#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionRideBase.BP_ActionRideBase_C // (None) class UClass* UBP_ActionRideBase_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionRideBase_C"); return Clss; } // BP_ActionRideBase_C BP_ActionRideBase.Default__BP_ActionRideBase_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionRideBase_C* UBP_ActionRideBase_C::GetDefaultObj() { static class UBP_ActionRideBase_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionRideBase_C::StaticClass()->DefaultObject); return Default; } // Function BP_ActionRideBase.BP_ActionRideBase_C.CheckRidingCompleted // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_ActionRideBase_C::CheckRidingCompleted() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "CheckRidingCompleted"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionRideBase.BP_ActionRideBase_C.PlayRideCompleteSound // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayTemp_struct_Variable (ConstParm, ReferenceParm) // FDelegateProperty_ Temp_delegate_Variable (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_PostEvent_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::PlayRideCompleteSound(TArray& Temp_struct_Variable, FDelegateProperty_ Temp_delegate_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, int32 CallFunc_PostEvent_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "PlayRideCompleteSound"); Params::UBP_ActionRideBase_C_PlayRideCompleteSound_Params Parms{}; Parms.Temp_struct_Variable = Temp_struct_Variable; Parms.Temp_delegate_Variable = Temp_delegate_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_PostEvent_ReturnValue = CallFunc_PostEvent_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.PlayRideStartSound // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayTemp_struct_Variable (ConstParm, ReferenceParm) // FDelegateProperty_ Temp_delegate_Variable (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_PostEvent_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::PlayRideStartSound(TArray& Temp_struct_Variable, FDelegateProperty_ Temp_delegate_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, int32 CallFunc_PostEvent_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "PlayRideStartSound"); Params::UBP_ActionRideBase_C_PlayRideStartSound_Params Parms{}; Parms.Temp_struct_Variable = Temp_struct_Variable; Parms.Temp_delegate_Variable = Temp_delegate_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_PostEvent_ReturnValue = CallFunc_PostEvent_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.Update Ground Ray Cast // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* Rider (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* RidePal (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalRideMarkerComponent* CallFunc_GetRideMarker_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::Update_Ground_Ray_Cast(class APalCharacter* Rider, class APalCharacter* RidePal, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalRideMarkerComponent* CallFunc_GetRideMarker_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "Update Ground Ray Cast"); Params::UBP_ActionRideBase_C_Update_Ground_Ray_Cast_Params Parms{}; Parms.Rider = Rider; Parms.RidePal = RidePal; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetRideMarker_ReturnValue = CallFunc_GetRideMarker_ReturnValue; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.CheckDirection // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class AActor* RideTarget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class ERideActionDirection Direction (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Normal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Conv_VectorToVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Cross_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsNearlyZero2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Dot_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::CheckDirection(class AActor* RideTarget, enum class ERideActionDirection* Direction, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue, const struct FVector2D& CallFunc_Conv_VectorToVector2D_ReturnValue, const struct FVector& CallFunc_Cross_VectorVector_ReturnValue, bool CallFunc_IsNearlyZero2D_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, double CallFunc_Dot_VectorVector_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "CheckDirection"); Params::UBP_ActionRideBase_C_CheckDirection_Params Parms{}; Parms.RideTarget = RideTarget; Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1; Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue; Parms.CallFunc_Normal_ReturnValue = CallFunc_Normal_ReturnValue; Parms.CallFunc_Conv_VectorToVector2D_ReturnValue = CallFunc_Conv_VectorToVector2D_ReturnValue; Parms.CallFunc_Cross_VectorVector_ReturnValue = CallFunc_Cross_VectorVector_ReturnValue; Parms.CallFunc_IsNearlyZero2D_ReturnValue = CallFunc_IsNearlyZero2D_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_Dot_VectorVector_ReturnValue = CallFunc_Dot_VectorVector_ReturnValue; Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 = CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); if (Direction != nullptr) *Direction = Parms.Direction; } // Function BP_ActionRideBase.BP_ActionRideBase_C.DebugDrawLocationLocation // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector Location (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_GetRideSocketTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::DebugDrawLocationLocation(const struct FVector& Location, const struct FTransform& CallFunc_GetRideSocketTransform_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, const struct FVector& CallFunc_GreaterGreater_VectorRotator_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "DebugDrawLocationLocation"); Params::UBP_ActionRideBase_C_DebugDrawLocationLocation_Params Parms{}; Parms.Location = Location; Parms.CallFunc_GetRideSocketTransform_ReturnValue = CallFunc_GetRideSocketTransform_ReturnValue; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue; Parms.CallFunc_GreaterGreater_VectorRotator_ReturnValue = CallFunc_GreaterGreater_VectorRotator_ReturnValue; Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.GetLocalLocationOnFloor // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FVector NativeLocation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_GetRideSocketTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetFloorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::GetLocalLocationOnFloor(const struct FVector& NativeLocation, struct FVector* Location, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FTransform& CallFunc_GetRideSocketTransform_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, const struct FVector& CallFunc_GetFloorLocation_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, double CallFunc_FMax_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "GetLocalLocationOnFloor"); Params::UBP_ActionRideBase_C_GetLocalLocationOnFloor_Params Parms{}; Parms.NativeLocation = NativeLocation; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_GetRideSocketTransform_ReturnValue = CallFunc_GetRideSocketTransform_ReturnValue; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetFloorLocation_ReturnValue = CallFunc_GetFloorLocation_ReturnValue; Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue; Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1; Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1; Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Location != nullptr) *Location = std::move(Parms.Location); } // Function BP_ActionRideBase.BP_ActionRideBase_C.InterpMonsterRotation // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetLastMovementInputVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Vector_IsZero_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_REase_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // bool CallFunc_K2_SetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_REase_Alpha_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::InterpMonsterRotation(double DeltaTime, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FVector& CallFunc_GetLastMovementInputVector_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_Vector_IsZero_ReturnValue, double CallFunc_FClamp_ReturnValue, const struct FRotator& CallFunc_REase_ReturnValue, bool CallFunc_K2_SetActorRotation_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, float CallFunc_REase_Alpha_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "InterpMonsterRotation"); Params::UBP_ActionRideBase_C_InterpMonsterRotation_Params Parms{}; Parms.DeltaTime = DeltaTime; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_GetLastMovementInputVector_ReturnValue = CallFunc_GetLastMovementInputVector_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Vector_IsZero_ReturnValue = CallFunc_Vector_IsZero_ReturnValue; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_REase_ReturnValue = CallFunc_REase_ReturnValue; Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_REase_Alpha_ImplicitCast = CallFunc_REase_Alpha_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.SetupRider // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* Rider (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool IsSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform TempPoint (Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator TempTargetRotation (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector LastInputVector (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Conv_VectorToVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Conv_VectorToVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_GetRelativeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Vector_Normal2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_MakeRotFromX_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class ERideActionDirection CallFunc_CheckDirection_Direction (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetLocalLocationOnFloor_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FRotator CallFunc_ComposeRotators_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_4 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetLastMovementInputVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_MakeRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_Vector_Normal2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_MakeRotFromX_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FRotator CallFunc_ComposeRotators_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor) // class UPalRideMarkerComponent* CallFunc_GetRideMarker_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_AttachRider_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_MakeTransform_ReturnValue_1 (IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::SetupRider(class APalCharacter* Rider, bool* IsSuccess, const struct FTransform& TempPoint, const struct FRotator& TempTargetRotation, const struct