#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_CharaCre_Tab.WBP_CharaCre_Tab_C // (None) class UClass* UWBP_CharaCre_Tab_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_CharaCre_Tab_C"); return Clss; } // WBP_CharaCre_Tab_C WBP_CharaCre_Tab.Default__WBP_CharaCre_Tab_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_CharaCre_Tab_C* UWBP_CharaCre_Tab_C::GetDefaultObj() { static class UWBP_CharaCre_Tab_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_CharaCre_Tab_C::StaticClass()->DefaultObject); return Default; } // Function WBP_CharaCre_Tab.WBP_CharaCre_Tab_C.GetBindedCategory // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // enum class E_UICharacterMakeCategoryCategoryType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_Tab_C::GetBindedCategory(enum class E_UICharacterMakeCategory* CategoryType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_Tab_C", "GetBindedCategory"); Params::UWBP_CharaCre_Tab_C_GetBindedCategory_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (CategoryType != nullptr) *CategoryType = Parms.CategoryType; } // Function WBP_CharaCre_Tab.WBP_CharaCre_Tab_C.AnmEvent_Normal // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_Tab_C::AnmEvent_Normal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_Tab_C", "AnmEvent_Normal"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre_Tab.WBP_CharaCre_Tab_C.AnmEvent_Focus // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_CharaCre_Tab_C::AnmEvent_Focus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_Tab_C", "AnmEvent_Focus"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre_Tab.WBP_CharaCre_Tab_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_CharaCre_Tab_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_Tab_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_CharaCre_Tab.WBP_CharaCre_Tab_C.BndEvt__WBP_CharaCre_Tab_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_Tab_C::BndEvt__WBP_CharaCre_Tab_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_Tab_C", "BndEvt__WBP_CharaCre_Tab_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_CharaCre_Tab_C_BndEvt__WBP_CharaCre_Tab_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre_Tab.WBP_CharaCre_Tab_C.ExecuteUbergraph_WBP_CharaCre_Tab // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) void UWBP_CharaCre_Tab_C::ExecuteUbergraph_WBP_CharaCre_Tab(int32 EntryPoint, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class FText CallFunc_GetLocalizedTextFromHandle_Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_Tab_C", "ExecuteUbergraph_WBP_CharaCre_Tab"); Params::UWBP_CharaCre_Tab_C_ExecuteUbergraph_WBP_CharaCre_Tab_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_CharaCre_Tab.WBP_CharaCre_Tab_C.OnClicked__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_CharaCre_Tab_C* TabWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_CharaCre_Tab_C::OnClicked__DelegateSignature(class UWBP_CharaCre_Tab_C* TabWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_CharaCre_Tab_C", "OnClicked__DelegateSignature"); Params::UWBP_CharaCre_Tab_C_OnClicked__DelegateSignature_Params Parms{}; Parms.TabWidget = TabWidget; UObject::ProcessEvent(Func, &Parms); } }