#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_Menu_btn.WBP_Menu_btn_C // (None) class UClass* UWBP_Menu_btn_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_Menu_btn_C"); return Clss; } // WBP_Menu_btn_C WBP_Menu_btn.Default__WBP_Menu_btn_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_Menu_btn_C* UWBP_Menu_btn_C::GetDefaultObj() { static class UWBP_Menu_btn_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_Menu_btn_C::StaticClass()->DefaultObject); return Default; } // Function WBP_Menu_btn.WBP_Menu_btn_C.AnmEvent_Click // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Menu_btn_C::AnmEvent_Click() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "AnmEvent_Click"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Menu_btn.WBP_Menu_btn_C.AnmEvent_Hover // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Menu_btn_C::AnmEvent_Hover() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "AnmEvent_Hover"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Menu_btn.WBP_Menu_btn_C.AnmEvent_Unhover // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Menu_btn_C::AnmEvent_Unhover() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "AnmEvent_Unhover"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Menu_btn.WBP_Menu_btn_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_Menu_btn_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Menu_btn.WBP_Menu_btn_C.BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Menu_btn_C::BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_Menu_btn_C_BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_3_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Menu_btn.WBP_Menu_btn_C.BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_4_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Menu_btn_C::BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_4_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_4_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_Menu_btn_C_BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_4_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Menu_btn.WBP_Menu_btn_C.BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Menu_btn_C::BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_Menu_btn_C_BndEvt__WBP_Menu_btn_WBP_PalInvisibleButton_K2Node_ComponentBoundEvent_5_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Menu_btn.WBP_Menu_btn_C.ExecuteUbergraph_WBP_Menu_btn // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_Menu_btn_C::ExecuteUbergraph_WBP_Menu_btn(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "ExecuteUbergraph_WBP_Menu_btn"); Params::UWBP_Menu_btn_C_ExecuteUbergraph_WBP_Menu_btn_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1; Parms.CallFunc_PlayAnimation_ReturnValue_2 = CallFunc_PlayAnimation_ReturnValue_2; Parms.K2Node_ComponentBoundEvent_Button_2 = K2Node_ComponentBoundEvent_Button_2; Parms.K2Node_ComponentBoundEvent_Button_1 = K2Node_ComponentBoundEvent_Button_1; Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Menu_btn.WBP_Menu_btn_C.OnButtonClicked__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Menu_btn_C::OnButtonClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Menu_btn_C", "OnButtonClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } }