#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class CommonUI.CommonBoundActionButtonInterface // (None) class UClass* ICommonBoundActionButtonInterface::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonBoundActionButtonInterface"); return Clss; } // CommonBoundActionButtonInterface CommonUI.Default__CommonBoundActionButtonInterface // (Public, ClassDefaultObject, ArchetypeObject) class ICommonBoundActionButtonInterface* ICommonBoundActionButtonInterface::GetDefaultObj() { static class ICommonBoundActionButtonInterface* Default = nullptr; if (!Default) Default = static_cast(ICommonBoundActionButtonInterface::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeBase // (None) class UClass* UCommonStyleSheetTypeBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeBase"); return Clss; } // CommonStyleSheetTypeBase CommonUI.Default__CommonStyleSheetTypeBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeBase* UCommonStyleSheetTypeBase::GetDefaultObj() { static class UCommonStyleSheetTypeBase* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeBase::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeColor // (None) class UClass* UCommonStyleSheetTypeColor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeColor"); return Clss; } // CommonStyleSheetTypeColor CommonUI.Default__CommonStyleSheetTypeColor // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeColor* UCommonStyleSheetTypeColor::GetDefaultObj() { static class UCommonStyleSheetTypeColor* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeColor::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeOpacity // (None) class UClass* UCommonStyleSheetTypeOpacity::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeOpacity"); return Clss; } // CommonStyleSheetTypeOpacity CommonUI.Default__CommonStyleSheetTypeOpacity // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeOpacity* UCommonStyleSheetTypeOpacity::GetDefaultObj() { static class UCommonStyleSheetTypeOpacity* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeOpacity::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeLineHeightPercentage // (None) class UClass* UCommonStyleSheetTypeLineHeightPercentage::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeLineHeightPercentage"); return Clss; } // CommonStyleSheetTypeLineHeightPercentage CommonUI.Default__CommonStyleSheetTypeLineHeightPercentage // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeLineHeightPercentage* UCommonStyleSheetTypeLineHeightPercentage::GetDefaultObj() { static class UCommonStyleSheetTypeLineHeightPercentage* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeLineHeightPercentage::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeFontTypeface // (None) class UClass* UCommonStyleSheetTypeFontTypeface::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeFontTypeface"); return Clss; } // CommonStyleSheetTypeFontTypeface CommonUI.Default__CommonStyleSheetTypeFontTypeface // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeFontTypeface* UCommonStyleSheetTypeFontTypeface::GetDefaultObj() { static class UCommonStyleSheetTypeFontTypeface* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeFontTypeface::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeFontSize // (None) class UClass* UCommonStyleSheetTypeFontSize::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeFontSize"); return Clss; } // CommonStyleSheetTypeFontSize CommonUI.Default__CommonStyleSheetTypeFontSize // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeFontSize* UCommonStyleSheetTypeFontSize::GetDefaultObj() { static class UCommonStyleSheetTypeFontSize* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeFontSize::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeFontLetterSpacing // (None) class UClass* UCommonStyleSheetTypeFontLetterSpacing::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeFontLetterSpacing"); return Clss; } // CommonStyleSheetTypeFontLetterSpacing CommonUI.Default__CommonStyleSheetTypeFontLetterSpacing // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeFontLetterSpacing* UCommonStyleSheetTypeFontLetterSpacing::GetDefaultObj() { static class UCommonStyleSheetTypeFontLetterSpacing* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeFontLetterSpacing::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeMarginLeft // (None) class UClass* UCommonStyleSheetTypeMarginLeft::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeMarginLeft"); return Clss; } // CommonStyleSheetTypeMarginLeft CommonUI.Default__CommonStyleSheetTypeMarginLeft // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeMarginLeft* UCommonStyleSheetTypeMarginLeft::GetDefaultObj() { static class UCommonStyleSheetTypeMarginLeft* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeMarginLeft::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeMarginRight // (None) class UClass* UCommonStyleSheetTypeMarginRight::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeMarginRight"); return Clss; } // CommonStyleSheetTypeMarginRight CommonUI.Default__CommonStyleSheetTypeMarginRight // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeMarginRight* UCommonStyleSheetTypeMarginRight::GetDefaultObj() { static class UCommonStyleSheetTypeMarginRight* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeMarginRight::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeMarginTop // (None) class UClass* UCommonStyleSheetTypeMarginTop::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeMarginTop"); return Clss; } // CommonStyleSheetTypeMarginTop CommonUI.Default__CommonStyleSheetTypeMarginTop // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeMarginTop* UCommonStyleSheetTypeMarginTop::GetDefaultObj() { static class UCommonStyleSheetTypeMarginTop* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeMarginTop::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheetTypeMarginBottom // (None) class UClass* UCommonStyleSheetTypeMarginBottom::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheetTypeMarginBottom"); return Clss; } // CommonStyleSheetTypeMarginBottom CommonUI.Default__CommonStyleSheetTypeMarginBottom // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheetTypeMarginBottom* UCommonStyleSheetTypeMarginBottom::GetDefaultObj() { static class UCommonStyleSheetTypeMarginBottom* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheetTypeMarginBottom::StaticClass()->DefaultObject); return Default; } // Class CommonUI.AnalogSlider // (None) class UClass* UAnalogSlider::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AnalogSlider"); return Clss; } // AnalogSlider CommonUI.Default__AnalogSlider // (Public, ClassDefaultObject, ArchetypeObject) class UAnalogSlider* UAnalogSlider::GetDefaultObj() { static class UAnalogSlider* Default = nullptr; if (!Default) Default = static_cast(UAnalogSlider::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonActionHandlerInterface // (None) class UClass* ICommonActionHandlerInterface::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonActionHandlerInterface"); return Clss; } // CommonActionHandlerInterface CommonUI.Default__CommonActionHandlerInterface // (Public, ClassDefaultObject, ArchetypeObject) class ICommonActionHandlerInterface* ICommonActionHandlerInterface::GetDefaultObj() { static class ICommonActionHandlerInterface* Default = nullptr; if (!Default) Default = static_cast(ICommonActionHandlerInterface::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonActionWidget // (None) class UClass* UCommonActionWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonActionWidget"); return Clss; } // CommonActionWidget CommonUI.Default__CommonActionWidget // (Public, ClassDefaultObject, ArchetypeObject) class UCommonActionWidget* UCommonActionWidget::GetDefaultObj() { static class UCommonActionWidget* Default = nullptr; if (!Default) Default = static_cast(UCommonActionWidget::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonActionWidget.SetInputActions // (Final, Native, Public, BlueprintCallable) // Parameters: // TArray NewInputActions (Parm, ZeroConstructor, NativeAccessSpecifierPublic) void UCommonActionWidget::SetInputActions(const TArray& NewInputActions) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActionWidget", "SetInputActions"); Params::UCommonActionWidget_SetInputActions_Params Parms{}; Parms.NewInputActions = NewInputActions; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonActionWidget.SetInputAction // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FDataTableRowHandle InputActionRow (Parm, NoDestructor, NativeAccessSpecifierPublic) void UCommonActionWidget::SetInputAction(const struct FDataTableRowHandle& InputActionRow) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActionWidget", "SetInputAction"); Params::UCommonActionWidget_SetInputAction_Params Parms{}; Parms.InputActionRow = InputActionRow; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonActionWidget.SetIconRimBrush // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FSlateBrush InIconRimBrush (Parm, NativeAccessSpecifierPublic) void UCommonActionWidget::SetIconRimBrush(const struct FSlateBrush& InIconRimBrush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActionWidget", "SetIconRimBrush"); Params::UCommonActionWidget_SetIconRimBrush_Params Parms{}; Parms.InIconRimBrush = InIconRimBrush; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction CommonUI.CommonActionWidget.OnInputMethodChanged__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // bool bUsingGamepad (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonActionWidget::OnInputMethodChanged__DelegateSignature(bool bUsingGamepad) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActionWidget", "OnInputMethodChanged__DelegateSignature"); Params::UCommonActionWidget_OnInputMethodChanged__DelegateSignature_Params Parms{}; Parms.bUsingGamepad = bUsingGamepad; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonActionWidget.IsHeldAction // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonActionWidget::IsHeldAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActionWidget", "IsHeldAction"); Params::UCommonActionWidget_IsHeldAction_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonActionWidget.GetIcon // (Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UCommonActionWidget::GetIcon() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActionWidget", "GetIcon"); Params::UCommonActionWidget_GetIcon_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonActionWidget.GetDisplayText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UCommonActionWidget::GetDisplayText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActionWidget", "GetDisplayText"); Params::UCommonActionWidget_GetDisplayText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonUserWidget // (None) class UClass* UCommonUserWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUserWidget"); return Clss; } // CommonUserWidget CommonUI.Default__CommonUserWidget // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUserWidget* UCommonUserWidget::GetDefaultObj() { static class UCommonUserWidget* Default = nullptr; if (!Default) Default = static_cast(UCommonUserWidget::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonUserWidget.SetConsumePointerInput // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInConsumePointerInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonUserWidget::SetConsumePointerInput(bool bInConsumePointerInput) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonUserWidget", "SetConsumePointerInput"); Params::UCommonUserWidget_SetConsumePointerInput_Params Parms{}; Parms.bInConsumePointerInput = bInConsumePointerInput; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonActivatableWidget // (None) class UClass* UCommonActivatableWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonActivatableWidget"); return Clss; } // CommonActivatableWidget CommonUI.Default__CommonActivatableWidget // (Public, ClassDefaultObject, ArchetypeObject) class UCommonActivatableWidget* UCommonActivatableWidget::GetDefaultObj() { static class UCommonActivatableWidget* Default = nullptr; if (!Default) Default = static_cast(UCommonActivatableWidget::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonActivatableWidget.SetBindVisibilities // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ESlateVisibility OnActivatedVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESlateVisibility OnDeactivatedVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInAllActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonActivatableWidget::SetBindVisibilities(enum class ESlateVisibility OnActivatedVisibility, enum class ESlateVisibility OnDeactivatedVisibility, bool bInAllActive) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "SetBindVisibilities"); Params::UCommonActivatableWidget_SetBindVisibilities_Params Parms{}; Parms.OnActivatedVisibility = OnActivatedVisibility; Parms.OnDeactivatedVisibility = OnDeactivatedVisibility; Parms.bInAllActive = bInAllActive; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonActivatableWidget.IsActivated // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonActivatableWidget::IsActivated() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "IsActivated"); Params::UCommonActivatableWidget_IsActivated_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonActivatableWidget.GetDesiredFocusTarget // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UCommonActivatableWidget::GetDesiredFocusTarget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "GetDesiredFocusTarget"); Params::UCommonActivatableWidget_GetDesiredFocusTarget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonActivatableWidget.DeactivateWidget // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonActivatableWidget::DeactivateWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "DeactivateWidget"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonActivatableWidget.BP_OnHandleBackAction // (Event, Protected, BlueprintEvent) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonActivatableWidget::BP_OnHandleBackAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "BP_OnHandleBackAction"); Params::UCommonActivatableWidget_BP_OnHandleBackAction_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function CommonUI.CommonActivatableWidget.BP_OnDeactivated // (Event, Protected, BlueprintEvent) // Parameters: void UCommonActivatableWidget::BP_OnDeactivated() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "BP_OnDeactivated"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonActivatableWidget.BP_OnActivated // (Event, Protected, BlueprintEvent) // Parameters: void UCommonActivatableWidget::BP_OnActivated() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "BP_OnActivated"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonActivatableWidget.BP_GetDesiredFocusTarget // (Event, Protected, BlueprintEvent, Const) // Parameters: // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UCommonActivatableWidget::BP_GetDesiredFocusTarget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "BP_GetDesiredFocusTarget"); Params::UCommonActivatableWidget_BP_GetDesiredFocusTarget_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function CommonUI.CommonActivatableWidget.BindVisibilityToActivation // (Final, Native, Public, BlueprintCallable) // Parameters: // class UCommonActivatableWidget* ActivatableWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonActivatableWidget::BindVisibilityToActivation(class UCommonActivatableWidget* ActivatableWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "BindVisibilityToActivation"); Params::UCommonActivatableWidget_BindVisibilityToActivation_Params Parms{}; Parms.ActivatableWidget = ActivatableWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonActivatableWidget.ActivateWidget // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonActivatableWidget::ActivateWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidget", "ActivateWidget"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonAnimatedSwitcher // (None) class UClass* UCommonAnimatedSwitcher::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonAnimatedSwitcher"); return Clss; } // CommonAnimatedSwitcher CommonUI.Default__CommonAnimatedSwitcher // (Public, ClassDefaultObject, ArchetypeObject) class UCommonAnimatedSwitcher* UCommonAnimatedSwitcher::GetDefaultObj() { static class UCommonAnimatedSwitcher* Default = nullptr; if (!Default) Default = static_cast(UCommonAnimatedSwitcher::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonAnimatedSwitcher.SetDisableTransitionAnimation // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bDisableAnimation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonAnimatedSwitcher::SetDisableTransitionAnimation(bool bDisableAnimation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonAnimatedSwitcher", "SetDisableTransitionAnimation"); Params::UCommonAnimatedSwitcher_SetDisableTransitionAnimation_Params Parms{}; Parms.bDisableAnimation = bDisableAnimation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonAnimatedSwitcher.IsTransitionPlaying // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonAnimatedSwitcher::IsTransitionPlaying() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonAnimatedSwitcher", "IsTransitionPlaying"); Params::UCommonAnimatedSwitcher_IsTransitionPlaying_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonAnimatedSwitcher.IsCurrentlySwitching // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonAnimatedSwitcher::IsCurrentlySwitching() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonAnimatedSwitcher", "IsCurrentlySwitching"); Params::UCommonAnimatedSwitcher_IsCurrentlySwitching_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonAnimatedSwitcher.HasWidgets // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonAnimatedSwitcher::HasWidgets() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonAnimatedSwitcher", "HasWidgets"); Params::UCommonAnimatedSwitcher_HasWidgets_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonAnimatedSwitcher.ActivatePreviousWidget // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bCanWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonAnimatedSwitcher::ActivatePreviousWidget(bool bCanWrap) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonAnimatedSwitcher", "ActivatePreviousWidget"); Params::UCommonAnimatedSwitcher_ActivatePreviousWidget_Params Parms{}; Parms.bCanWrap = bCanWrap; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonAnimatedSwitcher.ActivateNextWidget // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bCanWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonAnimatedSwitcher::ActivateNextWidget(bool bCanWrap) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonAnimatedSwitcher", "ActivateNextWidget"); Params::UCommonAnimatedSwitcher_ActivateNextWidget_Params Parms{}; Parms.bCanWrap = bCanWrap; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonActivatableWidgetSwitcher // (None) class UClass* UCommonActivatableWidgetSwitcher::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonActivatableWidgetSwitcher"); return Clss; } // CommonActivatableWidgetSwitcher CommonUI.Default__CommonActivatableWidgetSwitcher // (Public, ClassDefaultObject, ArchetypeObject) class UCommonActivatableWidgetSwitcher* UCommonActivatableWidgetSwitcher::GetDefaultObj() { static class UCommonActivatableWidgetSwitcher* Default = nullptr; if (!Default) Default = static_cast(UCommonActivatableWidgetSwitcher::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonBorderStyle // (None) class UClass* UCommonBorderStyle::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonBorderStyle"); return Clss; } // CommonBorderStyle CommonUI.Default__CommonBorderStyle // (Public, ClassDefaultObject, ArchetypeObject) class UCommonBorderStyle* UCommonBorderStyle::GetDefaultObj() { static class UCommonBorderStyle* Default = nullptr; if (!Default) Default = static_cast(UCommonBorderStyle::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonBorderStyle.GetBackgroundBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonBorderStyle::GetBackgroundBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonBorderStyle", "GetBackgroundBrush"); Params::UCommonBorderStyle_GetBackgroundBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Class CommonUI.CommonBorder // (None) class UClass* UCommonBorder::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonBorder"); return Clss; } // CommonBorder CommonUI.Default__CommonBorder // (Public, ClassDefaultObject, ArchetypeObject) class UCommonBorder* UCommonBorder::GetDefaultObj() { static class UCommonBorder* Default = nullptr; if (!Default) Default = static_cast(UCommonBorder::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonBorder.SetStyle // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfInStyle (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonBorder::SetStyle(TSubclassOf InStyle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonBorder", "SetStyle"); Params::UCommonBorder_SetStyle_Params Parms{}; Parms.InStyle = InStyle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonButtonStyle // (None) class UClass* UCommonButtonStyle::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonButtonStyle"); return Clss; } // CommonButtonStyle CommonUI.Default__CommonButtonStyle // (Public, ClassDefaultObject, ArchetypeObject) class UCommonButtonStyle* UCommonButtonStyle::GetDefaultObj() { static class UCommonButtonStyle* Default = nullptr; if (!Default) Default = static_cast(UCommonButtonStyle::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonButtonStyle.GetSelectedTextStyle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonTextStyle* UCommonButtonStyle::GetSelectedTextStyle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetSelectedTextStyle"); Params::UCommonButtonStyle_GetSelectedTextStyle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonStyle.GetSelectedPressedBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetSelectedPressedBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetSelectedPressedBrush"); Params::UCommonButtonStyle_GetSelectedPressedBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Function CommonUI.CommonButtonStyle.GetSelectedHoveredTextStyle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonTextStyle* UCommonButtonStyle::GetSelectedHoveredTextStyle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetSelectedHoveredTextStyle"); Params::UCommonButtonStyle_GetSelectedHoveredTextStyle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonStyle.GetSelectedHoveredBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetSelectedHoveredBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetSelectedHoveredBrush"); Params::UCommonButtonStyle_GetSelectedHoveredBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Function CommonUI.CommonButtonStyle.GetSelectedBaseBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetSelectedBaseBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetSelectedBaseBrush"); Params::UCommonButtonStyle_GetSelectedBaseBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Function CommonUI.CommonButtonStyle.GetNormalTextStyle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonTextStyle* UCommonButtonStyle::GetNormalTextStyle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetNormalTextStyle"); Params::UCommonButtonStyle_GetNormalTextStyle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonStyle.GetNormalPressedBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetNormalPressedBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetNormalPressedBrush"); Params::UCommonButtonStyle_GetNormalPressedBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Function CommonUI.CommonButtonStyle.GetNormalHoveredTextStyle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonTextStyle* UCommonButtonStyle::GetNormalHoveredTextStyle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetNormalHoveredTextStyle"); Params::UCommonButtonStyle_GetNormalHoveredTextStyle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonStyle.GetNormalHoveredBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetNormalHoveredBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetNormalHoveredBrush"); Params::UCommonButtonStyle_GetNormalHoveredBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Function CommonUI.CommonButtonStyle.GetNormalBaseBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetNormalBaseBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetNormalBaseBrush"); Params::UCommonButtonStyle_GetNormalBaseBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Function CommonUI.CommonButtonStyle.GetMaterialBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetMaterialBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetMaterialBrush"); Params::UCommonButtonStyle_GetMaterialBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Function CommonUI.CommonButtonStyle.GetDisabledTextStyle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonTextStyle* UCommonButtonStyle::GetDisabledTextStyle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetDisabledTextStyle"); Params::UCommonButtonStyle_GetDisabledTextStyle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonStyle.GetDisabledBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush Brush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetDisabledBrush(struct FSlateBrush* Brush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetDisabledBrush"); Params::UCommonButtonStyle_GetDisabledBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Brush != nullptr) *Brush = std::move(Parms.Brush); } // Function CommonUI.CommonButtonStyle.GetCustomPadding // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FMargin OutCustomPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetCustomPadding(struct FMargin* OutCustomPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetCustomPadding"); Params::UCommonButtonStyle_GetCustomPadding_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutCustomPadding != nullptr) *OutCustomPadding = std::move(Parms.OutCustomPadding); } // Function CommonUI.CommonButtonStyle.GetButtonPadding // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FMargin OutButtonPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UCommonButtonStyle::GetButtonPadding(struct FMargin* OutButtonPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonStyle", "GetButtonPadding"); Params::UCommonButtonStyle_GetButtonPadding_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutButtonPadding != nullptr) *OutButtonPadding = std::move(Parms.OutButtonPadding); } // Class CommonUI.CommonButtonInternalBase // (None) class UClass* UCommonButtonInternalBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonButtonInternalBase"); return Clss; } // CommonButtonInternalBase CommonUI.Default__CommonButtonInternalBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonButtonInternalBase* UCommonButtonInternalBase::GetDefaultObj() { static class UCommonButtonInternalBase* Default = nullptr; if (!Default) Default = static_cast(UCommonButtonInternalBase::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonButtonBase // (None) class UClass* UCommonButtonBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonButtonBase"); return Clss; } // CommonButtonBase CommonUI.Default__CommonButtonBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonButtonBase* UCommonButtonBase::GetDefaultObj() { static class UCommonButtonBase* Default = nullptr; if (!Default) Default = static_cast(UCommonButtonBase::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonButtonBase.StopDoubleClickPropagation // (Final, Native, Protected, BlueprintCallable) // Parameters: void UCommonButtonBase::StopDoubleClickPropagation() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "StopDoubleClickPropagation"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetTriggeringInputAction // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FDataTableRowHandle InputActionRow (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCommonButtonBase::SetTriggeringInputAction(struct FDataTableRowHandle& InputActionRow) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetTriggeringInputAction"); Params::UCommonButtonBase_SetTriggeringInputAction_Params Parms{}; Parms.InputActionRow = InputActionRow; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetTriggeredInputAction // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FDataTableRowHandle InputActionRow (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCommonButtonBase::SetTriggeredInputAction(struct FDataTableRowHandle& InputActionRow) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetTriggeredInputAction"); Params::UCommonButtonBase_SetTriggeredInputAction_Params Parms{}; Parms.InputActionRow = InputActionRow; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetTouchMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonTouchMethod InTouchMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetTouchMethod(enum class EButtonTouchMethod InTouchMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetTouchMethod"); Params::UCommonButtonBase_SetTouchMethod_Params Parms{}; Parms.InTouchMethod = InTouchMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetStyle // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfInStyle (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetStyle(TSubclassOf InStyle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetStyle"); Params::UCommonButtonBase_SetStyle_Params Parms{}; Parms.InStyle = InStyle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetShouldUseFallbackDefaultInputAction // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInShouldUseFallbackDefaultInputAction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetShouldUseFallbackDefaultInputAction(bool bInShouldUseFallbackDefaultInputAction) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetShouldUseFallbackDefaultInputAction"); Params::UCommonButtonBase_SetShouldUseFallbackDefaultInputAction_Params Parms{}; Parms.bInShouldUseFallbackDefaultInputAction = bInShouldUseFallbackDefaultInputAction; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetShouldSelectUponReceivingFocus // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInShouldSelectUponReceivingFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetShouldSelectUponReceivingFocus(bool bInShouldSelectUponReceivingFocus) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetShouldSelectUponReceivingFocus"); Params::UCommonButtonBase_SetShouldSelectUponReceivingFocus_Params Parms{}; Parms.bInShouldSelectUponReceivingFocus = bInShouldSelectUponReceivingFocus; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetSelectedPressedSoundOverride // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetSelectedPressedSoundOverride(class USoundBase* Sound) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetSelectedPressedSoundOverride"); Params::UCommonButtonBase_SetSelectedPressedSoundOverride_Params Parms{}; Parms.Sound = Sound; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetSelectedInternal // (Final, Native, Protected, BlueprintCallable) // Parameters: // bool bInSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAllowSound (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bBroadcast (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetSelectedInternal(bool bInSelected, bool bAllowSound, bool bBroadcast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetSelectedInternal"); Params::UCommonButtonBase_SetSelectedInternal_Params Parms{}; Parms.bInSelected = bInSelected; Parms.bAllowSound = bAllowSound; Parms.bBroadcast = bBroadcast; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetSelectedHoveredSoundOverride // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetSelectedHoveredSoundOverride(class USoundBase* Sound) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetSelectedHoveredSoundOverride"); Params::UCommonButtonBase_SetSelectedHoveredSoundOverride_Params Parms{}; Parms.Sound = Sound; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetPressMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonPressMethod InPressMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetPressMethod(enum class EButtonPressMethod InPressMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetPressMethod"); Params::UCommonButtonBase_SetPressMethod_Params Parms{}; Parms.InPressMethod = InPressMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetPressedSoundOverride // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetPressedSoundOverride(class USoundBase* Sound) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetPressedSoundOverride"); Params::UCommonButtonBase_SetPressedSoundOverride_Params Parms{}; Parms.Sound = Sound; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetMinDimensions // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InMinWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InMinHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetMinDimensions(int32 InMinWidth, int32 InMinHeight) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetMinDimensions"); Params::UCommonButtonBase_SetMinDimensions_Params Parms{}; Parms.InMinWidth = InMinWidth; Parms.InMinHeight = InMinHeight; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetLockedPressedSoundOverride // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetLockedPressedSoundOverride(class USoundBase* Sound) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetLockedPressedSoundOverride"); Params::UCommonButtonBase_SetLockedPressedSoundOverride_Params Parms{}; Parms.Sound = Sound; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetLockedHoveredSoundOverride // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetLockedHoveredSoundOverride(class USoundBase* Sound) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetLockedHoveredSoundOverride"); Params::UCommonButtonBase_SetLockedHoveredSoundOverride_Params Parms{}; Parms.Sound = Sound; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetIsToggleable // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIsToggleable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetIsToggleable(bool bInIsToggleable) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetIsToggleable"); Params::UCommonButtonBase_SetIsToggleable_Params Parms{}; Parms.bInIsToggleable = bInIsToggleable; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetIsSelected // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bGiveClickFeedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetIsSelected(bool InSelected, bool bGiveClickFeedback) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetIsSelected"); Params::UCommonButtonBase_SetIsSelected_Params Parms{}; Parms.InSelected = InSelected; Parms.bGiveClickFeedback = bGiveClickFeedback; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetIsSelectable // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIsSelectable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetIsSelectable(bool bInIsSelectable) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetIsSelectable"); Params::UCommonButtonBase_SetIsSelectable_Params Parms{}; Parms.bInIsSelectable = bInIsSelectable; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetIsLocked // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIsLocked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetIsLocked(bool bInIsLocked) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetIsLocked"); Params::UCommonButtonBase_SetIsLocked_Params Parms{}; Parms.bInIsLocked = bInIsLocked; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetIsInteractionEnabled // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIsInteractionEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetIsInteractionEnabled(bool bInIsInteractionEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetIsInteractionEnabled"); Params::UCommonButtonBase_SetIsInteractionEnabled_Params Parms{}; Parms.bInIsInteractionEnabled = bInIsInteractionEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetIsInteractableWhenSelected // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInInteractableWhenSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetIsInteractableWhenSelected(bool bInInteractableWhenSelected) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetIsInteractableWhenSelected"); Params::UCommonButtonBase_SetIsInteractableWhenSelected_Params Parms{}; Parms.bInInteractableWhenSelected = bInInteractableWhenSelected; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetIsFocusable // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIsFocusable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetIsFocusable(bool bInIsFocusable) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetIsFocusable"); Params::UCommonButtonBase_SetIsFocusable_Params Parms{}; Parms.bInIsFocusable = bInIsFocusable; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetInputActionProgressMaterial // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FSlateBrush InProgressMaterialBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FName InProgressMaterialParam (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetInputActionProgressMaterial(struct FSlateBrush& InProgressMaterialBrush, class FName& InProgressMaterialParam) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetInputActionProgressMaterial"); Params::UCommonButtonBase_SetInputActionProgressMaterial_Params Parms{}; Parms.InProgressMaterialBrush = InProgressMaterialBrush; Parms.InProgressMaterialParam = InProgressMaterialParam; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetHoveredSoundOverride // (Final, Native, Public, BlueprintCallable) // Parameters: // class USoundBase* Sound (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetHoveredSoundOverride(class USoundBase* Sound) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetHoveredSoundOverride"); Params::UCommonButtonBase_SetHoveredSoundOverride_Params Parms{}; Parms.Sound = Sound; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetHideInputAction // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInHideInputAction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetHideInputAction(bool bInHideInputAction) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetHideInputAction"); Params::UCommonButtonBase_SetHideInputAction_Params Parms{}; Parms.bInHideInputAction = bInHideInputAction; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.SetClickMethod // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EButtonClickMethod InClickMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::SetClickMethod(enum class EButtonClickMethod InClickMethod) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "SetClickMethod"); Params::UCommonButtonBase_SetClickMethod_Params Parms{}; Parms.InClickMethod = InClickMethod; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.OnTriggeringInputActionChanged // (Event, Protected, HasOutParams, BlueprintEvent) // Parameters: // struct FDataTableRowHandle NewTriggeredAction (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCommonButtonBase::OnTriggeringInputActionChanged(struct FDataTableRowHandle& NewTriggeredAction) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "OnTriggeringInputActionChanged"); Params::UCommonButtonBase_OnTriggeringInputActionChanged_Params Parms{}; Parms.NewTriggeredAction = NewTriggeredAction; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonButtonBase.OnTriggeredInputActionChanged // (Event, Protected, HasOutParams, BlueprintEvent) // Parameters: // struct FDataTableRowHandle NewTriggeredAction (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCommonButtonBase::OnTriggeredInputActionChanged(struct FDataTableRowHandle& NewTriggeredAction) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "OnTriggeredInputActionChanged"); Params::UCommonButtonBase_OnTriggeredInputActionChanged_Params Parms{}; Parms.NewTriggeredAction = NewTriggeredAction; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonButtonBase.OnInputMethodChanged // (Native, Protected) // Parameters: // enum class ECommonInputType CurrentInputType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::OnInputMethodChanged(enum class ECommonInputType CurrentInputType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "OnInputMethodChanged"); Params::UCommonButtonBase_OnInputMethodChanged_Params Parms{}; Parms.CurrentInputType = CurrentInputType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.OnCurrentTextStyleChanged // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::OnCurrentTextStyleChanged() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "OnCurrentTextStyleChanged"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.OnActionProgress // (Event, Protected, BlueprintEvent) // Parameters: // float HeldPercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::OnActionProgress(float HeldPercent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "OnActionProgress"); Params::UCommonButtonBase_OnActionProgress_Params Parms{}; Parms.HeldPercent = HeldPercent; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonButtonBase.OnActionComplete // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::OnActionComplete() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "OnActionComplete"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.NativeOnActionProgress // (Native, Protected) // Parameters: // float HeldPercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::NativeOnActionProgress(float HeldPercent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "NativeOnActionProgress"); Params::UCommonButtonBase_NativeOnActionProgress_Params Parms{}; Parms.HeldPercent = HeldPercent; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.NativeOnActionComplete // (Native, Protected) // Parameters: void UCommonButtonBase::NativeOnActionComplete() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "NativeOnActionComplete"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.IsPressed // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonButtonBase::IsPressed() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "IsPressed"); Params::UCommonButtonBase_IsPressed_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.IsInteractionEnabled // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonButtonBase::IsInteractionEnabled() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "IsInteractionEnabled"); Params::UCommonButtonBase_IsInteractionEnabled_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.HandleTriggeringActionCommited // (Native, Protected, HasOutParams) // Parameters: // bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::HandleTriggeringActionCommited(bool* bPassThrough) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "HandleTriggeringActionCommited"); Params::UCommonButtonBase_HandleTriggeringActionCommited_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (bPassThrough != nullptr) *bPassThrough = Parms.bPassThrough; } // Function CommonUI.CommonButtonBase.HandleFocusReceived // (Native, Protected) // Parameters: void UCommonButtonBase::HandleFocusReceived() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "HandleFocusReceived"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.HandleFocusLost // (Native, Protected) // Parameters: void UCommonButtonBase::HandleFocusLost() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "HandleFocusLost"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.HandleButtonReleased // (Final, Native, Protected) // Parameters: void UCommonButtonBase::HandleButtonReleased() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "HandleButtonReleased"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.HandleButtonPressed // (Final, Native, Protected) // Parameters: void UCommonButtonBase::HandleButtonPressed() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "HandleButtonPressed"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.HandleButtonClicked // (Final, Native, Protected) // Parameters: void UCommonButtonBase::HandleButtonClicked() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "HandleButtonClicked"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.GetStyle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonButtonStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonButtonStyle* UCommonButtonBase::GetStyle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetStyle"); Params::UCommonButtonBase_GetStyle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetSingleMaterialStyleMID // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstanceDynamic* UCommonButtonBase::GetSingleMaterialStyleMID() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetSingleMaterialStyleMID"); Params::UCommonButtonBase_GetSingleMaterialStyleMID_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetShouldSelectUponReceivingFocus // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonButtonBase::GetShouldSelectUponReceivingFocus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetShouldSelectUponReceivingFocus"); Params::UCommonButtonBase_GetShouldSelectUponReceivingFocus_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetSelected // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonButtonBase::GetSelected() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetSelected"); Params::UCommonButtonBase_GetSelected_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetLocked // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonButtonBase::GetLocked() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetLocked"); Params::UCommonButtonBase_GetLocked_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetIsFocusable // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonButtonBase::GetIsFocusable() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetIsFocusable"); Params::UCommonButtonBase_GetIsFocusable_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetInputAction // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FDataTableRowHandle InputActionRow (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonButtonBase::GetInputAction(struct FDataTableRowHandle* InputActionRow) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetInputAction"); Params::UCommonButtonBase_GetInputAction_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (InputActionRow != nullptr) *InputActionRow = std::move(Parms.InputActionRow); return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetCurrentTextStyleClass // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TSubclassOfReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf UCommonButtonBase::GetCurrentTextStyleClass() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetCurrentTextStyleClass"); Params::UCommonButtonBase_GetCurrentTextStyleClass_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetCurrentTextStyle // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonTextStyle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonTextStyle* UCommonButtonBase::GetCurrentTextStyle() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetCurrentTextStyle"); Params::UCommonButtonBase_GetCurrentTextStyle_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonBase.GetCurrentCustomPadding // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FMargin OutCustomPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UCommonButtonBase::GetCurrentCustomPadding(struct FMargin* OutCustomPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetCurrentCustomPadding"); Params::UCommonButtonBase_GetCurrentCustomPadding_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutCustomPadding != nullptr) *OutCustomPadding = std::move(Parms.OutCustomPadding); } // Function CommonUI.CommonButtonBase.GetCurrentButtonPadding // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FMargin OutButtonPadding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UCommonButtonBase::GetCurrentButtonPadding(struct FMargin* OutButtonPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "GetCurrentButtonPadding"); Params::UCommonButtonBase_GetCurrentButtonPadding_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutButtonPadding != nullptr) *OutButtonPadding = std::move(Parms.OutButtonPadding); } // Function CommonUI.CommonButtonBase.DisableButtonWithReason // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FText DisabledReason (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UCommonButtonBase::DisableButtonWithReason(class FText& DisabledReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "DisableButtonWithReason"); Params::UCommonButtonBase_DisableButtonWithReason_Params Parms{}; Parms.DisabledReason = DisabledReason; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.ClearSelection // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonButtonBase::ClearSelection() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "ClearSelection"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonBase.BP_OnUnhovered // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnUnhovered() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnUnhovered"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnSelected // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnSelected() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnSelected"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnReleased // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnReleased() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnReleased"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnPressed // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnPressed() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnPressed"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnLockedChanged // (Event, Protected, BlueprintEvent) // Parameters: // bool bIsLocked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::BP_OnLockedChanged(bool