#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class NiagaraUIRenderer.NiagaraSystemWidget // (None) class UClass* UNiagaraSystemWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NiagaraSystemWidget"); return Clss; } // NiagaraSystemWidget NiagaraUIRenderer.Default__NiagaraSystemWidget // (Public, ClassDefaultObject, ArchetypeObject) class UNiagaraSystemWidget* UNiagaraSystemWidget::GetDefaultObj() { static class UNiagaraSystemWidget* Default = nullptr; if (!Default) Default = static_cast(UNiagaraSystemWidget::StaticClass()->DefaultObject); return Default; } // Function NiagaraUIRenderer.NiagaraSystemWidget.UpdateTickWhenPaused // (Final, Native, Public, BlueprintCallable) // Parameters: // bool NewTickWhenPaused (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UNiagaraSystemWidget::UpdateTickWhenPaused(bool NewTickWhenPaused) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NiagaraSystemWidget", "UpdateTickWhenPaused"); Params::UNiagaraSystemWidget_UpdateTickWhenPaused_Params Parms{}; Parms.NewTickWhenPaused = NewTickWhenPaused; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function NiagaraUIRenderer.NiagaraSystemWidget.UpdateNiagaraSystemReference // (Final, Native, Public, BlueprintCallable) // Parameters: // class UNiagaraSystem* NewNiagaraSystem (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UNiagaraSystemWidget::UpdateNiagaraSystemReference(class UNiagaraSystem* NewNiagaraSystem) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NiagaraSystemWidget", "UpdateNiagaraSystemReference"); Params::UNiagaraSystemWidget_UpdateNiagaraSystemReference_Params Parms{}; Parms.NewNiagaraSystem = NewNiagaraSystem; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function NiagaraUIRenderer.NiagaraSystemWidget.SetRemapMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* OriginalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialInterface* RemapMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UNiagaraSystemWidget::SetRemapMaterial(class UMaterialInterface* OriginalMaterial, class UMaterialInterface* RemapMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NiagaraSystemWidget", "SetRemapMaterial"); Params::UNiagaraSystemWidget_SetRemapMaterial_Params Parms{}; Parms.OriginalMaterial = OriginalMaterial; Parms.RemapMaterial = RemapMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function NiagaraUIRenderer.NiagaraSystemWidget.SetDesiredWidgetSize // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D NewDesiredSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UNiagaraSystemWidget::SetDesiredWidgetSize(const struct FVector2D& NewDesiredSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NiagaraSystemWidget", "SetDesiredWidgetSize"); Params::UNiagaraSystemWidget_SetDesiredWidgetSize_Params Parms{}; Parms.NewDesiredSize = NewDesiredSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function NiagaraUIRenderer.NiagaraSystemWidget.GetRemapMaterial // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMaterialInterface* OriginalMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* UNiagaraSystemWidget::GetRemapMaterial(class UMaterialInterface* OriginalMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NiagaraSystemWidget", "GetRemapMaterial"); Params::UNiagaraSystemWidget_GetRemapMaterial_Params Parms{}; Parms.OriginalMaterial = OriginalMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function NiagaraUIRenderer.NiagaraSystemWidget.GetNiagaraComponent // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UNiagaraUIComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNiagaraUIComponent* UNiagaraSystemWidget::GetNiagaraComponent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NiagaraSystemWidget", "GetNiagaraComponent"); Params::UNiagaraSystemWidget_GetNiagaraComponent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function NiagaraUIRenderer.NiagaraSystemWidget.DeactivateSystem // (Final, Native, Public, BlueprintCallable) // Parameters: void UNiagaraSystemWidget::DeactivateSystem() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NiagaraSystemWidget", "DeactivateSystem"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function NiagaraUIRenderer.NiagaraSystemWidget.ActivateSystem // (Final, Native, Public, BlueprintCallable) // Parameters: // bool Reset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UNiagaraSystemWidget::ActivateSystem(bool Reset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NiagaraSystemWidget", "ActivateSystem"); Params::UNiagaraSystemWidget_ActivateSystem_Params Parms{}; Parms.Reset = Reset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class NiagaraUIRenderer.NiagaraUIActor // (Actor) class UClass* ANiagaraUIActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NiagaraUIActor"); return Clss; } // NiagaraUIActor NiagaraUIRenderer.Default__NiagaraUIActor // (Public, ClassDefaultObject, ArchetypeObject) class ANiagaraUIActor* ANiagaraUIActor::GetDefaultObj() { static class ANiagaraUIActor* Default = nullptr; if (!Default) Default = static_cast(ANiagaraUIActor::StaticClass()->DefaultObject); return Default; } // Class NiagaraUIRenderer.NiagaraUIComponent // (SceneComponent, PrimitiveComponent) class UClass* UNiagaraUIComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NiagaraUIComponent"); return Clss; } // NiagaraUIComponent NiagaraUIRenderer.Default__NiagaraUIComponent // (Public, ClassDefaultObject, ArchetypeObject) class UNiagaraUIComponent* UNiagaraUIComponent::GetDefaultObj() { static class UNiagaraUIComponent* Default = nullptr; if (!Default) Default = static_cast(UNiagaraUIComponent::StaticClass()->DefaultObject); return Default; } }