#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x14 (0x14 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.SetMaterial struct ABP_NPC_Base_C_SetMaterial_Params { public: class UMaterialInstance* Material; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Variable; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_LessEqual_IntInt_ReturnValue; // 0xC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_31E1[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Add_IntInt_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x48 (0x48 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.SetupInteraction struct ABP_NPC_Base_C_SetupInteraction_Params { public: TScriptInterface CallFunc_Delegates_self_CastInput; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalInteractDelegates* CallFunc_Delegates_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x18(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface CallFunc_SetIndicatorInterface_self_CastInput; // 0x28(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TScriptInterface CallFunc_SetIndicatorInterface_InIndicatorInterface_CastInput; // 0x38(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash) }; // 0x9 (0x9 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.DestoryWeapon struct ABP_NPC_Base_C_DestoryWeapon_Params { public: class APalWeaponBase* CallFunc_GetHasWeapon_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x32 (0x32 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.CreateWeapon struct ABP_NPC_Base_C_CreateWeapon_Params { public: bool DefaultEquip; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPalWeaponType WeaponType; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_31F9[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class UClass* TempWeaponClass; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_31FB[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UBP_NPCWeaponGenerator_C* CallFunc_SpawnObject_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName CallFunc_GetCharacterID_ReturnValue; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPalWeaponType CallFunc_GetWeaponType_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetWeaponEquip_ReturnValue; // 0x31(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x50 (0x50 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.«¹¿à¤ÙóÈ_2 struct ABP_NPC_Base_C__________2_Params { public: struct FPalDeadInfo DeadInfo; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) }; // 0x1 (0x1 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.ReceiveEndPlay struct ABP_NPC_Base_C_ReceiveEndPlay_Params { public: enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.BndEvt__BP_NPC_Base_CharacterMovement_K2Node_ComponentBoundEvent_0_OnJumpDelegate__DelegateSignature struct ABP_NPC_Base_C_BndEvt__BP_NPC_Base_CharacterMovement_K2Node_ComponentBoundEvent_0_OnJumpDelegate__DelegateSignature_Params { public: class UPalCharacterMovementComponent* Component; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.SetActive_Interact_ToAll struct ABP_NPC_Base_C_SetActive_Interact_ToAll_Params { public: bool Active; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.«¹¿à¤ÙóÈ_0 struct ABP_NPC_Base_C__________0_Params { public: class APalCharacter* InCharacter; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0xB8 (0xB8 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.ExecuteUbergraph_BP_NPC_Base struct ABP_NPC_Base_C_ExecuteUbergraph_BP_NPC_Base_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x4(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalDataTableRowName_SoundID K2Node_MakeStruct_PalDataTableRowName_SoundID; // 0x14(0x8)(NoDestructor, HasGetValueTypeHash) uint8 Pad_3219[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalDeadInfo K2Node_CustomEvent_DeadInfo; // 0x20(0x50)(NoDestructor) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x70(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalExpDatabase* CallFunc_GetExpDatabase_ReturnValue; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0x90(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_321C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterMovementComponent* K2Node_ComponentBoundEvent_component; // 0x98(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalCharacterOnCompleteInitializeParameterWrapper* CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalSoundOptions K2Node_MakeStruct_PalSoundOptions; // 0xA8(0x4)(NoDestructor) bool K2Node_CustomEvent_Active; // 0xAC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_321D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* K2Node_CustomEvent_InCharacter; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_NPC_Base.BP_NPC_Base_C.OnDestoryEvent__DelegateSignature struct ABP_NPC_Base_C_OnDestoryEvent__DelegateSignature_Params { public: class APalCharacter* Character; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; } }