bIsLocked) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnLockedChanged"); Params::UCommonButtonBase_BP_OnLockedChanged_Params Parms{}; Parms.bIsLocked = bIsLocked; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonButtonBase.BP_OnLockDoubleClicked // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnLockDoubleClicked() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnLockDoubleClicked"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnLockClicked // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnLockClicked() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnLockClicked"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnInputMethodChanged // (Event, Protected, BlueprintEvent) // Parameters: // enum class ECommonInputType CurrentInputType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonBase::BP_OnInputMethodChanged(enum class ECommonInputType CurrentInputType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnInputMethodChanged"); Params::UCommonButtonBase_BP_OnInputMethodChanged_Params Parms{}; Parms.CurrentInputType = CurrentInputType; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonButtonBase.BP_OnHovered // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnHovered() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnHovered"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnFocusReceived // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnFocusReceived() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnFocusReceived"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnFocusLost // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnFocusLost() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnFocusLost"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnEnabled // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnEnabled() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnEnabled"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnDoubleClicked // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnDoubleClicked() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnDoubleClicked"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnDisabled // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnDisabled() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnDisabled"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnDeselected // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnDeselected() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnDeselected"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonButtonBase.BP_OnClicked // (Event, Protected, BlueprintEvent) // Parameters: void UCommonButtonBase::BP_OnClicked() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonBase", "BP_OnClicked"); UObject::ProcessEvent(Func, nullptr); } // Class CommonUI.CommonCustomNavigation // (None) class UClass* UCommonCustomNavigation::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonCustomNavigation"); return Clss; } // CommonCustomNavigation CommonUI.Default__CommonCustomNavigation // (Public, ClassDefaultObject, ArchetypeObject) class UCommonCustomNavigation* UCommonCustomNavigation::GetDefaultObj() { static class UCommonCustomNavigation* Default = nullptr; if (!Default) Default = static_cast(UCommonCustomNavigation::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonTextBlock // (None) class UClass* UCommonTextBlock::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonTextBlock"); return Clss; } // CommonTextBlock CommonUI.Default__CommonTextBlock // (Public, ClassDefaultObject, ArchetypeObject) class UCommonTextBlock* UCommonTextBlock::GetDefaultObj() { static class UCommonTextBlock* Default = nullptr; if (!Default) Default = static_cast(UCommonTextBlock::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonTextBlock.SetWrapTextWidth // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InWrapTextAt (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextBlock::SetWrapTextWidth(int32 InWrapTextAt) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextBlock", "SetWrapTextWidth"); Params::UCommonTextBlock_SetWrapTextWidth_Params Parms{}; Parms.InWrapTextAt = InWrapTextAt; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTextBlock.SetTextCase // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bUseAllCaps (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextBlock::SetTextCase(bool bUseAllCaps) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextBlock", "SetTextCase"); Params::UCommonTextBlock_SetTextCase_Params Parms{}; Parms.bUseAllCaps = bUseAllCaps; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTextBlock.SetStyle // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfInStyle (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextBlock::SetStyle(TSubclassOf InStyle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextBlock", "SetStyle"); Params::UCommonTextBlock_SetStyle_Params Parms{}; Parms.InStyle = InStyle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTextBlock.SetScrollingEnabled // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIsScrollingEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextBlock::SetScrollingEnabled(bool bInIsScrollingEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextBlock", "SetScrollingEnabled"); Params::UCommonTextBlock_SetScrollingEnabled_Params Parms{}; Parms.bInIsScrollingEnabled = bInIsScrollingEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTextBlock.SetMargin // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FMargin InMargin (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UCommonTextBlock::SetMargin(struct FMargin& InMargin) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextBlock", "SetMargin"); Params::UCommonTextBlock_SetMargin_Params Parms{}; Parms.InMargin = InMargin; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTextBlock.SetLineHeightPercentage // (Final, Native, Public, BlueprintCallable) // Parameters: // float InLineHeightPercentage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextBlock::SetLineHeightPercentage(float InLineHeightPercentage) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextBlock", "SetLineHeightPercentage"); Params::UCommonTextBlock_SetLineHeightPercentage_Params Parms{}; Parms.InLineHeightPercentage = InLineHeightPercentage; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTextBlock.ResetScrollState // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonTextBlock::ResetScrollState() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextBlock", "ResetScrollState"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTextBlock.GetMargin // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FMargin UCommonTextBlock::GetMargin() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextBlock", "GetMargin"); Params::UCommonTextBlock_GetMargin_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonDateTimeTextBlock // (None) class UClass* UCommonDateTimeTextBlock::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonDateTimeTextBlock"); return Clss; } // CommonDateTimeTextBlock CommonUI.Default__CommonDateTimeTextBlock // (Public, ClassDefaultObject, ArchetypeObject) class UCommonDateTimeTextBlock* UCommonDateTimeTextBlock::GetDefaultObj() { static class UCommonDateTimeTextBlock* Default = nullptr; if (!Default) Default = static_cast(UCommonDateTimeTextBlock::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonDateTimeTextBlock.SetTimespanValue // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FTimespan InTimespan (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonDateTimeTextBlock::SetTimespanValue(const struct FTimespan& InTimespan) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonDateTimeTextBlock", "SetTimespanValue"); Params::UCommonDateTimeTextBlock_SetTimespanValue_Params Parms{}; Parms.InTimespan = InTimespan; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonDateTimeTextBlock.SetDateTimeValue // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FDateTime InDateTime (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bShowAsCountdown (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InRefreshDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonDateTimeTextBlock::SetDateTimeValue(const struct FDateTime& InDateTime, bool bShowAsCountdown, float InRefreshDelay) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonDateTimeTextBlock", "SetDateTimeValue"); Params::UCommonDateTimeTextBlock_SetDateTimeValue_Params Parms{}; Parms.InDateTime = InDateTime; Parms.bShowAsCountdown = bShowAsCountdown; Parms.InRefreshDelay = InRefreshDelay; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonDateTimeTextBlock.SetCountDownCompletionText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FText InCompletionText (ConstParm, Parm, NativeAccessSpecifierPublic) void UCommonDateTimeTextBlock::SetCountDownCompletionText(class FText InCompletionText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonDateTimeTextBlock", "SetCountDownCompletionText"); Params::UCommonDateTimeTextBlock_SetCountDownCompletionText_Params Parms{}; Parms.InCompletionText = InCompletionText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonDateTimeTextBlock.GetDateTime // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FDateTime ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDateTime UCommonDateTimeTextBlock::GetDateTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonDateTimeTextBlock", "GetDateTime"); Params::UCommonDateTimeTextBlock_GetDateTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonGameViewportClient // (None) class UClass* UCommonGameViewportClient::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonGameViewportClient"); return Clss; } // CommonGameViewportClient CommonUI.Default__CommonGameViewportClient // (Public, ClassDefaultObject, ArchetypeObject) class UCommonGameViewportClient* UCommonGameViewportClient::GetDefaultObj() { static class UCommonGameViewportClient* Default = nullptr; if (!Default) Default = static_cast(UCommonGameViewportClient::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonHardwareVisibilityBorder // (None) class UClass* UCommonHardwareVisibilityBorder::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonHardwareVisibilityBorder"); return Clss; } // CommonHardwareVisibilityBorder CommonUI.Default__CommonHardwareVisibilityBorder // (Public, ClassDefaultObject, ArchetypeObject) class UCommonHardwareVisibilityBorder* UCommonHardwareVisibilityBorder::GetDefaultObj() { static class UCommonHardwareVisibilityBorder* Default = nullptr; if (!Default) Default = static_cast(UCommonHardwareVisibilityBorder::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonHierarchicalScrollBox // (None) class UClass* UCommonHierarchicalScrollBox::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonHierarchicalScrollBox"); return Clss; } // CommonHierarchicalScrollBox CommonUI.Default__CommonHierarchicalScrollBox // (Public, ClassDefaultObject, ArchetypeObject) class UCommonHierarchicalScrollBox* UCommonHierarchicalScrollBox::GetDefaultObj() { static class UCommonHierarchicalScrollBox* Default = nullptr; if (!Default) Default = static_cast(UCommonHierarchicalScrollBox::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonLazyImage // (None) class UClass* UCommonLazyImage::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonLazyImage"); return Clss; } // CommonLazyImage CommonUI.Default__CommonLazyImage // (Public, ClassDefaultObject, ArchetypeObject) class UCommonLazyImage* UCommonLazyImage::GetDefaultObj() { static class UCommonLazyImage* Default = nullptr; if (!Default) Default = static_cast(UCommonLazyImage::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonLazyImage.SetMaterialTextureParamName // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TextureParamName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonLazyImage::SetMaterialTextureParamName(class FName TextureParamName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLazyImage", "SetMaterialTextureParamName"); Params::UCommonLazyImage_SetMaterialTextureParamName_Params Parms{}; Parms.TextureParamName = TextureParamName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonLazyImage.SetBrushFromLazyTexture // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSoftObjectPtr LazyTexture (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonLazyImage::SetBrushFromLazyTexture(TSoftObjectPtr& LazyTexture, bool bMatchSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLazyImage", "SetBrushFromLazyTexture"); Params::UCommonLazyImage_SetBrushFromLazyTexture_Params Parms{}; Parms.LazyTexture = LazyTexture; Parms.bMatchSize = bMatchSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonLazyImage.SetBrushFromLazyMaterial // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSoftObjectPtrLazyMaterial (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonLazyImage::SetBrushFromLazyMaterial(TSoftObjectPtr& LazyMaterial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLazyImage", "SetBrushFromLazyMaterial"); Params::UCommonLazyImage_SetBrushFromLazyMaterial_Params Parms{}; Parms.LazyMaterial = LazyMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonLazyImage.SetBrushFromLazyDisplayAsset // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TSoftObjectPtr LazyObject (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMatchTextureSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonLazyImage::SetBrushFromLazyDisplayAsset(TSoftObjectPtr& LazyObject, bool bMatchTextureSize) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLazyImage", "SetBrushFromLazyDisplayAsset"); Params::UCommonLazyImage_SetBrushFromLazyDisplayAsset_Params Parms{}; Parms.LazyObject = LazyObject; Parms.bMatchTextureSize = bMatchTextureSize; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonLazyImage.IsLoading // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonLazyImage::IsLoading() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLazyImage", "IsLoading"); Params::UCommonLazyImage_IsLoading_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonLazyWidget // (None) class UClass* UCommonLazyWidget::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonLazyWidget"); return Clss; } // CommonLazyWidget CommonUI.Default__CommonLazyWidget // (Public, ClassDefaultObject, ArchetypeObject) class UCommonLazyWidget* UCommonLazyWidget::GetDefaultObj() { static class UCommonLazyWidget* Default = nullptr; if (!Default) Default = static_cast(UCommonLazyWidget::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonLazyWidget.SetLazyContent // (Final, Native, Public, BlueprintCallable) // Parameters: // TSoftClassPtr SoftWidget (ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonLazyWidget::SetLazyContent(TSoftClassPtr SoftWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLazyWidget", "SetLazyContent"); Params::UCommonLazyWidget_SetLazyContent_Params Parms{}; Parms.SoftWidget = SoftWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonLazyWidget.IsLoading // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonLazyWidget::IsLoading() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLazyWidget", "IsLoading"); Params::UCommonLazyWidget_IsLoading_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonLazyWidget.GetContent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UUserWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUserWidget* UCommonLazyWidget::GetContent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLazyWidget", "GetContent"); Params::UCommonLazyWidget_GetContent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonListView // (None) class UClass* UCommonListView::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonListView"); return Clss; } // CommonListView CommonUI.Default__CommonListView // (Public, ClassDefaultObject, ArchetypeObject) class UCommonListView* UCommonListView::GetDefaultObj() { static class UCommonListView* Default = nullptr; if (!Default) Default = static_cast(UCommonListView::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonListView.SetEntrySpacing // (Final, Native, Public, BlueprintCallable) // Parameters: // float InEntrySpacing (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonListView::SetEntrySpacing(float InEntrySpacing) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonListView", "SetEntrySpacing"); Params::UCommonListView_SetEntrySpacing_Params Parms{}; Parms.InEntrySpacing = InEntrySpacing; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.LoadGuardSlot // (None) class UClass* ULoadGuardSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LoadGuardSlot"); return Clss; } // LoadGuardSlot CommonUI.Default__LoadGuardSlot // (Public, ClassDefaultObject, ArchetypeObject) class ULoadGuardSlot* ULoadGuardSlot::GetDefaultObj() { static class ULoadGuardSlot* Default = nullptr; if (!Default) Default = static_cast(ULoadGuardSlot::StaticClass()->DefaultObject); return Default; } // Function CommonUI.LoadGuardSlot.SetVerticalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULoadGuardSlot::SetVerticalAlignment(enum class EVerticalAlignment InVerticalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LoadGuardSlot", "SetVerticalAlignment"); Params::ULoadGuardSlot_SetVerticalAlignment_Params Parms{}; Parms.InVerticalAlignment = InVerticalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.LoadGuardSlot.SetPadding // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FMargin InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void ULoadGuardSlot::SetPadding(const struct FMargin& InPadding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LoadGuardSlot", "SetPadding"); Params::ULoadGuardSlot_SetPadding_Params Parms{}; Parms.InPadding = InPadding; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.LoadGuardSlot.SetHorizontalAlignment // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULoadGuardSlot::SetHorizontalAlignment(enum class EHorizontalAlignment InHorizontalAlignment) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LoadGuardSlot", "SetHorizontalAlignment"); Params::ULoadGuardSlot_SetHorizontalAlignment_Params Parms{}; Parms.InHorizontalAlignment = InHorizontalAlignment; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonLoadGuard // (None) class UClass* UCommonLoadGuard::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonLoadGuard"); return Clss; } // CommonLoadGuard CommonUI.Default__CommonLoadGuard // (Public, ClassDefaultObject, ArchetypeObject) class UCommonLoadGuard* UCommonLoadGuard::GetDefaultObj() { static class UCommonLoadGuard* Default = nullptr; if (!Default) Default = static_cast(UCommonLoadGuard::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonLoadGuard.SetLoadingText // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FText InLoadingText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UCommonLoadGuard::SetLoadingText(class FText& InLoadingText) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLoadGuard", "SetLoadingText"); Params::UCommonLoadGuard_SetLoadingText_Params Parms{}; Parms.InLoadingText = InLoadingText; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonLoadGuard.SetIsLoading // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIsLoading (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonLoadGuard::SetIsLoading(bool bInIsLoading) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLoadGuard", "SetIsLoading"); Params::UCommonLoadGuard_SetIsLoading_Params Parms{}; Parms.bInIsLoading = bInIsLoading; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction CommonUI.CommonLoadGuard.OnAssetLoaded__DelegateSignature // (Public, Delegate) // Parameters: // class UObject* Object (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonLoadGuard::OnAssetLoaded__DelegateSignature(class UObject* Object) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLoadGuard", "OnAssetLoaded__DelegateSignature"); Params::UCommonLoadGuard_OnAssetLoaded__DelegateSignature_Params Parms{}; Parms.Object = Object; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonLoadGuard.IsLoading // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonLoadGuard::IsLoading() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLoadGuard", "IsLoading"); Params::UCommonLoadGuard_IsLoading_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonLoadGuard.BP_GuardAndLoadAsset // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // TSoftObjectPtr InLazyAsset (ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // FDelegateProperty_ OnAssetLoaded (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonLoadGuard::BP_GuardAndLoadAsset(TSoftObjectPtr& InLazyAsset, FDelegateProperty_& OnAssetLoaded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonLoadGuard", "BP_GuardAndLoadAsset"); Params::UCommonLoadGuard_BP_GuardAndLoadAsset_Params Parms{}; Parms.InLazyAsset = InLazyAsset; Parms.OnAssetLoaded = OnAssetLoaded; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonNumericTextBlock // (None) class UClass* UCommonNumericTextBlock::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonNumericTextBlock"); return Clss; } // CommonNumericTextBlock CommonUI.Default__CommonNumericTextBlock // (Public, ClassDefaultObject, ArchetypeObject) class UCommonNumericTextBlock* UCommonNumericTextBlock::GetDefaultObj() { static class UCommonNumericTextBlock* Default = nullptr; if (!Default) Default = static_cast(UCommonNumericTextBlock::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonNumericTextBlock.SetNumericType // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ECommonNumericType InNumericType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonNumericTextBlock::SetNumericType(enum class ECommonNumericType InNumericType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "SetNumericType"); Params::UCommonNumericTextBlock_SetNumericType_Params Parms{}; Parms.InNumericType = InNumericType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonNumericTextBlock.SetCurrentValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonNumericTextBlock::SetCurrentValue(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "SetCurrentValue"); Params::UCommonNumericTextBlock_SetCurrentValue_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // DelegateFunction CommonUI.CommonNumericTextBlock.OnOutro__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class UCommonNumericTextBlock* NumericTextBlock (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonNumericTextBlock::OnOutro__DelegateSignature(class UCommonNumericTextBlock* NumericTextBlock) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "OnOutro__DelegateSignature"); Params::UCommonNumericTextBlock_OnOutro__DelegateSignature_Params Parms{}; Parms.NumericTextBlock = NumericTextBlock; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction CommonUI.CommonNumericTextBlock.OnInterpolationUpdated__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class UCommonNumericTextBlock* NumericTextBlock (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float LastValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonNumericTextBlock::OnInterpolationUpdated__DelegateSignature(class UCommonNumericTextBlock* NumericTextBlock, float LastValue, float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "OnInterpolationUpdated__DelegateSignature"); Params::UCommonNumericTextBlock_OnInterpolationUpdated__DelegateSignature_Params Parms{}; Parms.NumericTextBlock = NumericTextBlock; Parms.LastValue = LastValue; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction CommonUI.CommonNumericTextBlock.OnInterpolationStarted__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class UCommonNumericTextBlock* NumericTextBlock (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonNumericTextBlock::OnInterpolationStarted__DelegateSignature(class UCommonNumericTextBlock* NumericTextBlock) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "OnInterpolationStarted__DelegateSignature"); Params::UCommonNumericTextBlock_OnInterpolationStarted__DelegateSignature_Params Parms{}; Parms.NumericTextBlock = NumericTextBlock; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction CommonUI.CommonNumericTextBlock.OnInterpolationEnded__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class UCommonNumericTextBlock* NumericTextBlock (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool HadCompleted (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonNumericTextBlock::OnInterpolationEnded__DelegateSignature(class UCommonNumericTextBlock* NumericTextBlock, bool HadCompleted) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "OnInterpolationEnded__DelegateSignature"); Params::UCommonNumericTextBlock_OnInterpolationEnded__DelegateSignature_Params Parms{}; Parms.NumericTextBlock = NumericTextBlock; Parms.HadCompleted = HadCompleted; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonNumericTextBlock.IsInterpolatingNumericValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonNumericTextBlock::IsInterpolatingNumericValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "IsInterpolatingNumericValue"); Params::UCommonNumericTextBlock_IsInterpolatingNumericValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonNumericTextBlock.InterpolateToValue // (Final, Native, Public, BlueprintCallable) // Parameters: // float TargetValue (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MaximumInterpolationDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MinimumChangeRate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float OutroOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonNumericTextBlock::InterpolateToValue(float TargetValue, float MaximumInterpolationDuration, float MinimumChangeRate, float OutroOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "InterpolateToValue"); Params::UCommonNumericTextBlock_InterpolateToValue_Params Parms{}; Parms.TargetValue = TargetValue; Parms.MaximumInterpolationDuration = MaximumInterpolationDuration; Parms.MinimumChangeRate = MinimumChangeRate; Parms.OutroOffset = OutroOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonNumericTextBlock.GetTargetValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UCommonNumericTextBlock::GetTargetValue() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonNumericTextBlock", "GetTargetValue"); Params::UCommonNumericTextBlock_GetTargetValue_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonPoolableWidgetInterface // (None) class UClass* ICommonPoolableWidgetInterface::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonPoolableWidgetInterface"); return Clss; } // CommonPoolableWidgetInterface CommonUI.Default__CommonPoolableWidgetInterface // (Public, ClassDefaultObject, ArchetypeObject) class ICommonPoolableWidgetInterface* ICommonPoolableWidgetInterface::GetDefaultObj() { static class ICommonPoolableWidgetInterface* Default = nullptr; if (!Default) Default = static_cast(ICommonPoolableWidgetInterface::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonPoolableWidgetInterface.OnReleaseToPool // (Native, Event, Protected, BlueprintEvent) // Parameters: void ICommonPoolableWidgetInterface::OnReleaseToPool() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonPoolableWidgetInterface", "OnReleaseToPool"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonPoolableWidgetInterface.OnAcquireFromPool // (Native, Event, Protected, BlueprintEvent) // Parameters: void ICommonPoolableWidgetInterface::OnAcquireFromPool() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonPoolableWidgetInterface", "OnAcquireFromPool"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonRichTextBlock // (None) class UClass* UCommonRichTextBlock::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonRichTextBlock"); return Clss; } // CommonRichTextBlock CommonUI.Default__CommonRichTextBlock // (Public, ClassDefaultObject, ArchetypeObject) class UCommonRichTextBlock* UCommonRichTextBlock::GetDefaultObj() { static class UCommonRichTextBlock* Default = nullptr; if (!Default) Default = static_cast(UCommonRichTextBlock::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonRichTextBlock.SetScrollingEnabled // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bInIsScrollingEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonRichTextBlock::SetScrollingEnabled(bool bInIsScrollingEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRichTextBlock", "SetScrollingEnabled"); Params::UCommonRichTextBlock_SetScrollingEnabled_Params Parms{}; Parms.bInIsScrollingEnabled = bInIsScrollingEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonRotator // (None) class UClass* UCommonRotator::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonRotator"); return Clss; } // CommonRotator CommonUI.Default__CommonRotator // (Public, ClassDefaultObject, ArchetypeObject) class UCommonRotator* UCommonRotator::GetDefaultObj() { static class UCommonRotator* Default = nullptr; if (!Default) Default = static_cast(UCommonRotator::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonRotator.ShiftTextRight // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonRotator::ShiftTextRight() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRotator", "ShiftTextRight"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonRotator.ShiftTextLeft // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonRotator::ShiftTextLeft() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRotator", "ShiftTextLeft"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonRotator.SetSelectedItem // (Native, Public, BlueprintCallable) // Parameters: // int32 InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonRotator::SetSelectedItem(int32 InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRotator", "SetSelectedItem"); Params::UCommonRotator_SetSelectedItem_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonRotator.PopulateTextLabels // (Final, Native, Public, BlueprintCallable) // Parameters: // TArray Labels (Parm, ZeroConstructor, NativeAccessSpecifierPublic) void UCommonRotator::PopulateTextLabels(const TArray& Labels) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRotator", "PopulateTextLabels"); Params::UCommonRotator_PopulateTextLabels_Params Parms{}; Parms.Labels = Labels; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonRotator.GetSelectedText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText UCommonRotator::GetSelectedText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRotator", "GetSelectedText"); Params::UCommonRotator_GetSelectedText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonRotator.GetSelectedIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCommonRotator::GetSelectedIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRotator", "GetSelectedIndex"); Params::UCommonRotator_GetSelectedIndex_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonRotator.BP_OnOptionsPopulated // (Event, Protected, BlueprintEvent) // Parameters: // int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonRotator::BP_OnOptionsPopulated(int32 Count) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRotator", "BP_OnOptionsPopulated"); Params::UCommonRotator_BP_OnOptionsPopulated_Params Parms{}; Parms.Count = Count; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonRotator.BP_OnOptionSelected // (Event, Protected, BlueprintEvent) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonRotator::BP_OnOptionSelected(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonRotator", "BP_OnOptionSelected"); Params::UCommonRotator_BP_OnOptionSelected_Params Parms{}; Parms.Index = Index; UObject::ProcessEvent(Func, &Parms); } // Class CommonUI.CommonTabListWidgetBase // (None) class UClass* UCommonTabListWidgetBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonTabListWidgetBase"); return Clss; } // CommonTabListWidgetBase CommonUI.Default__CommonTabListWidgetBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonTabListWidgetBase* UCommonTabListWidgetBase::GetDefaultObj() { static class UCommonTabListWidgetBase* Default = nullptr; if (!Default) Default = static_cast(UCommonTabListWidgetBase::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonTabListWidgetBase.SetTabVisibility // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESlateVisibility NewVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::SetTabVisibility(class FName TabNameID, enum class ESlateVisibility NewVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "SetTabVisibility"); Params::UCommonTabListWidgetBase_SetTabVisibility_Params Parms{}; Parms.TabNameID = TabNameID; Parms.NewVisibility = NewVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.SetTabInteractionEnabled // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::SetTabInteractionEnabled(class FName TabNameID, bool bEnable) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "SetTabInteractionEnabled"); Params::UCommonTabListWidgetBase_SetTabInteractionEnabled_Params Parms{}; Parms.TabNameID = TabNameID; Parms.bEnable = bEnable; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.SetTabEnabled // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bEnable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::SetTabEnabled(class FName TabNameID, bool bEnable) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "SetTabEnabled"); Params::UCommonTabListWidgetBase_SetTabEnabled_Params Parms{}; Parms.TabNameID = TabNameID; Parms.bEnable = bEnable; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.SetListeningForInput // (Native, Public, BlueprintCallable) // Parameters: // bool bShouldListen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::SetListeningForInput(bool bShouldListen) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "SetListeningForInput"); Params::UCommonTabListWidgetBase_SetListeningForInput_Params Parms{}; Parms.bShouldListen = bShouldListen; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.SetLinkedSwitcher // (Native, Public, BlueprintCallable) // Parameters: // class UCommonAnimatedSwitcher* CommonSwitcher (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::SetLinkedSwitcher(class UCommonAnimatedSwitcher* CommonSwitcher) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "SetLinkedSwitcher"); Params::UCommonTabListWidgetBase_SetLinkedSwitcher_Params Parms{}; Parms.CommonSwitcher = CommonSwitcher; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.SelectTabByID // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSuppressClickFeedback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonTabListWidgetBase::SelectTabByID(class FName TabNameID, bool bSuppressClickFeedback) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "SelectTabByID"); Params::UCommonTabListWidgetBase_SelectTabByID_Params Parms{}; Parms.TabNameID = TabNameID; Parms.bSuppressClickFeedback = bSuppressClickFeedback; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTabListWidgetBase.RemoveTab // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonTabListWidgetBase::RemoveTab(class FName TabNameID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "RemoveTab"); Params::UCommonTabListWidgetBase_RemoveTab_Params Parms{}; Parms.TabNameID = TabNameID; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTabListWidgetBase.RemoveAllTabs // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonTabListWidgetBase::RemoveAllTabs() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "RemoveAllTabs"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.RegisterTab // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOfButtonWidgetType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* ContentWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 TabIndex (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonTabListWidgetBase::RegisterTab(class FName TabNameID, TSubclassOf ButtonWidgetType, class UWidget* ContentWidget, int32 TabIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "RegisterTab"); Params::UCommonTabListWidgetBase_RegisterTab_Params Parms{}; Parms.TabNameID = TabNameID; Parms.ButtonWidgetType = ButtonWidgetType; Parms.ContentWidget = ContentWidget; Parms.TabIndex = TabIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // DelegateFunction CommonUI.CommonTabListWidgetBase.OnTabSelected__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class FName TabId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::OnTabSelected__DelegateSignature(class FName TabId) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "OnTabSelected__DelegateSignature"); Params::UCommonTabListWidgetBase_OnTabSelected__DelegateSignature_Params Parms{}; Parms.TabId = TabId; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction CommonUI.CommonTabListWidgetBase.OnTabListRebuilt__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: void UCommonTabListWidgetBase::OnTabListRebuilt__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "OnTabListRebuilt__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // DelegateFunction CommonUI.CommonTabListWidgetBase.OnTabButtonRemoval__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class FName TabId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCommonButtonBase* TabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::OnTabButtonRemoval__DelegateSignature(class FName TabId, class UCommonButtonBase* TabButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "OnTabButtonRemoval__DelegateSignature"); Params::UCommonTabListWidgetBase_OnTabButtonRemoval__DelegateSignature_Params Parms{}; Parms.TabId = TabId; Parms.TabButton = TabButton; UObject::ProcessEvent(Func, &Parms); } // DelegateFunction CommonUI.CommonTabListWidgetBase.OnTabButtonCreation__DelegateSignature // (MulticastDelegate, Public, Delegate) // Parameters: // class FName TabId (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCommonButtonBase* TabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::OnTabButtonCreation__DelegateSignature(class FName TabId, class UCommonButtonBase* TabButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "OnTabButtonCreation__DelegateSignature"); Params::UCommonTabListWidgetBase_OnTabButtonCreation__DelegateSignature_Params Parms{}; Parms.TabId = TabId; Parms.TabButton = TabButton; UObject::ProcessEvent(Func, &Parms); } // Function CommonUI.CommonTabListWidgetBase.HandleTabRemoval // (Native, Event, Protected, BlueprintEvent) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCommonButtonBase* TabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::HandleTabRemoval(class FName TabNameID, class UCommonButtonBase* TabButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "HandleTabRemoval"); Params::UCommonTabListWidgetBase_HandleTabRemoval_Params Parms{}; Parms.TabNameID = TabNameID; Parms.TabButton = TabButton; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.HandleTabCreation // (Native, Event, Protected, BlueprintEvent) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCommonButtonBase* TabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::HandleTabCreation(class FName TabNameID, class UCommonButtonBase* TabButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "HandleTabCreation"); Params::UCommonTabListWidgetBase_HandleTabCreation_Params Parms{}; Parms.TabNameID = TabNameID; Parms.TabButton = TabButton; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.HandleTabButtonSelected // (Final, Native, Protected) // Parameters: // class UCommonButtonBase* SelectedTabButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ButtonIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::HandleTabButtonSelected(class UCommonButtonBase* SelectedTabButton, int32 ButtonIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "HandleTabButtonSelected"); Params::UCommonTabListWidgetBase_HandleTabButtonSelected_Params Parms{}; Parms.SelectedTabButton = SelectedTabButton; Parms.ButtonIndex = ButtonIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonTabListWidgetBase.HandlePreviousTabInputAction // (Final, Native, Protected, HasOutParams) // Parameters: // bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::HandlePreviousTabInputAction(bool* bPassThrough) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "HandlePreviousTabInputAction"); Params::UCommonTabListWidgetBase_HandlePreviousTabInputAction_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (bPassThrough != nullptr) *bPassThrough = Parms.bPassThrough; } // Function CommonUI.CommonTabListWidgetBase.HandlePreLinkedSwitcherChanged_BP // (Event, Protected, BlueprintEvent) // Parameters: void UCommonTabListWidgetBase::HandlePreLinkedSwitcherChanged_BP() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "HandlePreLinkedSwitcherChanged_BP"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonTabListWidgetBase.HandlePostLinkedSwitcherChanged_BP // (Event, Protected, BlueprintEvent) // Parameters: void UCommonTabListWidgetBase::HandlePostLinkedSwitcherChanged_BP() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "HandlePostLinkedSwitcherChanged_BP"); UObject::ProcessEvent(Func, nullptr); } // Function CommonUI.CommonTabListWidgetBase.HandleNextTabInputAction // (Final, Native, Protected, HasOutParams) // Parameters: // bool bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::HandleNextTabInputAction(bool* bPassThrough) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "HandleNextTabInputAction"); Params::UCommonTabListWidgetBase_HandleNextTabInputAction_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (bPassThrough != nullptr) *bPassThrough = Parms.bPassThrough; } // Function CommonUI.CommonTabListWidgetBase.GetTabIdAtIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UCommonTabListWidgetBase::GetTabIdAtIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "GetTabIdAtIndex"); Params::UCommonTabListWidgetBase_GetTabIdAtIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTabListWidgetBase.GetTabCount // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCommonTabListWidgetBase::GetTabCount() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "GetTabCount"); Params::UCommonTabListWidgetBase_GetTabCount_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTabListWidgetBase.GetTabButtonBaseByID // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCommonButtonBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonButtonBase* UCommonTabListWidgetBase::GetTabButtonBaseByID(class FName TabNameID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "GetTabButtonBaseByID"); Params::UCommonTabListWidgetBase_GetTabButtonBaseByID_Params Parms{}; Parms.TabNameID = TabNameID; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTabListWidgetBase.GetSelectedTabId // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UCommonTabListWidgetBase::GetSelectedTabId() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "GetSelectedTabId"); Params::UCommonTabListWidgetBase_GetSelectedTabId_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTabListWidgetBase.GetLinkedSwitcher // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonAnimatedSwitcher* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonAnimatedSwitcher* UCommonTabListWidgetBase::GetLinkedSwitcher() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "GetLinkedSwitcher"); Params::UCommonTabListWidgetBase_GetLinkedSwitcher_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTabListWidgetBase.GetActiveTab // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UCommonTabListWidgetBase::GetActiveTab() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "GetActiveTab"); Params::UCommonTabListWidgetBase_GetActiveTab_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTabListWidgetBase.DisableTabWithReason // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FName TabNameID (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FText Reason (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UCommonTabListWidgetBase::DisableTabWithReason(class FName TabNameID, class FText& Reason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTabListWidgetBase", "DisableTabWithReason"); Params::UCommonTabListWidgetBase_DisableTabWithReason_Params Parms{}; Parms.TabNameID = TabNameID; Parms.Reason = Reason; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonTextStyle // (None) class UClass* UCommonTextStyle::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonTextStyle"); return Clss; } // CommonTextStyle CommonUI.Default__CommonTextStyle // (Public, ClassDefaultObject, ArchetypeObject) class UCommonTextStyle* UCommonTextStyle::GetDefaultObj() { static class UCommonTextStyle* Default = nullptr; if (!Default) Default = static_cast(UCommonTextStyle::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonTextStyle.GetStrikeBrush // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateBrush OutStrikeBrush (Parm, OutParm, NativeAccessSpecifierPublic) void UCommonTextStyle::GetStrikeBrush(struct FSlateBrush* OutStrikeBrush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextStyle", "GetStrikeBrush"); Params::UCommonTextStyle_GetStrikeBrush_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutStrikeBrush != nullptr) *OutStrikeBrush = std::move(Parms.OutStrikeBrush); } // Function CommonUI.CommonTextStyle.GetShadowOffset // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FVector2D OutShadowOffset (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextStyle::GetShadowOffset(struct FVector2D* OutShadowOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextStyle", "GetShadowOffset"); Params::UCommonTextStyle_GetShadowOffset_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutShadowOffset != nullptr) *OutShadowOffset = std::move(Parms.OutShadowOffset); } // Function CommonUI.CommonTextStyle.GetShadowColor // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FLinearColor OutColor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextStyle::GetShadowColor(struct FLinearColor* OutColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextStyle", "GetShadowColor"); Params::UCommonTextStyle_GetShadowColor_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutColor != nullptr) *OutColor = std::move(Parms.OutColor); } // Function CommonUI.CommonTextStyle.GetMargin // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FMargin OutMargin (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) void UCommonTextStyle::GetMargin(struct FMargin* OutMargin) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextStyle", "GetMargin"); Params::UCommonTextStyle_GetMargin_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutMargin != nullptr) *OutMargin = std::move(Parms.OutMargin); } // Function CommonUI.CommonTextStyle.GetLineHeightPercentage // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UCommonTextStyle::GetLineHeightPercentage() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextStyle", "GetLineHeightPercentage"); Params::UCommonTextStyle_GetLineHeightPercentage_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonTextStyle.GetFont // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FSlateFontInfo OutFont (Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextStyle::GetFont(struct FSlateFontInfo* OutFont) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextStyle", "GetFont"); Params::UCommonTextStyle_GetFont_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutFont != nullptr) *OutFont = std::move(Parms.OutFont); } // Function CommonUI.CommonTextStyle.GetColor // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FLinearColor OutColor (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonTextStyle::GetColor(struct FLinearColor* OutColor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonTextStyle", "GetColor"); Params::UCommonTextStyle_GetColor_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutColor != nullptr) *OutColor = std::move(Parms.OutColor); } // Class CommonUI.CommonTextScrollStyle // (None) class UClass* UCommonTextScrollStyle::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonTextScrollStyle"); return Clss; } // CommonTextScrollStyle CommonUI.Default__CommonTextScrollStyle // (Public, ClassDefaultObject, ArchetypeObject) class UCommonTextScrollStyle* UCommonTextScrollStyle::GetDefaultObj() { static class UCommonTextScrollStyle* Default = nullptr; if (!Default) Default = static_cast(UCommonTextScrollStyle::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonTileView // (None) class UClass* UCommonTileView::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonTileView"); return Clss; } // CommonTileView CommonUI.Default__CommonTileView // (Public, ClassDefaultObject, ArchetypeObject) class UCommonTileView* UCommonTileView::GetDefaultObj() { static class UCommonTileView* Default = nullptr; if (!Default) Default = static_cast(UCommonTileView::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonTreeView // (None) class UClass* UCommonTreeView::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonTreeView"); return Clss; } // CommonTreeView CommonUI.Default__CommonTreeView // (Public, ClassDefaultObject, ArchetypeObject) class UCommonTreeView* UCommonTreeView::GetDefaultObj() { static class UCommonTreeView* Default = nullptr; if (!Default) Default = static_cast(UCommonTreeView::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonUIEditorSettings // (None) class UClass* UCommonUIEditorSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUIEditorSettings"); return Clss; } // CommonUIEditorSettings CommonUI.Default__CommonUIEditorSettings // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUIEditorSettings* UCommonUIEditorSettings::GetDefaultObj() { static class UCommonUIEditorSettings* Default = nullptr; if (!Default) Default = static_cast(UCommonUIEditorSettings::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonUILibrary // (None) class UClass* UCommonUILibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUILibrary"); return Clss; } // CommonUILibrary CommonUI.Default__CommonUILibrary // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUILibrary* UCommonUILibrary::GetDefaultObj() { static