#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x58 (0x58 - 0x0) // Function BP_Status_Freeze.BP_Status_Freeze_C.SetFlag struct UBP_Status_Freeze_C_SetFlag_Params { public: bool IsFreeze; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_297B[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalShooterComponent* Shooter; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* Movement; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_297E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2984[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue_2; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x50(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0xC2 (0xC2 - 0x0) // Function BP_Status_Freeze.BP_Status_Freeze_C.ExecuteUbergraph_BP_Status_Freeze struct UBP_Status_Freeze_C_ExecuteUbergraph_BP_Status_Freeze_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2995[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_HasSelfPalElement_Has; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2996[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AController* CallFunc_GetController_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2997[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x38(0x50)(NoDestructor) class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x88(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_HasSelfPalElement_Has_1; // 0x98(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x99(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2999[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue_2; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue_3; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalBodyTemperatureComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0xB0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalBodyTemperatureComponent* CallFunc_GetComponentByClass_ReturnValue_3; // 0xB8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0xC1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }