#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_VisualEffect_Status_FrostbitePV.BP_VisualEffect_Status_FrostbitePV_C // (None) class UClass* UBP_VisualEffect_Status_FrostbitePV_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_VisualEffect_Status_FrostbitePV_C"); return Clss; } // BP_VisualEffect_Status_FrostbitePV_C BP_VisualEffect_Status_FrostbitePV.Default__BP_VisualEffect_Status_FrostbitePV_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_VisualEffect_Status_FrostbitePV_C* UBP_VisualEffect_Status_FrostbitePV_C::GetDefaultObj() { static class UBP_VisualEffect_Status_FrostbitePV_C* Default = nullptr; if (!Default) Default = static_cast(UBP_VisualEffect_Status_FrostbitePV_C::StaticClass()->DefaultObject); return Default; } // Function BP_VisualEffect_Status_FrostbitePV.BP_VisualEffect_Status_FrostbitePV_C.Set Frostbite // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // TArrayCallFunc_GetMainMeshMaterials_ReturnValue (ReferenceParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Status_FrostbitePV_C::Set_Frostbite(double Value, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, TArray& CallFunc_GetMainMeshMaterials_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, float CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Status_FrostbitePV_C", "Set Frostbite"); Params::UBP_VisualEffect_Status_FrostbitePV_C_Set_Frostbite_Params Parms{}; Parms.Value = Value; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_GetMainMeshMaterials_ReturnValue = CallFunc_GetMainMeshMaterials_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue = CallFunc_CreateDynamicMaterialInstance_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast = CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Status_FrostbitePV.BP_VisualEffect_Status_FrostbitePV_C.OnBeginVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_Status_FrostbitePV_C::OnBeginVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Status_FrostbitePV_C", "OnBeginVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_Status_FrostbitePV.BP_VisualEffect_Status_FrostbitePV_C.OnEndVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_Status_FrostbitePV_C::OnEndVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Status_FrostbitePV_C", "OnEndVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_Status_FrostbitePV.BP_VisualEffect_Status_FrostbitePV_C.TerminatingTickVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Status_FrostbitePV_C::TerminatingTickVisualEffect(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Status_FrostbitePV_C", "TerminatingTickVisualEffect"); Params::UBP_VisualEffect_Status_FrostbitePV_C_TerminatingTickVisualEffect_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Status_FrostbitePV.BP_VisualEffect_Status_FrostbitePV_C.ExecuteUbergraph_BP_VisualEffect_Status_FrostbitePV // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatValue_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_GetAttachInformationByBodyLocation_attachComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetAttachInformationByBodyLocation_attachBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform(IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GetAttachInformationByBodyLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_GetAttachInformationByBodyLocation_attachComponent_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetAttachInformationByBodyLocation_attachBoneName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform_1(IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GetAttachInformationByBodyLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatValue_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraSystem* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UNiagaraSystem* CallFunc_Map_Find_Value_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatValue_InTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatValue_InTime_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Status_FrostbitePV_C::ExecuteUbergraph_BP_VisualEffect_Status_FrostbitePV(int32 EntryPoint, bool CallFunc_IsValid_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, double CallFunc_FClamp_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, float CallFunc_GetFloatValue_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class USceneComponent* CallFunc_GetAttachInformationByBodyLocation_attachComponent, class FName CallFunc_GetAttachInformationByBodyLocation_attachBoneName, const struct FTransform& CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform, bool CallFunc_GetAttachInformationByBodyLocation_ReturnValue, class USceneComponent* CallFunc_GetAttachInformationByBodyLocation_attachComponent_1, class FName CallFunc_GetAttachInformationByBodyLocation_attachBoneName_1, const struct FTransform& CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform_1, bool CallFunc_GetAttachInformationByBodyLocation_ReturnValue_1, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, const struct FVector& CallFunc_BreakTransform_Location_1, const struct FRotator& CallFunc_BreakTransform_Rotation_1, const struct FVector& CallFunc_BreakTransform_Scale_1, double CallFunc_Divide_DoubleDouble_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, double CallFunc_FClamp_ReturnValue_1, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1, float CallFunc_GetFloatValue_ReturnValue_1, class UNiagaraSystem* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_3, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, class UNiagaraSystem* CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue_1, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_GetFloatValue_InTime_ImplicitCast, float CallFunc_GetFloatValue_InTime_ImplicitCast_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Status_FrostbitePV_C", "ExecuteUbergraph_BP_VisualEffect_Status_FrostbitePV"); Params::UBP_VisualEffect_Status_FrostbitePV_C_ExecuteUbergraph_BP_VisualEffect_Status_FrostbitePV_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_GetFloatValue_ReturnValue = CallFunc_GetFloatValue_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.CallFunc_GetAttachInformationByBodyLocation_attachComponent = CallFunc_GetAttachInformationByBodyLocation_attachComponent; Parms.CallFunc_GetAttachInformationByBodyLocation_attachBoneName = CallFunc_GetAttachInformationByBodyLocation_attachBoneName; Parms.CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform = CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform; Parms.CallFunc_GetAttachInformationByBodyLocation_ReturnValue = CallFunc_GetAttachInformationByBodyLocation_ReturnValue; Parms.CallFunc_GetAttachInformationByBodyLocation_attachComponent_1 = CallFunc_GetAttachInformationByBodyLocation_attachComponent_1; Parms.CallFunc_GetAttachInformationByBodyLocation_attachBoneName_1 = CallFunc_GetAttachInformationByBodyLocation_attachBoneName_1; Parms.CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform_1 = CallFunc_GetAttachInformationByBodyLocation_attachRelativeTransform_1; Parms.CallFunc_GetAttachInformationByBodyLocation_ReturnValue_1 = CallFunc_GetAttachInformationByBodyLocation_ReturnValue_1; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_BreakTransform_Location_1 = CallFunc_BreakTransform_Location_1; Parms.CallFunc_BreakTransform_Rotation_1 = CallFunc_BreakTransform_Rotation_1; Parms.CallFunc_BreakTransform_Scale_1 = CallFunc_BreakTransform_Scale_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2; Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 = CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; Parms.CallFunc_GetFloatValue_ReturnValue_1 = CallFunc_GetFloatValue_ReturnValue_1; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3; Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_Map_Find_Value_1 = CallFunc_Map_Find_Value_1; Parms.CallFunc_Map_Find_ReturnValue_1 = CallFunc_Map_Find_ReturnValue_1; Parms.CallFunc_SpawnSystemAttached_ReturnValue_1 = CallFunc_SpawnSystemAttached_ReturnValue_1; Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast; Parms.CallFunc_GetFloatValue_InTime_ImplicitCast = CallFunc_GetFloatValue_InTime_ImplicitCast; Parms.CallFunc_GetFloatValue_InTime_ImplicitCast_1 = CallFunc_GetFloatValue_InTime_ImplicitCast_1; UObject::ProcessEvent(Func, &Parms); } }