class UCommonUILibrary* Default = nullptr; if (!Default) Default = static_cast(UCommonUILibrary::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonUILibrary.FindParentWidgetOfType // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UWidget* StartingWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf Type (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UCommonUILibrary::FindParentWidgetOfType(class UWidget* StartingWidget, TSubclassOf Type) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonUILibrary", "FindParentWidgetOfType"); Params::UCommonUILibrary_FindParentWidgetOfType_Params Parms{}; Parms.StartingWidget = StartingWidget; Parms.Type = Type; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonUIRichTextData // (None) class UClass* UCommonUIRichTextData::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUIRichTextData"); return Clss; } // CommonUIRichTextData CommonUI.Default__CommonUIRichTextData // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUIRichTextData* UCommonUIRichTextData::GetDefaultObj() { static class UCommonUIRichTextData* Default = nullptr; if (!Default) Default = static_cast(UCommonUIRichTextData::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonUISettings // (None) class UClass* UCommonUISettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUISettings"); return Clss; } // CommonUISettings CommonUI.Default__CommonUISettings // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUISettings* UCommonUISettings::GetDefaultObj() { static class UCommonUISettings* Default = nullptr; if (!Default) Default = static_cast(UCommonUISettings::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonUISubsystemBase // (None) class UClass* UCommonUISubsystemBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUISubsystemBase"); return Clss; } // CommonUISubsystemBase CommonUI.Default__CommonUISubsystemBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUISubsystemBase* UCommonUISubsystemBase::GetDefaultObj() { static class UCommonUISubsystemBase* Default = nullptr; if (!Default) Default = static_cast(UCommonUISubsystemBase::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonUISubsystemBase.GetInputActionButtonIcon // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FDataTableRowHandle InputActionRowHandle (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // enum class ECommonInputType InputType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName GamepadName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FSlateBrush UCommonUISubsystemBase::GetInputActionButtonIcon(struct FDataTableRowHandle& InputActionRowHandle, enum class ECommonInputType InputType, class FName& GamepadName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonUISubsystemBase", "GetInputActionButtonIcon"); Params::UCommonUISubsystemBase_GetInputActionButtonIcon_Params Parms{}; Parms.InputActionRowHandle = InputActionRowHandle; Parms.InputType = InputType; Parms.GamepadName = GamepadName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonUIVisibilitySubsystem // (None) class UClass* UCommonUIVisibilitySubsystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUIVisibilitySubsystem"); return Clss; } // CommonUIVisibilitySubsystem CommonUI.Default__CommonUIVisibilitySubsystem // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUIVisibilitySubsystem* UCommonUIVisibilitySubsystem::GetDefaultObj() { static class UCommonUIVisibilitySubsystem* Default = nullptr; if (!Default) Default = static_cast(UCommonUIVisibilitySubsystem::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonVideoPlayer // (None) class UClass* UCommonVideoPlayer::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonVideoPlayer"); return Clss; } // CommonVideoPlayer CommonUI.Default__CommonVideoPlayer // (Public, ClassDefaultObject, ArchetypeObject) class UCommonVideoPlayer* UCommonVideoPlayer::GetDefaultObj() { static class UCommonVideoPlayer* Default = nullptr; if (!Default) Default = static_cast(UCommonVideoPlayer::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonVisibilitySwitcher // (None) class UClass* UCommonVisibilitySwitcher::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonVisibilitySwitcher"); return Clss; } // CommonVisibilitySwitcher CommonUI.Default__CommonVisibilitySwitcher // (Public, ClassDefaultObject, ArchetypeObject) class UCommonVisibilitySwitcher* UCommonVisibilitySwitcher::GetDefaultObj() { static class UCommonVisibilitySwitcher* Default = nullptr; if (!Default) Default = static_cast(UCommonVisibilitySwitcher::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonVisibilitySwitcher.SetActiveWidgetIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonVisibilitySwitcher::SetActiveWidgetIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonVisibilitySwitcher", "SetActiveWidgetIndex"); Params::UCommonVisibilitySwitcher_SetActiveWidgetIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonVisibilitySwitcher.SetActiveWidget // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* Widget (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonVisibilitySwitcher::SetActiveWidget(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonVisibilitySwitcher", "SetActiveWidget"); Params::UCommonVisibilitySwitcher_SetActiveWidget_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonVisibilitySwitcher.IncrementActiveWidgetIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bAllowWrapping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonVisibilitySwitcher::IncrementActiveWidgetIndex(bool bAllowWrapping) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonVisibilitySwitcher", "IncrementActiveWidgetIndex"); Params::UCommonVisibilitySwitcher_IncrementActiveWidgetIndex_Params Parms{}; Parms.bAllowWrapping = bAllowWrapping; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonVisibilitySwitcher.GetActiveWidgetIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCommonVisibilitySwitcher::GetActiveWidgetIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonVisibilitySwitcher", "GetActiveWidgetIndex"); Params::UCommonVisibilitySwitcher_GetActiveWidgetIndex_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonVisibilitySwitcher.GetActiveWidget // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UCommonVisibilitySwitcher::GetActiveWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonVisibilitySwitcher", "GetActiveWidget"); Params::UCommonVisibilitySwitcher_GetActiveWidget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonVisibilitySwitcher.DecrementActiveWidgetIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bAllowWrapping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonVisibilitySwitcher::DecrementActiveWidgetIndex(bool bAllowWrapping) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonVisibilitySwitcher", "DecrementActiveWidgetIndex"); Params::UCommonVisibilitySwitcher_DecrementActiveWidgetIndex_Params Parms{}; Parms.bAllowWrapping = bAllowWrapping; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonVisibilitySwitcher.DeactivateVisibleSlot // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonVisibilitySwitcher::DeactivateVisibleSlot() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonVisibilitySwitcher", "DeactivateVisibleSlot"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonVisibilitySwitcher.ActivateVisibleSlot // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonVisibilitySwitcher::ActivateVisibleSlot() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonVisibilitySwitcher", "ActivateVisibleSlot"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonVisibilitySwitcherSlot // (None) class UClass* UCommonVisibilitySwitcherSlot::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonVisibilitySwitcherSlot"); return Clss; } // CommonVisibilitySwitcherSlot CommonUI.Default__CommonVisibilitySwitcherSlot // (Public, ClassDefaultObject, ArchetypeObject) class UCommonVisibilitySwitcherSlot* UCommonVisibilitySwitcherSlot::GetDefaultObj() { static class UCommonVisibilitySwitcherSlot* Default = nullptr; if (!Default) Default = static_cast(UCommonVisibilitySwitcherSlot::StaticClass()->DefaultObject); return Default; } // Class CommonUI.UCommonVisibilityWidgetBase // (None) class UClass* UUCommonVisibilityWidgetBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UCommonVisibilityWidgetBase"); return Clss; } // UCommonVisibilityWidgetBase CommonUI.Default__UCommonVisibilityWidgetBase // (Public, ClassDefaultObject, ArchetypeObject) class UUCommonVisibilityWidgetBase* UUCommonVisibilityWidgetBase::GetDefaultObj() { static class UUCommonVisibilityWidgetBase* Default = nullptr; if (!Default) Default = static_cast(UUCommonVisibilityWidgetBase::StaticClass()->DefaultObject); return Default; } // Function CommonUI.UCommonVisibilityWidgetBase.GetRegisteredPlatforms // (Final, Native, Static, Protected) // Parameters: // TArray ReturnValue (ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) TArray UUCommonVisibilityWidgetBase::GetRegisteredPlatforms() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UCommonVisibilityWidgetBase", "GetRegisteredPlatforms"); Params::UUCommonVisibilityWidgetBase_GetRegisteredPlatforms_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonVisualAttachment // (None) class UClass* UCommonVisualAttachment::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonVisualAttachment"); return Clss; } // CommonVisualAttachment CommonUI.Default__CommonVisualAttachment // (Public, ClassDefaultObject, ArchetypeObject) class UCommonVisualAttachment* UCommonVisualAttachment::GetDefaultObj() { static class UCommonVisualAttachment* Default = nullptr; if (!Default) Default = static_cast(UCommonVisualAttachment::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonWidgetCarousel // (None) class UClass* UCommonWidgetCarousel::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonWidgetCarousel"); return Clss; } // CommonWidgetCarousel CommonUI.Default__CommonWidgetCarousel // (Public, ClassDefaultObject, ArchetypeObject) class UCommonWidgetCarousel* UCommonWidgetCarousel::GetDefaultObj() { static class UCommonWidgetCarousel* Default = nullptr; if (!Default) Default = static_cast(UCommonWidgetCarousel::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonWidgetCarousel.SetActiveWidgetIndex // (Native, Public, BlueprintCallable) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonWidgetCarousel::SetActiveWidgetIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarousel", "SetActiveWidgetIndex"); Params::UCommonWidgetCarousel_SetActiveWidgetIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetCarousel.SetActiveWidget // (Native, Public, BlueprintCallable) // Parameters: // class UWidget* Widget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonWidgetCarousel::SetActiveWidget(class UWidget* Widget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarousel", "SetActiveWidget"); Params::UCommonWidgetCarousel_SetActiveWidget_Params Parms{}; Parms.Widget = Widget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetCarousel.PreviousPage // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonWidgetCarousel::PreviousPage() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarousel", "PreviousPage"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetCarousel.NextPage // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonWidgetCarousel::NextPage() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarousel", "NextPage"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetCarousel.GetWidgetAtIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* UCommonWidgetCarousel::GetWidgetAtIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarousel", "GetWidgetAtIndex"); Params::UCommonWidgetCarousel_GetWidgetAtIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonWidgetCarousel.GetActiveWidgetIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCommonWidgetCarousel::GetActiveWidgetIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarousel", "GetActiveWidgetIndex"); Params::UCommonWidgetCarousel_GetActiveWidgetIndex_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonWidgetCarousel.EndAutoScrolling // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonWidgetCarousel::EndAutoScrolling() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarousel", "EndAutoScrolling"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetCarousel.BeginAutoScrolling // (Final, Native, Public, BlueprintCallable) // Parameters: // float ScrollInterval (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonWidgetCarousel::BeginAutoScrolling(float ScrollInterval) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarousel", "BeginAutoScrolling"); Params::UCommonWidgetCarousel_BeginAutoScrolling_Params Parms{}; Parms.ScrollInterval = ScrollInterval; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonWidgetCarouselNavBar // (None) class UClass* UCommonWidgetCarouselNavBar::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonWidgetCarouselNavBar"); return Clss; } // CommonWidgetCarouselNavBar CommonUI.Default__CommonWidgetCarouselNavBar // (Public, ClassDefaultObject, ArchetypeObject) class UCommonWidgetCarouselNavBar* UCommonWidgetCarouselNavBar::GetDefaultObj() { static class UCommonWidgetCarouselNavBar* Default = nullptr; if (!Default) Default = static_cast(UCommonWidgetCarouselNavBar::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonWidgetCarouselNavBar.SetLinkedCarousel // (Final, Native, Public, BlueprintCallable) // Parameters: // class UCommonWidgetCarousel* CommonCarousel (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonWidgetCarouselNavBar::SetLinkedCarousel(class UCommonWidgetCarousel* CommonCarousel) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarouselNavBar", "SetLinkedCarousel"); Params::UCommonWidgetCarouselNavBar_SetLinkedCarousel_Params Parms{}; Parms.CommonCarousel = CommonCarousel; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetCarouselNavBar.HandlePageChanged // (Final, Native, Protected) // Parameters: // class UCommonWidgetCarousel* CommonCarousel (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 PageIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonWidgetCarouselNavBar::HandlePageChanged(class UCommonWidgetCarousel* CommonCarousel, int32 PageIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarouselNavBar", "HandlePageChanged"); Params::UCommonWidgetCarouselNavBar_HandlePageChanged_Params Parms{}; Parms.CommonCarousel = CommonCarousel; Parms.PageIndex = PageIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetCarouselNavBar.HandleButtonClicked // (Final, Native, Protected) // Parameters: // class UCommonButtonBase* AssociatedButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ButtonIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonWidgetCarouselNavBar::HandleButtonClicked(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetCarouselNavBar", "HandleButtonClicked"); Params::UCommonWidgetCarouselNavBar_HandleButtonClicked_Params Parms{}; Parms.AssociatedButton = AssociatedButton; Parms.ButtonIndex = ButtonIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonWidgetGroupBase // (None) class UClass* UCommonWidgetGroupBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonWidgetGroupBase"); return Clss; } // CommonWidgetGroupBase CommonUI.Default__CommonWidgetGroupBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonWidgetGroupBase* UCommonWidgetGroupBase::GetDefaultObj() { static class UCommonWidgetGroupBase* Default = nullptr; if (!Default) Default = static_cast(UCommonWidgetGroupBase::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonWidgetGroupBase.RemoveWidget // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* InWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonWidgetGroupBase::RemoveWidget(class UWidget* InWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetGroupBase", "RemoveWidget"); Params::UCommonWidgetGroupBase_RemoveWidget_Params Parms{}; Parms.InWidget = InWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetGroupBase.RemoveAll // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonWidgetGroupBase::RemoveAll() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetGroupBase", "RemoveAll"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonWidgetGroupBase.AddWidget // (Final, Native, Public, BlueprintCallable) // Parameters: // class UWidget* InWidget (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonWidgetGroupBase::AddWidget(class UWidget* InWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonWidgetGroupBase", "AddWidget"); Params::UCommonWidgetGroupBase_AddWidget_Params Parms{}; Parms.InWidget = InWidget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonButtonGroupBase // (None) class UClass* UCommonButtonGroupBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonButtonGroupBase"); return Clss; } // CommonButtonGroupBase CommonUI.Default__CommonButtonGroupBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonButtonGroupBase* UCommonButtonGroupBase::GetDefaultObj() { static class UCommonButtonGroupBase* Default = nullptr; if (!Default) Default = static_cast(UCommonButtonGroupBase::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonButtonGroupBase.SetSelectionRequired // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bRequireSelection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::SetSelectionRequired(bool bRequireSelection) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "SetSelectionRequired"); Params::UCommonButtonGroupBase_SetSelectionRequired_Params Parms{}; Parms.bRequireSelection = bRequireSelection; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.SelectPreviousButton // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bAllowWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::SelectPreviousButton(bool bAllowWrap) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "SelectPreviousButton"); Params::UCommonButtonGroupBase_SelectPreviousButton_Params Parms{}; Parms.bAllowWrap = bAllowWrap; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.SelectNextButton // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bAllowWrap (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::SelectNextButton(bool bAllowWrap) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "SelectNextButton"); Params::UCommonButtonGroupBase_SelectNextButton_Params Parms{}; Parms.bAllowWrap = bAllowWrap; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.SelectButtonAtIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 ButtonIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAllowSound (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::SelectButtonAtIndex(int32 ButtonIndex, bool bAllowSound) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "SelectButtonAtIndex"); Params::UCommonButtonGroupBase_SelectButtonAtIndex_Params Parms{}; Parms.ButtonIndex = ButtonIndex; Parms.bAllowSound = bAllowSound; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.OnSelectionStateChangedBase // (Native, Protected) // Parameters: // class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bIsSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::OnSelectionStateChangedBase(class UCommonButtonBase* BaseButton, bool bIsSelected) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "OnSelectionStateChangedBase"); Params::UCommonButtonGroupBase_OnSelectionStateChangedBase_Params Parms{}; Parms.BaseButton = BaseButton; Parms.bIsSelected = bIsSelected; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.OnHandleButtonBaseDoubleClicked // (Native, Protected) // Parameters: // class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::OnHandleButtonBaseDoubleClicked(class UCommonButtonBase* BaseButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "OnHandleButtonBaseDoubleClicked"); Params::UCommonButtonGroupBase_OnHandleButtonBaseDoubleClicked_Params Parms{}; Parms.BaseButton = BaseButton; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.OnHandleButtonBaseClicked // (Native, Protected) // Parameters: // class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::OnHandleButtonBaseClicked(class UCommonButtonBase* BaseButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "OnHandleButtonBaseClicked"); Params::UCommonButtonGroupBase_OnHandleButtonBaseClicked_Params Parms{}; Parms.BaseButton = BaseButton; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.OnButtonBaseUnhovered // (Native, Protected) // Parameters: // class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::OnButtonBaseUnhovered(class UCommonButtonBase* BaseButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "OnButtonBaseUnhovered"); Params::UCommonButtonGroupBase_OnButtonBaseUnhovered_Params Parms{}; Parms.BaseButton = BaseButton; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.OnButtonBaseHovered // (Native, Protected) // Parameters: // class UCommonButtonBase* BaseButton (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonButtonGroupBase::OnButtonBaseHovered(class UCommonButtonBase* BaseButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "OnButtonBaseHovered"); Params::UCommonButtonGroupBase_OnButtonBaseHovered_Params Parms{}; Parms.BaseButton = BaseButton; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonButtonGroupBase.HasAnyButtons // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCommonButtonGroupBase::HasAnyButtons() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "HasAnyButtons"); Params::UCommonButtonGroupBase_HasAnyButtons_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonGroupBase.GetSelectedButtonIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCommonButtonGroupBase::GetSelectedButtonIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "GetSelectedButtonIndex"); Params::UCommonButtonGroupBase_GetSelectedButtonIndex_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonGroupBase.GetSelectedButtonBase // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonButtonBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonButtonBase* UCommonButtonGroupBase::GetSelectedButtonBase() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "GetSelectedButtonBase"); Params::UCommonButtonGroupBase_GetSelectedButtonBase_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonGroupBase.GetHoveredButtonIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCommonButtonGroupBase::GetHoveredButtonIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "GetHoveredButtonIndex"); Params::UCommonButtonGroupBase_GetHoveredButtonIndex_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonGroupBase.GetButtonCount // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCommonButtonGroupBase::GetButtonCount() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "GetButtonCount"); Params::UCommonButtonGroupBase_GetButtonCount_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonGroupBase.GetButtonBaseAtIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 Index (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCommonButtonBase* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonButtonBase* UCommonButtonGroupBase::GetButtonBaseAtIndex(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "GetButtonBaseAtIndex"); Params::UCommonButtonGroupBase_GetButtonBaseAtIndex_Params Parms{}; Parms.Index = Index; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonGroupBase.FindButtonIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonButtonBase* ButtonToFind (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UCommonButtonGroupBase::FindButtonIndex(class UCommonButtonBase* ButtonToFind) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "FindButtonIndex"); Params::UCommonButtonGroupBase_FindButtonIndex_Params Parms{}; Parms.ButtonToFind = ButtonToFind; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonButtonGroupBase.DeselectAll // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonButtonGroupBase::DeselectAll() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonButtonGroupBase", "DeselectAll"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonBoundActionBar // (None) class UClass* UCommonBoundActionBar::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonBoundActionBar"); return Clss; } // CommonBoundActionBar CommonUI.Default__CommonBoundActionBar // (Public, ClassDefaultObject, ArchetypeObject) class UCommonBoundActionBar* UCommonBoundActionBar::GetDefaultObj() { static class UCommonBoundActionBar* Default = nullptr; if (!Default) Default = static_cast(UCommonBoundActionBar::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonBoundActionBar.SetDisplayOwningPlayerActionsOnly // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bShouldOnlyDisplayOwningPlayerActions (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonBoundActionBar::SetDisplayOwningPlayerActionsOnly(bool bShouldOnlyDisplayOwningPlayerActions) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonBoundActionBar", "SetDisplayOwningPlayerActionsOnly"); Params::UCommonBoundActionBar_SetDisplayOwningPlayerActionsOnly_Params Parms{}; Parms.bShouldOnlyDisplayOwningPlayerActions = bShouldOnlyDisplayOwningPlayerActions; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CommonUI.CommonBoundActionButton // (None) class UClass* UCommonBoundActionButton::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonBoundActionButton"); return Clss; } // CommonBoundActionButton CommonUI.Default__CommonBoundActionButton // (Public, ClassDefaultObject, ArchetypeObject) class UCommonBoundActionButton* UCommonBoundActionButton::GetDefaultObj() { static class UCommonBoundActionButton* Default = nullptr; if (!Default) Default = static_cast(UCommonBoundActionButton::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonBoundActionButton.OnUpdateInputAction // (Event, Protected, BlueprintEvent) // Parameters: void UCommonBoundActionButton::OnUpdateInputAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonBoundActionButton", "OnUpdateInputAction"); UObject::ProcessEvent(Func, nullptr); } // Class CommonUI.CommonGenericInputActionDataTable // (None) class UClass* UCommonGenericInputActionDataTable::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonGenericInputActionDataTable"); return Clss; } // CommonGenericInputActionDataTable CommonUI.Default__CommonGenericInputActionDataTable // (Public, ClassDefaultObject, ArchetypeObject) class UCommonGenericInputActionDataTable* UCommonGenericInputActionDataTable::GetDefaultObj() { static class UCommonGenericInputActionDataTable* Default = nullptr; if (!Default) Default = static_cast(UCommonGenericInputActionDataTable::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonInputActionDataProcessor // (None) class UClass* UCommonInputActionDataProcessor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonInputActionDataProcessor"); return Clss; } // CommonInputActionDataProcessor CommonUI.Default__CommonInputActionDataProcessor // (Public, ClassDefaultObject, ArchetypeObject) class UCommonInputActionDataProcessor* UCommonInputActionDataProcessor::GetDefaultObj() { static class UCommonInputActionDataProcessor* Default = nullptr; if (!Default) Default = static_cast(UCommonInputActionDataProcessor::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonUIActionRouterBase // (None) class UClass* UCommonUIActionRouterBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUIActionRouterBase"); return Clss; } // CommonUIActionRouterBase CommonUI.Default__CommonUIActionRouterBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUIActionRouterBase* UCommonUIActionRouterBase::GetDefaultObj() { static class UCommonUIActionRouterBase* Default = nullptr; if (!Default) Default = static_cast(UCommonUIActionRouterBase::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonUIInputSettings // (None) class UClass* UCommonUIInputSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonUIInputSettings"); return Clss; } // CommonUIInputSettings CommonUI.Default__CommonUIInputSettings // (Public, ClassDefaultObject, ArchetypeObject) class UCommonUIInputSettings* UCommonUIInputSettings::GetDefaultObj() { static class UCommonUIInputSettings* Default = nullptr; if (!Default) Default = static_cast(UCommonUIInputSettings::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonStyleSheet // (None) class UClass* UCommonStyleSheet::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonStyleSheet"); return Clss; } // CommonStyleSheet CommonUI.Default__CommonStyleSheet // (Public, ClassDefaultObject, ArchetypeObject) class UCommonStyleSheet* UCommonStyleSheet::GetDefaultObj() { static class UCommonStyleSheet* Default = nullptr; if (!Default) Default = static_cast(UCommonStyleSheet::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonActivatableWidgetContainerBase // (None) class UClass* UCommonActivatableWidgetContainerBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonActivatableWidgetContainerBase"); return Clss; } // CommonActivatableWidgetContainerBase CommonUI.Default__CommonActivatableWidgetContainerBase // (Public, ClassDefaultObject, ArchetypeObject) class UCommonActivatableWidgetContainerBase* UCommonActivatableWidgetContainerBase::GetDefaultObj() { static class UCommonActivatableWidgetContainerBase* Default = nullptr; if (!Default) Default = static_cast(UCommonActivatableWidgetContainerBase::StaticClass()->DefaultObject); return Default; } // Function CommonUI.CommonActivatableWidgetContainerBase.SetTransitionDuration // (Final, Native, Public, BlueprintCallable) // Parameters: // float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonActivatableWidgetContainerBase::SetTransitionDuration(float Duration) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "SetTransitionDuration"); Params::UCommonActivatableWidgetContainerBase_SetTransitionDuration_Params Parms{}; Parms.Duration = Duration; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonActivatableWidgetContainerBase.RemoveWidget // (Final, Native, Private, BlueprintCallable) // Parameters: // class UCommonActivatableWidget* WidgetToRemove (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCommonActivatableWidgetContainerBase::RemoveWidget(class UCommonActivatableWidget* WidgetToRemove) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "RemoveWidget"); Params::UCommonActivatableWidgetContainerBase_RemoveWidget_Params Parms{}; Parms.WidgetToRemove = WidgetToRemove; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonActivatableWidgetContainerBase.GetTransitionDuration // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UCommonActivatableWidgetContainerBase::GetTransitionDuration() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "GetTransitionDuration"); Params::UCommonActivatableWidgetContainerBase_GetTransitionDuration_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonActivatableWidgetContainerBase.GetActiveWidget // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCommonActivatableWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonActivatableWidget* UCommonActivatableWidgetContainerBase::GetActiveWidget() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "GetActiveWidget"); Params::UCommonActivatableWidgetContainerBase_GetActiveWidget_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CommonUI.CommonActivatableWidgetContainerBase.ClearWidgets // (Final, Native, Public, BlueprintCallable) // Parameters: void UCommonActivatableWidgetContainerBase::ClearWidgets() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "ClearWidgets"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CommonUI.CommonActivatableWidgetContainerBase.BP_AddWidget // (Final, Native, Private, BlueprintCallable) // Parameters: // TSubclassOfActivatableWidgetClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCommonActivatableWidget* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCommonActivatableWidget* UCommonActivatableWidgetContainerBase::BP_AddWidget(TSubclassOf ActivatableWidgetClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CommonActivatableWidgetContainerBase", "BP_AddWidget"); Params::UCommonActivatableWidgetContainerBase_BP_AddWidget_Params Parms{}; Parms.ActivatableWidgetClass = ActivatableWidgetClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CommonUI.CommonActivatableWidgetStack // (None) class UClass* UCommonActivatableWidgetStack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonActivatableWidgetStack"); return Clss; } // CommonActivatableWidgetStack CommonUI.Default__CommonActivatableWidgetStack // (Public, ClassDefaultObject, ArchetypeObject) class UCommonActivatableWidgetStack* UCommonActivatableWidgetStack::GetDefaultObj() { static class UCommonActivatableWidgetStack* Default = nullptr; if (!Default) Default = static_cast(UCommonActivatableWidgetStack::StaticClass()->DefaultObject); return Default; } // Class CommonUI.CommonActivatableWidgetQueue // (None) class UClass* UCommonActivatableWidgetQueue::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CommonActivatableWidgetQueue"); return Clss; } // CommonActivatableWidgetQueue CommonUI.Default__CommonActivatableWidgetQueue // (Public, ClassDefaultObject, ArchetypeObject) class UCommonActivatableWidgetQueue* UCommonActivatableWidgetQueue::GetDefaultObj() { static class UCommonActivatableWidgetQueue* Default = nullptr; if (!Default) Default = static_cast(UCommonActivatableWidgetQueue::StaticClass()->DefaultObject); return Default; } }