#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalCryComponent.BP_PalCryComponent_C // (None) class UClass* UBP_PalCryComponent_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalCryComponent_C"); return Clss; } // BP_PalCryComponent_C BP_PalCryComponent.Default__BP_PalCryComponent_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PalCryComponent_C* UBP_PalCryComponent_C::GetDefaultObj() { static class UBP_PalCryComponent_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PalCryComponent_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalCryComponent.BP_PalCryComponent_C.CheckWorkerEvent // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalBaseCampWorkerEventTypeCallFunc_GetBaseCampWorkerEventType_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FName CallFunc_Conv_StringToName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalBaseCampWorkerEventMasterDataCallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::CheckWorkerEvent(bool CallFunc_IsValid_ReturnValue, enum class EPalBaseCampWorkerEventType CallFunc_GetBaseCampWorkerEventType_ReturnValue, const class FString& CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, class FName CallFunc_Conv_StringToName_ReturnValue, const struct FPalBaseCampWorkerEventMasterData& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "CheckWorkerEvent"); Params::UBP_PalCryComponent_C_CheckWorkerEvent_Params Parms{}; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetBaseCampWorkerEventType_ReturnValue = CallFunc_GetBaseCampWorkerEventType_ReturnValue; Parms.CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; Parms.CallFunc_Conv_StringToName_ReturnValue = CallFunc_Conv_StringToName_ReturnValue; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.OnSpawnPal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool bIsActive (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::OnSpawnPal(bool bIsActive) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "OnSpawnPal"); Params::UBP_PalCryComponent_C_OnSpawnPal_Params Parms{}; Parms.bIsActive = bIsActive; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.CheckHungerType // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EPalStatusHungerType Current (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalStatusHungerType Last (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::CheckHungerType(enum class EPalStatusHungerType Current, enum class EPalStatusHungerType Last, bool CallFunc_NotEqual_ByteByte_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "CheckHungerType"); Params::UBP_PalCryComponent_C_CheckHungerType_Params Parms{}; Parms.Current = Current; Parms.Last = Last; Parms.CallFunc_NotEqual_ByteByte_ReturnValue = CallFunc_NotEqual_ByteByte_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.CheckAIAction // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_Map_Keys_Keys (ReferenceParm) // class UClass* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class E_PalEmo CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FName CallFunc_Conv_StringToName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_ClassIsChildOf_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_ClassClass_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class E_PalEmo CallFunc_Map_Find_Value_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Conv_StringToName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPawnAction* CallFunc_GetCurrentAction_BP_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UClass* CallFunc_GetObjectClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UClass* K2Node_ClassDynamicCast_AsPal_AIAction_Base (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_ClassDynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::CheckAIAction(int32 Temp_int_Array_Index_Variable, TArray& CallFunc_Map_Keys_Keys, class UClass* CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, enum class E_PalEmo CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const class FString& CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, class FName CallFunc_Conv_StringToName_ReturnValue, bool CallFunc_ClassIsChildOf_ReturnValue, int32 Temp_int_Loop_Counter_Variable, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, bool CallFunc_NotEqual_ClassClass_ReturnValue, enum class E_PalEmo CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, class AController* CallFunc_GetController_ReturnValue, const class FString& CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, class FName CallFunc_Conv_StringToName_ReturnValue_1, class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue, class UPawnAction* CallFunc_GetCurrentAction_BP_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UClass* CallFunc_GetObjectClass_ReturnValue, class UClass* K2Node_ClassDynamicCast_AsPal_AIAction_Base, bool K2Node_ClassDynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "CheckAIAction"); Params::UBP_PalCryComponent_C_CheckAIAction_Params Parms{}; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; Parms.CallFunc_Conv_StringToName_ReturnValue = CallFunc_Conv_StringToName_ReturnValue; Parms.CallFunc_ClassIsChildOf_ReturnValue = CallFunc_ClassIsChildOf_ReturnValue; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_NotEqual_ClassClass_ReturnValue = CallFunc_NotEqual_ClassClass_ReturnValue; Parms.CallFunc_Map_Find_Value_1 = CallFunc_Map_Find_Value_1; Parms.CallFunc_Map_Find_ReturnValue_1 = CallFunc_Map_Find_ReturnValue_1; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1 = CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Conv_StringToName_ReturnValue_1 = CallFunc_Conv_StringToName_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetCurrentAction_BP_ReturnValue = CallFunc_GetCurrentAction_BP_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetObjectClass_ReturnValue = CallFunc_GetObjectClass_ReturnValue; Parms.K2Node_ClassDynamicCast_AsPal_AIAction_Base = K2Node_ClassDynamicCast_AsPal_AIAction_Base; Parms.K2Node_ClassDynamicCast_bSuccess = K2Node_ClassDynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.CheckAction // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalActionBase* Action (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UClass* CurrentActionClass (Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UClass* CallFunc_GetObjectClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_Map_Keys_Keys (ReferenceParm) // enum class E_PalEmo CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UClass* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class E_PalEmo CallFunc_Map_Find_Value_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_ClassIsChildOf_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FName CallFunc_Conv_StringToName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // class FName CallFunc_Conv_StringToName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::CheckAction(class UPalActionBase* Action, class UClass* CurrentActionClass, int32 Temp_int_Array_Index_Variable, class UClass* CallFunc_GetObjectClass_ReturnValue, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray& CallFunc_Map_Keys_Keys, enum class E_PalEmo CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class UClass* CallFunc_Array_Get_Item, enum class E_PalEmo CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, bool CallFunc_ClassIsChildOf_ReturnValue, const class FString& CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, class FName CallFunc_Conv_StringToName_ReturnValue, const class FString& CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1, class FName CallFunc_Conv_StringToName_ReturnValue_1, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "CheckAction"); Params::UBP_PalCryComponent_C_CheckAction_Params Parms{}; Parms.Action = Action; Parms.CurrentActionClass = CurrentActionClass; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_GetObjectClass_ReturnValue = CallFunc_GetObjectClass_ReturnValue; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Map_Find_Value_1 = CallFunc_Map_Find_Value_1; Parms.CallFunc_Map_Find_ReturnValue_1 = CallFunc_Map_Find_ReturnValue_1; Parms.CallFunc_ClassIsChildOf_ReturnValue = CallFunc_ClassIsChildOf_ReturnValue; Parms.CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; Parms.CallFunc_Conv_StringToName_ReturnValue = CallFunc_Conv_StringToName_ReturnValue; Parms.CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1 = CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1; Parms.CallFunc_Conv_StringToName_ReturnValue_1 = CallFunc_Conv_StringToName_ReturnValue_1; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.GetPalID // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetCharacterIDFromTribeID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName UBP_PalCryComponent_C::GetPalID(class FName CallFunc_GetCharacterIDFromTribeID_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "GetPalID"); Params::UBP_PalCryComponent_C_GetPalID_Params Parms{}; Parms.CallFunc_GetCharacterIDFromTribeID_ReturnValue = CallFunc_GetCharacterIDFromTribeID_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_PalCryComponent.BP_PalCryComponent_C.ProcessIdleCry // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double CallFunc_RandomFloatInRange_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsVisible_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_VariableSet_ElapsedTimeFromLastIdleCry_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::ProcessIdleCry(double DeltaTime, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, double CallFunc_RandomFloatInRange_ReturnValue, bool CallFunc_IsVisible_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast, double CallFunc_Add_DoubleDouble_B_ImplicitCast, float K2Node_VariableSet_ElapsedTimeFromLastIdleCry_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "ProcessIdleCry"); Params::UBP_PalCryComponent_C_ProcessIdleCry_Params Parms{}; Parms.DeltaTime = DeltaTime; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_RandomFloatInRange_ReturnValue = CallFunc_RandomFloatInRange_ReturnValue; Parms.CallFunc_IsVisible_ReturnValue = CallFunc_IsVisible_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast = CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Add_DoubleDouble_B_ImplicitCast = CallFunc_Add_DoubleDouble_B_ImplicitCast; Parms.K2Node_VariableSet_ElapsedTimeFromLastIdleCry_ImplicitCast = K2Node_VariableSet_ElapsedTimeFromLastIdleCry_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.PlayCry // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FName EmoState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ Temp_delegate_Variable (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // TArrayTemp_struct_Variable (ConstParm, ReferenceParm) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Conv_NameToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FName CallFunc_GetPalID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsVisible_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsDead_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_PostEvent_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::PlayCry(class FName EmoState, FDelegateProperty_ Temp_delegate_Variable, TArray& Temp_struct_Variable, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_NotEqual_NameName_ReturnValue, bool CallFunc_EqualEqual_NameName_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const class FString& CallFunc_Conv_NameToString_ReturnValue, class FName CallFunc_GetPalID_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, bool CallFunc_IsVisible_ReturnValue, bool CallFunc_IsDead_ReturnValue, bool CallFunc_Not_PreBool_ReturnValue, int32 CallFunc_PostEvent_ReturnValue, bool CallFunc_BooleanAND_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "PlayCry"); Params::UBP_PalCryComponent_C_PlayCry_Params Parms{}; Parms.EmoState = EmoState; Parms.Temp_delegate_Variable = Temp_delegate_Variable; Parms.Temp_struct_Variable = Temp_struct_Variable; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_NotEqual_NameName_ReturnValue = CallFunc_NotEqual_NameName_ReturnValue; Parms.CallFunc_EqualEqual_NameName_ReturnValue = CallFunc_EqualEqual_NameName_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_Conv_NameToString_ReturnValue = CallFunc_Conv_NameToString_ReturnValue; Parms.CallFunc_GetPalID_ReturnValue = CallFunc_GetPalID_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_IsVisible_ReturnValue = CallFunc_IsVisible_ReturnValue; Parms.CallFunc_IsDead_ReturnValue = CallFunc_IsDead_ReturnValue; Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue; Parms.CallFunc_PostEvent_ReturnValue = CallFunc_PostEvent_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.Initialize // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::Initialize(class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class AActor* CallFunc_GetOwner_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "Initialize"); Params::UBP_PalCryComponent_C_Initialize_Params Parms{}; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.ReceiveBeginPlay // (Event, Public, BlueprintEvent) // Parameters: void UBP_PalCryComponent_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BP_PalCryComponent.BP_PalCryComponent_C.ReceiveTick // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::ReceiveTick(float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "ReceiveTick"); Params::UBP_PalCryComponent_C_ReceiveTick_Params Parms{}; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.OnPlayCryWithAction // (BlueprintCallable, BlueprintEvent) // Parameters: // enum class E_PalEmo PalEmo (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::OnPlayCryWithAction(enum class E_PalEmo PalEmo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "OnPlayCryWithAction"); Params::UBP_PalCryComponent_C_OnPlayCryWithAction_Params Parms{}; Parms.PalEmo = PalEmo; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCryComponent.BP_PalCryComponent_C.ExecuteUbergraph_BP_PalCryComponent // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsDedicatedServer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Has_Been_Initd_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class E_PalEmo K2Node_CustomEvent_PalEmo (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_IsClosed_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetWorldDeltaSeconds_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_GetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsDedicatedServer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalCryComponent_C::ExecuteUbergraph_BP_PalCryComponent(int32 EntryPoint, bool CallFunc_IsDedicatedServer_ReturnValue, bool Temp_bool_Has_Been_Initd_Variable, float K2Node_Event_DeltaSeconds, enum class E_PalEmo K2Node_CustomEvent_PalEmo, bool Temp_bool_IsClosed_Variable, double CallFunc_GetWorldDeltaSeconds_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetIndividualParameter_ReturnValue, bool CallFunc_IsValid_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_IsDedicatedServer_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCryComponent_C", "ExecuteUbergraph_BP_PalCryComponent"); Params::UBP_PalCryComponent_C_ExecuteUbergraph_BP_PalCryComponent_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_IsDedicatedServer_ReturnValue = CallFunc_IsDedicatedServer_ReturnValue; Parms.Temp_bool_Has_Been_Initd_Variable = Temp_bool_Has_Been_Initd_Variable; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; Parms.K2Node_CustomEvent_PalEmo = K2Node_CustomEvent_PalEmo; Parms.Temp_bool_IsClosed_Variable = Temp_bool_IsClosed_Variable; Parms.CallFunc_GetWorldDeltaSeconds_ReturnValue = CallFunc_GetWorldDeltaSeconds_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_GetIndividualParameter_ReturnValue = CallFunc_GetIndividualParameter_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_IsDedicatedServer_ReturnValue_1 = CallFunc_IsDedicatedServer_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } }