#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class CinematicCamera.CineCameraSettings // (None) class UClass* UCineCameraSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CineCameraSettings"); return Clss; } // CineCameraSettings CinematicCamera.Default__CineCameraSettings // (Public, ClassDefaultObject, ArchetypeObject) class UCineCameraSettings* UCineCameraSettings::GetDefaultObj() { static class UCineCameraSettings* Default = nullptr; if (!Default) Default = static_cast(UCineCameraSettings::StaticClass()->DefaultObject); return Default; } // Function CinematicCamera.CineCameraSettings.SetLensPresets // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // TArray InLensPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UCineCameraSettings::SetLensPresets(TArray& InLensPresets) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "SetLensPresets"); Params::UCineCameraSettings_SetLensPresets_Params Parms{}; Parms.InLensPresets = InLensPresets; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetFilmbackPresets // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // TArrayInFilmbackPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UCineCameraSettings::SetFilmbackPresets(TArray& InFilmbackPresets) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "SetFilmbackPresets"); Params::UCineCameraSettings_SetFilmbackPresets_Params Parms{}; Parms.InFilmbackPresets = InFilmbackPresets; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultLensPresetName // (Final, Native, Private, BlueprintCallable) // Parameters: // class FString InDefaultLensPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultLensPresetName(const class FString& InDefaultLensPresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensPresetName"); Params::UCineCameraSettings_SetDefaultLensPresetName_Params Parms{}; Parms.InDefaultLensPresetName = InDefaultLensPresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultLensFStop // (Final, Native, Private, BlueprintCallable) // Parameters: // float InDefaultLensFStop (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultLensFStop(float InDefaultLensFStop) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFStop"); Params::UCineCameraSettings_SetDefaultLensFStop_Params Parms{}; Parms.InDefaultLensFStop = InDefaultLensFStop; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultLensFocalLength // (Final, Native, Private, BlueprintCallable) // Parameters: // float InDefaultLensFocalLength (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultLensFocalLength(float InDefaultLensFocalLength) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "SetDefaultLensFocalLength"); Params::UCineCameraSettings_SetDefaultLensFocalLength_Params Parms{}; Parms.InDefaultLensFocalLength = InDefaultLensFocalLength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultFilmbackPreset // (Final, Native, Private, BlueprintCallable) // Parameters: // class FString InDefaultFilmbackPreset (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultFilmbackPreset(const class FString& InDefaultFilmbackPreset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "SetDefaultFilmbackPreset"); Params::UCineCameraSettings_SetDefaultFilmbackPreset_Params Parms{}; Parms.InDefaultFilmbackPreset = InDefaultFilmbackPreset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetDefaultCropPresetName // (Final, Native, Private, BlueprintCallable) // Parameters: // class FString InDefaultCropPresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraSettings::SetDefaultCropPresetName(const class FString& InDefaultCropPresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "SetDefaultCropPresetName"); Params::UCineCameraSettings_SetDefaultCropPresetName_Params Parms{}; Parms.InDefaultCropPresetName = InDefaultCropPresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.SetCropPresets // (Final, Native, Private, HasOutParams, BlueprintCallable) // Parameters: // TArrayInCropPresets (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) void UCineCameraSettings::SetCropPresets(TArray& InCropPresets) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "SetCropPresets"); Params::UCineCameraSettings_SetCropPresets_Params Parms{}; Parms.InCropPresets = InCropPresets; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraSettings.GetLensPresetNames // (Final, Native, Private, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraSettings::GetLensPresetNames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "GetLensPresetNames"); Params::UCineCameraSettings_GetLensPresetNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetLensPresetByName // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FString PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FCameraLensSettings LensSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCineCameraSettings::GetLensPresetByName(const class FString& PresetName, struct FCameraLensSettings* LensSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "GetLensPresetByName"); Params::UCineCameraSettings_GetLensPresetByName_Params Parms{}; Parms.PresetName = PresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (LensSettings != nullptr) *LensSettings = std::move(Parms.LensSettings); return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetFilmbackPresetNames // (Final, Native, Private, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraSettings::GetFilmbackPresetNames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetNames"); Params::UCineCameraSettings_GetFilmbackPresetNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetFilmbackPresetByName // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FString PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FCameraFilmbackSettings FilmbackSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCineCameraSettings::GetFilmbackPresetByName(const class FString& PresetName, struct FCameraFilmbackSettings* FilmbackSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "GetFilmbackPresetByName"); Params::UCineCameraSettings_GetFilmbackPresetByName_Params Parms{}; Parms.PresetName = PresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (FilmbackSettings != nullptr) *FilmbackSettings = std::move(Parms.FilmbackSettings); return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetCropPresetNames // (Final, Native, Private, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraSettings::GetCropPresetNames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "GetCropPresetNames"); Params::UCineCameraSettings_GetCropPresetNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetCropPresetByName // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FString PresetName (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FPlateCropSettings CropSettings (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCineCameraSettings::GetCropPresetByName(const class FString& PresetName, struct FPlateCropSettings* CropSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "GetCropPresetByName"); Params::UCineCameraSettings_GetCropPresetByName_Params Parms{}; Parms.PresetName = PresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (CropSettings != nullptr) *CropSettings = std::move(Parms.CropSettings); return Parms.ReturnValue; } // Function CinematicCamera.CineCameraSettings.GetCineCameraSettings // (Final, Native, Static, Private, BlueprintCallable) // Parameters: // class UCineCameraSettings* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCineCameraSettings* UCineCameraSettings::GetCineCameraSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraSettings", "GetCineCameraSettings"); Params::UCineCameraSettings_GetCineCameraSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CinematicCamera.CameraRig_Crane // (Actor) class UClass* ACameraRig_Crane::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraRig_Crane"); return Clss; } // CameraRig_Crane CinematicCamera.Default__CameraRig_Crane // (Public, ClassDefaultObject, ArchetypeObject) class ACameraRig_Crane* ACameraRig_Crane::GetDefaultObj() { static class ACameraRig_Crane* Default = nullptr; if (!Default) Default = static_cast(ACameraRig_Crane::StaticClass()->DefaultObject); return Default; } // Class CinematicCamera.CameraRig_Rail // (Actor) class UClass* ACameraRig_Rail::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraRig_Rail"); return Clss; } // CameraRig_Rail CinematicCamera.Default__CameraRig_Rail // (Public, ClassDefaultObject, ArchetypeObject) class ACameraRig_Rail* ACameraRig_Rail::GetDefaultObj() { static class ACameraRig_Rail* Default = nullptr; if (!Default) Default = static_cast(ACameraRig_Rail::StaticClass()->DefaultObject); return Default; } // Function CinematicCamera.CameraRig_Rail.GetRailSplineComponent // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class USplineComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USplineComponent* ACameraRig_Rail::GetRailSplineComponent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraRig_Rail", "GetRailSplineComponent"); Params::ACameraRig_Rail_GetRailSplineComponent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CinematicCamera.CineCameraActor // (Actor) class UClass* ACineCameraActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CineCameraActor"); return Clss; } // CineCameraActor CinematicCamera.Default__CineCameraActor // (Public, ClassDefaultObject, ArchetypeObject) class ACineCameraActor* ACineCameraActor::GetDefaultObj() { static class ACineCameraActor* Default = nullptr; if (!Default) Default = static_cast(ACineCameraActor::StaticClass()->DefaultObject); return Default; } // Function CinematicCamera.CineCameraActor.GetCineCameraComponent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UCineCameraComponent* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCineCameraComponent* ACineCameraActor::GetCineCameraComponent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraActor", "GetCineCameraComponent"); Params::ACineCameraActor_GetCineCameraComponent_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CinematicCamera.CineCameraComponent // (SceneComponent) class UClass* UCineCameraComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CineCameraComponent"); return Clss; } // CineCameraComponent CinematicCamera.Default__CineCameraComponent // (Public, ClassDefaultObject, ArchetypeObject) class UCineCameraComponent* UCineCameraComponent::GetDefaultObj() { static class UCineCameraComponent* Default = nullptr; if (!Default) Default = static_cast(UCineCameraComponent::StaticClass()->DefaultObject); return Default; } // Function CinematicCamera.CineCameraComponent.SetLensSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FCameraLensSettings NewLensSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCineCameraComponent::SetLensSettings(struct FCameraLensSettings& NewLensSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetLensSettings"); Params::UCineCameraComponent_SetLensSettings_Params Parms{}; Parms.NewLensSettings = NewLensSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetLensPresetByName // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetLensPresetByName(const class FString& InPresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetLensPresetByName"); Params::UCineCameraComponent_SetLensPresetByName_Params