FVector& LastInputVector, class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector2D& CallFunc_Conv_VectorToVector2D_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, const struct FVector2D& CallFunc_Conv_VectorToVector2D_ReturnValue_1, const struct FTransform& CallFunc_GetRelativeTransform_ReturnValue, bool CallFunc_EqualEqual_Vector2DVector2D_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, const struct FTransform& CallFunc_MakeTransform_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_1, enum class ERideActionDirection CallFunc_CheckDirection_Direction, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_2, const struct FVector& CallFunc_BreakTransform_Location_1, const struct FRotator& CallFunc_BreakTransform_Rotation_1, const struct FVector& CallFunc_BreakTransform_Scale_1, bool CallFunc_IsValid_ReturnValue_1, const struct FVector& CallFunc_GetLocalLocationOnFloor_Location, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_2, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_3, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue_1, const struct FRotator& CallFunc_ComposeRotators_ReturnValue, class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_3, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_2, class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_3, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_5, const struct FVector& CallFunc_GetLastMovementInputVector_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_2, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_6, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_3, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue_1, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue_2, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue_1, const struct FRotator& CallFunc_MakeRotFromX_ReturnValue_1, const struct FRotator& CallFunc_ComposeRotators_ReturnValue_1, class UPalRideMarkerComponent* CallFunc_GetRideMarker_ReturnValue, bool CallFunc_IsValid_ReturnValue_4, bool CallFunc_AttachRider_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "SetupRider"); Params::UBP_ActionRideBase_C_SetupRider_Params Parms{}; Parms.Rider = Rider; Parms.TempPoint = TempPoint; Parms.TempTargetRotation = TempTargetRotation; Parms.LastInputVector = LastInputVector; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_Conv_VectorToVector2D_ReturnValue = CallFunc_Conv_VectorToVector2D_ReturnValue; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_K2_GetActorLocation_ReturnValue_1; Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue; Parms.CallFunc_Conv_VectorToVector2D_ReturnValue_1 = CallFunc_Conv_VectorToVector2D_ReturnValue_1; Parms.CallFunc_GetRelativeTransform_ReturnValue = CallFunc_GetRelativeTransform_ReturnValue; Parms.CallFunc_EqualEqual_Vector2DVector2D_ReturnValue = CallFunc_EqualEqual_Vector2DVector2D_ReturnValue; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue; Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue; Parms.CallFunc_Vector_Normal2D_ReturnValue = CallFunc_Vector_Normal2D_ReturnValue; Parms.CallFunc_MakeRotFromX_ReturnValue = CallFunc_MakeRotFromX_ReturnValue; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue_1 = CallFunc_FindOwnerPalCharacter_ReturnValue_1; Parms.CallFunc_CheckDirection_Direction = CallFunc_CheckDirection_Direction; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2; Parms.CallFunc_BreakTransform_Location_1 = CallFunc_BreakTransform_Location_1; Parms.CallFunc_BreakTransform_Rotation_1 = CallFunc_BreakTransform_Rotation_1; Parms.CallFunc_BreakTransform_Scale_1 = CallFunc_BreakTransform_Scale_1; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetLocalLocationOnFloor_Location = CallFunc_GetLocalLocationOnFloor_Location; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue_2 = CallFunc_FindOwnerPalCharacter_ReturnValue_2; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue_3 = CallFunc_FindOwnerPalCharacter_ReturnValue_3; Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue; Parms.CallFunc_K2_GetActorRotation_ReturnValue_1 = CallFunc_K2_GetActorRotation_ReturnValue_1; Parms.CallFunc_ComposeRotators_ReturnValue = CallFunc_ComposeRotators_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue_4 = CallFunc_FindOwnerPalCharacter_ReturnValue_4; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_4 = CallFunc_GetComponentByClass_ReturnValue_4; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue_5 = CallFunc_FindOwnerPalCharacter_ReturnValue_5; Parms.CallFunc_GetLastMovementInputVector_ReturnValue = CallFunc_GetLastMovementInputVector_ReturnValue; Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue_2 = CallFunc_K2_GetActorLocation_ReturnValue_2; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue_6 = CallFunc_FindOwnerPalCharacter_ReturnValue_6; Parms.CallFunc_K2_GetActorLocation_ReturnValue_3 = CallFunc_K2_GetActorLocation_ReturnValue_3; Parms.CallFunc_Subtract_VectorVector_ReturnValue_1 = CallFunc_Subtract_VectorVector_ReturnValue_1; Parms.CallFunc_K2_GetActorRotation_ReturnValue_2 = CallFunc_K2_GetActorRotation_ReturnValue_2; Parms.CallFunc_Vector_Normal2D_ReturnValue_1 = CallFunc_Vector_Normal2D_ReturnValue_1; Parms.CallFunc_MakeRotFromX_ReturnValue_1 = CallFunc_MakeRotFromX_ReturnValue_1; Parms.CallFunc_ComposeRotators_ReturnValue_1 = CallFunc_ComposeRotators_ReturnValue_1; Parms.CallFunc_GetRideMarker_ReturnValue = CallFunc_GetRideMarker_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4; Parms.CallFunc_AttachRider_ReturnValue = CallFunc_AttachRider_ReturnValue; Parms.CallFunc_MakeTransform_ReturnValue_1 = CallFunc_MakeTransform_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); if (IsSuccess != nullptr) *IsSuccess = Parms.IsSuccess; } // Function BP_ActionRideBase.BP_ActionRideBase_C.InterpRiderLocation // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator FinalRotation (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector GoalLocation (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAuthority_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_VEase_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetRelativeLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsAdjustRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_K2_GetActorRotation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_TEase_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetRelativeTransform_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_EqualEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_TEase_ReturnValue_1 (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetRelativeTransform_SweepHitResult_1 (IsPlainOldData, NoDestructor, ContainsInstancedReference) // float CallFunc_VEase_Alpha_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_TEase_Alpha_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_TEase_Alpha_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::InterpRiderLocation(double DeltaTime, const struct FRotator& FinalRotation, const struct FVector& GoalLocation, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, bool CallFunc_HasAuthority_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, double CallFunc_FClamp_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, bool CallFunc_HasAuthority_ReturnValue_1, const struct FVector& CallFunc_VEase_ReturnValue, const struct FHitResult& CallFunc_K2_SetRelativeLocation_SweepHitResult, const struct FTransform& CallFunc_MakeTransform_ReturnValue, bool CallFunc_IsAdjustRotation_ReturnValue, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, double CallFunc_FClamp_ReturnValue_1, const struct FTransform& CallFunc_TEase_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, const struct FHitResult& CallFunc_K2_SetRelativeTransform_SweepHitResult, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue_2, const struct FTransform& CallFunc_TEase_ReturnValue_1, const struct FHitResult& CallFunc_K2_SetRelativeTransform_SweepHitResult_1, float CallFunc_VEase_Alpha_ImplicitCast, float CallFunc_TEase_Alpha_ImplicitCast, float CallFunc_TEase_Alpha_ImplicitCast_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "InterpRiderLocation"); Params::UBP_ActionRideBase_C_InterpRiderLocation_Params Parms{}; Parms.DeltaTime = DeltaTime; Parms.FinalRotation = FinalRotation; Parms.GoalLocation = GoalLocation; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.CallFunc_HasAuthority_ReturnValue_1 = CallFunc_HasAuthority_ReturnValue_1; Parms.CallFunc_VEase_ReturnValue = CallFunc_VEase_ReturnValue; Parms.CallFunc_K2_SetRelativeLocation_SweepHitResult = CallFunc_K2_SetRelativeLocation_SweepHitResult; Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue; Parms.CallFunc_IsAdjustRotation_ReturnValue = CallFunc_IsAdjustRotation_ReturnValue; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3; Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1; Parms.CallFunc_TEase_ReturnValue = CallFunc_TEase_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_K2_SetRelativeTransform_SweepHitResult = CallFunc_K2_SetRelativeTransform_SweepHitResult; Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue = CallFunc_EqualEqual_DoubleDouble_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4; Parms.CallFunc_K2_GetRootComponent_ReturnValue_1 = CallFunc_K2_GetRootComponent_ReturnValue_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_2 = CallFunc_Divide_DoubleDouble_ReturnValue_2; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_FClamp_ReturnValue_2 = CallFunc_FClamp_ReturnValue_2; Parms.CallFunc_TEase_ReturnValue_1 = CallFunc_TEase_ReturnValue_1; Parms.CallFunc_K2_SetRelativeTransform_SweepHitResult_1 = CallFunc_K2_SetRelativeTransform_SweepHitResult_1; Parms.CallFunc_VEase_Alpha_ImplicitCast = CallFunc_VEase_Alpha_ImplicitCast; Parms.CallFunc_TEase_Alpha_ImplicitCast = CallFunc_TEase_Alpha_ImplicitCast; Parms.CallFunc_TEase_Alpha_ImplicitCast_1 = CallFunc_TEase_Alpha_ImplicitCast_1; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.OnNotifyEnd_CD532E1C42E1BEC6059709A5FB6CCC91 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::OnNotifyEnd_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "OnNotifyEnd_CD532E1C42E1BEC6059709A5FB6CCC91"); Params::UBP_ActionRideBase_C_OnNotifyEnd_CD532E1C42E1BEC6059709A5FB6CCC91_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.OnNotifyBegin_CD532E1C42E1BEC6059709A5FB6CCC91 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::OnNotifyBegin_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "OnNotifyBegin_CD532E1C42E1BEC6059709A5FB6CCC91"); Params::UBP_ActionRideBase_C_OnNotifyBegin_CD532E1C42E1BEC6059709A5FB6CCC91_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.OnInterrupted_CD532E1C42E1BEC6059709A5FB6CCC91 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::OnInterrupted_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "OnInterrupted_CD532E1C42E1BEC6059709A5FB6CCC91"); Params::UBP_ActionRideBase_C_OnInterrupted_CD532E1C42E1BEC6059709A5FB6CCC91_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.OnBlendOut_CD532E1C42E1BEC6059709A5FB6CCC91 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::OnBlendOut_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "OnBlendOut_CD532E1C42E1BEC6059709A5FB6CCC91"); Params::UBP_ActionRideBase_C_OnBlendOut_CD532E1C42E1BEC6059709A5FB6CCC91_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.OnCompleted_CD532E1C42E1BEC6059709A5FB6CCC91 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::OnCompleted_CD532E1C42E1BEC6059709A5FB6CCC91(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "OnCompleted_CD532E1C42E1BEC6059709A5FB6CCC91"); Params::UBP_ActionRideBase_C_OnCompleted_CD532E1C42E1BEC6059709A5FB6CCC91_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionRideBase_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionRideBase.BP_ActionRideBase_C.OnBreakAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionRideBase_C::OnBreakAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "OnBreakAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionRideBase.BP_ActionRideBase_C.OnEndAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionRideBase_C::OnEndAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "OnEndAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionRideBase.BP_ActionRideBase_C.TickAction // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::TickAction(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "TickAction"); Params::UBP_ActionRideBase_C_TickAction_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionRideBase.BP_ActionRideBase_C.ExecuteUbergraph_BP_ActionRideBase // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName Temp_name_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Has_Been_Initd_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_SetupRider_isSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetActorRelativeLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsRiding_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsRiding_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_IsClosed_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetRelativeLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // double CallFunc_InterpRiderLocation_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_InterpMonsterRotation_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Delay_Duration_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionRideBase_C::ExecuteUbergraph_BP_ActionRideBase(int32 EntryPoint, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName Temp_name_Variable, bool Temp_bool_Has_Been_Initd_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, bool CallFunc_SetupRider_isSuccess, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class FName K2Node_CustomEvent_NotifyName_4, bool CallFunc_HasAuthority_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorRelativeLocation_SweepHitResult, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, bool CallFunc_IsRiding_ReturnValue, class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsRiding_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, bool Temp_bool_IsClosed_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1, const struct FHitResult& CallFunc_K2_SetRelativeLocation_SweepHitResult, double CallFunc_InterpRiderLocation_DeltaTime_ImplicitCast, double CallFunc_InterpMonsterRotation_DeltaTime_ImplicitCast, float CallFunc_Delay_Duration_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionRideBase_C", "ExecuteUbergraph_BP_ActionRideBase"); Params::UBP_ActionRideBase_C_ExecuteUbergraph_BP_ActionRideBase_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CustomEvent_NotifyName_3 = K2Node_CustomEvent_NotifyName_3; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CustomEvent_NotifyName_2 = K2Node_CustomEvent_NotifyName_2; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CustomEvent_NotifyName_1 = K2Node_CustomEvent_NotifyName_1; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CustomEvent_NotifyName = K2Node_CustomEvent_NotifyName; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.Temp_name_Variable = Temp_name_Variable; Parms.Temp_bool_Has_Been_Initd_Variable = Temp_bool_Has_Been_Initd_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_SetupRider_isSuccess = CallFunc_SetupRider_isSuccess; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.K2Node_CustomEvent_NotifyName_4 = K2Node_CustomEvent_NotifyName_4; Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue; Parms.CallFunc_K2_SetActorRelativeLocation_SweepHitResult = CallFunc_K2_SetActorRelativeLocation_SweepHitResult; Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3; Parms.CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_5 = CallFunc_GetActionCharacter_ReturnValue_5; Parms.CallFunc_IsRiding_ReturnValue = CallFunc_IsRiding_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_IsRiding_ReturnValue_1 = CallFunc_IsRiding_ReturnValue_1; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.CallFunc_GetActionCharacter_ReturnValue_6 = CallFunc_GetActionCharacter_ReturnValue_6; Parms.Temp_bool_IsClosed_Variable = Temp_bool_IsClosed_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue_7 = CallFunc_GetActionCharacter_ReturnValue_7; Parms.CallFunc_GetMainMesh_ReturnValue_1 = CallFunc_GetMainMesh_ReturnValue_1; Parms.CallFunc_K2_SetRelativeLocation_SweepHitResult = CallFunc_K2_SetRelativeLocation_SweepHitResult; Parms.CallFunc_InterpRiderLocation_DeltaTime_ImplicitCast = CallFunc_InterpRiderLocation_DeltaTime_ImplicitCast; Parms.CallFunc_InterpMonsterRotation_DeltaTime_ImplicitCast = CallFunc_InterpMonsterRotation_DeltaTime_ImplicitCast; Parms.CallFunc_Delay_Duration_ImplicitCast = CallFunc_Delay_Duration_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }