#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x19 (0x19 - 0x0) // Function BP_CapturePrism.BP_CapturePrism_C.OnThrowInternal struct ABP_CapturePrism_C_OnThrowInternal_Params { public: class AActor* Bullet; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetCaptureLevel_level; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E37[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class ABP_ThrowCaptureObjectBase_C* K2Node_DynamicCast_AsBP_Throw_Capture_Object_Base; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x14 (0x14 - 0x0) // Function BP_CapturePrism.BP_CapturePrism_C.GetCaptureLevel struct ABP_CapturePrism_C_GetCaptureLevel_Params { public: int32 Level; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E39[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetCaptureLevelBySphereType_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x9 (0x9 - 0x0) // Function BP_CapturePrism.BP_CapturePrism_C.OnEndShootAnimation struct ABP_CapturePrism_C_OnEndShootAnimation_Params { public: class UAnimMontage* Montage; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsEmptyMagazine_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x31 (0x31 - 0x0) // Function BP_CapturePrism.BP_CapturePrism_C.OnThrow struct ABP_CapturePrism_C_OnThrow_Params { public: FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x71 (0x71 - 0x0) // Function BP_CapturePrism.BP_CapturePrism_C.DecrementBullet struct ABP_CapturePrism_C_DecrementBullet_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E45[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalPlayerInventoryData* CallFunc_GetLocalInventoryData_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalItemContainer* CallFunc_TryGetContainerFromInventoryType_outContainer; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_TryGetContainerFromInventoryType_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x22(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E46[0x1]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_GetNowSelectedIndex_ReturnValue; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalItemSlot* CallFunc_Get_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetStackCount_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalItemId CallFunc_GetItemId_ReturnValue; // 0x3C(0x28)(ConstParm, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x64(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue_1; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_CapturePrism.BP_CapturePrism_C.GetThrowObjectClass struct ABP_CapturePrism_C_GetThrowObjectClass_Params { public: class UClass* ThrowObject; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_CapturePrism.BP_CapturePrism_C.GetEquipSocketName struct ABP_CapturePrism_C_GetEquipSocketName_Params { public: class FName ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }