#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x38 (0x3D0 - 0x398) // BlueprintGeneratedClass BP_CapturePrismBullet.BP_CapturePrismBullet_C class ABP_CapturePrismBullet_C : public ABP_ThrowObjectBase_C { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x398(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UStaticMeshComponent* StaticMesh; // 0x3A0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class APalCharacter* CaptureTarget; // 0x3A8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) bool IsBound; // 0x3B0(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_293C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FRotator ThrowRotator; // 0x3B8(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor) static class UClass* StaticClass(); static class ABP_CapturePrismBullet_C* GetDefaultObj(); void UpdateRotation(double DeltaTime, const struct FRotator& CallFunc_Multiply_RotatorFloat_ReturnValue, const struct FRotator& CallFunc_ComposeRotators_ReturnValue, const struct FHitResult& CallFunc_K2_SetRelativeRotation_SweepHitResult, float CallFunc_Multiply_RotatorFloat_B_ImplicitCast); void SpawnCaptureObject(const struct FGuid& Guid, class AActor* Actor, class ABP_PalCaptureJudgeObject_C* K2Node_DynamicCast_AsBP_Pal_Capture_Judge_Object, bool K2Node_DynamicCast_bSuccess); bool IsDestroy(class UPrimitiveComponent* HitComp, class AActor* OtherCharacter, class UPrimitiveComponent* OtherComp, struct FHitResult& Hit); void OnHitToActor(class UPrimitiveComponent* HitComp, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, struct FHitResult& Hit); void ReceiveTick(float DeltaSeconds); void BndEvt__BP_CapturePrismBullet_ProjectileMovement_K2Node_ComponentBoundEvent_0_OnProjectileBounceDelegate__DelegateSignature(struct FHitResult& ImpactResult, struct FVector& ImpactVelocity); void ExecuteUbergraph_BP_CapturePrismBullet(int32 EntryPoint, const struct FTransform& CallFunc_GetTransform_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FGuid& CallFunc_SpawnActorBroadcast_SpawnGuid, bool CallFunc_SpawnActorBroadcast_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPrimitiveComponent* K2Node_Event_HitComp, class AActor* K2Node_Event_OtherActor, class UPrimitiveComponent* K2Node_Event_OtherComp, const struct FHitResult& K2Node_Event_Hit, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, float K2Node_Event_DeltaSeconds, const struct FHitResult& K2Node_ComponentBoundEvent_ImpactResult, const struct FVector& K2Node_ComponentBoundEvent_ImpactVelocity, double CallFunc_UpdateRotation_DeltaTime_ImplicitCast); }; }