Parms{}; Parms.InPresetName = InPresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetFocusSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FCameraFocusSettings NewFocusSettings (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UCineCameraComponent::SetFocusSettings(struct FCameraFocusSettings& NewFocusSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetFocusSettings"); Params::UCineCameraComponent_SetFocusSettings_Params Parms{}; Parms.NewFocusSettings = NewFocusSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetFilmbackPresetByName // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetFilmbackPresetByName(const class FString& InPresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetFilmbackPresetByName"); Params::UCineCameraComponent_SetFilmbackPresetByName_Params Parms{}; Parms.InPresetName = InPresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetFilmback // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FCameraFilmbackSettings NewFilmback (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCineCameraComponent::SetFilmback(struct FCameraFilmbackSettings& NewFilmback) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetFilmback"); Params::UCineCameraComponent_SetFilmback_Params Parms{}; Parms.NewFilmback = NewFilmback; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetCurrentFocalLength // (Final, Native, Public, BlueprintCallable) // Parameters: // float InFocalLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCurrentFocalLength(float InFocalLength) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetCurrentFocalLength"); Params::UCineCameraComponent_SetCurrentFocalLength_Params Parms{}; Parms.InFocalLength = InFocalLength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetCurrentAperture // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewCurrentAperture (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCurrentAperture(float NewCurrentAperture) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetCurrentAperture"); Params::UCineCameraComponent_SetCurrentAperture_Params Parms{}; Parms.NewCurrentAperture = NewCurrentAperture; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetCropSettings // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FPlateCropSettings NewCropSettings (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCropSettings(struct FPlateCropSettings& NewCropSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetCropSettings"); Params::UCineCameraComponent_SetCropSettings_Params Parms{}; Parms.NewCropSettings = NewCropSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.SetCropPresetByName // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString InPresetName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCineCameraComponent::SetCropPresetByName(const class FString& InPresetName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "SetCropPresetByName"); Params::UCineCameraComponent_SetCropPresetByName_Params Parms{}; Parms.InPresetName = InPresetName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CinematicCamera.CineCameraComponent.GetVerticalFieldOfView // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UCineCameraComponent::GetVerticalFieldOfView() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "GetVerticalFieldOfView"); Params::UCineCameraComponent_GetVerticalFieldOfView_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetLensPresetsCopy // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraComponent::GetLensPresetsCopy() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "GetLensPresetsCopy"); Params::UCineCameraComponent_GetLensPresetsCopy_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetLensPresetName // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UCineCameraComponent::GetLensPresetName() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "GetLensPresetName"); Params::UCineCameraComponent_GetLensPresetName_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetHorizontalFieldOfView // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UCineCameraComponent::GetHorizontalFieldOfView() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "GetHorizontalFieldOfView"); Params::UCineCameraComponent_GetHorizontalFieldOfView_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetFilmbackPresetsCopy // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCineCameraComponent::GetFilmbackPresetsCopy() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "GetFilmbackPresetsCopy"); Params::UCineCameraComponent_GetFilmbackPresetsCopy_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetFilmbackPresetName // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UCineCameraComponent::GetFilmbackPresetName() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "GetFilmbackPresetName"); Params::UCineCameraComponent_GetFilmbackPresetName_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetDefaultFilmbackPresetName // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UCineCameraComponent::GetDefaultFilmbackPresetName() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "GetDefaultFilmbackPresetName"); Params::UCineCameraComponent_GetDefaultFilmbackPresetName_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CinematicCamera.CineCameraComponent.GetCropPresetName // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UCineCameraComponent::GetCropPresetName() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CineCameraComponent", "GetCropPresetName"); Params::UCineCameraComponent_GetCropPresetName_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } }