#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_CommonReward.WBP_CommonReward_C // (None) class UClass* UWBP_CommonReward_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_CommonReward_C"); return Clss; } // WBP_CommonReward_C WBP_CommonReward.Default__WBP_CommonReward_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_CommonReward_C* UWBP_CommonReward_C::GetDefaultObj() { static class UWBP_CommonReward_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_CommonReward_C::StaticClass()->DefaultObject); return Default; } // Function WBP_CommonReward.WBP_CommonReward_C.Finished_8B86E03B4C9B039B2D1E43872343E0D8 // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CommonReward_C::Finished_8B86E03B4C9B039B2D1E43872343E0D8() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CommonReward_C", "Finished_8B86E03B4C9B039B2D1E43872343E0D8"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CommonReward.WBP_CommonReward_C.Finished_99C931904947D8826978CE8B6DE53642 // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CommonReward_C::Finished_99C931904947D8826978CE8B6DE53642() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CommonReward_C", "Finished_99C931904947D8826978CE8B6DE53642"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CommonReward.WBP_CommonReward_C.OnSetup // (Event, Protected, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CommonReward_C::OnSetup() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CommonReward_C", "OnSetup"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CommonReward.WBP_CommonReward_C.ShowInfo // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CommonReward_C::ShowInfo() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CommonReward_C", "ShowInfo"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CommonReward.WBP_CommonReward_C.QueueRewardInfo // (BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalUICommonRewardDisplayDataInfo (BlueprintVisible, BlueprintReadOnly, Parm) void UWBP_CommonReward_C::QueueRewardInfo(const struct FPalUICommonRewardDisplayData& Info) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CommonReward_C", "QueueRewardInfo"); Params::UWBP_CommonReward_C_QueueRewardInfo_Params Parms{}; Parms.Info = Info; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CommonReward.WBP_CommonReward_C.SetInfo // (BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalUICommonRewardDisplayDataInfo (BlueprintVisible, BlueprintReadOnly, Parm) void UWBP_CommonReward_C::SetInfo(const struct FPalUICommonRewardDisplayData& Info) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CommonReward_C", "SetInfo"); Params::UWBP_CommonReward_C_SetInfo_Params Parms{}; Parms.Info = Info; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CommonReward.WBP_CommonReward_C.ChangeColor // (BlueprintCallable, BlueprintEvent) // Parameters: // bool IsPurple (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CommonReward_C::ChangeColor(bool IsPurple) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CommonReward_C", "ChangeColor"); Params::UWBP_CommonReward_C_ChangeColor_Params Parms{}; Parms.IsPurple = IsPurple; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CommonReward.WBP_CommonReward_C.ExecuteUbergraph_WBP_CommonReward // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWidgetAnimationPlayCallbackProxy*CallFunc_CreatePlayAnimationProxyObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWidgetAnimationPlayCallbackProxy*CallFunc_CreatePlayAnimationProxyObject_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalUICommonRewardDisplayDataK2Node_CustomEvent_Info_1 (None) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Add_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalUICommonRewardDisplayDataCallFunc_Array_Get_Item (None) // bool CallFunc_Array_IsEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalUICommonRewardDisplayDataK2Node_CustomEvent_Info (None) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValidSoftObjectReference_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FDataTableRowHandle CallFunc_Map_Find_Value_1 (NoDestructor) // bool CallFunc_Map_Find_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SelectFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // bool K2Node_CustomEvent_IsPurple (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_SelectColor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidgetAnimation* K2Node_Select_Default (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWidgetAnimation* K2Node_Select_Default_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_SelectFloat_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_RetriggerableDelay_Duration_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CommonReward_C::ExecuteUbergraph_WBP_CommonReward(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool Temp_bool_Variable, bool Temp_bool_Variable_1, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, bool CallFunc_IsValid_ReturnValue, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result_1, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue_1, const struct FPalUICommonRewardDisplayData& K2Node_CustomEvent_Info_1, bool CallFunc_IsValid_ReturnValue_1, int32 CallFunc_Array_Add_ReturnValue, const struct FPalUICommonRewardDisplayData& CallFunc_Array_Get_Item, bool CallFunc_Array_IsEmpty_ReturnValue, const struct FPalUICommonRewardDisplayData& K2Node_CustomEvent_Info, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_IsValidSoftObjectReference_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, float CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const struct FDataTableRowHandle& CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, double CallFunc_SelectFloat_ReturnValue, class FText CallFunc_GetLocalizedTextFromHandle_Text, bool K2Node_CustomEvent_IsPurple, const struct FLinearColor& CallFunc_SelectColor_ReturnValue, class UWidgetAnimation* K2Node_Select_Default, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UWidgetAnimation* K2Node_Select_Default_1, double CallFunc_SelectFloat_A_ImplicitCast, float CallFunc_RetriggerableDelay_Duration_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CommonReward_C", "ExecuteUbergraph_WBP_CommonReward"); Params::UWBP_CommonReward_C_ExecuteUbergraph_WBP_CommonReward_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1; Parms.CallFunc_CreatePlayAnimationProxyObject_Result = CallFunc_CreatePlayAnimationProxyObject_Result; Parms.CallFunc_CreatePlayAnimationProxyObject_ReturnValue = CallFunc_CreatePlayAnimationProxyObject_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_CreatePlayAnimationProxyObject_Result_1 = CallFunc_CreatePlayAnimationProxyObject_Result_1; Parms.CallFunc_CreatePlayAnimationProxyObject_ReturnValue_1 = CallFunc_CreatePlayAnimationProxyObject_ReturnValue_1; Parms.K2Node_CustomEvent_Info_1 = K2Node_CustomEvent_Info_1; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Array_Add_ReturnValue = CallFunc_Array_Add_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Array_IsEmpty_ReturnValue = CallFunc_Array_IsEmpty_ReturnValue; Parms.K2Node_CustomEvent_Info = K2Node_CustomEvent_Info; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_IsValidSoftObjectReference_ReturnValue = CallFunc_IsValidSoftObjectReference_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_Map_Find_Value_1 = CallFunc_Map_Find_Value_1; Parms.CallFunc_Map_Find_ReturnValue_1 = CallFunc_Map_Find_ReturnValue_1; Parms.CallFunc_SelectFloat_ReturnValue = CallFunc_SelectFloat_ReturnValue; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.K2Node_CustomEvent_IsPurple = K2Node_CustomEvent_IsPurple; Parms.CallFunc_SelectColor_ReturnValue = CallFunc_SelectColor_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1; Parms.CallFunc_SelectFloat_A_ImplicitCast = CallFunc_SelectFloat_A_ImplicitCast; Parms.CallFunc_RetriggerableDelay_Duration_ImplicitCast = CallFunc_RetriggerableDelay_Duration_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }