#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C // (None) class UClass* UBP_OtomoPalHolderComponent_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_OtomoPalHolderComponent_C"); return Clss; } // BP_OtomoPalHolderComponent_C BP_OtomoPalHolderComponent.Default__BP_OtomoPalHolderComponent_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_OtomoPalHolderComponent_C* UBP_OtomoPalHolderComponent_C::GetDefaultObj() { static class UBP_OtomoPalHolderComponent_C* Default = nullptr; if (!Default) Default = static_cast(UBP_OtomoPalHolderComponent_C::StaticClass()->DefaultObject); return Default; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.SetOtomoInvokerDisable // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class AActor* Otomo (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool IsDisable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalNavigationInvokerComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::SetOtomoInvokerDisable(class AActor* Otomo, bool IsDisable, class UPalNavigationInvokerComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "SetOtomoInvokerDisable"); Params::UBP_OtomoPalHolderComponent_C_SetOtomoInvokerDisable_Params Parms{}; Parms.Otomo = Otomo; Parms.IsDisable = IsDisable; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Update Reserve Pal Location // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetOwnerCharacter_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::Update_Reserve_Pal_Location(double DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue, int32 Temp_int_Loop_Counter_Variable, bool CallFunc_HasAuthority_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class APalCharacter* CallFunc_GetOwnerCharacter_Character, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Add_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_Array_Get_Item, const struct FVector& CallFunc_MakeVector_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Update Reserve Pal Location"); Params::UBP_OtomoPalHolderComponent_C_Update_Reserve_Pal_Location_Params Parms{}; Parms.DeltaTime = DeltaTime; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_GetOwnerCharacter_Character = CallFunc_GetOwnerCharacter_Character; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult; Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.IncrementActiveOtomoCount // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalPlayerRecordData* PlayerRecordData (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName CharacterID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::IncrementActiveOtomoCount(class UPalPlayerRecordData* PlayerRecordData, class FName CharacterID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "IncrementActiveOtomoCount"); Params::UBP_OtomoPalHolderComponent_C_IncrementActiveOtomoCount_Params Parms{}; Parms.PlayerRecordData = PlayerRecordData; Parms.CharacterID = CharacterID; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.GetNextValidSlotIndex // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::GetNextValidSlotIndex() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "GetNextValidSlotIndex"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.IsValidCurrentSelectPalActor // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetCurrentSelectPalActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBP_OtomoPalHolderComponent_C::IsValidCurrentSelectPalActor(class APalCharacter* CallFunc_TryGetCurrentSelectPalActor_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "IsValidCurrentSelectPalActor"); Params::UBP_OtomoPalHolderComponent_C_IsValidCurrentSelectPalActor_Params Parms{}; Parms.CallFunc_TryGetCurrentSelectPalActor_ReturnValue = CallFunc_TryGetCurrentSelectPalActor_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.TryGetCurrentSelectPalActor // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class APalCharacter* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* UBP_OtomoPalHolderComponent_C::TryGetCurrentSelectPalActor(class APalCharacter* CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "TryGetCurrentSelectPalActor"); Params::UBP_OtomoPalHolderComponent_C_TryGetCurrentSelectPalActor_Params Parms{}; Parms.CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue = CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.SetTrainer // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* Character (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetDefaultPlayerCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsControlledByPlayer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::SetTrainer(class APalCharacter* Character, class AActor* CallFunc_GetOwner_ReturnValue, class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller, bool K2Node_DynamicCast_bSuccess, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetDefaultPlayerCharacter_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsControlledByPlayer_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "SetTrainer"); Params::UBP_OtomoPalHolderComponent_C_SetTrainer_Params Parms{}; Parms.Character = Character; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Player_Controller = K2Node_DynamicCast_AsPal_Player_Controller; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetDefaultPlayerCharacter_ReturnValue = CallFunc_GetDefaultPlayerCharacter_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsControlledByPlayer_ReturnValue = CallFunc_IsControlledByPlayer_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.RemovePalFromParty // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalIndividualCharacterHandle*RemoveHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArrayCallFunc_GetSlots_Slots (ReferenceParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterSlot* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalCharacterSlotId CallFunc_GetSlotId_ReturnValue (NoDestructor) // class UPalIndividualCharacterHandle*CallFunc_GetHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ObjectObject_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::RemovePalFromParty(class UPalIndividualCharacterHandle* RemoveHandle, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray& CallFunc_GetSlots_Slots, int32 CallFunc_Array_Length_ReturnValue, class UPalIndividualCharacterSlot* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, const struct FPalCharacterSlotId& CallFunc_GetSlotId_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue, bool CallFunc_EqualEqual_ObjectObject_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "RemovePalFromParty"); Params::UBP_OtomoPalHolderComponent_C_RemovePalFromParty_Params Parms{}; Parms.RemoveHandle = RemoveHandle; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetSlots_Slots = CallFunc_GetSlots_Slots; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_GetSlotId_ReturnValue = CallFunc_GetSlotId_ReturnValue; Parms.CallFunc_GetHandle_ReturnValue = CallFunc_GetHandle_ReturnValue; Parms.CallFunc_EqualEqual_ObjectObject_ReturnValue = CallFunc_EqualEqual_ObjectObject_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.GetOwnerCharacter // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class APalCharacter* Character (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* K2Node_DynamicCast_AsController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::GetOwnerCharacter(class APalCharacter** Character, class AActor* CallFunc_GetOwner_ReturnValue, class AController* K2Node_DynamicCast_AsController, bool K2Node_DynamicCast_bSuccess, class APawn* CallFunc_K2_GetPawn_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "GetOwnerCharacter"); Params::UBP_OtomoPalHolderComponent_C_GetOwnerCharacter_Params Parms{}; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.K2Node_DynamicCast_AsController = K2Node_DynamicCast_AsController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; UObject::ProcessEvent(Func, &Parms); if (Character != nullptr) *Character = Parms.Character; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.FindNearstEnemy // (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FVector Location (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* Actor (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetEnemyWhenOtomoThrow_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::FindNearstEnemy(const struct FVector& Location, class AActor** Actor, class APalCharacter* CallFunc_GetEnemyWhenOtomoThrow_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "FindNearstEnemy"); Params::UBP_OtomoPalHolderComponent_C_FindNearstEnemy_Params Parms{}; Parms.Location = Location; Parms.CallFunc_GetEnemyWhenOtomoThrow_ReturnValue = CallFunc_GetEnemyWhenOtomoThrow_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Actor != nullptr) *Actor = Parms.Actor; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ActivateCurrentOtomoFromBall // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FTransform BallTransform (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* BallHitActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::ActivateCurrentOtomoFromBall(const struct FTransform& BallTransform, class AActor* BallHitActor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ActivateCurrentOtomoFromBall"); Params::UBP_OtomoPalHolderComponent_C_ActivateCurrentOtomoFromBall_Params Parms{}; Parms.BallTransform = BallTransform; Parms.BallHitActor = BallHitActor; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ActivateCurrentOtomoNearThePlayer // (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_GetTransform_SpawnPalNearTrainer_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_ActivateCurrentOtomo_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBP_OtomoPalHolderComponent_C::ActivateCurrentOtomoNearThePlayer(const struct FTransform& CallFunc_GetTransform_SpawnPalNearTrainer_ReturnValue, bool CallFunc_ActivateCurrentOtomo_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ActivateCurrentOtomoNearThePlayer"); Params::UBP_OtomoPalHolderComponent_C_ActivateCurrentOtomoNearThePlayer_Params Parms{}; Parms.CallFunc_GetTransform_SpawnPalNearTrainer_ReturnValue = CallFunc_GetTransform_SpawnPalNearTrainer_ReturnValue; Parms.CallFunc_ActivateCurrentOtomo_ReturnValue = CallFunc_ActivateCurrentOtomo_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ActivateCurrentOtomo // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FTransform SpawnTransform (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Inactivate_Otomo_isSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsRidingByOtomoSlotID_isRiding (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_ActivateOtomo_isSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBP_OtomoPalHolderComponent_C::ActivateCurrentOtomo(const struct FTransform& SpawnTransform, bool CallFunc_Inactivate_Otomo_isSuccess, bool CallFunc_IsRidingByOtomoSlotID_isRiding, bool CallFunc_ActivateOtomo_isSuccess, bool CallFunc_NotEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ActivateCurrentOtomo"); Params::UBP_OtomoPalHolderComponent_C_ActivateCurrentOtomo_Params Parms{}; Parms.SpawnTransform = SpawnTransform; Parms.CallFunc_Inactivate_Otomo_isSuccess = CallFunc_Inactivate_Otomo_isSuccess; Parms.CallFunc_IsRidingByOtomoSlotID_isRiding = CallFunc_IsRidingByOtomoSlotID_isRiding; Parms.CallFunc_ActivateOtomo_isSuccess = CallFunc_ActivateOtomo_isSuccess; Parms.CallFunc_NotEqual_IntInt_ReturnValue = CallFunc_NotEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.GetSpawnedOtomoID // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 UBP_OtomoPalHolderComponent_C::GetSpawnedOtomoID() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "GetSpawnedOtomoID"); Params::UBP_OtomoPalHolderComponent_C_GetSpawnedOtomoID_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.TryFixAssignNearestWorkSelectedOtomo // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // class AActor* HitActor (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIController_Otomo_C*K2Node_DynamicCast_AsBP_Monster_AIController_Otomo (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalAIActionOtomoDefault* K2Node_DynamicCast_AsPal_AIAction_Otomo_Default (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::TryFixAssignNearestWorkSelectedOtomo(class AActor* HitActor, class APalCharacter* CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue, class AController* CallFunc_GetController_ReturnValue, bool CallFunc_IsValid_ReturnValue, class ABP_MonsterAIController_Otomo_C* K2Node_DynamicCast_AsBP_Monster_AIController_Otomo, bool K2Node_DynamicCast_bSuccess, class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component, bool K2Node_DynamicCast_bSuccess_1, class UPalAIActionCompositeBase* CallFunc_GetCompositeRoot_ReturnValue, class UPalAIActionOtomoDefault* K2Node_DynamicCast_AsPal_AIAction_Otomo_Default, bool K2Node_DynamicCast_bSuccess_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "TryFixAssignNearestWorkSelectedOtomo"); Params::UBP_OtomoPalHolderComponent_C_TryFixAssignNearestWorkSelectedOtomo_Params Parms{}; Parms.HitActor = HitActor; Parms.CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue = CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_Otomo = K2Node_DynamicCast_AsBP_Monster_AIController_Otomo; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.K2Node_DynamicCast_AsPal_AIAction_Component = K2Node_DynamicCast_AsPal_AIAction_Component; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_GetCompositeRoot_ReturnValue = CallFunc_GetCompositeRoot_ReturnValue; Parms.K2Node_DynamicCast_AsPal_AIAction_Otomo_Default = K2Node_DynamicCast_AsPal_AIAction_Otomo_Default; Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.SetSelectOtomoID_Internal // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::SetSelectOtomoID_Internal(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "SetSelectOtomoID_Internal"); Params::UBP_OtomoPalHolderComponent_C_SetSelectOtomoID_Internal_Params Parms{}; Parms.Index = Index; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.DecrementSelectOtomoID_Internal // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMaxOtomoNum_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsALLEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetSelectedOtomoID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMaxOtomoNum_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::DecrementSelectOtomoID_Internal(int32 Temp_int_Variable, int32 Temp_int_Variable_1, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_GetMaxOtomoNum_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, bool CallFunc_LessEqual_IntInt_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsALLEmpty_ReturnValue, int32 CallFunc_GetSelectedOtomoID_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 CallFunc_GetMaxOtomoNum_ReturnValue_1, int32 CallFunc_Subtract_IntInt_ReturnValue_1, bool CallFunc_EqualEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "DecrementSelectOtomoID_Internal"); Params::UBP_OtomoPalHolderComponent_C_DecrementSelectOtomoID_Internal_Params Parms{}; Parms.Temp_int_Variable = Temp_int_Variable; Parms.Temp_int_Variable_1 = Temp_int_Variable_1; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetMaxOtomoNum_ReturnValue = CallFunc_GetMaxOtomoNum_ReturnValue; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsALLEmpty_ReturnValue = CallFunc_IsALLEmpty_ReturnValue; Parms.CallFunc_GetSelectedOtomoID_ReturnValue = CallFunc_GetSelectedOtomoID_ReturnValue; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.CallFunc_GetMaxOtomoNum_ReturnValue_1 = CallFunc_GetMaxOtomoNum_ReturnValue_1; Parms.CallFunc_Subtract_IntInt_ReturnValue_1 = CallFunc_Subtract_IntInt_ReturnValue_1; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.IncrementSelectOtomoID_Internal // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 TempStartIndex (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMaxOtomoNum_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMaxOtomoNum_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Percent_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::IncrementSelectOtomoID_Internal(int32 TempStartIndex, int32 Temp_int_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, int32 Temp_int_Variable_1, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_GetMaxOtomoNum_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue, bool CallFunc_LessEqual_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue_1, int32 CallFunc_GetMaxOtomoNum_ReturnValue_1, int32 CallFunc_Percent_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "IncrementSelectOtomoID_Internal"); Params::UBP_OtomoPalHolderComponent_C_IncrementSelectOtomoID_Internal_Params Parms{}; Parms.TempStartIndex = TempStartIndex; Parms.Temp_int_Variable = Temp_int_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.Temp_int_Variable_1 = Temp_int_Variable_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetMaxOtomoNum_ReturnValue = CallFunc_GetMaxOtomoNum_ReturnValue; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_GetMaxOtomoNum_ReturnValue_1 = CallFunc_GetMaxOtomoNum_ReturnValue_1; Parms.CallFunc_Percent_IntInt_ReturnValue = CallFunc_Percent_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.InactiveActor // (Private, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* Actor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool StayVisible (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalAIController* K2Node_DynamicCast_AsPal_AIController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIController_Otomo_C*K2Node_DynamicCast_AsBP_Monster_AIController_Otomo (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::InactiveActor(class APalCharacter* Actor, bool StayVisible, bool* IsSuccess, class AController* CallFunc_GetController_ReturnValue, class APalAIController* K2Node_DynamicCast_AsPal_AIController, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue, class ABP_MonsterAIController_Otomo_C* K2Node_DynamicCast_AsBP_Monster_AIController_Otomo, bool K2Node_DynamicCast_bSuccess_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "InactiveActor"); Params::UBP_OtomoPalHolderComponent_C_InactiveActor_Params Parms{}; Parms.Actor = Actor; Parms.StayVisible = StayVisible; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.K2Node_DynamicCast_AsPal_AIController = K2Node_DynamicCast_AsPal_AIController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_Otomo = K2Node_DynamicCast_AsBP_Monster_AIController_Otomo; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; UObject::ProcessEvent(Func, &Parms); if (IsSuccess != nullptr) *IsSuccess = Parms.IsSuccess; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.InitializeSlot // (Private, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::InitializeSlot() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "InitializeSlot"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.IsActivatedSelectOtomo // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBP_OtomoPalHolderComponent_C::IsActivatedSelectOtomo(bool CallFunc_EqualEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "IsActivatedSelectOtomo"); Params::UBP_OtomoPalHolderComponent_C_IsActivatedSelectOtomo_Params Parms{}; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.GetMaxOtomoNum // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 UBP_OtomoPalHolderComponent_C::GetMaxOtomoNum() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "GetMaxOtomoNum"); Params::UBP_OtomoPalHolderComponent_C_GetMaxOtomoNum_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.GetPreviousOtomoSlotID // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 WorkIndex (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 StartIndex (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMaxOtomoNum_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsALLEmpty_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 UBP_OtomoPalHolderComponent_C::GetPreviousOtomoSlotID(int32 WorkIndex, int32 StartIndex, int32 Temp_int_Variable, int32 Temp_int_Variable_1, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 CallFunc_GetMaxOtomoNum_ReturnValue, bool CallFunc_IsALLEmpty_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue_1, bool CallFunc_LessEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "GetPreviousOtomoSlotID"); Params::UBP_OtomoPalHolderComponent_C_GetPreviousOtomoSlotID_Params Parms{}; Parms.WorkIndex = WorkIndex; Parms.StartIndex = StartIndex; Parms.Temp_int_Variable = Temp_int_Variable; Parms.Temp_int_Variable_1 = Temp_int_Variable_1; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.CallFunc_GetMaxOtomoNum_ReturnValue = CallFunc_GetMaxOtomoNum_ReturnValue; Parms.CallFunc_IsALLEmpty_ReturnValue = CallFunc_IsALLEmpty_ReturnValue; Parms.CallFunc_Subtract_IntInt_ReturnValue_1 = CallFunc_Subtract_IntInt_ReturnValue_1; Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.GetNextOtomoSlotID // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 TempWorkIndex (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 TempStartIndex (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CalcSlotID (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsLoop (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMaxOtomoNum_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMaxOtomoNum_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Percent_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 UBP_OtomoPalHolderComponent_C::GetNextOtomoSlotID(int32 TempWorkIndex, int32 TempStartIndex, int32 CalcSlotID, bool IsLoop, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_GetMaxOtomoNum_ReturnValue, int32 Temp_int_Variable, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 Temp_int_Variable_1, int32 CallFunc_GetMaxOtomoNum_ReturnValue_1, int32 CallFunc_Percent_IntInt_ReturnValue, bool CallFunc_LessEqual_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue_1, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "GetNextOtomoSlotID"); Params::UBP_OtomoPalHolderComponent_C_GetNextOtomoSlotID_Params Parms{}; Parms.TempWorkIndex = TempWorkIndex; Parms.TempStartIndex = TempStartIndex; Parms.CalcSlotID = CalcSlotID; Parms.IsLoop = IsLoop; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetMaxOtomoNum_ReturnValue = CallFunc_GetMaxOtomoNum_ReturnValue; Parms.Temp_int_Variable = Temp_int_Variable; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.Temp_int_Variable_1 = Temp_int_Variable_1; Parms.CallFunc_GetMaxOtomoNum_ReturnValue_1 = CallFunc_GetMaxOtomoNum_ReturnValue_1; Parms.CallFunc_Percent_IntInt_ReturnValue = CallFunc_Percent_IntInt_ReturnValue; Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.GetSelectedOtomoID // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 UBP_OtomoPalHolderComponent_C::GetSelectedOtomoID() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "GetSelectedOtomoID"); Params::UBP_OtomoPalHolderComponent_C_GetSelectedOtomoID_Params Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.IsRidingBySelectSlotID // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetSelectedOtomoID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsRidingByOtomoSlotID_isRiding (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBP_OtomoPalHolderComponent_C::IsRidingBySelectSlotID(int32 CallFunc_GetSelectedOtomoID_ReturnValue, bool CallFunc_IsRidingByOtomoSlotID_isRiding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "IsRidingBySelectSlotID"); Params::UBP_OtomoPalHolderComponent_C_IsRidingBySelectSlotID_Params Parms{}; Parms.CallFunc_GetSelectedOtomoID_ReturnValue = CallFunc_GetSelectedOtomoID_ReturnValue; Parms.CallFunc_IsRidingByOtomoSlotID_isRiding = CallFunc_IsRidingByOtomoSlotID_isRiding; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.IsRidingBySpawnSlotID // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsRidingByOtomoSlotID_isRiding (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBP_OtomoPalHolderComponent_C::IsRidingBySpawnSlotID(bool CallFunc_IsRidingByOtomoSlotID_isRiding) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "IsRidingBySpawnSlotID"); Params::UBP_OtomoPalHolderComponent_C_IsRidingBySpawnSlotID_Params Parms{}; Parms.CallFunc_IsRidingByOtomoSlotID_isRiding = CallFunc_IsRidingByOtomoSlotID_isRiding; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.CallCancelCommand // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 CallFunc_GetSelectedOtomoID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIController_Otomo_C*K2Node_DynamicCast_AsBP_Monster_AIController_Otomo (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class EPalAIActionCategory CallFunc_GetCurrentAIActionCategory_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::CallCancelCommand(int32 CallFunc_GetSelectedOtomoID_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, class AController* CallFunc_GetController_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class ABP_MonsterAIController_Otomo_C* K2Node_DynamicCast_AsBP_Monster_AIController_Otomo, bool K2Node_DynamicCast_bSuccess_1, class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue, enum class EPalAIActionCategory CallFunc_GetCurrentAIActionCategory_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "CallCancelCommand"); Params::UBP_OtomoPalHolderComponent_C_CallCancelCommand_Params Parms{}; Parms.CallFunc_GetSelectedOtomoID_ReturnValue = CallFunc_GetSelectedOtomoID_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Player_Controller = K2Node_DynamicCast_AsPal_Player_Controller; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_Otomo = K2Node_DynamicCast_AsBP_Monster_AIController_Otomo; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_GetAIActionComponent_ReturnValue = CallFunc_GetAIActionComponent_ReturnValue; Parms.CallFunc_GetCurrentAIActionCategory_ReturnValue = CallFunc_GetCurrentAIActionCategory_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.CoopCallCommand // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 SlotID (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIController_Otomo_C*K2Node_DynamicCast_AsBP_Monster_AIController_Otomo (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class EPalAIActionCategory CallFunc_GetCurrentAIActionCategory_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::CoopCallCommand(int32 SlotID, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, class AController* CallFunc_GetController_ReturnValue, class ABP_MonsterAIController_Otomo_C* K2Node_DynamicCast_AsBP_Monster_AIController_Otomo, bool K2Node_DynamicCast_bSuccess, bool CallFunc_GreaterEqual_IntInt_ReturnValue, class UPalAIActionComponent* CallFunc_GetAIActionComponent_ReturnValue, enum class EPalAIActionCategory CallFunc_GetCurrentAIActionCategory_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "CoopCallCommand"); Params::UBP_OtomoPalHolderComponent_C_CoopCallCommand_Params Parms{}; Parms.SlotID = SlotID; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_Otomo = K2Node_DynamicCast_AsBP_Monster_AIController_Otomo; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GreaterEqual_IntInt_ReturnValue = CallFunc_GreaterEqual_IntInt_ReturnValue; Parms.CallFunc_GetAIActionComponent_ReturnValue = CallFunc_GetAIActionComponent_ReturnValue; Parms.CallFunc_GetCurrentAIActionCategory_ReturnValue = CallFunc_GetCurrentAIActionCategory_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Dummy Despawn Callback // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalInstanceID ID (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::Dummy_Despawn_Callback(const struct FPalInstanceID& ID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Dummy Despawn Callback"); Params::UBP_OtomoPalHolderComponent_C_Dummy_Despawn_Callback_Params Parms{}; Parms.ID = ID; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Try Get Current Active Pal Actor // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* Otomo (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetSpawnedOtomo_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::Try_Get_Current_Active_Pal_Actor(class APalCharacter** Otomo, class APalCharacter* CallFunc_TryGetSpawnedOtomo_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Try Get Current Active Pal Actor"); Params::UBP_OtomoPalHolderComponent_C_Try_Get_Current_Active_Pal_Actor_Params Parms{}; Parms.CallFunc_TryGetSpawnedOtomo_ReturnValue = CallFunc_TryGetSpawnedOtomo_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Otomo != nullptr) *Otomo = Parms.Otomo; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ActiveAndAttackCurrentPal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class AActor* Target (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIController_Otomo_C*K2Node_DynamicCast_AsBP_Monster_AIController_Otomo (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::ActiveAndAttackCurrentPal(class AActor* Target, class APalCharacter* CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue, class AController* CallFunc_GetController_ReturnValue, bool CallFunc_IsValid_ReturnValue, class ABP_MonsterAIController_Otomo_C* K2Node_DynamicCast_AsBP_Monster_AIController_Otomo, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ActiveAndAttackCurrentPal"); Params::UBP_OtomoPalHolderComponent_C_ActiveAndAttackCurrentPal_Params Parms{}; Parms.Target = Target; Parms.CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue = CallFunc_TryGetOtomoActorBySlotIndex_ReturnValue; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_Otomo = K2Node_DynamicCast_AsBP_Monster_AIController_Otomo; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Update Otomo Slot in Local // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 SlotIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*LastHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::Update_Otomo_Slot_in_Local(int32 SlotIndex, class UPalIndividualCharacterHandle* LastHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Update Otomo Slot in Local"); Params::UBP_OtomoPalHolderComponent_C_Update_Otomo_Slot_in_Local_Params Parms{}; Parms.SlotIndex = SlotIndex; Parms.LastHandle = LastHandle; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Update Otomo Slot In Server // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 SlotIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*LastHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Inactivate_Otomo_By_Handle_isSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::Update_Otomo_Slot_In_Server(int32 SlotIndex, class UPalIndividualCharacterHandle* LastHandle, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_HasAuthority_ReturnValue, bool CallFunc_Inactivate_Otomo_By_Handle_isSuccess, bool CallFunc_EqualEqual_IntInt_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Update Otomo Slot In Server"); Params::UBP_OtomoPalHolderComponent_C_Update_Otomo_Slot_In_Server_Params Parms{}; Parms.SlotIndex = SlotIndex; Parms.LastHandle = LastHandle; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue; Parms.CallFunc_Inactivate_Otomo_By_Handle_isSuccess = CallFunc_Inactivate_Otomo_By_Handle_isSuccess; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetCharacterManager_ReturnValue = CallFunc_GetCharacterManager_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Inactivate Otomo By Handle // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalIndividualCharacterHandle*IndividualHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool IsSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* TempOtomoActor (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // class UPalAbilitySkillParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsCooping_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalPartnerSkillParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GetActiveActorFlag_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_InactiveActor_isSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_ReturnPalEffect_C* CallFunc_FinishSpawningActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetOwnerControlledCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::Inactivate_Otomo_By_Handle(class UPalIndividualCharacterHandle* IndividualHandle, bool* IsSuccess, class APalCharacter* TempOtomoActor, class UPalAbilitySkillParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, bool CallFunc_IsCooping_ReturnValue, class UPalPartnerSkillParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_GetActiveActorFlag_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_BooleanOR_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, bool CallFunc_InactiveActor_isSuccess, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, class ABP_ReturnPalEffect_C* CallFunc_FinishSpawningActor_ReturnValue, class APalCharacter* CallFunc_TryGetOwnerControlledCharacter_ReturnValue, bool CallFunc_IsValid_ReturnValue_3) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Inactivate Otomo By Handle"); Params::UBP_OtomoPalHolderComponent_C_Inactivate_Otomo_By_Handle_Params Parms{}; Parms.IndividualHandle = IndividualHandle; Parms.TempOtomoActor = TempOtomoActor; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue; Parms.CallFunc_IsCooping_ReturnValue = CallFunc_IsCooping_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_GetActiveActorFlag_ReturnValue = CallFunc_GetActiveActorFlag_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue; Parms.CallFunc_InactiveActor_isSuccess = CallFunc_InactiveActor_isSuccess; Parms.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; Parms.CallFunc_FinishSpawningActor_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue; Parms.CallFunc_TryGetOwnerControlledCharacter_ReturnValue = CallFunc_TryGetOwnerControlledCharacter_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; UObject::ProcessEvent(Func, &Parms); if (IsSuccess != nullptr) *IsSuccess = Parms.IsSuccess; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Inactivate Otomo // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Inactivate_Otomo_By_Handle_isSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::Inactivate_Otomo(bool* IsSuccess, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, bool CallFunc_Inactivate_Otomo_By_Handle_isSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Inactivate Otomo"); Params::UBP_OtomoPalHolderComponent_C_Inactivate_Otomo_Params Parms{}; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_Inactivate_Otomo_By_Handle_isSuccess = CallFunc_Inactivate_Otomo_By_Handle_isSuccess; UObject::ProcessEvent(Func, &Parms); if (IsSuccess != nullptr) *IsSuccess = Parms.IsSuccess; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ActivateOtomo // (Private, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // int32 SlotID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform StartTransform (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* TempPal (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // bool IsDead (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double TempAngle (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* Trainer (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // class UPalAbilitySkillParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Array_RemoveItem_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalAIController* K2Node_DynamicCast_AsPal_AIController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalVisualEffectBase* CallFunc_AddVisualEffectForActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIController_NPCOtomo_C*K2Node_DynamicCast_AsBP_Monster_AIController_NPCOtomo (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIControllerBase_C*K2Node_DynamicCast_AsBP_Monster_AIController_Base (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalPartnerSkillParameterComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsLive_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_4 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalPlayerState* CallFunc_GetPalPlayerState_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsDead_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalPlayerRecordData* CallFunc_GetRecordData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsControlledByPlayer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_TryGetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetCharacterID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* K2Node_DynamicCast_AsController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::ActivateOtomo(int32 SlotID, const struct FTransform& StartTransform, bool* IsSuccess, class APalCharacter* TempPal, bool IsDead, double TempAngle, class APalCharacter* Trainer, class UPalAbilitySkillParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_Array_RemoveItem_ReturnValue, class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AController* CallFunc_GetController_ReturnValue, class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue_2, class AController* CallFunc_GetController_ReturnValue_1, class APalAIController* K2Node_DynamicCast_AsPal_AIController, bool K2Node_DynamicCast_bSuccess, class UPalVisualEffectBase* CallFunc_AddVisualEffectForActor_ReturnValue, class ABP_MonsterAIController_NPCOtomo_C* K2Node_DynamicCast_AsBP_Monster_AIController_NPCOtomo, bool K2Node_DynamicCast_bSuccess_1, class ABP_MonsterAIControllerBase_C* K2Node_DynamicCast_AsBP_Monster_AIController_Base, bool K2Node_DynamicCast_bSuccess_2, class UPalPartnerSkillParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3, bool CallFunc_IsLive_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_4, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller, bool K2Node_DynamicCast_bSuccess_3, class APalPlayerState* CallFunc_GetPalPlayerState_ReturnValue, bool CallFunc_IsDead_ReturnValue, class UPalPlayerRecordData* CallFunc_GetRecordData_ReturnValue, bool CallFunc_IsValid_ReturnValue_3, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, bool CallFunc_IsControlledByPlayer_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue, bool CallFunc_IsValid_ReturnValue_4, class FName CallFunc_GetCharacterID_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue_1, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_5, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_6, class AActor* CallFunc_GetOwner_ReturnValue_1, class AController* K2Node_DynamicCast_AsController, bool K2Node_DynamicCast_bSuccess_4, class APawn* CallFunc_K2_GetPawn_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess_5) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ActivateOtomo"); Params::UBP_OtomoPalHolderComponent_C_ActivateOtomo_Params Parms{}; Parms.SlotID = SlotID; Parms.StartTransform = StartTransform; Parms.TempPal = TempPal; Parms.IsDead = IsDead; Parms.TempAngle = TempAngle; Parms.Trainer = Trainer; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Array_RemoveItem_ReturnValue = CallFunc_Array_RemoveItem_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2; Parms.CallFunc_GetController_ReturnValue_1 = CallFunc_GetController_ReturnValue_1; Parms.K2Node_DynamicCast_AsPal_AIController = K2Node_DynamicCast_AsPal_AIController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_AddVisualEffectForActor_ReturnValue = CallFunc_AddVisualEffectForActor_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_NPCOtomo = K2Node_DynamicCast_AsBP_Monster_AIController_NPCOtomo; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_Base = K2Node_DynamicCast_AsBP_Monster_AIController_Base; Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2; Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3; Parms.CallFunc_IsLive_ReturnValue = CallFunc_IsLive_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue_4 = CallFunc_GetComponentByClass_ReturnValue_4; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.K2Node_DynamicCast_AsPal_Player_Controller = K2Node_DynamicCast_AsPal_Player_Controller; Parms.K2Node_DynamicCast_bSuccess_3 = K2Node_DynamicCast_bSuccess_3; Parms.CallFunc_GetPalPlayerState_ReturnValue = CallFunc_GetPalPlayerState_ReturnValue; Parms.CallFunc_IsDead_ReturnValue = CallFunc_IsDead_ReturnValue; Parms.CallFunc_GetRecordData_ReturnValue = CallFunc_GetRecordData_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue; Parms.CallFunc_IsControlledByPlayer_ReturnValue = CallFunc_IsControlledByPlayer_ReturnValue; Parms.CallFunc_TryGetIndividualParameter_ReturnValue = CallFunc_TryGetIndividualParameter_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4; Parms.CallFunc_GetCharacterID_ReturnValue = CallFunc_GetCharacterID_ReturnValue; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue_1 = CallFunc_GetOtomoIndividualHandle_ReturnValue_1; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue_2 = CallFunc_GetOtomoIndividualHandle_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_5 = CallFunc_IsValid_ReturnValue_5; Parms.CallFunc_TryGetIndividualActor_ReturnValue_1 = CallFunc_TryGetIndividualActor_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_6 = CallFunc_IsValid_ReturnValue_6; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.K2Node_DynamicCast_AsController = K2Node_DynamicCast_AsController; Parms.K2Node_DynamicCast_bSuccess_4 = K2Node_DynamicCast_bSuccess_4; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess_5 = K2Node_DynamicCast_bSuccess_5; UObject::ProcessEvent(Func, &Parms); if (IsSuccess != nullptr) *IsSuccess = Parms.IsSuccess; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.IsRidingByOtomoSlotID // (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // int32 SlotID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsRiding (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 SelectedSlotID (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* ControlledPawn (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ObjectObject_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* K2Node_DynamicCast_AsController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::IsRidingByOtomoSlotID(int32 SlotID, bool* IsRiding, int32 SelectedSlotID, class AActor* ControlledPawn, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_EqualEqual_ObjectObject_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue, class AController* K2Node_DynamicCast_AsController, bool K2Node_DynamicCast_bSuccess, class APawn* CallFunc_K2_GetPawn_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "IsRidingByOtomoSlotID"); Params::UBP_OtomoPalHolderComponent_C_IsRidingByOtomoSlotID_Params Parms{}; Parms.SlotID = SlotID; Parms.SelectedSlotID = SelectedSlotID; Parms.ControlledPawn = ControlledPawn; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_EqualEqual_ObjectObject_ReturnValue = CallFunc_EqualEqual_ObjectObject_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.K2Node_DynamicCast_AsController = K2Node_DynamicCast_AsController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (IsRiding != nullptr) *IsRiding = Parms.IsRiding; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Add Otomo Down Log // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDeadInfo Actor (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) // bool CallFunc_IsControlledByPlayer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetNickName_outName (ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_Conv_StringToText_ReturnValue (None) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // struct FPalLogAdditionalData K2Node_MakeStruct_PalLogAdditionalData (None) // class FText CallFunc_CreateLogText_outText (None) // class FText CallFunc_Format_ReturnValue (None) // class UPalLogManager* CallFunc_GetLogManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_AddLog_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::Add_Otomo_Down_Log(const struct FPalDeadInfo& Actor, bool CallFunc_IsControlledByPlayer_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_HasAuthority_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, bool CallFunc_IsValid_ReturnValue, const class FString& CallFunc_GetNickName_outName, class FText CallFunc_Conv_StringToText_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TArray& K2Node_MakeArray_Array, const struct FPalLogAdditionalData& K2Node_MakeStruct_PalLogAdditionalData, class FText CallFunc_CreateLogText_outText, class FText CallFunc_Format_ReturnValue, class UPalLogManager* CallFunc_GetLogManager_ReturnValue, const struct FGuid& CallFunc_AddLog_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Add Otomo Down Log"); Params::UBP_OtomoPalHolderComponent_C_Add_Otomo_Down_Log_Params Parms{}; Parms.Actor = Actor; Parms.CallFunc_IsControlledByPlayer_ReturnValue = CallFunc_IsControlledByPlayer_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetNickName_outName = CallFunc_GetNickName_outName; Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.K2Node_MakeStruct_PalLogAdditionalData = K2Node_MakeStruct_PalLogAdditionalData; Parms.CallFunc_CreateLogText_outText = CallFunc_CreateLogText_outText; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_GetLogManager_ReturnValue = CallFunc_GetLogManager_ReturnValue; Parms.CallFunc_AddLog_ReturnValue = CallFunc_AddLog_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.FindSlotByIndividualID // (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FPalInstanceID ID (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) // int32 SlotID (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 TempSlotID (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArrayCallFunc_GetSlots_Slots (ReferenceParm) // class UPalIndividualCharacterSlot* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue (HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::FindSlotByIndividualID(const struct FPalInstanceID& ID, int32* SlotID, int32 TempSlotID, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, TArray& CallFunc_GetSlots_Slots, class UPalIndividualCharacterSlot* CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FPalInstanceID& CallFunc_GetIndividualID_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, bool CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "FindSlotByIndividualID"); Params::UBP_OtomoPalHolderComponent_C_FindSlotByIndividualID_Params Parms{}; Parms.ID = ID; Parms.TempSlotID = TempSlotID; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_GetSlots_Slots = CallFunc_GetSlots_Slots; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_GetHandle_ReturnValue = CallFunc_GetHandle_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetIndividualID_ReturnValue = CallFunc_GetIndividualID_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue = CallFunc_EqualEqual_PalInstanceIDPalInstanceID_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (SlotID != nullptr) *SlotID = Parms.SlotID; } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.SpawnCharacterCallback // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalInstanceID ID (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) // int32 SlotID (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* Trainer (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // class APalCharacter* TempSpawnedMonster (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FindSlotByIndividualID_SlotID (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalPartnerSkillParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsControlledByPlayer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* K2Node_DynamicCast_AsController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsControlledByPlayer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsControlledByPlayer_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalRideMarkerComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_TryGetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalNavigationInvokerComponent*CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalAIController* K2Node_DynamicCast_AsPal_AIController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIController_Otomo_C*K2Node_DynamicCast_AsBP_Monster_AIController_Otomo (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_AddUnique_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_AdjustActorToFloor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* K2Node_DynamicCast_AsController_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class ABP_MonsterAIController_Otomo_C*K2Node_DynamicCast_AsBP_Monster_AIController_Otomo_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::SpawnCharacterCallback(const struct FPalInstanceID& ID, int32 SlotID, class APalCharacter* Trainer, class APalCharacter* TempSpawnedMonster, int32 CallFunc_FindSlotByIndividualID_SlotID, class UPalPartnerSkillParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_IsControlledByPlayer_ReturnValue, class AController* K2Node_DynamicCast_AsController, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsControlledByPlayer_ReturnValue_1, bool CallFunc_IsControlledByPlayer_ReturnValue_2, class UPalRideMarkerComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue_1, class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, class UPalNavigationInvokerComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_3, class AController* CallFunc_GetController_ReturnValue, class APalAIController* K2Node_DynamicCast_AsPal_AIController, bool K2Node_DynamicCast_bSuccess_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class ABP_MonsterAIController_Otomo_C* K2Node_DynamicCast_AsBP_Monster_AIController_Otomo, bool K2Node_DynamicCast_bSuccess_2, int32 CallFunc_Array_AddUnique_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3, class AActor* CallFunc_AdjustActorToFloor_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class AController* K2Node_DynamicCast_AsController_1, bool K2Node_DynamicCast_bSuccess_3, class APawn* CallFunc_K2_GetPawn_ReturnValue, class AController* CallFunc_GetController_ReturnValue_1, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess_4, class ABP_MonsterAIController_Otomo_C* K2Node_DynamicCast_AsBP_Monster_AIController_Otomo_1, bool K2Node_DynamicCast_bSuccess_5, bool CallFunc_GreaterEqual_IntInt_ReturnValue, bool CallFunc_IsValid_ReturnValue_4) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "SpawnCharacterCallback"); Params::UBP_OtomoPalHolderComponent_C_SpawnCharacterCallback_Params Parms{}; Parms.ID = ID; Parms.SlotID = SlotID; Parms.Trainer = Trainer; Parms.TempSpawnedMonster = TempSpawnedMonster; Parms.CallFunc_FindSlotByIndividualID_SlotID = CallFunc_FindSlotByIndividualID_SlotID; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_IsControlledByPlayer_ReturnValue = CallFunc_IsControlledByPlayer_ReturnValue; Parms.K2Node_DynamicCast_AsController = K2Node_DynamicCast_AsController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_IsControlledByPlayer_ReturnValue_1 = CallFunc_IsControlledByPlayer_ReturnValue_1; Parms.CallFunc_IsControlledByPlayer_ReturnValue_2 = CallFunc_IsControlledByPlayer_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue_1 = CallFunc_GetOtomoIndividualHandle_ReturnValue_1; Parms.CallFunc_TryGetIndividualParameter_ReturnValue = CallFunc_TryGetIndividualParameter_ReturnValue; Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.K2Node_DynamicCast_AsPal_AIController = K2Node_DynamicCast_AsPal_AIController; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_Otomo = K2Node_DynamicCast_AsBP_Monster_AIController_Otomo; Parms.K2Node_DynamicCast_bSuccess_2 = K2Node_DynamicCast_bSuccess_2; Parms.CallFunc_Array_AddUnique_ReturnValue = CallFunc_Array_AddUnique_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3; Parms.CallFunc_AdjustActorToFloor_ReturnValue = CallFunc_AdjustActorToFloor_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.K2Node_DynamicCast_AsController_1 = K2Node_DynamicCast_AsController_1; Parms.K2Node_DynamicCast_bSuccess_3 = K2Node_DynamicCast_bSuccess_3; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; Parms.CallFunc_GetController_ReturnValue_1 = CallFunc_GetController_ReturnValue_1; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess_4 = K2Node_DynamicCast_bSuccess_4; Parms.K2Node_DynamicCast_AsBP_Monster_AIController_Otomo_1 = K2Node_DynamicCast_AsBP_Monster_AIController_Otomo_1; Parms.K2Node_DynamicCast_bSuccess_5 = K2Node_DynamicCast_bSuccess_5; Parms.CallFunc_GreaterEqual_IntInt_ReturnValue = CallFunc_GreaterEqual_IntInt_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.SpawnOtomo // (Private, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 SlotID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double TempAngle (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* Trainer (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetOtomoIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FNetworkActorSpawnParametersK2Node_MakeStruct_NetworkActorSpawnParameters (NoDestructor) void UBP_OtomoPalHolderComponent_C::SpawnOtomo(int32 SlotID, double TempAngle, class APalCharacter* Trainer, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalIndividualCharacterHandle* CallFunc_GetOtomoIndividualHandle_ReturnValue, class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue, bool CallFunc_IsValid_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FNetworkActorSpawnParameters& K2Node_MakeStruct_NetworkActorSpawnParameters) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "SpawnOtomo"); Params::UBP_OtomoPalHolderComponent_C_SpawnOtomo_Params Parms{}; Parms.SlotID = SlotID; Parms.TempAngle = TempAngle; Parms.Trainer = Trainer; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetOtomoIndividualHandle_ReturnValue = CallFunc_GetOtomoIndividualHandle_ReturnValue; Parms.CallFunc_GetCharacterManager_ReturnValue = CallFunc_GetCharacterManager_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_MakeStruct_NetworkActorSpawnParameters = K2Node_MakeStruct_NetworkActorSpawnParameters; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ActivateCurrentOtomoFromBall_ToServer // (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent) // Parameters: // struct FTransform BallTransform (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* HitActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::ActivateCurrentOtomoFromBall_ToServer(const struct FTransform& BallTransform, class AActor* HitActor) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ActivateCurrentOtomoFromBall_ToServer"); Params::UBP_OtomoPalHolderComponent_C_ActivateCurrentOtomoFromBall_ToServer_Params Parms{}; Parms.BallTransform = BallTransform; Parms.HitActor = HitActor; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.SetActivateOtomoID_ToALL // (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent) // Parameters: // int32 ID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::SetActivateOtomoID_ToALL(int32 ID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "SetActivateOtomoID_ToALL"); Params::UBP_OtomoPalHolderComponent_C_SetActivateOtomoID_ToALL_Params Parms{}; Parms.ID = ID; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.CallOnActivateOtomo_ToALL // (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::CallOnActivateOtomo_ToALL() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "CallOnActivateOtomo_ToALL"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.CallOnInactivateOtomo_ToALL // (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::CallOnInactivateOtomo_ToALL() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "CallOnInactivateOtomo_ToALL"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.SetLocationOtomoForActive_ToAll // (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent) // Parameters: // class AActor* Otomo (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTransform TF (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::SetLocationOtomoForActive_ToAll(class AActor* Otomo, const struct FTransform& TF) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "SetLocationOtomoForActive_ToAll"); Params::UBP_OtomoPalHolderComponent_C_SetLocationOtomoForActive_ToAll_Params Parms{}; Parms.Otomo = Otomo; Parms.TF = TF; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ReceiveEndPlay // (Event, Public, BlueprintEvent) // Parameters: // enum class EEndPlayReason EndPlayReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::ReceiveEndPlay(enum class EEndPlayReason EndPlayReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ReceiveEndPlay"); Params::UBP_OtomoPalHolderComponent_C_ReceiveEndPlay_Params Parms{}; Parms.EndPlayReason = EndPlayReason; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.UpdateSlot // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 SlotIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*LastHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::UpdateSlot(int32 SlotIndex, class UPalIndividualCharacterHandle* LastHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "UpdateSlot"); Params::UBP_OtomoPalHolderComponent_C_UpdateSlot_Params Parms{}; Parms.SlotIndex = SlotIndex; Parms.LastHandle = LastHandle; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Otomo_DeathEvent // (BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDeadInfo DeadInfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) void UBP_OtomoPalHolderComponent_C::Otomo_DeathEvent(const struct FPalDeadInfo& DeadInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Otomo_DeathEvent"); Params::UBP_OtomoPalHolderComponent_C_Otomo_DeathEvent_Params Parms{}; Parms.DeadInfo = DeadInfo; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.InactivateCurrentOtomo // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::InactivateCurrentOtomo() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "InactivateCurrentOtomo"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Setup // (BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::Setup() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Setup"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.Setup_ToServer // (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::Setup_ToServer() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "Setup_ToServer"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.UpdateSlotInServer // (BlueprintCallable, BlueprintEvent) // Parameters: // int32 SlotIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*LastHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::UpdateSlotInServer(int32 SlotIndex, class UPalIndividualCharacterHandle* LastHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "UpdateSlotInServer"); Params::UBP_OtomoPalHolderComponent_C_UpdateSlotInServer_Params Parms{}; Parms.SlotIndex = SlotIndex; Parms.LastHandle = LastHandle; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.SpawnOtomoByLoad // (Event, Protected, BlueprintEvent) // Parameters: // int32 SlotIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::SpawnOtomoByLoad(int32 SlotIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "SpawnOtomoByLoad"); Params::UBP_OtomoPalHolderComponent_C_SpawnOtomoByLoad_Params Parms{}; Parms.SlotIndex = SlotIndex; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ReceiveTick // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::ReceiveTick(float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ReceiveTick"); Params::UBP_OtomoPalHolderComponent_C_ReceiveTick_Params Parms{}; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.DelayAddOtomoForReserverList // (BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* Otomo (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::DelayAddOtomoForReserverList(class APalCharacter* Otomo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "DelayAddOtomoForReserverList"); Params::UBP_OtomoPalHolderComponent_C_DelayAddOtomoForReserverList_Params Parms{}; Parms.Otomo = Otomo; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.ExecuteUbergraph_BP_OtomoPalHolderComponent // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalTutorialManager* CallFunc_GetTutorialManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTransform K2Node_CustomEvent_BallTransform (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* K2Node_CustomEvent_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_ActivateCurrentOtomo_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_FindNearstEnemy_Actor (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 K2Node_CustomEvent_ID (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetCurrentSelectPalActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalAIController* K2Node_DynamicCast_AsPal_AIController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* K2Node_CustomEvent_Otomo_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTransform K2Node_CustomEvent_TF (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EEndPlayReason K2Node_Event_EndPlayReason (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetActorTransform_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_K2_SetActorTransform_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 K2Node_CustomEvent_slotIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*K2Node_CustomEvent_LastHandle_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalDeadInfo K2Node_CustomEvent_DeadInfo (NoDestructor) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Inactivate_Otomo_isSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Inactivate_Otomo_isSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 K2Node_CustomEvent_slotIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*K2Node_CustomEvent_LastHandle (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 K2Node_Event_slotIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_CustomEvent_Otomo (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_AddUnique_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Update_Reserve_Pal_Location_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_OtomoPalHolderComponent_C::ExecuteUbergraph_BP_OtomoPalHolderComponent(int32 EntryPoint, class UPalTutorialManager* CallFunc_GetTutorialManager_ReturnValue, const struct FTransform& K2Node_CustomEvent_BallTransform, class AActor* K2Node_CustomEvent_HitActor, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, bool CallFunc_ActivateCurrentOtomo_ReturnValue, class AActor* CallFunc_FindNearstEnemy_Actor, bool CallFunc_IsValid_ReturnValue, int32 K2Node_CustomEvent_ID, class APalCharacter* CallFunc_TryGetCurrentSelectPalActor_ReturnValue, class AController* CallFunc_GetController_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class APalAIController* K2Node_DynamicCast_AsPal_AIController, bool K2Node_DynamicCast_bSuccess, class AActor* K2Node_CustomEvent_Otomo_1, const struct FTransform& K2Node_CustomEvent_TF, enum class EEndPlayReason K2Node_Event_EndPlayReason, const struct FHitResult& CallFunc_K2_SetActorTransform_SweepHitResult, bool CallFunc_K2_SetActorTransform_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, int32 K2Node_CustomEvent_slotIndex_1, class UPalIndividualCharacterHandle* K2Node_CustomEvent_LastHandle_1, const struct FPalDeadInfo& K2Node_CustomEvent_DeadInfo, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess_1, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_Inactivate_Otomo_isSuccess, bool CallFunc_IsValid_ReturnValue_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_Inactivate_Otomo_isSuccess_1, int32 K2Node_CustomEvent_slotIndex, class UPalIndividualCharacterHandle* K2Node_CustomEvent_LastHandle, int32 K2Node_Event_slotIndex, float K2Node_Event_DeltaSeconds, class APalCharacter* K2Node_CustomEvent_Otomo, int32 CallFunc_Array_AddUnique_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, double CallFunc_Update_Reserve_Pal_Location_DeltaTime_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "ExecuteUbergraph_BP_OtomoPalHolderComponent"); Params::UBP_OtomoPalHolderComponent_C_ExecuteUbergraph_BP_OtomoPalHolderComponent_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetTutorialManager_ReturnValue = CallFunc_GetTutorialManager_ReturnValue; Parms.K2Node_CustomEvent_BallTransform = K2Node_CustomEvent_BallTransform; Parms.K2Node_CustomEvent_HitActor = K2Node_CustomEvent_HitActor; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_ActivateCurrentOtomo_ReturnValue = CallFunc_ActivateCurrentOtomo_ReturnValue; Parms.CallFunc_FindNearstEnemy_Actor = CallFunc_FindNearstEnemy_Actor; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_CustomEvent_ID = K2Node_CustomEvent_ID; Parms.CallFunc_TryGetCurrentSelectPalActor_ReturnValue = CallFunc_TryGetCurrentSelectPalActor_ReturnValue; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.K2Node_DynamicCast_AsPal_AIController = K2Node_DynamicCast_AsPal_AIController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.K2Node_CustomEvent_Otomo_1 = K2Node_CustomEvent_Otomo_1; Parms.K2Node_CustomEvent_TF = K2Node_CustomEvent_TF; Parms.K2Node_Event_EndPlayReason = K2Node_Event_EndPlayReason; Parms.CallFunc_K2_SetActorTransform_SweepHitResult = CallFunc_K2_SetActorTransform_SweepHitResult; Parms.CallFunc_K2_SetActorTransform_ReturnValue = CallFunc_K2_SetActorTransform_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.K2Node_CustomEvent_slotIndex_1 = K2Node_CustomEvent_slotIndex_1; Parms.K2Node_CustomEvent_LastHandle_1 = K2Node_CustomEvent_LastHandle_1; Parms.K2Node_CustomEvent_DeadInfo = K2Node_CustomEvent_DeadInfo; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_Inactivate_Otomo_isSuccess = CallFunc_Inactivate_Otomo_isSuccess; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_Inactivate_Otomo_isSuccess_1 = CallFunc_Inactivate_Otomo_isSuccess_1; Parms.K2Node_CustomEvent_slotIndex = K2Node_CustomEvent_slotIndex; Parms.K2Node_CustomEvent_LastHandle = K2Node_CustomEvent_LastHandle; Parms.K2Node_Event_slotIndex = K2Node_Event_slotIndex; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; Parms.K2Node_CustomEvent_Otomo = K2Node_CustomEvent_Otomo; Parms.CallFunc_Array_AddUnique_ReturnValue = CallFunc_Array_AddUnique_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_Update_Reserve_Pal_Location_DeltaTime_ImplicitCast = CallFunc_Update_Reserve_Pal_Location_DeltaTime_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.OnInactiveOtomoEvent__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::OnInactiveOtomoEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "OnInactiveOtomoEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.OnUsedActiveSkill__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::OnUsedActiveSkill__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "OnUsedActiveSkill__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.OnActivateOtomo__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::OnActivateOtomo__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "OnActivateOtomo__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function BP_OtomoPalHolderComponent.BP_OtomoPalHolderComponent_C.OnChangedSelectOtomoIndexEvent__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UBP_OtomoPalHolderComponent_C::OnChangedSelectOtomoIndexEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_OtomoPalHolderComponent_C", "OnChangedSelectOtomoIndexEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } }