#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x15 (0x5D - 0x48) // BlueprintGeneratedClass BP_Status_WithVisualEffect.BP_Status_WithVisualEffect_C class UBP_Status_WithVisualEffect_C : public UPalStatusBase { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x48(0x8)(ZeroConstructor, Transient, DuplicateTransient) enum class EPalVisualEffectID VisualEffectID; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool AutoRemoveWhenOtherElemetAdd; // 0x51(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPalElementType DamageUpElement; // 0x52(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPalElementType DamageDownElement; // 0x53(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName CommonFlagName; // 0x54(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash) bool IsHideEffect; // 0x5C(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_Status_WithVisualEffect_C* GetDefaultObj(); void HideReAddEffectWhenCapture(class AActor* CallFunc_GetOwner_ReturnValue, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FPalVisualEffectDynamicParameter& K2Node_MakeStruct_PalVisualEffectDynamicParameter, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_1, class UPalVisualEffectBase* CallFunc_AddVisualEffect_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_GetIsCapturedProcessing_ReturnValue); void ResetDamageDown(class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1); void ResetDamageUp(class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1); void SetDamageDown(class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue); void SetDamageUp(class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue); void HasSelfPalElement(enum class EPalElementType MyElement, bool* Has, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_HasElementType_ReturnValue); void OnBeginStatus(); void OnEndStatus(); void _________OtherStatusAdd(class UPalStatusComponent* StatusComponent, enum class EPalStatusID StatusId, class UPalStatusBase* Status); void _________Dead(const struct FPalDeadInfo& DeadInfo); void TickStatus(float DeltaTime); void ExecuteUbergraph_BP_Status_WithVisualEffect(int32 EntryPoint, float K2Node_Event_DeltaTime, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class AActor* CallFunc_GetOwner_ReturnValue, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FPalVisualEffectDynamicParameter& K2Node_MakeStruct_PalVisualEffectDynamicParameter, class UPalVisualEffectBase* CallFunc_AddVisualEffect_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue_3, class UPalVisualEffectComponent* CallFunc_GetComponentByClass_ReturnValue_3, class UPalStatusComponent* K2Node_CustomEvent_StatusComponent, enum class EPalStatusID K2Node_CustomEvent_StatusID, class UPalStatusBase* K2Node_CustomEvent_Status, bool K2Node_SwitchEnum_CmpSuccess, class AActor* CallFunc_GetOwner_ReturnValue_4, const struct FPalDeadInfo& K2Node_CustomEvent_DeadInfo, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_4); }; }