#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalIncidentRandomActionBase.BP_PalIncidentRandomActionBase_C // (None) class UClass* UBP_PalIncidentRandomActionBase_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalIncidentRandomActionBase_C"); return Clss; } // BP_PalIncidentRandomActionBase_C BP_PalIncidentRandomActionBase.Default__BP_PalIncidentRandomActionBase_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PalIncidentRandomActionBase_C* UBP_PalIncidentRandomActionBase_C::GetDefaultObj() { static class UBP_PalIncidentRandomActionBase_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PalIncidentRandomActionBase_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalIncidentRandomActionBase.BP_PalIncidentRandomActionBase_C.GetSpawner // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class APalRandomIncidentNPCSpawner*Spawmer (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UObject* CallFunc_GetOuterObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UBP_PalIncidentRandom_C* K2Node_DynamicCast_AsBP_Pal_Incident_Random (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalIncidentRandomActionBase_C::GetSpawner(class APalRandomIncidentNPCSpawner** Spawmer, class UObject* CallFunc_GetOuterObject_ReturnValue, class UBP_PalIncidentRandom_C* K2Node_DynamicCast_AsBP_Pal_Incident_Random, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalIncidentRandomActionBase_C", "GetSpawner"); Params::UBP_PalIncidentRandomActionBase_C_GetSpawner_Params Parms{}; Parms.CallFunc_GetOuterObject_ReturnValue = CallFunc_GetOuterObject_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Pal_Incident_Random = K2Node_DynamicCast_AsBP_Pal_Incident_Random; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); if (Spawmer != nullptr) *Spawmer = Parms.Spawmer; } // Function BP_PalIncidentRandomActionBase.BP_PalIncidentRandomActionBase_C.GetSettingTableRow // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // bool Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalRandomIncidentSettings Data (Parm, OutParm) // class UBP_PalIncidentRandom_C* CallFunc_GetOwnerIncident_Incident (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Get_Setting_Table_Row_Result (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalRandomIncidentSettings CallFunc_Get_Setting_Table_Row_Data (None) // class UBP_PalIncidentRandom_C* CallFunc_GetOwnerIncident_Incident_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalIncidentRandomActionBase_C::GetSettingTableRow(bool* Result, struct FPalRandomIncidentSettings* Data, class UBP_PalIncidentRandom_C* CallFunc_GetOwnerIncident_Incident, bool CallFunc_Get_Setting_Table_Row_Result, const struct FPalRandomIncidentSettings& CallFunc_Get_Setting_Table_Row_Data, class UBP_PalIncidentRandom_C* CallFunc_GetOwnerIncident_Incident_1, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalIncidentRandomActionBase_C", "GetSettingTableRow"); Params::UBP_PalIncidentRandomActionBase_C_GetSettingTableRow_Params Parms{}; Parms.CallFunc_GetOwnerIncident_Incident = CallFunc_GetOwnerIncident_Incident; Parms.CallFunc_Get_Setting_Table_Row_Result = CallFunc_Get_Setting_Table_Row_Result; Parms.CallFunc_Get_Setting_Table_Row_Data = CallFunc_Get_Setting_Table_Row_Data; Parms.CallFunc_GetOwnerIncident_Incident_1 = CallFunc_GetOwnerIncident_Incident_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Result != nullptr) *Result = Parms.Result; if (Data != nullptr) *Data = std::move(Parms.Data); } // Function BP_PalIncidentRandomActionBase.BP_PalIncidentRandomActionBase_C.GetParameter // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class UPalIncidentDynamicParameterRandom*DynamicParameter (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UBP_PalIncidentRandom_C* CallFunc_GetOwnerIncident_Incident (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIncidentDynamicParameter*CallFunc_GetDynamicParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIncidentDynamicParameterRandom*K2Node_DynamicCast_AsPal_Incident_Dynamic_Parameter_Random (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalIncidentRandomActionBase_C::GetParameter(class UPalIncidentDynamicParameterRandom** DynamicParameter, class UBP_PalIncidentRandom_C* CallFunc_GetOwnerIncident_Incident, class UPalIncidentDynamicParameter* CallFunc_GetDynamicParameter_ReturnValue, class UPalIncidentDynamicParameterRandom* K2Node_DynamicCast_AsPal_Incident_Dynamic_Parameter_Random, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalIncidentRandomActionBase_C", "GetParameter"); Params::UBP_PalIncidentRandomActionBase_C_GetParameter_Params Parms{}; Parms.CallFunc_GetOwnerIncident_Incident = CallFunc_GetOwnerIncident_Incident; Parms.CallFunc_GetDynamicParameter_ReturnValue = CallFunc_GetDynamicParameter_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Incident_Dynamic_Parameter_Random = K2Node_DynamicCast_AsPal_Incident_Dynamic_Parameter_Random; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); if (DynamicParameter != nullptr) *DynamicParameter = Parms.DynamicParameter; } // Function BP_PalIncidentRandomActionBase.BP_PalIncidentRandomActionBase_C.GetOwnerIncident // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class UBP_PalIncidentRandom_C* Incident (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UObject* CallFunc_GetOuterObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UBP_PalIncidentRandom_C* K2Node_DynamicCast_AsBP_Pal_Incident_Random (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalIncidentRandomActionBase_C::GetOwnerIncident(class UBP_PalIncidentRandom_C** Incident, class UObject* CallFunc_GetOuterObject_ReturnValue, class UBP_PalIncidentRandom_C* K2Node_DynamicCast_AsBP_Pal_Incident_Random, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalIncidentRandomActionBase_C", "GetOwnerIncident"); Params::UBP_PalIncidentRandomActionBase_C_GetOwnerIncident_Params Parms{}; Parms.CallFunc_GetOuterObject_ReturnValue = CallFunc_GetOuterObject_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Pal_Incident_Random = K2Node_DynamicCast_AsBP_Pal_Incident_Random; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); if (Incident != nullptr) *Incident = Parms.Incident; } // Function BP_PalIncidentRandomActionBase.BP_PalIncidentRandomActionBase_C.OnTerminate // (Event, Protected, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_PalIncidentRandomActionBase_C::OnTerminate() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalIncidentRandomActionBase_C", "OnTerminate"); UObject::ProcessEvent(Func, nullptr); } // Function BP_PalIncidentRandomActionBase.BP_PalIncidentRandomActionBase_C.ExecuteUbergraph_BP_PalIncidentRandomActionBase // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalIncidentRandomActionBase_C::ExecuteUbergraph_BP_PalIncidentRandomActionBase(int32 EntryPoint) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalIncidentRandomActionBase_C", "ExecuteUbergraph_BP_PalIncidentRandomActionBase"); Params::UBP_PalIncidentRandomActionBase_C_ExecuteUbergraph_BP_PalIncidentRandomActionBase_Params Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } }