#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalBossBattleManager.BP_PalBossBattleManager_C // (None) class UClass* UBP_PalBossBattleManager_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalBossBattleManager_C"); return Clss; } // BP_PalBossBattleManager_C BP_PalBossBattleManager.Default__BP_PalBossBattleManager_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PalBossBattleManager_C* UBP_PalBossBattleManager_C::GetDefaultObj() { static class UBP_PalBossBattleManager_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PalBossBattleManager_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalBossBattleManager.BP_PalBossBattleManager_C.DisableSky // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // bool Activce (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APPSkyCreator* Sky (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_K2_GetComponentsByClass_ReturnValue (ReferenceParm, ContainsInstancedReference) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_Array_Get_Item (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UBP_PalBossBattleManager_C::DisableSky(bool Activce, class APPSkyCreator* Sky, int32 Temp_int_Loop_Counter_Variable, TArray& CallFunc_K2_GetComponentsByClass_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class USceneComponent* CallFunc_Array_Get_Item) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalBossBattleManager_C", "DisableSky"); Params::UBP_PalBossBattleManager_C_DisableSky_Params Parms{}; Parms.Activce = Activce; Parms.Sky = Sky; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_K2_GetComponentsByClass_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalBossBattleManager.BP_PalBossBattleManager_C.DisableSkyCreator // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Disable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalBossBattleManager_C::DisableSkyCreator(bool Disable) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalBossBattleManager_C", "DisableSkyCreator"); Params::UBP_PalBossBattleManager_C_DisableSkyCreator_Params Parms{}; Parms.Disable = Disable; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalBossBattleManager.BP_PalBossBattleManager_C.ExecuteUbergraph_BP_PalBossBattleManager // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APPSkyCreator* CallFunc_GetActorOfClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_Event_Disable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalBossBattleManager_C::ExecuteUbergraph_BP_PalBossBattleManager(int32 EntryPoint, class APPSkyCreator* CallFunc_GetActorOfClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool K2Node_Event_Disable, bool CallFunc_Not_PreBool_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalBossBattleManager_C", "ExecuteUbergraph_BP_PalBossBattleManager"); Params::UBP_PalBossBattleManager_C_ExecuteUbergraph_BP_PalBossBattleManager_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetActorOfClass_ReturnValue = CallFunc_GetActorOfClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_Event_Disable = K2Node_Event_Disable; Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }