#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0xA8 (0x4B0 - 0x408) // WidgetBlueprintGeneratedClass WBP_CommonReward.WBP_CommonReward_C class UWBP_CommonReward_C : public UPalUserWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x408(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UWidgetAnimation* Anm_PurpleColor; // 0x410(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_DefaultColor; // 0x418(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_Close; // 0x420(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UWidgetAnimation* Anm_Open; // 0x428(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UImage* Icon; // 0x430(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBP_PalTextBlock_C* Text_RewardInfo; // 0x438(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) class UBP_PalTextBlock_C* Text_Title; // 0x440(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) TArray RewardInfos; // 0x448(0x10)(Edit, BlueprintVisible, DisableEditOnInstance) bool Queuing; // 0x458(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3C2B[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TMap TitleMap; // 0x460(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance) static class UClass* StaticClass(); static class UWBP_CommonReward_C* GetDefaultObj(); void Finished_8B86E03B4C9B039B2D1E43872343E0D8(); void Finished_99C931904947D8826978CE8B6DE53642(); void OnSetup(); void ShowInfo(); void QueueRewardInfo(const struct FPalUICommonRewardDisplayData& Info); void SetInfo(const struct FPalUICommonRewardDisplayData& Info); void ChangeColor(bool IsPurple); void ExecuteUbergraph_WBP_CommonReward(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool Temp_bool_Variable, bool Temp_bool_Variable_1, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, bool CallFunc_IsValid_ReturnValue, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result_1, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue_1, const struct FPalUICommonRewardDisplayData& K2Node_CustomEvent_Info_1, bool CallFunc_IsValid_ReturnValue_1, int32 CallFunc_Array_Add_ReturnValue, const struct FPalUICommonRewardDisplayData& CallFunc_Array_Get_Item, bool CallFunc_Array_IsEmpty_ReturnValue, const struct FPalUICommonRewardDisplayData& K2Node_CustomEvent_Info, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_IsValidSoftObjectReference_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, float CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const struct FDataTableRowHandle& CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, double CallFunc_SelectFloat_ReturnValue, class FText CallFunc_GetLocalizedTextFromHandle_Text, bool K2Node_CustomEvent_IsPurple, const struct FLinearColor& CallFunc_SelectColor_ReturnValue, class UWidgetAnimation* K2Node_Select_Default, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UWidgetAnimation* K2Node_Select_Default_1, double CallFunc_SelectFloat_A_ImplicitCast, float CallFunc_RetriggerableDelay_Duration_ImplicitCast); }; }