#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x50 (0x3D0 - 0x380) // BlueprintGeneratedClass BP_PalTextBlock.BP_PalTextBlock_C class UBP_PalTextBlock_C : public UPalTextBlockBase { public: TMap CategryMap_ForViewportGameDebug; // 0x380(0x50)(Edit, BlueprintVisible, DisableEditOnInstance) static class UClass* StaticClass(); static class UBP_PalTextBlock_C* GetDefaultObj(); bool BP_ReflectText(class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, enum class EPalLocalizeTextCategory CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class FText CallFunc_GetLocalizedText_ReturnValue); }; }