#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C // (None) class UClass* UBP_Action_NPC_MeleeAttack_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_Action_NPC_MeleeAttack_C"); return Clss; } // BP_Action_NPC_MeleeAttack_C BP_Action_NPC_MeleeAttack.Default__BP_Action_NPC_MeleeAttack_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_Action_NPC_MeleeAttack_C* UBP_Action_NPC_MeleeAttack_C::GetDefaultObj() { static class UBP_Action_NPC_MeleeAttack_C* Default = nullptr; if (!Default) Default = static_cast(UBP_Action_NPC_MeleeAttack_C::StaticClass()->DefaultObject); return Default; } // Function BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C.OnNotifyEnd_B1694066412380A7CADF2F9E8FC00237 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_NPC_MeleeAttack_C::OnNotifyEnd_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_NPC_MeleeAttack_C", "OnNotifyEnd_B1694066412380A7CADF2F9E8FC00237"); Params::UBP_Action_NPC_MeleeAttack_C_OnNotifyEnd_B1694066412380A7CADF2F9E8FC00237_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C.OnNotifyBegin_B1694066412380A7CADF2F9E8FC00237 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_NPC_MeleeAttack_C::OnNotifyBegin_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_NPC_MeleeAttack_C", "OnNotifyBegin_B1694066412380A7CADF2F9E8FC00237"); Params::UBP_Action_NPC_MeleeAttack_C_OnNotifyBegin_B1694066412380A7CADF2F9E8FC00237_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C.OnInterrupted_B1694066412380A7CADF2F9E8FC00237 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_NPC_MeleeAttack_C::OnInterrupted_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_NPC_MeleeAttack_C", "OnInterrupted_B1694066412380A7CADF2F9E8FC00237"); Params::UBP_Action_NPC_MeleeAttack_C_OnInterrupted_B1694066412380A7CADF2F9E8FC00237_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C.OnBlendOut_B1694066412380A7CADF2F9E8FC00237 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_NPC_MeleeAttack_C::OnBlendOut_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_NPC_MeleeAttack_C", "OnBlendOut_B1694066412380A7CADF2F9E8FC00237"); Params::UBP_Action_NPC_MeleeAttack_C_OnBlendOut_B1694066412380A7CADF2F9E8FC00237_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C.OnCompleted_B1694066412380A7CADF2F9E8FC00237 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_NPC_MeleeAttack_C::OnCompleted_B1694066412380A7CADF2F9E8FC00237(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_NPC_MeleeAttack_C", "OnCompleted_B1694066412380A7CADF2F9E8FC00237"); Params::UBP_Action_NPC_MeleeAttack_C_OnCompleted_B1694066412380A7CADF2F9E8FC00237_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_Action_NPC_MeleeAttack_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_NPC_MeleeAttack_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Action_NPC_MeleeAttack.BP_Action_NPC_MeleeAttack_C.ExecuteUbergraph_BP_Action_NPC_MeleeAttack // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName Temp_name_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetGeneralPurposeIndex_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_NPC_MeleeAttack_C::ExecuteUbergraph_BP_Action_NPC_MeleeAttack(int32 EntryPoint, class FName K2Node_CustomEvent_NotifyName_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class FName Temp_name_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_GetGeneralPurposeIndex_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_NPC_MeleeAttack_C", "ExecuteUbergraph_BP_Action_NPC_MeleeAttack"); Params::UBP_Action_NPC_MeleeAttack_C_ExecuteUbergraph_BP_Action_NPC_MeleeAttack_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CustomEvent_NotifyName_4 = K2Node_CustomEvent_NotifyName_4; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CustomEvent_NotifyName_3 = K2Node_CustomEvent_NotifyName_3; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CustomEvent_NotifyName_2 = K2Node_CustomEvent_NotifyName_2; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CustomEvent_NotifyName_1 = K2Node_CustomEvent_NotifyName_1; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.K2Node_CustomEvent_NotifyName = K2Node_CustomEvent_NotifyName; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.Temp_name_Variable = Temp_name_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetGeneralPurposeIndex_ReturnValue = CallFunc_GetGeneralPurposeIndex_ReturnValue; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }