#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x4 (0x4 - 0x0) // Function AudioSynesthesia.SynesthesiaSpectrumAnalyzer.GetNumCenterFrequencies struct USynesthesiaSpectrumAnalyzer_GetNumCenterFrequencies_Params { public: int32 ReturnValue; // 0x0(0x4)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioSynesthesia.SynesthesiaSpectrumAnalyzer.GetCenterFrequencies struct USynesthesiaSpectrumAnalyzer_GetCenterFrequencies_Params { public: float InSampleRate; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1A3D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray OutCenterFrequencies; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioSynesthesia.ConstantQNRT.GetNormalizedChannelConstantQAtTime struct UConstantQNRT_GetNormalizedChannelConstantQAtTime_Params { public: float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InChannel; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutConstantQ; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function AudioSynesthesia.ConstantQNRT.GetChannelConstantQAtTime struct UConstantQNRT_GetChannelConstantQAtTime_Params { public: float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InChannel; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OutConstantQ; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AudioSynesthesia.LoudnessNRT.GetNormalizedLoudnessAtTime struct ULoudnessNRT_GetNormalizedLoudnessAtTime_Params { public: float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutLoudness; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // Function AudioSynesthesia.LoudnessNRT.GetNormalizedChannelLoudnessAtTime struct ULoudnessNRT_GetNormalizedChannelLoudnessAtTime_Params { public: float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InChannel; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutLoudness; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function AudioSynesthesia.LoudnessNRT.GetLoudnessAtTime struct ULoudnessNRT_GetLoudnessAtTime_Params { public: float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutLoudness; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // Function AudioSynesthesia.LoudnessNRT.GetChannelLoudnessAtTime struct ULoudnessNRT_GetChannelLoudnessAtTime_Params { public: float InSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InChannel; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutLoudness; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AudioSynesthesia.OnsetNRT.GetNormalizedChannelOnsetsBetweenTimes struct UOnsetNRT_GetNormalizedChannelOnsetsBetweenTimes_Params { public: float InStartSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InEndSeconds; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InChannel; // 0x8(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1ADA[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray OutOnsetTimestamps; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray OutOnsetStrengths; // 0x20(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // Function AudioSynesthesia.OnsetNRT.GetChannelOnsetsBetweenTimes struct UOnsetNRT_GetChannelOnsetsBetweenTimes_Params { public: float InStartSeconds; // 0x0(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InEndSeconds; // 0x4(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InChannel; // 0x8(0x4)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1AE6[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray OutOnsetTimestamps; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) TArray OutOnsetStrengths; // 0x20(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) }; } }