#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EProcMeshSliceCapOption : uint8 { NoCap = 0, CreateNewSectionForCap = 1, UseLastSectionForCap = 2, EProcMeshSliceCapOption_MAX = 3, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x20 (0x20 - 0x0) // ScriptStruct ProceduralMeshComponent.ProcMeshTangent struct FProcMeshTangent { public: struct FVector TangentX; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFlipTangentY; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FF3[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x98 (0x98 - 0x0) // ScriptStruct ProceduralMeshComponent.ProcMeshVertex struct FProcMeshVertex { public: struct FVector Position; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Normal; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FProcMeshTangent Tangent; // 0x30(0x20)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FColor Color; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FF6[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector2D UV0; // 0x58(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UV1; // 0x68(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UV2; // 0x78(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UV3; // 0x88(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x60 (0x60 - 0x0) // ScriptStruct ProceduralMeshComponent.ProcMeshSection struct FProcMeshSection { public: TArray ProcVertexBuffer; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray ProcIndexBuffer; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) struct FBox SectionLocalBox; // 0x20(0x38)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bEnableCollision; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSectionVisible; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_FFA[0x6]; // Fixing Size Of Struct [ Dumper-7 ] }; }