#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionPairStandby_FeedItem.BP_ActionPairStandby_FeedItem_C // (None) class UClass* UBP_ActionPairStandby_FeedItem_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionPairStandby_FeedItem_C"); return Clss; } // BP_ActionPairStandby_FeedItem_C BP_ActionPairStandby_FeedItem.Default__BP_ActionPairStandby_FeedItem_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionPairStandby_FeedItem_C* UBP_ActionPairStandby_FeedItem_C::GetDefaultObj() { static class UBP_ActionPairStandby_FeedItem_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionPairStandby_FeedItem_C::StaticClass()->DefaultObject); return Default; } // Function BP_ActionPairStandby_FeedItem.BP_ActionPairStandby_FeedItem_C.OnSetCallAIAction // (Protected, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalAIActionBase* CallAction (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UBP_AIActionPairCall_FeedItem_C*CallAIActionFeedItem (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalNetArchive CallFunc_GetBlackboard_ReturnValue (ConstParm) // struct FPalItemSlotId CallFunc_ReadPlayerFeedItemTo_ItemSlotId (NoDestructor, HasGetValueTypeHash) // int32 CallFunc_ReadPlayerFeedItemTo_ItemNum (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UBP_AIActionPairCall_FeedItem_C*K2Node_DynamicCast_AsBP_AIAction_Pair_Call_Feed_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionPairStandby_FeedItem_C::OnSetCallAIAction(class UPalAIActionBase* CallAction, class UBP_AIActionPairCall_FeedItem_C* CallAIActionFeedItem, const struct FPalNetArchive& CallFunc_GetBlackboard_ReturnValue, const struct FPalItemSlotId& CallFunc_ReadPlayerFeedItemTo_ItemSlotId, int32 CallFunc_ReadPlayerFeedItemTo_ItemNum, class UBP_AIActionPairCall_FeedItem_C* K2Node_DynamicCast_AsBP_AIAction_Pair_Call_Feed_Item, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionPairStandby_FeedItem_C", "OnSetCallAIAction"); Params::UBP_ActionPairStandby_FeedItem_C_OnSetCallAIAction_Params Parms{}; Parms.CallAction = CallAction; Parms.CallAIActionFeedItem = CallAIActionFeedItem; Parms.CallFunc_GetBlackboard_ReturnValue = CallFunc_GetBlackboard_ReturnValue; Parms.CallFunc_ReadPlayerFeedItemTo_ItemSlotId = CallFunc_ReadPlayerFeedItemTo_ItemSlotId; Parms.CallFunc_ReadPlayerFeedItemTo_ItemNum = CallFunc_ReadPlayerFeedItemTo_ItemNum; Parms.K2Node_DynamicCast_AsBP_AIAction_Pair_Call_Feed_Item = K2Node_DynamicCast_AsBP_AIAction_Pair_Call_Feed_Item; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); } }