ETextCommit CommitMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMultiLineEditableTextBox::OnMultiLineEditableTextBoxCommittedEvent__DelegateSignature(class FText& Text, enum class ETextCommit CommitMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "OnMultiLineEditableTextBoxCommittedEvent__DelegateSignature"); Params::UMultiLineEditableTextBox_OnMultiLineEditableTextBoxCommittedEvent__DelegateSignature_Params Parms{}; Parms.Text = Text; Parms.CommitMethod = CommitMethod; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.MultiLineEditableTextBox.OnMultiLineEditableTextBoxChangedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UMultiLineEditableTextBox::OnMultiLineEditableTextBoxChangedEvent__DelegateSignature(class FText& Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "OnMultiLineEditableTextBoxChangedEvent__DelegateSignature"); Params::UMultiLineEditableTextBox_OnMultiLineEditableTextBoxChangedEvent__DelegateSignature_Params Parms{}; Parms.Text = Text; UObject::ProcessEvent(Func, &Parms); } // Function UMG.MultiLineEditableTextBox.GetText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UMultiLineEditableTextBox::GetText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "GetText"); Params::UMultiLineEditableTextBox_GetText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.MultiLineEditableTextBox.GetHintText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UMultiLineEditableTextBox::GetHintText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MultiLineEditableTextBox", "GetHintText"); Params::UMultiLineEditableTextBox_GetHintText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.NamedSlot // (None) class UClass* UNamedSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NamedSlot"); return Clss; } // NamedSlot UMG.Default__NamedSlot // (Public, ClassDefaultObject, ArchetypeObject) class UNamedSlot* UNamedSlot::GetDefaultObj() { static class UNamedSlot* Default = nullptr; if (!Default) Default = static_cast(UNamedSlot::StaticClass()->DefaultObject); return Default; } // Class UMG.NamedSlotInterface // (None) class UClass* INamedSlotInterface::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NamedSlotInterface"); return Clss; } // NamedSlotInterface UMG.Default__NamedSlotInterface // (Public, ClassDefaultObject, ArchetypeObject) class INamedSlotInterface* INamedSlotInterface::GetDefaultObj() { static class INamedSlotInterface* Default = nullptr; if (!Default) Default = static_cast(INamedSlotInterface::StaticClass()->DefaultObject); return Default; } // Class UMG.NativeWidgetHost // (None) class UClass* UNativeWidgetHost::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NativeWidgetHost"); return Clss; } // NativeWidgetHost UMG.Default__NativeWidgetHost // (Public, ClassDefaultObject, ArchetypeObject) class UNativeWidgetHost* UNativeWidgetHost::GetDefaultObj() { static class UNativeWidgetHost* Default = nullptr; if (!Default) Default = static_cast(UNativeWidgetHost::StaticClass()->DefaultObject); return Default; } // Class UMG.SafeZone // (None) class UClass* USafeZone::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SafeZone"); return Clss; } // SafeZone UMG.Default__SafeZone // (Public, ClassDefaultObject, ArchetypeObject) class USafeZone* USafeZone::GetDefaultObj() { static class USafeZone* Default = nullptr; if (!Default) Default = static_cast(USafeZone::StaticClass()->DefaultObject); return Default; } // Function UMG.SafeZone.SetSidesToPad // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InPadLeft (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool InPadRight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool InPadTop (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool InPadBottom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USafeZone::SetSidesToPad(bool InPadLeft, bool InPadRight, bool InPadTop, bool InPadBottom) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SafeZone", "SetSidesToPad"); Params::USafeZone_SetSidesToPad_Params Parms{}; Parms.InPadLeft = InPadLeft; Parms.InPadRight = InPadRight; Parms.InPadTop = InPadTop; Parms.InPadBottom = InPadBottom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.SafeZoneSlot // (None) class UClass* USafeZoneSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SafeZoneSlot"); return Clss; } // SafeZoneSlot UMG.Default__SafeZoneSlot // (Public, ClassDefaultObject, ArchetypeObject) class USafeZoneSlot* USafeZoneSlot::GetDefaultObj() { static class USafeZoneSlot* Default = nullptr; if (!Default) Default = static_cast(USafeZoneSlot::StaticClass()->DefaultObject); return Default; } // Class UMG.ScaleBox // (None) class UClass* UScaleBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ScaleBox"); return Clss; } // ScaleBox UMG.Default__ScaleBox // (Public, ClassDefaultObject, ArchetypeObject) class UScaleBox* UScaleBox::GetDefaultObj() { static class UScaleBox* Default = nullptr; if (!Default) Default = static_cast(UScaleBox::StaticClass()->DefaultObject); return Default; } // Function UMG.ScaleBox.SetUserSpecifiedScale // (Final, Native, Public, BlueprintCallable) // Parameters: // float InUserSpecifiedScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScaleBox::SetUserSpecifiedScale(float InUserSpecifiedScale) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScaleBox", "SetUserSpecifiedScale"); Params::UScaleBox_SetUserSpecifiedScale_Params Parms{}; Parms.InUserSpecifiedScale = InUserSpecifiedScale; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScaleBox.SetStretchDirection // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EStretchDirection InStretchDirection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScaleBox::SetStretchDirection(enum class EStretchDirection InStretchDirection) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScaleBox", "SetStretchDirection"); Params::UScaleBox_SetStretchDirection_Params Parms{}; Parms.InStretchDirection = InStretchDirection; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScaleBox.SetStretch // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EStretch InStretch (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScaleBox::SetStretch(enum class EStretch InStretch) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScaleBox", "SetStretch"); Params::UScaleBox_SetStretch_Params Parms{}; Parms.InStretch = InStretch; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScaleBox.SetIgnoreInheritedScale // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIgnoreInheritedScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScaleBox::SetIgnoreInheritedScale(bool bInIgnoreInheritedScale) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScaleBox", "SetIgnoreInheritedScale"); Params::UScaleBox_SetIgnoreInheritedScale_Params Parms{}; Parms.bInIgnoreInheritedScale = bInIgnoreInheritedScale; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.ScaleBoxSlot // (None) class UClass* UScaleBoxSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ScaleBoxSlot"); return Clss; } // ScaleBoxSlot UMG.Default__ScaleBoxSlot // (Public, ClassDefaultObject, ArchetypeObject) class UScaleBoxSlot* UScaleBoxSlot::GetDefaultObj() { static class UScaleBoxSlot* Default = nullptr; if (!Default) Default = static_cast(UScaleBoxSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.ScaleBoxSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScaleBoxSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScaleBoxSlot", "SetVerticalAlignment"); Params::UScaleBoxSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScaleBoxSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UScaleBoxSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScaleBoxSlot", "SetPadding"); Params::UScaleBoxSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScaleBoxSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScaleBoxSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScaleBoxSlot", "SetHorizontalAlignment"); Params::UScaleBoxSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.ScrollBar // (None) class UClass* UScrollBar::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ScrollBar"); return Clss; } // ScrollBar UMG.Default__ScrollBar // (Public, ClassDefaultObject, ArchetypeObject) class UScrollBar* UScrollBar::GetDefaultObj() { static class UScrollBar* Default = nullptr; if (!Default) Default = static_cast(UScrollBar::StaticClass()->DefaultObject); return Default; } // Function UMG.ScrollBar.SetState // (Final, Native, Public, BlueprintCallable) // Parameters: // float InOffsetFraction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InThumbSizeFraction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBar::SetState(float InOffsetFraction, float InThumbSizeFraction) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBar", "SetState"); Params::UScrollBar_SetState_Params Parms{}; Parms.InOffsetFraction = InOffsetFraction; Parms.InThumbSizeFraction = InThumbSizeFraction; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.ScrollBoxSlot // (None) class UClass* UScrollBoxSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ScrollBoxSlot"); return Clss; } // ScrollBoxSlot UMG.Default__ScrollBoxSlot // (Public, ClassDefaultObject, ArchetypeObject) class UScrollBoxSlot* UScrollBoxSlot::GetDefaultObj() { static class UScrollBoxSlot* Default = nullptr; if (!Default) Default = static_cast(UScrollBoxSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.ScrollBoxSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBoxSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBoxSlot", "SetVerticalAlignment"); Params::UScrollBoxSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBoxSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UScrollBoxSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBoxSlot", "SetPadding"); Params::UScrollBoxSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.ScrollBoxSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UScrollBoxSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ScrollBoxSlot", "SetHorizontalAlignment"); Params::UScrollBoxSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.SizeBoxSlot // (None) class UClass* USizeBoxSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SizeBoxSlot"); return Clss; } // SizeBoxSlot UMG.Default__SizeBoxSlot // (Public, ClassDefaultObject, ArchetypeObject) class USizeBoxSlot* USizeBoxSlot::GetDefaultObj() { static class USizeBoxSlot* Default = nullptr; if (!Default) Default = static_cast(USizeBoxSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.SizeBoxSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBoxSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBoxSlot", "SetVerticalAlignment"); Params::USizeBoxSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBoxSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void USizeBoxSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBoxSlot", "SetPadding"); Params::USizeBoxSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SizeBoxSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USizeBoxSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SizeBoxSlot", "SetHorizontalAlignment"); Params::USizeBoxSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.Spacer // (None) class UClass* USpacer::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Spacer"); return Clss; } // Spacer UMG.Default__Spacer // (Public, ClassDefaultObject, ArchetypeObject) class USpacer* USpacer::GetDefaultObj() { static class USpacer* Default = nullptr; if (!Default) Default = static_cast(USpacer::StaticClass()->DefaultObject); return Default; } // Function UMG.Spacer.SetSize // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpacer::SetSize(const struct FVector2D& InSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Spacer", "SetSize"); Params::USpacer_SetSize_Params Parms{}; Parms.InSize = InSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.SpinBox // (None) class UClass* USpinBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SpinBox"); return Clss; } // SpinBox UMG.Default__SpinBox // (Public, ClassDefaultObject, ArchetypeObject) class USpinBox* USpinBox::GetDefaultObj() { static class USpinBox* Default = nullptr; if (!Default) Default = static_cast(USpinBox::StaticClass()->DefaultObject); return Default; } // Function UMG.SpinBox.SetValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetValue(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetValue"); Params::USpinBox_SetValue_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetMinValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetMinValue(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetMinValue"); Params::USpinBox_SetMinValue_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetMinSliderValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetMinSliderValue(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetMinSliderValue"); Params::USpinBox_SetMinSliderValue_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetMinFractionalDigits // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetMinFractionalDigits(int32 NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetMinFractionalDigits"); Params::USpinBox_SetMinFractionalDigits_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetMaxValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetMaxValue(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetMaxValue"); Params::USpinBox_SetMaxValue_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetMaxSliderValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetMaxSliderValue(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetMaxSliderValue"); Params::USpinBox_SetMaxSliderValue_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetMaxFractionalDigits // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetMaxFractionalDigits(int32 NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetMaxFractionalDigits"); Params::USpinBox_SetMaxFractionalDigits_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetForegroundColor // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateColor InForegroundColor (Parm, NativeAccessSpecifierPublic) void USpinBox::SetForegroundColor(const struct FSlateColor& InForegroundColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetForegroundColor"); Params::USpinBox_SetForegroundColor_Params Parms{}; Parms.InForegroundColor = InForegroundColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetDelta // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetDelta(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetDelta"); Params::USpinBox_SetDelta_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.SetAlwaysUsesDeltaSnap // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bNewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::SetAlwaysUsesDeltaSnap(bool bNewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "SetAlwaysUsesDeltaSnap"); Params::USpinBox_SetAlwaysUsesDeltaSnap_Params Parms{}; Parms.bNewValue = bNewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction UMG.SpinBox.OnSpinBoxValueCommittedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ETextCommit CommitMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::OnSpinBoxValueCommittedEvent__DelegateSignature(float InValue, enum class ETextCommit CommitMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "OnSpinBoxValueCommittedEvent__DelegateSignature"); Params::USpinBox_OnSpinBoxValueCommittedEvent__DelegateSignature_Params Parms{}; Parms.InValue = InValue; Parms.CommitMethod = CommitMethod; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.SpinBox.OnSpinBoxValueChangedEvent__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USpinBox::OnSpinBoxValueChangedEvent__DelegateSignature(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "OnSpinBoxValueChangedEvent__DelegateSignature"); Params::USpinBox_OnSpinBoxValueChangedEvent__DelegateSignature_Params Parms{}; Parms.InValue = InValue; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction UMG.SpinBox.OnSpinBoxBeginSliderMovement__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: void USpinBox::OnSpinBoxBeginSliderMovement__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "OnSpinBoxBeginSliderMovement__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.SpinBox.GetValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USpinBox::GetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetValue"); Params::USpinBox_GetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.GetMinValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USpinBox::GetMinValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetMinValue"); Params::USpinBox_GetMinValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.GetMinSliderValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USpinBox::GetMinSliderValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetMinSliderValue"); Params::USpinBox_GetMinSliderValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.GetMinFractionalDigits // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 USpinBox::GetMinFractionalDigits() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetMinFractionalDigits"); Params::USpinBox_GetMinFractionalDigits_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.GetMaxValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USpinBox::GetMaxValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetMaxValue"); Params::USpinBox_GetMaxValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.GetMaxSliderValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USpinBox::GetMaxSliderValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetMaxSliderValue"); Params::USpinBox_GetMaxSliderValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.GetMaxFractionalDigits // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 USpinBox::GetMaxFractionalDigits() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetMaxFractionalDigits"); Params::USpinBox_GetMaxFractionalDigits_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.GetDelta // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USpinBox::GetDelta() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetDelta"); Params::USpinBox_GetDelta_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.GetAlwaysUsesDeltaSnap // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool USpinBox::GetAlwaysUsesDeltaSnap() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "GetAlwaysUsesDeltaSnap"); Params::USpinBox_GetAlwaysUsesDeltaSnap_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SpinBox.ClearMinValue // (Final, Native, Public, BlueprintCallable) // Parameters: void USpinBox::ClearMinValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "ClearMinValue"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.ClearMinSliderValue // (Final, Native, Public, BlueprintCallable) // Parameters: void USpinBox::ClearMinSliderValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "ClearMinSliderValue"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.ClearMaxValue // (Final, Native, Public, BlueprintCallable) // Parameters: void USpinBox::ClearMaxValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "ClearMaxValue"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.SpinBox.ClearMaxSliderValue // (Final, Native, Public, BlueprintCallable) // Parameters: void USpinBox::ClearMaxSliderValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SpinBox", "ClearMaxSliderValue"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.StackBox // (None) class UClass* UStackBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("StackBox"); return Clss; } // StackBox UMG.Default__StackBox // (Public, ClassDefaultObject, ArchetypeObject) class UStackBox* UStackBox::GetDefaultObj() { static class UStackBox* Default = nullptr; if (!Default) Default = static_cast(UStackBox::StaticClass()->DefaultObject); return Default; } // Function UMG.StackBox.AddChildToStackBox // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UStackBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UStackBoxSlot* UStackBox::AddChildToStackBox(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("StackBox", "AddChildToStackBox"); Params::UStackBox_AddChildToStackBox_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.StackBoxSlot // (None) class UClass* UStackBoxSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("StackBoxSlot"); return Clss; } // StackBoxSlot UMG.Default__StackBoxSlot // (Public, ClassDefaultObject, ArchetypeObject) class UStackBoxSlot* UStackBoxSlot::GetDefaultObj() { static class UStackBoxSlot* Default = nullptr; if (!Default) Default = static_cast(UStackBoxSlot::StaticClass()->DefaultObject); return Default; } // Class UMG.Throbber // (None) class UClass* UThrobber::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Throbber"); return Clss; } // Throbber UMG.Default__Throbber // (Public, ClassDefaultObject, ArchetypeObject) class UThrobber* UThrobber::GetDefaultObj() { static class UThrobber* Default = nullptr; if (!Default) Default = static_cast(UThrobber::StaticClass()->DefaultObject); return Default; } // Function UMG.Throbber.SetNumberOfPieces // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InNumberOfPieces (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UThrobber::SetNumberOfPieces(int32 InNumberOfPieces) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Throbber", "SetNumberOfPieces"); Params::UThrobber_SetNumberOfPieces_Params Parms{}; Parms.InNumberOfPieces = InNumberOfPieces; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Throbber.SetAnimateVertically // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInAnimateVertically (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UThrobber::SetAnimateVertically(bool bInAnimateVertically) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Throbber", "SetAnimateVertically"); Params::UThrobber_SetAnimateVertically_Params Parms{}; Parms.bInAnimateVertically = bInAnimateVertically; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Throbber.SetAnimateOpacity // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInAnimateOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UThrobber::SetAnimateOpacity(bool bInAnimateOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Throbber", "SetAnimateOpacity"); Params::UThrobber_SetAnimateOpacity_Params Parms{}; Parms.bInAnimateOpacity = bInAnimateOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Throbber.SetAnimateHorizontally // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInAnimateHorizontally (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UThrobber::SetAnimateHorizontally(bool bInAnimateHorizontally) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Throbber", "SetAnimateHorizontally"); Params::UThrobber_SetAnimateHorizontally_Params Parms{}; Parms.bInAnimateHorizontally = bInAnimateHorizontally; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.UniformGridPanel // (None) class UClass* UUniformGridPanel::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UniformGridPanel"); return Clss; } // UniformGridPanel UMG.Default__UniformGridPanel // (Public, ClassDefaultObject, ArchetypeObject) class UUniformGridPanel* UUniformGridPanel::GetDefaultObj() { static class UUniformGridPanel* Default = nullptr; if (!Default) Default = static_cast(UUniformGridPanel::StaticClass()->DefaultObject); return Default; } // Function UMG.UniformGridPanel.SetSlotPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InSlotPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UUniformGridPanel::SetSlotPadding(const struct FMargin& InSlotPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformGridPanel", "SetSlotPadding"); Params::UUniformGridPanel_SetSlotPadding_Params Parms{}; Parms.InSlotPadding = InSlotPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UniformGridPanel.SetMinDesiredSlotWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMinDesiredSlotWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUniformGridPanel::SetMinDesiredSlotWidth(float InMinDesiredSlotWidth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformGridPanel", "SetMinDesiredSlotWidth"); Params::UUniformGridPanel_SetMinDesiredSlotWidth_Params Parms{}; Parms.InMinDesiredSlotWidth = InMinDesiredSlotWidth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UniformGridPanel.SetMinDesiredSlotHeight // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMinDesiredSlotHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUniformGridPanel::SetMinDesiredSlotHeight(float InMinDesiredSlotHeight) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformGridPanel", "SetMinDesiredSlotHeight"); Params::UUniformGridPanel_SetMinDesiredSlotHeight_Params Parms{}; Parms.InMinDesiredSlotHeight = InMinDesiredSlotHeight; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UniformGridPanel.AddChildToUniformGrid // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUniformGridSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUniformGridSlot* UUniformGridPanel::AddChildToUniformGrid(class UWidget* Content, int32 InRow, int32 InColumn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformGridPanel", "AddChildToUniformGrid"); Params::UUniformGridPanel_AddChildToUniformGrid_Params Parms{}; Parms.Content = Content; Parms.InRow = InRow; Parms.InColumn = InColumn; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.UniformGridSlot // (None) class UClass* UUniformGridSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UniformGridSlot"); return Clss; } // UniformGridSlot UMG.Default__UniformGridSlot // (Public, ClassDefaultObject, ArchetypeObject) class UUniformGridSlot* UUniformGridSlot::GetDefaultObj() { static class UUniformGridSlot* Default = nullptr; if (!Default) Default = static_cast(UUniformGridSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.UniformGridSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUniformGridSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformGridSlot", "SetVerticalAlignment"); Params::UUniformGridSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UniformGridSlot.SetRow // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUniformGridSlot::SetRow(int32 InRow) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformGridSlot", "SetRow"); Params::UUniformGridSlot_SetRow_Params Parms{}; Parms.InRow = InRow; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UniformGridSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUniformGridSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformGridSlot", "SetHorizontalAlignment"); Params::UUniformGridSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.UniformGridSlot.SetColumn // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUniformGridSlot::SetColumn(int32 InColumn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformGridSlot", "SetColumn"); Params::UUniformGridSlot_SetColumn_Params Parms{}; Parms.InColumn = InColumn; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.VerticalBox // (None) class UClass* UVerticalBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("VerticalBox"); return Clss; } // VerticalBox UMG.Default__VerticalBox // (Public, ClassDefaultObject, ArchetypeObject) class UVerticalBox* UVerticalBox::GetDefaultObj() { static class UVerticalBox* Default = nullptr; if (!Default) Default = static_cast(UVerticalBox::StaticClass()->DefaultObject); return Default; } // Function UMG.VerticalBox.AddChildToVerticalBox // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UVerticalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UVerticalBoxSlot* UVerticalBox::AddChildToVerticalBox(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("VerticalBox", "AddChildToVerticalBox"); Params::UVerticalBox_AddChildToVerticalBox_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.VerticalBoxSlot // (None) class UClass* UVerticalBoxSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("VerticalBoxSlot"); return Clss; } // VerticalBoxSlot UMG.Default__VerticalBoxSlot // (Public, ClassDefaultObject, ArchetypeObject) class UVerticalBoxSlot* UVerticalBoxSlot::GetDefaultObj() { static class UVerticalBoxSlot* Default = nullptr; if (!Default) Default = static_cast(UVerticalBoxSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.VerticalBoxSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UVerticalBoxSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("VerticalBoxSlot", "SetVerticalAlignment"); Params::UVerticalBoxSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.VerticalBoxSlot.SetSize // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateChildSize InSize (Parm, NoDestructor, NativeAccessSpecifierPublic) void UVerticalBoxSlot::SetSize(const struct FSlateChildSize& InSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("VerticalBoxSlot", "SetSize"); Params::UVerticalBoxSlot_SetSize_Params Parms{}; Parms.InSize = InSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.VerticalBoxSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UVerticalBoxSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("VerticalBoxSlot", "SetPadding"); Params::UVerticalBoxSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.VerticalBoxSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UVerticalBoxSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("VerticalBoxSlot", "SetHorizontalAlignment"); Params::UVerticalBoxSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.Viewport // (None) class UClass* UViewport::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("Viewport"); return Clss; } // Viewport UMG.Default__Viewport // (Public, ClassDefaultObject, ArchetypeObject) class UViewport* UViewport::GetDefaultObj() { static class UViewport* Default = nullptr; if (!Default) Default = static_cast(UViewport::StaticClass()->DefaultObject); return Default; } // Function UMG.Viewport.Spawn // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOf ActorClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* UViewport::Spawn(TSubclassOf ActorClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Viewport", "Spawn"); Params::UViewport_Spawn_Params Parms{}; Parms.ActorClass = ActorClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Viewport.SetViewRotation // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRotator Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UViewport::SetViewRotation(const struct FRotator& Rotation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Viewport", "SetViewRotation"); Params::UViewport_SetViewRotation_Params Parms{}; Parms.Rotation = Rotation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Viewport.SetViewLocation // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UViewport::SetViewLocation(const struct FVector& Location) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Viewport", "SetViewLocation"); Params::UViewport_SetViewLocation_Params Parms{}; Parms.Location = Location; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.Viewport.GetViewRotation // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator UViewport::GetViewRotation() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Viewport", "GetViewRotation"); Params::UViewport_GetViewRotation_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Viewport.GetViewportWorld // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWorld* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWorld* UViewport::GetViewportWorld() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Viewport", "GetViewportWorld"); Params::UViewport_GetViewportWorld_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.Viewport.GetViewLocation // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector UViewport::GetViewLocation() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("Viewport", "GetViewLocation"); Params::UViewport_GetViewLocation_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.WidgetComponent // (SceneComponent, PrimitiveComponent) class UClass* UWidgetComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetComponent"); return Clss; } // WidgetComponent UMG.Default__WidgetComponent // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetComponent* UWidgetComponent::GetDefaultObj() { static class UWidgetComponent* Default = nullptr; if (!Default) Default = static_cast(UWidgetComponent::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetComponent.SetWindowVisibility // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EWindowVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetWindowVisibility(enum class EWindowVisibility InVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetWindowVisibility"); Params::UWidgetComponent_SetWindowVisibility_Params Parms{}; Parms.InVisibility = InVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetWindowFocusable // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInWindowFocusable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetWindowFocusable(bool bInWindowFocusable) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetWindowFocusable"); Params::UWidgetComponent_SetWindowFocusable_Params Parms{}; Parms.bInWindowFocusable = bInWindowFocusable; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetWidgetSpace // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EWidgetSpace NewSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetWidgetSpace(enum class EWidgetSpace NewSpace) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetWidgetSpace"); Params::UWidgetComponent_SetWidgetSpace_Params Parms{}; Parms.NewSpace = NewSpace; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetWidget // (Native, Public, BlueprintCallable) // Parameters: // class UUserWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetWidget(class UUserWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetWidget"); Params::UWidgetComponent_SetWidget_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetTwoSided // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bWantTwoSided (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetTwoSided(bool bWantTwoSided) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetTwoSided"); Params::UWidgetComponent_SetTwoSided_Params Parms{}; Parms.bWantTwoSided = bWantTwoSided; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetTintColorAndOpacity // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor NewTintColorAndOpacity (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetTintColorAndOpacity(const struct FLinearColor& NewTintColorAndOpacity) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetTintColorAndOpacity"); Params::UWidgetComponent_SetTintColorAndOpacity_Params Parms{}; Parms.NewTintColorAndOpacity = NewTintColorAndOpacity; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetTickWhenOffscreen // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bWantTickWhenOffscreen (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetTickWhenOffscreen(bool bWantTickWhenOffscreen) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetTickWhenOffscreen"); Params::UWidgetComponent_SetTickWhenOffscreen_Params Parms{}; Parms.bWantTickWhenOffscreen = bWantTickWhenOffscreen; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetTickMode // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ETickMode InTickMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetTickMode(enum class ETickMode InTickMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetTickMode"); Params::UWidgetComponent_SetTickMode_Params Parms{}; Parms.InTickMode = InTickMode; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetRedrawTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InRedrawTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetRedrawTime(float InRedrawTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetRedrawTime"); Params::UWidgetComponent_SetRedrawTime_Params Parms{}; Parms.InRedrawTime = InRedrawTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetPivot // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InPivot (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetPivot(struct FVector2D& InPivot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetPivot"); Params::UWidgetComponent_SetPivot_Params Parms{}; Parms.InPivot = InPivot; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetOwnerPlayer // (Final, Native, Public, BlueprintCallable) // Parameters: // class ULocalPlayer* LocalPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetOwnerPlayer(class ULocalPlayer* LocalPlayer) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetOwnerPlayer"); Params::UWidgetComponent_SetOwnerPlayer_Params Parms{}; Parms.LocalPlayer = LocalPlayer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetManuallyRedraw // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bUseManualRedraw (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetManuallyRedraw(bool bUseManualRedraw) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetManuallyRedraw"); Params::UWidgetComponent_SetManuallyRedraw_Params Parms{}; Parms.bUseManualRedraw = bUseManualRedraw; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetGeometryMode // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EWidgetGeometryMode InGeometryMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetGeometryMode(enum class EWidgetGeometryMode InGeometryMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetGeometryMode"); Params::UWidgetComponent_SetGeometryMode_Params Parms{}; Parms.InGeometryMode = InGeometryMode; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetDrawSize // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetDrawSize(const struct FVector2D& Size) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetDrawSize"); Params::UWidgetComponent_SetDrawSize_Params Parms{}; Parms.Size = Size; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetDrawAtDesiredSize // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInDrawAtDesiredSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetDrawAtDesiredSize(bool bInDrawAtDesiredSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetDrawAtDesiredSize"); Params::UWidgetComponent_SetDrawAtDesiredSize_Params Parms{}; Parms.bInDrawAtDesiredSize = bInDrawAtDesiredSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetCylinderArcAngle // (Final, Native, Public, BlueprintCallable) // Parameters: // float InCylinderArcAngle (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetCylinderArcAngle(float InCylinderArcAngle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetCylinderArcAngle"); Params::UWidgetComponent_SetCylinderArcAngle_Params Parms{}; Parms.InCylinderArcAngle = InCylinderArcAngle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.SetBackgroundColor // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FLinearColor NewBackgroundColor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetComponent::SetBackgroundColor(const struct FLinearColor& NewBackgroundColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "SetBackgroundColor"); Params::UWidgetComponent_SetBackgroundColor_Params Parms{}; Parms.NewBackgroundColor = NewBackgroundColor; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.RequestRenderUpdate // (Native, Public, BlueprintCallable) // Parameters: void UWidgetComponent::RequestRenderUpdate() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "RequestRenderUpdate"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.RequestRedraw // (Native, Public, BlueprintCallable) // Parameters: void UWidgetComponent::RequestRedraw() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "RequestRedraw"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.WidgetComponent.IsWidgetVisible // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetComponent::IsWidgetVisible() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "IsWidgetVisible"); Params::UWidgetComponent_IsWidgetVisible_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetWindowVisiblility // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EWindowVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EWindowVisibility UWidgetComponent::GetWindowVisiblility() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetWindowVisiblility"); Params::UWidgetComponent_GetWindowVisiblility_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetWindowFocusable // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetComponent::GetWindowFocusable() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetWindowFocusable"); Params::UWidgetComponent_GetWindowFocusable_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetWidgetSpace // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EWidgetSpace ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EWidgetSpace UWidgetComponent::GetWidgetSpace() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetWidgetSpace"); Params::UWidgetComponent_GetWidgetSpace_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetWidget // (Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidget* UWidgetComponent::GetWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetWidget"); Params::UWidgetComponent_GetWidget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetUserWidgetObject // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidget* UWidgetComponent::GetUserWidgetObject() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetUserWidgetObject"); Params::UWidgetComponent_GetUserWidgetObject_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetTwoSided // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetComponent::GetTwoSided() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetTwoSided"); Params::UWidgetComponent_GetTwoSided_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetTickWhenOffscreen // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetComponent::GetTickWhenOffscreen() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetTickWhenOffscreen"); Params::UWidgetComponent_GetTickWhenOffscreen_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetRenderTarget // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* UWidgetComponent::GetRenderTarget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetRenderTarget"); Params::UWidgetComponent_GetRenderTarget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetRedrawTime // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UWidgetComponent::GetRedrawTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetRedrawTime"); Params::UWidgetComponent_GetRedrawTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetPivot // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UWidgetComponent::GetPivot() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetPivot"); Params::UWidgetComponent_GetPivot_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetOwnerPlayer // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class ULocalPlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULocalPlayer* UWidgetComponent::GetOwnerPlayer() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetOwnerPlayer"); Params::UWidgetComponent_GetOwnerPlayer_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetMaterialInstance // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* UWidgetComponent::GetMaterialInstance() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetMaterialInstance"); Params::UWidgetComponent_GetMaterialInstance_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetManuallyRedraw // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetComponent::GetManuallyRedraw() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetManuallyRedraw"); Params::UWidgetComponent_GetManuallyRedraw_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetGeometryMode // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EWidgetGeometryMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EWidgetGeometryMode UWidgetComponent::GetGeometryMode() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetGeometryMode"); Params::UWidgetComponent_GetGeometryMode_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetDrawSize // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UWidgetComponent::GetDrawSize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetDrawSize"); Params::UWidgetComponent_GetDrawSize_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetDrawAtDesiredSize // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetComponent::GetDrawAtDesiredSize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetDrawAtDesiredSize"); Params::UWidgetComponent_GetDrawAtDesiredSize_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetCylinderArcAngle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UWidgetComponent::GetCylinderArcAngle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetCylinderArcAngle"); Params::UWidgetComponent_GetCylinderArcAngle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetComponent.GetCurrentDrawSize // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UWidgetComponent::GetCurrentDrawSize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetComponent", "GetCurrentDrawSize"); Params::UWidgetComponent_GetCurrentDrawSize_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.WidgetInteractionComponent // (SceneComponent) class UClass* UWidgetInteractionComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetInteractionComponent"); return Clss; } // WidgetInteractionComponent UMG.Default__WidgetInteractionComponent // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetInteractionComponent* UWidgetInteractionComponent::GetDefaultObj() { static class UWidgetInteractionComponent* Default = nullptr; if (!Default) Default = static_cast(UWidgetInteractionComponent::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetInteractionComponent.SetFocus // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* FocusWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetInteractionComponent::SetFocus(class UWidget* FocusWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "SetFocus"); Params::UWidgetInteractionComponent_SetFocus_Params Parms{}; Parms.FocusWidget = FocusWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetInteractionComponent.SetCustomHitResult // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FHitResult HitResult (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) void UWidgetInteractionComponent::SetCustomHitResult(struct FHitResult& HitResult) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "SetCustomHitResult"); Params::UWidgetInteractionComponent_SetCustomHitResult_Params Parms{}; Parms.HitResult = HitResult; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetInteractionComponent.SendKeyChar // (Native, Public, BlueprintCallable) // Parameters: // class FString Characters (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRepeat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetInteractionComponent::SendKeyChar(const class FString& Characters, bool bRepeat) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "SendKeyChar"); Params::UWidgetInteractionComponent_SendKeyChar_Params Parms{}; Parms.Characters = Characters; Parms.bRepeat = bRepeat; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.ScrollWheel // (Native, Public, BlueprintCallable) // Parameters: // float ScrollDelta (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetInteractionComponent::ScrollWheel(float ScrollDelta) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "ScrollWheel"); Params::UWidgetInteractionComponent_ScrollWheel_Params Parms{}; Parms.ScrollDelta = ScrollDelta; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetInteractionComponent.ReleasePointerKey // (Native, Public, BlueprintCallable) // Parameters: // struct FKey Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetInteractionComponent::ReleasePointerKey(const struct FKey& Key) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "ReleasePointerKey"); Params::UWidgetInteractionComponent_ReleasePointerKey_Params Parms{}; Parms.Key = Key; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetInteractionComponent.ReleaseKey // (Native, Public, BlueprintCallable) // Parameters: // struct FKey Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetInteractionComponent::ReleaseKey(const struct FKey& Key) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "ReleaseKey"); Params::UWidgetInteractionComponent_ReleaseKey_Params Parms{}; Parms.Key = Key; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.PressPointerKey // (Native, Public, BlueprintCallable) // Parameters: // struct FKey Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetInteractionComponent::PressPointerKey(const struct FKey& Key) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "PressPointerKey"); Params::UWidgetInteractionComponent_PressPointerKey_Params Parms{}; Parms.Key = Key; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetInteractionComponent.PressKey // (Native, Public, BlueprintCallable) // Parameters: // struct FKey Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRepeat (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetInteractionComponent::PressKey(const struct FKey& Key, bool bRepeat) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "PressKey"); Params::UWidgetInteractionComponent_PressKey_Params Parms{}; Parms.Key = Key; Parms.bRepeat = bRepeat; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.PressAndReleaseKey // (Native, Public, BlueprintCallable) // Parameters: // struct FKey Key (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetInteractionComponent::PressAndReleaseKey(const struct FKey& Key) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "PressAndReleaseKey"); Params::UWidgetInteractionComponent_PressAndReleaseKey_Params Parms{}; Parms.Key = Key; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.IsOverInteractableWidget // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetInteractionComponent::IsOverInteractableWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "IsOverInteractableWidget"); Params::UWidgetInteractionComponent_IsOverInteractableWidget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.IsOverHitTestVisibleWidget // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetInteractionComponent::IsOverHitTestVisibleWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "IsOverHitTestVisibleWidget"); Params::UWidgetInteractionComponent_IsOverHitTestVisibleWidget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.IsOverFocusableWidget // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetInteractionComponent::IsOverFocusableWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "IsOverFocusableWidget"); Params::UWidgetInteractionComponent_IsOverFocusableWidget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.GetLastHitResult // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FHitResult ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FHitResult UWidgetInteractionComponent::GetLastHitResult() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "GetLastHitResult"); Params::UWidgetInteractionComponent_GetLastHitResult_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.GetHoveredWidgetComponent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidgetComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidgetComponent* UWidgetInteractionComponent::GetHoveredWidgetComponent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "GetHoveredWidgetComponent"); Params::UWidgetInteractionComponent_GetHoveredWidgetComponent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetInteractionComponent.Get2DHitLocation // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UWidgetInteractionComponent::Get2DHitLocation() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetInteractionComponent", "Get2DHitLocation"); Params::UWidgetInteractionComponent_Get2DHitLocation_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.WidgetSwitcherSlot // (None) class UClass* UWidgetSwitcherSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetSwitcherSlot"); return Clss; } // WidgetSwitcherSlot UMG.Default__WidgetSwitcherSlot // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetSwitcherSlot* UWidgetSwitcherSlot::GetDefaultObj() { static class UWidgetSwitcherSlot* Default = nullptr; if (!Default) Default = static_cast(UWidgetSwitcherSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetSwitcherSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetSwitcherSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcherSlot", "SetVerticalAlignment"); Params::UWidgetSwitcherSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetSwitcherSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UWidgetSwitcherSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcherSlot", "SetPadding"); Params::UWidgetSwitcherSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetSwitcherSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetSwitcherSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetSwitcherSlot", "SetHorizontalAlignment"); Params::UWidgetSwitcherSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.WindowTitleBarArea // (None) class UClass* UWindowTitleBarArea::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WindowTitleBarArea"); return Clss; } // WindowTitleBarArea UMG.Default__WindowTitleBarArea // (Public, ClassDefaultObject, ArchetypeObject) class UWindowTitleBarArea* UWindowTitleBarArea::GetDefaultObj() { static class UWindowTitleBarArea* Default = nullptr; if (!Default) Default = static_cast(UWindowTitleBarArea::StaticClass()->DefaultObject); return Default; } // Function UMG.WindowTitleBarArea.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWindowTitleBarArea::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WindowTitleBarArea", "SetVerticalAlignment"); Params::UWindowTitleBarArea_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WindowTitleBarArea.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UWindowTitleBarArea::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WindowTitleBarArea", "SetPadding"); Params::UWindowTitleBarArea_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WindowTitleBarArea.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWindowTitleBarArea::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WindowTitleBarArea", "SetHorizontalAlignment"); Params::UWindowTitleBarArea_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.WindowTitleBarAreaSlot // (None) class UClass* UWindowTitleBarAreaSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WindowTitleBarAreaSlot"); return Clss; } // WindowTitleBarAreaSlot UMG.Default__WindowTitleBarAreaSlot // (Public, ClassDefaultObject, ArchetypeObject) class UWindowTitleBarAreaSlot* UWindowTitleBarAreaSlot::GetDefaultObj() { static class UWindowTitleBarAreaSlot* Default = nullptr; if (!Default) Default = static_cast(UWindowTitleBarAreaSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.WindowTitleBarAreaSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWindowTitleBarAreaSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WindowTitleBarAreaSlot", "SetVerticalAlignment"); Params::UWindowTitleBarAreaSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WindowTitleBarAreaSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UWindowTitleBarAreaSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WindowTitleBarAreaSlot", "SetPadding"); Params::UWindowTitleBarAreaSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WindowTitleBarAreaSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWindowTitleBarAreaSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WindowTitleBarAreaSlot", "SetHorizontalAlignment"); Params::UWindowTitleBarAreaSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.WrapBox // (None) class UClass* UWrapBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WrapBox"); return Clss; } // WrapBox UMG.Default__WrapBox // (Public, ClassDefaultObject, ArchetypeObject) class UWrapBox* UWrapBox::GetDefaultObj() { static class UWrapBox* Default = nullptr; if (!Default) Default = static_cast(UWrapBox::StaticClass()->DefaultObject); return Default; } // Function UMG.WrapBox.SetInnerSlotPadding // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWrapBox::SetInnerSlotPadding(const struct FVector2D& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBox", "SetInnerSlotPadding"); Params::UWrapBox_SetInnerSlotPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WrapBox.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWrapBox::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBox", "SetHorizontalAlignment"); Params::UWrapBox_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WrapBox.AddChildToWrapBox // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Content (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWrapBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWrapBoxSlot* UWrapBox::AddChildToWrapBox(class UWidget* Content) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBox", "AddChildToWrapBox"); Params::UWrapBox_AddChildToWrapBox_Params Parms{}; Parms.Content = Content; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.WrapBoxSlot // (None) class UClass* UWrapBoxSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WrapBoxSlot"); return Clss; } // WrapBoxSlot UMG.Default__WrapBoxSlot // (Public, ClassDefaultObject, ArchetypeObject) class UWrapBoxSlot* UWrapBoxSlot::GetDefaultObj() { static class UWrapBoxSlot* Default = nullptr; if (!Default) Default = static_cast(UWrapBoxSlot::StaticClass()->DefaultObject); return Default; } // Function UMG.WrapBoxSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWrapBoxSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBoxSlot", "SetVerticalAlignment"); Params::UWrapBoxSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WrapBoxSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UWrapBoxSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBoxSlot", "SetPadding"); Params::UWrapBoxSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WrapBoxSlot.SetNewLine // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InForceNewLine (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWrapBoxSlot::SetNewLine(bool InForceNewLine) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBoxSlot", "SetNewLine"); Params::UWrapBoxSlot_SetNewLine_Params Parms{}; Parms.InForceNewLine = InForceNewLine; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WrapBoxSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWrapBoxSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBoxSlot", "SetHorizontalAlignment"); Params::UWrapBoxSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WrapBoxSlot.SetFillSpanWhenLessThan // (Final, Native, Public, BlueprintCallable) // Parameters: // float InFillSpanWhenLessThan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWrapBoxSlot::SetFillSpanWhenLessThan(float InFillSpanWhenLessThan) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBoxSlot", "SetFillSpanWhenLessThan"); Params::UWrapBoxSlot_SetFillSpanWhenLessThan_Params Parms{}; Parms.InFillSpanWhenLessThan = InFillSpanWhenLessThan; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WrapBoxSlot.SetFillEmptySpace // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InbFillEmptySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWrapBoxSlot::SetFillEmptySpace(bool InbFillEmptySpace) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WrapBoxSlot", "SetFillEmptySpace"); Params::UWrapBoxSlot_SetFillEmptySpace_Params Parms{}; Parms.InbFillEmptySpace = InbFillEmptySpace; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.DragDropOperation // (None) class UClass* UDragDropOperation::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("DragDropOperation"); return Clss; } // DragDropOperation UMG.Default__DragDropOperation // (Public, ClassDefaultObject, ArchetypeObject) class UDragDropOperation* UDragDropOperation::GetDefaultObj() { static class UDragDropOperation* Default = nullptr; if (!Default) Default = static_cast(UDragDropOperation::StaticClass()->DefaultObject); return Default; } // Function UMG.DragDropOperation.Drop // (Native, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FPointerEvent PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UDragDropOperation::Drop(struct FPointerEvent& PointerEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DragDropOperation", "Drop"); Params::UDragDropOperation_Drop_Params Parms{}; Parms.PointerEvent = PointerEvent; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.DragDropOperation.Dragged // (Native, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FPointerEvent PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UDragDropOperation::Dragged(struct FPointerEvent& PointerEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DragDropOperation", "Dragged"); Params::UDragDropOperation_Dragged_Params Parms{}; Parms.PointerEvent = PointerEvent; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.DragDropOperation.DragCancelled // (Native, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // struct FPointerEvent PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UDragDropOperation::DragCancelled(struct FPointerEvent& PointerEvent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("DragDropOperation", "DragCancelled"); Params::UDragDropOperation_DragCancelled_Params Parms{}; Parms.PointerEvent = PointerEvent; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class UMG.SlateBlueprintLibrary // (None) class UClass* USlateBlueprintLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SlateBlueprintLibrary"); return Clss; } // SlateBlueprintLibrary UMG.Default__SlateBlueprintLibrary // (Public, ClassDefaultObject, ArchetypeObject) class USlateBlueprintLibrary* USlateBlueprintLibrary::GetDefaultObj() { static class USlateBlueprintLibrary* Default = nullptr; if (!Default) Default = static_cast(USlateBlueprintLibrary::StaticClass()->DefaultObject); return Default; } // Function UMG.SlateBlueprintLibrary.TransformVectorLocalToAbsolute // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D LocalVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D USlateBlueprintLibrary::TransformVectorLocalToAbsolute(struct FGeometry& Geometry, const struct FVector2D& LocalVector) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "TransformVectorLocalToAbsolute"); Params::USlateBlueprintLibrary_TransformVectorLocalToAbsolute_Params Parms{}; Parms.Geometry = Geometry; Parms.LocalVector = LocalVector; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.TransformVectorAbsoluteToLocal // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D AbsoluteVector (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D USlateBlueprintLibrary::TransformVectorAbsoluteToLocal(struct FGeometry& Geometry, const struct FVector2D& AbsoluteVector) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "TransformVectorAbsoluteToLocal"); Params::USlateBlueprintLibrary_TransformVectorAbsoluteToLocal_Params Parms{}; Parms.Geometry = Geometry; Parms.AbsoluteVector = AbsoluteVector; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.TransformScalarLocalToAbsolute // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // float LocalScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USlateBlueprintLibrary::TransformScalarLocalToAbsolute(struct FGeometry& Geometry, float LocalScalar) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "TransformScalarLocalToAbsolute"); Params::USlateBlueprintLibrary_TransformScalarLocalToAbsolute_Params Parms{}; Parms.Geometry = Geometry; Parms.LocalScalar = LocalScalar; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.TransformScalarAbsoluteToLocal // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // float AbsoluteScalar (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float USlateBlueprintLibrary::TransformScalarAbsoluteToLocal(struct FGeometry& Geometry, float AbsoluteScalar) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "TransformScalarAbsoluteToLocal"); Params::USlateBlueprintLibrary_TransformScalarAbsoluteToLocal_Params Parms{}; Parms.Geometry = Geometry; Parms.AbsoluteScalar = AbsoluteScalar; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.ScreenToWidgetLocal // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D LocalCoordinate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bIncludeWindowPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlateBlueprintLibrary::ScreenToWidgetLocal(class UObject* WorldContextObject, struct FGeometry& Geometry, const struct FVector2D& ScreenPosition, struct FVector2D* LocalCoordinate, bool bIncludeWindowPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "ScreenToWidgetLocal"); Params::USlateBlueprintLibrary_ScreenToWidgetLocal_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.Geometry = Geometry; Parms.ScreenPosition = ScreenPosition; Parms.bIncludeWindowPosition = bIncludeWindowPosition; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (LocalCoordinate != nullptr) *LocalCoordinate = std::move(Parms.LocalCoordinate); } // Function UMG.SlateBlueprintLibrary.ScreenToWidgetAbsolute // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D AbsoluteCoordinate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bIncludeWindowPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlateBlueprintLibrary::ScreenToWidgetAbsolute(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* AbsoluteCoordinate, bool bIncludeWindowPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "ScreenToWidgetAbsolute"); Params::USlateBlueprintLibrary_ScreenToWidgetAbsolute_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.ScreenPosition = ScreenPosition; Parms.bIncludeWindowPosition = bIncludeWindowPosition; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (AbsoluteCoordinate != nullptr) *AbsoluteCoordinate = std::move(Parms.AbsoluteCoordinate); } // Function UMG.SlateBlueprintLibrary.ScreenToViewport // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ScreenPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ViewportPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlateBlueprintLibrary::ScreenToViewport(class UObject* WorldContextObject, const struct FVector2D& ScreenPosition, struct FVector2D* ViewportPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "ScreenToViewport"); Params::USlateBlueprintLibrary_ScreenToViewport_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.ScreenPosition = ScreenPosition; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (ViewportPosition != nullptr) *ViewportPosition = std::move(Parms.ViewportPosition); } // Function UMG.SlateBlueprintLibrary.LocalToViewport // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D LocalCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D PixelPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ViewportPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlateBlueprintLibrary::LocalToViewport(class UObject* WorldContextObject, struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "LocalToViewport"); Params::USlateBlueprintLibrary_LocalToViewport_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.Geometry = Geometry; Parms.LocalCoordinate = LocalCoordinate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (PixelPosition != nullptr) *PixelPosition = std::move(Parms.PixelPosition); if (ViewportPosition != nullptr) *ViewportPosition = std::move(Parms.ViewportPosition); } // Function UMG.SlateBlueprintLibrary.LocalToAbsolute // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D LocalCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D USlateBlueprintLibrary::LocalToAbsolute(struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "LocalToAbsolute"); Params::USlateBlueprintLibrary_LocalToAbsolute_Params Parms{}; Parms.Geometry = Geometry; Parms.LocalCoordinate = LocalCoordinate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.IsUnderLocation // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D AbsoluteCoordinate (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool USlateBlueprintLibrary::IsUnderLocation(struct FGeometry& Geometry, struct FVector2D& AbsoluteCoordinate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "IsUnderLocation"); Params::USlateBlueprintLibrary_IsUnderLocation_Params Parms{}; Parms.Geometry = Geometry; Parms.AbsoluteCoordinate = AbsoluteCoordinate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.GetLocalTopLeft // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D USlateBlueprintLibrary::GetLocalTopLeft(struct FGeometry& Geometry) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "GetLocalTopLeft"); Params::USlateBlueprintLibrary_GetLocalTopLeft_Params Parms{}; Parms.Geometry = Geometry; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.GetLocalSize // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D USlateBlueprintLibrary::GetLocalSize(struct FGeometry& Geometry) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "GetLocalSize"); Params::USlateBlueprintLibrary_GetLocalSize_Params Parms{}; Parms.Geometry = Geometry; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.GetAbsoluteSize // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D USlateBlueprintLibrary::GetAbsoluteSize(struct FGeometry& Geometry) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "GetAbsoluteSize"); Params::USlateBlueprintLibrary_GetAbsoluteSize_Params Parms{}; Parms.Geometry = Geometry; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.EqualEqual_SlateBrush // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSlateBrush A (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FSlateBrush B (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool USlateBlueprintLibrary::EqualEqual_SlateBrush(struct FSlateBrush& A, struct FSlateBrush& B) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "EqualEqual_SlateBrush"); Params::USlateBlueprintLibrary_EqualEqual_SlateBrush_Params Parms{}; Parms.A = A; Parms.B = B; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.SlateBlueprintLibrary.AbsoluteToViewport // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D AbsoluteDesktopCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D PixelPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ViewportPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void USlateBlueprintLibrary::AbsoluteToViewport(class UObject* WorldContextObject, const struct FVector2D& AbsoluteDesktopCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "AbsoluteToViewport"); Params::USlateBlueprintLibrary_AbsoluteToViewport_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.AbsoluteDesktopCoordinate = AbsoluteDesktopCoordinate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (PixelPosition != nullptr) *PixelPosition = std::move(Parms.PixelPosition); if (ViewportPosition != nullptr) *ViewportPosition = std::move(Parms.ViewportPosition); } // Function UMG.SlateBlueprintLibrary.AbsoluteToLocal // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FGeometry Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D AbsoluteCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D USlateBlueprintLibrary::AbsoluteToLocal(struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SlateBlueprintLibrary", "AbsoluteToLocal"); Params::USlateBlueprintLibrary_AbsoluteToLocal_Params Parms{}; Parms.Geometry = Geometry; Parms.AbsoluteCoordinate = AbsoluteCoordinate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.SlateVectorArtData // (None) class UClass* USlateVectorArtData::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SlateVectorArtData"); return Clss; } // SlateVectorArtData UMG.Default__SlateVectorArtData // (Public, ClassDefaultObject, ArchetypeObject) class USlateVectorArtData* USlateVectorArtData::GetDefaultObj() { static class USlateVectorArtData* Default = nullptr; if (!Default) Default = static_cast(USlateVectorArtData::StaticClass()->DefaultObject); return Default; } // Class UMG.WidgetBlueprintGeneratedClass // (Field, Struct, Class) class UClass* UWidgetBlueprintGeneratedClass::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetBlueprintGeneratedClass"); return Clss; } // WidgetBlueprintGeneratedClass UMG.Default__WidgetBlueprintGeneratedClass // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetBlueprintGeneratedClass* UWidgetBlueprintGeneratedClass::GetDefaultObj() { static class UWidgetBlueprintGeneratedClass* Default = nullptr; if (!Default) Default = static_cast(UWidgetBlueprintGeneratedClass::StaticClass()->DefaultObject); return Default; } // Class UMG.WidgetBlueprintLibrary // (None) class UClass* UWidgetBlueprintLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetBlueprintLibrary"); return Clss; } // WidgetBlueprintLibrary UMG.Default__WidgetBlueprintLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetBlueprintLibrary* UWidgetBlueprintLibrary::GetDefaultObj() { static class UWidgetBlueprintLibrary* Default = nullptr; if (!Default) Default = static_cast(UWidgetBlueprintLibrary::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetBlueprintLibrary.UnlockMouse // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::UnlockMouse(struct FEventReply& Reply) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "UnlockMouse"); Params::UWidgetBlueprintLibrary_UnlockMouse_Params Parms{}; Parms.Reply = Reply; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.Unhandled // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::Unhandled() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "Unhandled"); Params::UWidgetBlueprintLibrary_Unhandled_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarState // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UWidget* TitleBarContent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EWindowTitleBarMode Mode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bTitleBarDragEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWindowButtonsVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bTitleBarVisible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetWindowTitleBarState(class UWidget* TitleBarContent, enum class EWindowTitleBarMode Mode, bool bTitleBarDragEnabled, bool bWindowButtonsVisible, bool bTitleBarVisible) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetWindowTitleBarState"); Params::UWidgetBlueprintLibrary_SetWindowTitleBarState_Params Parms{}; Parms.TitleBarContent = TitleBarContent; Parms.Mode = Mode; Parms.bTitleBarDragEnabled = bTitleBarDragEnabled; Parms.bWindowButtonsVisible = bWindowButtonsVisible; Parms.bTitleBarVisible = bTitleBarVisible; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarOnCloseClickedDelegate // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // FDelegateProperty_ Delegate (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetWindowTitleBarOnCloseClickedDelegate(FDelegateProperty_ Delegate) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetWindowTitleBarOnCloseClickedDelegate"); Params::UWidgetBlueprintLibrary_SetWindowTitleBarOnCloseClickedDelegate_Params Parms{}; Parms.Delegate = Delegate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetWindowTitleBarCloseButtonActive // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // bool bActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetWindowTitleBarCloseButtonActive(bool bActive) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetWindowTitleBarCloseButtonActive"); Params::UWidgetBlueprintLibrary_SetWindowTitleBarCloseButtonActive_Params Parms{}; Parms.bActive = bActive; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetUserFocus // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UWidget* FocusWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInAllUsers (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::SetUserFocus(struct FEventReply& Reply, class UWidget* FocusWidget, bool bInAllUsers) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetUserFocus"); Params::UWidgetBlueprintLibrary_SetUserFocus_Params Parms{}; Parms.Reply = Reply; Parms.FocusWidget = FocusWidget; Parms.bInAllUsers = bInAllUsers; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.SetMousePosition // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FVector2D NewMousePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::SetMousePosition(struct FEventReply& Reply, const struct FVector2D& NewMousePosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetMousePosition"); Params::UWidgetBlueprintLibrary_SetMousePosition_Params Parms{}; Parms.Reply = Reply; Parms.NewMousePosition = NewMousePosition; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnlyEx // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) // Parameters: // class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* InWidgetToFocus (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EMouseLockMode InMouseLockMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlushInput (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetInputMode_UIOnlyEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, enum class EMouseLockMode InMouseLockMode, bool bFlushInput) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetInputMode_UIOnlyEx"); Params::UWidgetBlueprintLibrary_SetInputMode_UIOnlyEx_Params Parms{}; Parms.PlayerController = PlayerController; Parms.InWidgetToFocus = InWidgetToFocus; Parms.InMouseLockMode = InMouseLockMode; Parms.bFlushInput = bFlushInput; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetInputMode_GameOnly // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) // Parameters: // class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlushInput (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetInputMode_GameOnly(class APlayerController* PlayerController, bool bFlushInput) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetInputMode_GameOnly"); Params::UWidgetBlueprintLibrary_SetInputMode_GameOnly_Params Parms{}; Parms.PlayerController = PlayerController; Parms.bFlushInput = bFlushInput; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUIEx // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) // Parameters: // class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* InWidgetToFocus (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EMouseLockMode InMouseLockMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bHideCursorDuringCapture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFlushInput (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetInputMode_GameAndUIEx(class APlayerController* PlayerController, class UWidget* InWidgetToFocus, enum class EMouseLockMode InMouseLockMode, bool bHideCursorDuringCapture, bool bFlushInput) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetInputMode_GameAndUIEx"); Params::UWidgetBlueprintLibrary_SetInputMode_GameAndUIEx_Params Parms{}; Parms.PlayerController = PlayerController; Parms.InWidgetToFocus = InWidgetToFocus; Parms.InMouseLockMode = InMouseLockMode; Parms.bHideCursorDuringCapture = bHideCursorDuringCapture; Parms.bFlushInput = bFlushInput; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetHardwareCursor // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EMouseCursor CursorShape (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName CursorName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D HotSpot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetBlueprintLibrary::SetHardwareCursor(class UObject* WorldContextObject, enum class EMouseCursor CursorShape, class FName CursorName, const struct FVector2D& HotSpot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetHardwareCursor"); Params::UWidgetBlueprintLibrary_SetHardwareCursor_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.CursorShape = CursorShape; Parms.CursorName = CursorName; Parms.HotSpot = HotSpot; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.SetFocusToGameViewport // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) // Parameters: void UWidgetBlueprintLibrary::SetFocusToGameViewport() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetFocusToGameViewport"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetColorVisionDeficiencyType // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) // Parameters: // enum class EColorVisionDeficiency Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Severity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool CorrectDeficiency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ShowCorrectionWithDeficiency (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetColorVisionDeficiencyType(enum class EColorVisionDeficiency Type, float Severity, bool CorrectDeficiency, bool ShowCorrectionWithDeficiency) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetColorVisionDeficiencyType"); Params::UWidgetBlueprintLibrary_SetColorVisionDeficiencyType_Params Parms{}; Parms.Type = Type; Parms.Severity = Severity; Parms.CorrectDeficiency = CorrectDeficiency; Parms.ShowCorrectionWithDeficiency = ShowCorrectionWithDeficiency; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetBrushResourceToTexture // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UTexture2D* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetBrushResourceToTexture(struct FSlateBrush& Brush, class UTexture2D* Texture) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetBrushResourceToTexture"); Params::UWidgetBlueprintLibrary_SetBrushResourceToTexture_Params Parms{}; Parms.Brush = Brush; Parms.Texture = Texture; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.SetBrushResourceToMaterial // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::SetBrushResourceToMaterial(struct FSlateBrush& Brush, class UMaterialInterface* Material) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "SetBrushResourceToMaterial"); Params::UWidgetBlueprintLibrary_SetBrushResourceToMaterial_Params Parms{}; Parms.Brush = Brush; Parms.Material = Material; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.RestorePreviousWindowTitleBarState // (Final, Native, Static, Public, BlueprintCallable) // Parameters: void UWidgetBlueprintLibrary::RestorePreviousWindowTitleBarState() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "RestorePreviousWindowTitleBarState"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.ReleaseMouseCapture // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::ReleaseMouseCapture(struct FEventReply& Reply) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "ReleaseMouseCapture"); Params::UWidgetBlueprintLibrary_ReleaseMouseCapture_Params Parms{}; Parms.Reply = Reply; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.ReleaseJoystickCapture // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool bInAllJoysticks (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::ReleaseJoystickCapture(struct FEventReply& Reply, bool bInAllJoysticks) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "ReleaseJoystickCapture"); Params::UWidgetBlueprintLibrary_ReleaseJoystickCapture_Params Parms{}; Parms.Reply = Reply; Parms.bInAllJoysticks = bInAllJoysticks; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction UMG.WidgetBlueprintLibrary.OnGameWindowCloseButtonClickedDelegate__DelegateSignature // (Public, Delegate) // Parameters: void UWidgetBlueprintLibrary::OnGameWindowCloseButtonClickedDelegate__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "OnGameWindowCloseButtonClickedDelegate__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function UMG.WidgetBlueprintLibrary.NoResourceBrush // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UWidgetBlueprintLibrary::NoResourceBrush() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "NoResourceBrush"); Params::UWidgetBlueprintLibrary_NoResourceBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.MakeBrushFromTexture // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UTexture2D* Texture (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromTexture(class UTexture2D* Texture, int32 Width, int32 Height) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromTexture"); Params::UWidgetBlueprintLibrary_MakeBrushFromTexture_Params Parms{}; Parms.Texture = Texture; Parms.Width = Width; Parms.Height = Height; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.MakeBrushFromMaterial // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromMaterial(class UMaterialInterface* Material, int32 Width, int32 Height) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromMaterial"); Params::UWidgetBlueprintLibrary_MakeBrushFromMaterial_Params Parms{}; Parms.Material = Material; Parms.Width = Width; Parms.Height = Height; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.MakeBrushFromAsset // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class USlateBrushAsset* BrushAsset (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromAsset(class USlateBrushAsset* BrushAsset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromAsset"); Params::UWidgetBlueprintLibrary_MakeBrushFromAsset_Params Parms{}; Parms.BrushAsset = BrushAsset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.LockMouse // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UWidget* CapturingWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::LockMouse(struct FEventReply& Reply, class UWidget* CapturingWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "LockMouse"); Params::UWidgetBlueprintLibrary_LockMouse_Params Parms{}; Parms.Reply = Reply; Parms.CapturingWidget = CapturingWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.IsDragDropping // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetBlueprintLibrary::IsDragDropping() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "IsDragDropping"); Params::UWidgetBlueprintLibrary_IsDragDropping_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.Handled // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::Handled() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "Handled"); Params::UWidgetBlueprintLibrary_Handled_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetSafeZonePadding // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector4 SafePadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D SafePaddingScale (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector4 SpillOverPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::GetSafeZonePadding(class UObject* WorldContextObject, struct FVector4* SafePadding, struct FVector2D* SafePaddingScale, struct FVector4* SpillOverPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetSafeZonePadding"); Params::UWidgetBlueprintLibrary_GetSafeZonePadding_Params Parms{}; Parms.WorldContextObject = WorldContextObject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (SafePadding != nullptr) *SafePadding = std::move(Parms.SafePadding); if (SafePaddingScale != nullptr) *SafePaddingScale = std::move(Parms.SafePaddingScale); if (SpillOverPadding != nullptr) *SpillOverPadding = std::move(Parms.SpillOverPadding); } // Function UMG.WidgetBlueprintLibrary.GetKeyEventFromAnalogInputEvent // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FAnalogInputEvent Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FKeyEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FKeyEvent UWidgetBlueprintLibrary::GetKeyEventFromAnalogInputEvent(struct FAnalogInputEvent& Event) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetKeyEventFromAnalogInputEvent"); Params::UWidgetBlueprintLibrary_GetKeyEventFromAnalogInputEvent_Params Parms{}; Parms.Event = Event; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetInputEventFromPointerEvent // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FPointerEvent Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromPointerEvent(struct FPointerEvent& Event) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromPointerEvent"); Params::UWidgetBlueprintLibrary_GetInputEventFromPointerEvent_Params Parms{}; Parms.Event = Event; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetInputEventFromNavigationEvent // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FNavigationEvent Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromNavigationEvent(struct FNavigationEvent& Event) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromNavigationEvent"); Params::UWidgetBlueprintLibrary_GetInputEventFromNavigationEvent_Params Parms{}; Parms.Event = Event; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetInputEventFromKeyEvent // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FKeyEvent Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromKeyEvent(struct FKeyEvent& Event) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromKeyEvent"); Params::UWidgetBlueprintLibrary_GetInputEventFromKeyEvent_Params Parms{}; Parms.Event = Event; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetInputEventFromCharacterEvent // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FCharacterEvent Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromCharacterEvent(struct FCharacterEvent& Event) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromCharacterEvent"); Params::UWidgetBlueprintLibrary_GetInputEventFromCharacterEvent_Params Parms{}; Parms.Event = Event; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetDynamicMaterial // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* UWidgetBlueprintLibrary::GetDynamicMaterial(struct FSlateBrush& Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetDynamicMaterial"); Params::UWidgetBlueprintLibrary_GetDynamicMaterial_Params Parms{}; Parms.Brush = Brush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetDragDroppingContent // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UDragDropOperation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDragDropOperation* UWidgetBlueprintLibrary::GetDragDroppingContent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetDragDroppingContent"); Params::UWidgetBlueprintLibrary_GetDragDroppingContent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsTexture2D // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSlateBrush Brush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture2D* UWidgetBlueprintLibrary::GetBrushResourceAsTexture2D(struct FSlateBrush& Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetBrushResourceAsTexture2D"); Params::UWidgetBlueprintLibrary_GetBrushResourceAsTexture2D_Params Parms{}; Parms.Brush = Brush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsMaterial // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSlateBrush Brush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* UWidgetBlueprintLibrary::GetBrushResourceAsMaterial(struct FSlateBrush& Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetBrushResourceAsMaterial"); Params::UWidgetBlueprintLibrary_GetBrushResourceAsMaterial_Params Parms{}; Parms.Brush = Brush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetBrushResource // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSlateBrush Brush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* UWidgetBlueprintLibrary::GetBrushResource(struct FSlateBrush& Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetBrushResource"); Params::UWidgetBlueprintLibrary_GetBrushResource_Params Parms{}; Parms.Brush = Brush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.GetAllWidgetsWithInterface // (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray FoundWidgets (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) // TSubclassOf Interface (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool TopLevelOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::GetAllWidgetsWithInterface(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf Interface, bool TopLevelOnly) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetAllWidgetsWithInterface"); Params::UWidgetBlueprintLibrary_GetAllWidgetsWithInterface_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.Interface = Interface; Parms.TopLevelOnly = TopLevelOnly; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (FoundWidgets != nullptr) *FoundWidgets = std::move(Parms.FoundWidgets); } // Function UMG.WidgetBlueprintLibrary.GetAllWidgetsOfClass // (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray FoundWidgets (Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) // TSubclassOf WidgetClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool TopLevelOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::GetAllWidgetsOfClass(class UObject* WorldContextObject, TArray* FoundWidgets, TSubclassOf WidgetClass, bool TopLevelOnly) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "GetAllWidgetsOfClass"); Params::UWidgetBlueprintLibrary_GetAllWidgetsOfClass_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.WidgetClass = WidgetClass; Parms.TopLevelOnly = TopLevelOnly; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (FoundWidgets != nullptr) *FoundWidgets = std::move(Parms.FoundWidgets); } // Function UMG.WidgetBlueprintLibrary.EndDragDrop // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::EndDragDrop(struct FEventReply& Reply) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "EndDragDrop"); Params::UWidgetBlueprintLibrary_EndDragDrop_Params Parms{}; Parms.Reply = Reply; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.DrawTextFormatted // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FPaintContext Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // class FText Text (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FVector2D Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFont* Font (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 FontSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName FontTypeFace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::DrawTextFormatted(struct FPaintContext& Context, class FText& Text, const struct FVector2D& Position, class UFont* Font, int32 FontSize, class FName FontTypeFace, const struct FLinearColor& Tint) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DrawTextFormatted"); Params::UWidgetBlueprintLibrary_DrawTextFormatted_Params Parms{}; Parms.Context = Context; Parms.Text = Text; Parms.Position = Position; Parms.Font = Font; Parms.FontSize = FontSize; Parms.FontTypeFace = FontTypeFace; Parms.Tint = Tint; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.DrawText // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FPaintContext Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // class FString InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::DrawText(struct FPaintContext& Context, const class FString& InString, const struct FVector2D& Position, const struct FLinearColor& Tint) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DrawText"); Params::UWidgetBlueprintLibrary_DrawText_Params Parms{}; Parms.Context = Context; Parms.InString = InString; Parms.Position = Position; Parms.Tint = Tint; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.DrawSpline // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FPaintContext Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D Start (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D StartDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D End (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D EndDir (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::DrawSpline(struct FPaintContext& Context, const struct FVector2D& Start, const struct FVector2D& StartDir, const struct FVector2D& End, const struct FVector2D& EndDir, const struct FLinearColor& Tint, float Thickness) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DrawSpline"); Params::UWidgetBlueprintLibrary_DrawSpline_Params Parms{}; Parms.Context = Context; Parms.Start = Start; Parms.StartDir = StartDir; Parms.End = End; Parms.EndDir = EndDir; Parms.Tint = Tint; Parms.Thickness = Thickness; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.DrawLines // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FPaintContext Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // TArray Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) // struct FLinearColor Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAntiAlias (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::DrawLines(struct FPaintContext& Context, TArray& Points, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DrawLines"); Params::UWidgetBlueprintLibrary_DrawLines_Params Parms{}; Parms.Context = Context; Parms.Points = Points; Parms.Tint = Tint; Parms.bAntiAlias = bAntiAlias; Parms.Thickness = Thickness; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.DrawLine // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FPaintContext Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D PositionA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D PositionB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAntiAlias (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Thickness (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::DrawLine(struct FPaintContext& Context, const struct FVector2D& PositionA, const struct FVector2D& PositionB, const struct FLinearColor& Tint, bool bAntiAlias, float Thickness) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DrawLine"); Params::UWidgetBlueprintLibrary_DrawLine_Params Parms{}; Parms.Context = Context; Parms.PositionA = PositionA; Parms.PositionB = PositionB; Parms.Tint = Tint; Parms.bAntiAlias = bAntiAlias; Parms.Thickness = Thickness; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.DrawBox // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FPaintContext Context (Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class USlateBrushAsset* Brush (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetBlueprintLibrary::DrawBox(struct FPaintContext& Context, const struct FVector2D& Position, const struct FVector2D& Size, class USlateBrushAsset* Brush, const struct FLinearColor& Tint) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DrawBox"); Params::UWidgetBlueprintLibrary_DrawBox_Params Parms{}; Parms.Context = Context; Parms.Position = Position; Parms.Size = Size; Parms.Brush = Brush; Parms.Tint = Tint; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.DismissAllMenus // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) // Parameters: void UWidgetBlueprintLibrary::DismissAllMenus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DismissAllMenus"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function UMG.WidgetBlueprintLibrary.DetectDragIfPressed // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FPointerEvent PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UWidget* WidgetDetectingDrag (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FKey DragKey (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::DetectDragIfPressed(struct FPointerEvent& PointerEvent, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DetectDragIfPressed"); Params::UWidgetBlueprintLibrary_DetectDragIfPressed_Params Parms{}; Parms.PointerEvent = PointerEvent; Parms.WidgetDetectingDrag = WidgetDetectingDrag; Parms.DragKey = DragKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.DetectDrag // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UWidget* WidgetDetectingDrag (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FKey DragKey (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::DetectDrag(struct FEventReply& Reply, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "DetectDrag"); Params::UWidgetBlueprintLibrary_DetectDrag_Params Parms{}; Parms.Reply = Reply; Parms.WidgetDetectingDrag = WidgetDetectingDrag; Parms.DragKey = DragKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.CreateDragDropOperation // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // TSubclassOfOperationClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UDragDropOperation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDragDropOperation* UWidgetBlueprintLibrary::CreateDragDropOperation(TSubclassOf OperationClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "CreateDragDropOperation"); Params::UWidgetBlueprintLibrary_CreateDragDropOperation_Params Parms{}; Parms.OperationClass = OperationClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.Create // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf WidgetType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class APlayerController* OwningPlayer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidget* UWidgetBlueprintLibrary::Create(class UObject* WorldContextObject, TSubclassOf WidgetType, class APlayerController* OwningPlayer) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "Create"); Params::UWidgetBlueprintLibrary_Create_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.WidgetType = WidgetType; Parms.OwningPlayer = OwningPlayer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.ClearUserFocus // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool bInAllUsers (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::ClearUserFocus(struct FEventReply& Reply, bool bInAllUsers) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "ClearUserFocus"); Params::UWidgetBlueprintLibrary_ClearUserFocus_Params Parms{}; Parms.Reply = Reply; Parms.bInAllUsers = bInAllUsers; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.CaptureMouse // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UWidget* CapturingWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::CaptureMouse(struct FEventReply& Reply, class UWidget* CapturingWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "CaptureMouse"); Params::UWidgetBlueprintLibrary_CaptureMouse_Params Parms{}; Parms.Reply = Reply; Parms.CapturingWidget = CapturingWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.CaptureJoystick // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FEventReply Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class UWidget* CapturingWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInAllJoysticks (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FEventReply UWidgetBlueprintLibrary::CaptureJoystick(struct FEventReply& Reply, class UWidget* CapturingWidget, bool bInAllJoysticks) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "CaptureJoystick"); Params::UWidgetBlueprintLibrary_CaptureJoystick_Params Parms{}; Parms.Reply = Reply; Parms.CapturingWidget = CapturingWidget; Parms.bInAllJoysticks = bInAllJoysticks; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetBlueprintLibrary.CancelDragDrop // (Final, Native, Static, Public, BlueprintCallable) // Parameters: void UWidgetBlueprintLibrary::CancelDragDrop() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetBlueprintLibrary", "CancelDragDrop"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class UMG.WidgetLayoutLibrary // (None) class UClass* UWidgetLayoutLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetLayoutLibrary"); return Clss; } // WidgetLayoutLibrary UMG.Default__WidgetLayoutLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetLayoutLibrary* UWidgetLayoutLibrary::GetDefaultObj() { static class UWidgetLayoutLibrary* Default = nullptr; if (!Default) Default = static_cast(UWidgetLayoutLibrary::StaticClass()->DefaultObject); return Default; } // Function UMG.WidgetLayoutLibrary.SlotAsWrapBoxSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWrapBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWrapBoxSlot* UWidgetLayoutLibrary::SlotAsWrapBoxSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsWrapBoxSlot"); Params::UWidgetLayoutLibrary_SlotAsWrapBoxSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsWidgetSwitcherSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidgetSwitcherSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidgetSwitcherSlot* UWidgetLayoutLibrary::SlotAsWidgetSwitcherSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsWidgetSwitcherSlot"); Params::UWidgetLayoutLibrary_SlotAsWidgetSwitcherSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsVerticalBoxSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UVerticalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UVerticalBoxSlot* UWidgetLayoutLibrary::SlotAsVerticalBoxSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsVerticalBoxSlot"); Params::UWidgetLayoutLibrary_SlotAsVerticalBoxSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsUniformGridSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUniformGridSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUniformGridSlot* UWidgetLayoutLibrary::SlotAsUniformGridSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsUniformGridSlot"); Params::UWidgetLayoutLibrary_SlotAsUniformGridSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsSizeBoxSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class USizeBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USizeBoxSlot* UWidgetLayoutLibrary::SlotAsSizeBoxSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsSizeBoxSlot"); Params::UWidgetLayoutLibrary_SlotAsSizeBoxSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsScrollBoxSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UScrollBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UScrollBoxSlot* UWidgetLayoutLibrary::SlotAsScrollBoxSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsScrollBoxSlot"); Params::UWidgetLayoutLibrary_SlotAsScrollBoxSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsScaleBoxSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UScaleBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UScaleBoxSlot* UWidgetLayoutLibrary::SlotAsScaleBoxSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsScaleBoxSlot"); Params::UWidgetLayoutLibrary_SlotAsScaleBoxSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsSafeBoxSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class USafeZoneSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USafeZoneSlot* UWidgetLayoutLibrary::SlotAsSafeBoxSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsSafeBoxSlot"); Params::UWidgetLayoutLibrary_SlotAsSafeBoxSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsOverlaySlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UOverlaySlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UOverlaySlot* UWidgetLayoutLibrary::SlotAsOverlaySlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsOverlaySlot"); Params::UWidgetLayoutLibrary_SlotAsOverlaySlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsHorizontalBoxSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UHorizontalBoxSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UHorizontalBoxSlot* UWidgetLayoutLibrary::SlotAsHorizontalBoxSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsHorizontalBoxSlot"); Params::UWidgetLayoutLibrary_SlotAsHorizontalBoxSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsGridSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UGridSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UGridSlot* UWidgetLayoutLibrary::SlotAsGridSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsGridSlot"); Params::UWidgetLayoutLibrary_SlotAsGridSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsCanvasSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCanvasPanelSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCanvasPanelSlot* UWidgetLayoutLibrary::SlotAsCanvasSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsCanvasSlot"); Params::UWidgetLayoutLibrary_SlotAsCanvasSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.SlotAsBorderSlot // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UBorderSlot* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBorderSlot* UWidgetLayoutLibrary::SlotAsBorderSlot(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "SlotAsBorderSlot"); Params::UWidgetLayoutLibrary_SlotAsBorderSlot_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.RemoveAllWidgets // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UWidgetLayoutLibrary::RemoveAllWidgets(class UObject* WorldContextObject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "RemoveAllWidgets"); Params::UWidgetLayoutLibrary_RemoveAllWidgets_Params Parms{}; Parms.WorldContextObject = WorldContextObject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function UMG.WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition // (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ScreenPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPlayerViewportRelative (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetLayoutLibrary::ProjectWorldLocationToWidgetPosition(class APlayerController* PlayerController, const struct FVector& WorldLocation, struct FVector2D* ScreenPosition, bool bPlayerViewportRelative) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "ProjectWorldLocationToWidgetPosition"); Params::UWidgetLayoutLibrary_ProjectWorldLocationToWidgetPosition_Params Parms{}; Parms.PlayerController = PlayerController; Parms.WorldLocation = WorldLocation; Parms.bPlayerViewportRelative = bPlayerViewportRelative; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (ScreenPosition != nullptr) *ScreenPosition = std::move(Parms.ScreenPosition); return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.GetViewportWidgetGeometry // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGeometry ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FGeometry UWidgetLayoutLibrary::GetViewportWidgetGeometry(class UObject* WorldContextObject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "GetViewportWidgetGeometry"); Params::UWidgetLayoutLibrary_GetViewportWidgetGeometry_Params Parms{}; Parms.WorldContextObject = WorldContextObject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.GetViewportSize // (Final, BlueprintCosmetic, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UWidgetLayoutLibrary::GetViewportSize(class UObject* WorldContextObject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "GetViewportSize"); Params::UWidgetLayoutLibrary_GetViewportSize_Params Parms{}; Parms.WorldContextObject = WorldContextObject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.GetViewportScale // (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UWidgetLayoutLibrary::GetViewportScale(class UObject* WorldContextObject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "GetViewportScale"); Params::UWidgetLayoutLibrary_GetViewportScale_Params Parms{}; Parms.WorldContextObject = WorldContextObject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.GetPlayerScreenWidgetGeometry // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class APlayerController* PlayerController (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FGeometry ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FGeometry UWidgetLayoutLibrary::GetPlayerScreenWidgetGeometry(class APlayerController* PlayerController) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "GetPlayerScreenWidgetGeometry"); Params::UWidgetLayoutLibrary_GetPlayerScreenWidgetGeometry_Params Parms{}; Parms.PlayerController = PlayerController; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.GetMousePositionScaledByDPI // (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // class APlayerController* Player (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UWidgetLayoutLibrary::GetMousePositionScaledByDPI(class APlayerController* Player, float* LocationX, float* LocationY) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "GetMousePositionScaledByDPI"); Params::UWidgetLayoutLibrary_GetMousePositionScaledByDPI_Params Parms{}; Parms.Player = Player; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (LocationX != nullptr) *LocationX = Parms.LocationX; if (LocationY != nullptr) *LocationY = Parms.LocationY; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.GetMousePositionOnViewport // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UWidgetLayoutLibrary::GetMousePositionOnViewport(class UObject* WorldContextObject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "GetMousePositionOnViewport"); Params::UWidgetLayoutLibrary_GetMousePositionOnViewport_Params Parms{}; Parms.WorldContextObject = WorldContextObject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function UMG.WidgetLayoutLibrary.GetMousePositionOnPlatform // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UWidgetLayoutLibrary::GetMousePositionOnPlatform() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WidgetLayoutLibrary", "GetMousePositionOnPlatform"); Params::UWidgetLayoutLibrary_GetMousePositionOnPlatform_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class UMG.WidgetTree // (None) class UClass* UWidgetTree::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WidgetTree"); return Clss; } // WidgetTree UMG.Default__WidgetTree // (Public, ClassDefaultObject, ArchetypeObject) class UWidgetTree* UWidgetTree::GetDefaultObj() { static class UWidgetTree* Default = nullptr; if (!Default) Default = static_cast(UWidgetTree::StaticClass()->DefaultObject); return Default; } }