#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x178 (0x178 - 0x0) // Function BP_Action_NPC_HasPropMonoMotion.BP_Action_NPC_HasPropMonoMotion_C.ExecuteUbergraph_BP_Action_NPC_HasPropMonoMotion struct UBP_Action_NPC_HasPropMonoMotion_C_ExecuteUbergraph_BP_Action_NPC_HasPropMonoMotion_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E3C[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x10(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x70(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E3E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_Prop_Base_C* CallFunc_FinishSpawningActor_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FHitResult CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult; // 0x90(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) }; } }