#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x30 (0x30 - 0x0) // Function BP_AIAction_NPC_Relax_SalesPerson.BP_AIAction_NPC_Relax_SalesPerson_C.GetTransitionableJudgementType struct UBP_AIAction_NPC_Relax_SalesPerson_C_GetTransitionableJudgementType_Params { public: TArray JudgeTypeList; // 0x0(0x10)(Parm, OutParm) TArray NewLocalVar_0; // 0x10(0x10)(Edit, BlueprintVisible) TArray K2Node_MakeArray_Array; // 0x20(0x10)(ReferenceParm) }; // 0x18 (0x18 - 0x0) // Function BP_AIAction_NPC_Relax_SalesPerson.BP_AIAction_NPC_Relax_SalesPerson_C.SoundEvent struct UBP_AIAction_NPC_Relax_SalesPerson_C_SoundEvent_Params { public: struct FVector EmitLocation; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }