#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class LiveLinkAnimationCore.LiveLinkInstance // (None) class UClass* ULiveLinkInstance::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkInstance"); return Clss; } // LiveLinkInstance LiveLinkAnimationCore.Default__LiveLinkInstance // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkInstance* ULiveLinkInstance::GetDefaultObj() { static class ULiveLinkInstance* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkInstance::StaticClass()->DefaultObject); return Default; } // Function LiveLinkAnimationCore.LiveLinkInstance.SetSubject // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectName SubjectName (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULiveLinkInstance::SetSubject(const struct FLiveLinkSubjectName& SubjectName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkInstance", "SetSubject"); Params::ULiveLinkInstance_SetSubject_Params Parms{}; Parms.SubjectName = SubjectName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function LiveLinkAnimationCore.LiveLinkInstance.SetRetargetAsset // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfRetargetAsset (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULiveLinkInstance::SetRetargetAsset(TSubclassOf RetargetAsset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkInstance", "SetRetargetAsset"); Params::ULiveLinkInstance_SetRetargetAsset_Params Parms{}; Parms.RetargetAsset = RetargetAsset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class LiveLinkAnimationCore.LiveLinkRetargetAsset // (None) class UClass* ULiveLinkRetargetAsset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkRetargetAsset"); return Clss; } // LiveLinkRetargetAsset LiveLinkAnimationCore.Default__LiveLinkRetargetAsset // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkRetargetAsset* ULiveLinkRetargetAsset::GetDefaultObj() { static class ULiveLinkRetargetAsset* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkRetargetAsset::StaticClass()->DefaultObject); return Default; } // Class LiveLinkAnimationCore.LiveLinkRemapAsset // (None) class UClass* ULiveLinkRemapAsset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkRemapAsset"); return Clss; } // LiveLinkRemapAsset LiveLinkAnimationCore.Default__LiveLinkRemapAsset // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkRemapAsset* ULiveLinkRemapAsset::GetDefaultObj() { static class ULiveLinkRemapAsset* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkRemapAsset::StaticClass()->DefaultObject); return Default; } // Function LiveLinkAnimationCore.LiveLinkRemapAsset.RemapCurveElements // (Native, Event, Public, HasOutParams, BlueprintEvent, Const) // Parameters: // TMap CurveItems (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void ULiveLinkRemapAsset::RemapCurveElements(TMap& CurveItems) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkRemapAsset", "RemapCurveElements"); Params::ULiveLinkRemapAsset_RemapCurveElements_Params Parms{}; Parms.CurveItems = CurveItems; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function LiveLinkAnimationCore.LiveLinkRemapAsset.GetRemappedCurveName // (Native, Event, Public, BlueprintEvent, Const) // Parameters: // class FName CurveName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ULiveLinkRemapAsset::GetRemappedCurveName(class FName CurveName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkRemapAsset", "GetRemappedCurveName"); Params::ULiveLinkRemapAsset_GetRemappedCurveName_Params Parms{}; Parms.CurveName = CurveName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLinkAnimationCore.LiveLinkRemapAsset.GetRemappedBoneName // (Native, Event, Public, BlueprintEvent, Const) // Parameters: // class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ULiveLinkRemapAsset::GetRemappedBoneName(class FName BoneName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkRemapAsset", "GetRemappedBoneName"); Params::ULiveLinkRemapAsset_GetRemappedBoneName_Params Parms{}; Parms.BoneName = BoneName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } }