#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Fluid_FunctionLibrary.BP_Fluid_FunctionLibrary_C // (None) class UClass* UBP_Fluid_FunctionLibrary_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_Fluid_FunctionLibrary_C"); return Clss; } // BP_Fluid_FunctionLibrary_C BP_Fluid_FunctionLibrary.Default__BP_Fluid_FunctionLibrary_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_Fluid_FunctionLibrary_C* UBP_Fluid_FunctionLibrary_C::GetDefaultObj() { static class UBP_Fluid_FunctionLibrary_C* Default = nullptr; if (!Default) Default = static_cast(UBP_Fluid_FunctionLibrary_C::StaticClass()->DefaultObject); return Default; } // Function BP_Fluid_FunctionLibrary.BP_Fluid_FunctionLibrary_C.DrawFluidSim_Capture // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class ABP_FluidController_C* Fluid_Controller (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* Draw_Material (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash) // struct FVector Draw_Location (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_Conv_VectorToLinearColor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetScalarParameterValue_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Divide_VectorFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_8 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Default_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Default_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Default_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_VectorFloat_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_1_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_0_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_1_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_0_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_1_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_0_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_0_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_1_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_R_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_G_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Fluid_FunctionLibrary_C::DrawFluidSim_Capture(class ABP_FluidController_C*& Fluid_Controller, class UMaterialInstanceDynamic*& Draw_Material, const struct FVector& Draw_Location, class UObject* __WorldContext, bool Temp_bool_Variable, const struct FLinearColor& CallFunc_Conv_VectorToLinearColor_ReturnValue, bool CallFunc_IsValid_ReturnValue, float CallFunc_GetScalarParameterValue_ReturnValue, const struct FVector& CallFunc_Divide_VectorFloat_ReturnValue, class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, bool CallFunc_Less_DoubleDouble_ReturnValue, int32 CallFunc_FTrunc_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, int32 CallFunc_Subtract_IntInt_ReturnValue, double K2Node_Select_Default, float CallFunc_Conv_IntToFloat_ReturnValue_2, float CallFunc_Conv_IntToFloat_ReturnValue_3, int32 CallFunc_FTrunc_ReturnValue_1, bool CallFunc_Less_DoubleDouble_ReturnValue_1, int32 CallFunc_Add_IntInt_ReturnValue_1, float CallFunc_Conv_IntToFloat_ReturnValue_4, float CallFunc_Conv_IntToFloat_ReturnValue_5, int32 CallFunc_Subtract_IntInt_ReturnValue_1, float CallFunc_Conv_IntToFloat_ReturnValue_6, float CallFunc_Conv_IntToFloat_ReturnValue_7, bool CallFunc_IsValid_ReturnValue_1, float CallFunc_Conv_IntToFloat_ReturnValue_8, bool Temp_bool_Variable_1, bool Temp_bool_Variable_2, double K2Node_Select_Default_1, bool Temp_bool_Variable_3, double K2Node_Select_Default_2, double K2Node_Select_Default_3, const struct FLinearColor& K2Node_MakeStruct_LinearColor, double CallFunc_Divide_VectorFloat_B_ImplicitCast, double K2Node_Select_Option_1_ImplicitCast, double K2Node_Select_Option_0_ImplicitCast, float K2Node_MakeStruct_A_ImplicitCast, double K2Node_Select_Option_1_ImplicitCast_1, double K2Node_Select_Option_0_ImplicitCast_1, double K2Node_Select_Option_1_ImplicitCast_2, double K2Node_Select_Option_0_ImplicitCast_2, double K2Node_Select_Option_0_ImplicitCast_3, double K2Node_Select_Option_1_ImplicitCast_3, float K2Node_MakeStruct_R_ImplicitCast, float K2Node_MakeStruct_G_ImplicitCast, float K2Node_MakeStruct_B_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Fluid_FunctionLibrary_C", "DrawFluidSim_Capture"); Params::UBP_Fluid_FunctionLibrary_C_DrawFluidSim_Capture_Params Parms{}; Parms.Fluid_Controller = Fluid_Controller; Parms.Draw_Material = Draw_Material; Parms.Draw_Location = Draw_Location; Parms.__WorldContext = __WorldContext; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.CallFunc_Conv_VectorToLinearColor_ReturnValue = CallFunc_Conv_VectorToLinearColor_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetScalarParameterValue_ReturnValue = CallFunc_GetScalarParameterValue_ReturnValue; Parms.CallFunc_Divide_VectorFloat_ReturnValue = CallFunc_Divide_VectorFloat_ReturnValue; Parms.CallFunc_GetRT_RenderTarget = CallFunc_GetRT_RenderTarget; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue; Parms.CallFunc_Conv_IntToFloat_ReturnValue_1 = CallFunc_Conv_IntToFloat_ReturnValue_1; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.CallFunc_Conv_IntToFloat_ReturnValue_2 = CallFunc_Conv_IntToFloat_ReturnValue_2; Parms.CallFunc_Conv_IntToFloat_ReturnValue_3 = CallFunc_Conv_IntToFloat_ReturnValue_3; Parms.CallFunc_FTrunc_ReturnValue_1 = CallFunc_FTrunc_ReturnValue_1; Parms.CallFunc_Less_DoubleDouble_ReturnValue_1 = CallFunc_Less_DoubleDouble_ReturnValue_1; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_Conv_IntToFloat_ReturnValue_4 = CallFunc_Conv_IntToFloat_ReturnValue_4; Parms.CallFunc_Conv_IntToFloat_ReturnValue_5 = CallFunc_Conv_IntToFloat_ReturnValue_5; Parms.CallFunc_Subtract_IntInt_ReturnValue_1 = CallFunc_Subtract_IntInt_ReturnValue_1; Parms.CallFunc_Conv_IntToFloat_ReturnValue_6 = CallFunc_Conv_IntToFloat_ReturnValue_6; Parms.CallFunc_Conv_IntToFloat_ReturnValue_7 = CallFunc_Conv_IntToFloat_ReturnValue_7; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Conv_IntToFloat_ReturnValue_8 = CallFunc_Conv_IntToFloat_ReturnValue_8; Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1; Parms.Temp_bool_Variable_2 = Temp_bool_Variable_2; Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1; Parms.Temp_bool_Variable_3 = Temp_bool_Variable_3; Parms.K2Node_Select_Default_2 = K2Node_Select_Default_2; Parms.K2Node_Select_Default_3 = K2Node_Select_Default_3; Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor; Parms.CallFunc_Divide_VectorFloat_B_ImplicitCast = CallFunc_Divide_VectorFloat_B_ImplicitCast; Parms.K2Node_Select_Option_1_ImplicitCast = K2Node_Select_Option_1_ImplicitCast; Parms.K2Node_Select_Option_0_ImplicitCast = K2Node_Select_Option_0_ImplicitCast; Parms.K2Node_MakeStruct_A_ImplicitCast = K2Node_MakeStruct_A_ImplicitCast; Parms.K2Node_Select_Option_1_ImplicitCast_1 = K2Node_Select_Option_1_ImplicitCast_1; Parms.K2Node_Select_Option_0_ImplicitCast_1 = K2Node_Select_Option_0_ImplicitCast_1; Parms.K2Node_Select_Option_1_ImplicitCast_2 = K2Node_Select_Option_1_ImplicitCast_2; Parms.K2Node_Select_Option_0_ImplicitCast_2 = K2Node_Select_Option_0_ImplicitCast_2; Parms.K2Node_Select_Option_0_ImplicitCast_3 = K2Node_Select_Option_0_ImplicitCast_3; Parms.K2Node_Select_Option_1_ImplicitCast_3 = K2Node_Select_Option_1_ImplicitCast_3; Parms.K2Node_MakeStruct_R_ImplicitCast = K2Node_MakeStruct_R_ImplicitCast; Parms.K2Node_MakeStruct_G_ImplicitCast = K2Node_MakeStruct_G_ImplicitCast; Parms.K2Node_MakeStruct_B_ImplicitCast = K2Node_MakeStruct_B_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_Fluid_FunctionLibrary.BP_Fluid_FunctionLibrary_C.DistanceCheck // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector Location_1 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector Location_2 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double Distance_Radius (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double Distance (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool OutOfRadius (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Abs_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Fluid_FunctionLibrary_C::DistanceCheck(const struct FVector& Location_1, const struct FVector& Location_2, double Distance_Radius, class UObject* __WorldContext, double* Distance, bool* OutOfRadius, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, double CallFunc_VSize_ReturnValue, double CallFunc_Abs_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Fluid_FunctionLibrary_C", "DistanceCheck"); Params::UBP_Fluid_FunctionLibrary_C_DistanceCheck_Params Parms{}; Parms.Location_1 = Location_1; Parms.Location_2 = Location_2; Parms.Distance_Radius = Distance_Radius; Parms.__WorldContext = __WorldContext; Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue; Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue; Parms.CallFunc_Abs_ReturnValue = CallFunc_Abs_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Distance != nullptr) *Distance = Parms.Distance; if (OutOfRadius != nullptr) *OutOfRadius = Parms.OutOfRadius; } // Function BP_Fluid_FunctionLibrary.BP_Fluid_FunctionLibrary_C.DrawFluidSim // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class ABP_FluidController_C* Fluid_Controller (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* Draw_Material (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash) // struct FVector Draw_Location (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double Draw_Size (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double Draw_Intensity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_Conv_VectorToLinearColor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetScalarParameterValue_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Divide_VectorFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UTextureRenderTarget2D* CallFunc_GetRT_Height_RenderTarget (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_8 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Default_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Default_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Default_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetScalarParameterValue_Value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_VectorFloat_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_1_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_0_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_1_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_0_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_1_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_0_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_0_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_Select_Option_1_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_R_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_G_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Fluid_FunctionLibrary_C::DrawFluidSim(class ABP_FluidController_C*& Fluid_Controller, class UMaterialInstanceDynamic*& Draw_Material, const struct FVector& Draw_Location, double Draw_Size, double Draw_Intensity, class UObject* __WorldContext, bool Temp_bool_Variable, const struct FLinearColor& CallFunc_Conv_VectorToLinearColor_ReturnValue, bool CallFunc_IsValid_ReturnValue, float CallFunc_GetScalarParameterValue_ReturnValue, const struct FVector& CallFunc_Divide_VectorFloat_ReturnValue, class UTextureRenderTarget2D* CallFunc_GetRT_Height_RenderTarget, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, bool CallFunc_Less_DoubleDouble_ReturnValue, int32 CallFunc_FTrunc_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, int32 CallFunc_Subtract_IntInt_ReturnValue, double K2Node_Select_Default, float CallFunc_Conv_IntToFloat_ReturnValue_2, float CallFunc_Conv_IntToFloat_ReturnValue_3, int32 CallFunc_FTrunc_ReturnValue_1, bool CallFunc_Less_DoubleDouble_ReturnValue_1, int32 CallFunc_Add_IntInt_ReturnValue_1, float CallFunc_Conv_IntToFloat_ReturnValue_4, float CallFunc_Conv_IntToFloat_ReturnValue_5, int32 CallFunc_Subtract_IntInt_ReturnValue_1, float CallFunc_Conv_IntToFloat_ReturnValue_6, float CallFunc_Conv_IntToFloat_ReturnValue_7, bool CallFunc_IsValid_ReturnValue_1, float CallFunc_Conv_IntToFloat_ReturnValue_8, bool Temp_bool_Variable_1, bool Temp_bool_Variable_2, double K2Node_Select_Default_1, bool Temp_bool_Variable_3, double K2Node_Select_Default_2, double K2Node_Select_Default_3, const struct FLinearColor& K2Node_MakeStruct_LinearColor, float CallFunc_SetScalarParameterValue_Value_ImplicitCast, float CallFunc_SetScalarParameterValue_Value_ImplicitCast_1, double CallFunc_Divide_VectorFloat_B_ImplicitCast, double K2Node_Select_Option_1_ImplicitCast, double K2Node_Select_Option_0_ImplicitCast, float K2Node_MakeStruct_A_ImplicitCast, double K2Node_Select_Option_1_ImplicitCast_1, double K2Node_Select_Option_0_ImplicitCast_1, double K2Node_Select_Option_1_ImplicitCast_2, double K2Node_Select_Option_0_ImplicitCast_2, double K2Node_Select_Option_0_ImplicitCast_3, double K2Node_Select_Option_1_ImplicitCast_3, float K2Node_MakeStruct_R_ImplicitCast, float K2Node_MakeStruct_G_ImplicitCast, float K2Node_MakeStruct_B_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Fluid_FunctionLibrary_C", "DrawFluidSim"); Params::UBP_Fluid_FunctionLibrary_C_DrawFluidSim_Params Parms{}; Parms.Fluid_Controller = Fluid_Controller; Parms.Draw_Material = Draw_Material; Parms.Draw_Location = Draw_Location; Parms.Draw_Size = Draw_Size; Parms.Draw_Intensity = Draw_Intensity; Parms.__WorldContext = __WorldContext; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.CallFunc_Conv_VectorToLinearColor_ReturnValue = CallFunc_Conv_VectorToLinearColor_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetScalarParameterValue_ReturnValue = CallFunc_GetScalarParameterValue_ReturnValue; Parms.CallFunc_Divide_VectorFloat_ReturnValue = CallFunc_Divide_VectorFloat_ReturnValue; Parms.CallFunc_GetRT_Height_RenderTarget = CallFunc_GetRT_Height_RenderTarget; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue; Parms.CallFunc_Conv_IntToFloat_ReturnValue_1 = CallFunc_Conv_IntToFloat_ReturnValue_1; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.CallFunc_Conv_IntToFloat_ReturnValue_2 = CallFunc_Conv_IntToFloat_ReturnValue_2; Parms.CallFunc_Conv_IntToFloat_ReturnValue_3 = CallFunc_Conv_IntToFloat_ReturnValue_3; Parms.CallFunc_FTrunc_ReturnValue_1 = CallFunc_FTrunc_ReturnValue_1; Parms.CallFunc_Less_DoubleDouble_ReturnValue_1 = CallFunc_Less_DoubleDouble_ReturnValue_1; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_Conv_IntToFloat_ReturnValue_4 = CallFunc_Conv_IntToFloat_ReturnValue_4; Parms.CallFunc_Conv_IntToFloat_ReturnValue_5 = CallFunc_Conv_IntToFloat_ReturnValue_5; Parms.CallFunc_Subtract_IntInt_ReturnValue_1 = CallFunc_Subtract_IntInt_ReturnValue_1; Parms.CallFunc_Conv_IntToFloat_ReturnValue_6 = CallFunc_Conv_IntToFloat_ReturnValue_6; Parms.CallFunc_Conv_IntToFloat_ReturnValue_7 = CallFunc_Conv_IntToFloat_ReturnValue_7; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Conv_IntToFloat_ReturnValue_8 = CallFunc_Conv_IntToFloat_ReturnValue_8; Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1; Parms.Temp_bool_Variable_2 = Temp_bool_Variable_2; Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1; Parms.Temp_bool_Variable_3 = Temp_bool_Variable_3; Parms.K2Node_Select_Default_2 = K2Node_Select_Default_2; Parms.K2Node_Select_Default_3 = K2Node_Select_Default_3; Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor; Parms.CallFunc_SetScalarParameterValue_Value_ImplicitCast = CallFunc_SetScalarParameterValue_Value_ImplicitCast; Parms.CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = CallFunc_SetScalarParameterValue_Value_ImplicitCast_1; Parms.CallFunc_Divide_VectorFloat_B_ImplicitCast = CallFunc_Divide_VectorFloat_B_ImplicitCast; Parms.K2Node_Select_Option_1_ImplicitCast = K2Node_Select_Option_1_ImplicitCast; Parms.K2Node_Select_Option_0_ImplicitCast = K2Node_Select_Option_0_ImplicitCast; Parms.K2Node_MakeStruct_A_ImplicitCast = K2Node_MakeStruct_A_ImplicitCast; Parms.K2Node_Select_Option_1_ImplicitCast_1 = K2Node_Select_Option_1_ImplicitCast_1; Parms.K2Node_Select_Option_0_ImplicitCast_1 = K2Node_Select_Option_0_ImplicitCast_1; Parms.K2Node_Select_Option_1_ImplicitCast_2 = K2Node_Select_Option_1_ImplicitCast_2; Parms.K2Node_Select_Option_0_ImplicitCast_2 = K2Node_Select_Option_0_ImplicitCast_2; Parms.K2Node_Select_Option_0_ImplicitCast_3 = K2Node_Select_Option_0_ImplicitCast_3; Parms.K2Node_Select_Option_1_ImplicitCast_3 = K2Node_Select_Option_1_ImplicitCast_3; Parms.K2Node_MakeStruct_R_ImplicitCast = K2Node_MakeStruct_R_ImplicitCast; Parms.K2Node_MakeStruct_G_ImplicitCast = K2Node_MakeStruct_G_ImplicitCast; Parms.K2Node_MakeStruct_B_ImplicitCast = K2Node_MakeStruct_B_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }