#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C // (None) class UClass* UBP_PalUIFunctionLibrary_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalUIFunctionLibrary_C"); return Clss; } // BP_PalUIFunctionLibrary_C BP_PalUIFunctionLibrary.Default__BP_PalUIFunctionLibrary_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PalUIFunctionLibrary_C* UBP_PalUIFunctionLibrary_C::GetDefaultObj() { static class UBP_PalUIFunctionLibrary_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PalUIFunctionLibrary_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.GetPartnerSkillIcon // (Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName PalName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtr SoftIconTexture (Parm, OutParm, HasGetValueTypeHash) // bool IsSquare (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TMap>SoftIconTextureMap (Edit, BlueprintVisible, DisableEditOnInstance) // TMap>K2Node_MakeVariable_MakeVariableOutput (None) // class FName CallFunc_GetTribeIDNameFromCharacterID_outTribeIDName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFPalPartnerSkillIconData CallFunc_GetDataTableRowFromName_OutRow (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtr CallFunc_Map_Find_Value (HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::GetPartnerSkillIcon(class FName PalName, class UObject* __WorldContext, TSoftObjectPtr* SoftIconTexture, bool* IsSquare, TMap> SoftIconTextureMap, TMap> K2Node_MakeVariable_MakeVariableOutput, class FName CallFunc_GetTribeIDNameFromCharacterID_outTribeIDName, const struct FFPalPartnerSkillIconData& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, TSoftObjectPtr CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "GetPartnerSkillIcon"); Params::UBP_PalUIFunctionLibrary_C_GetPartnerSkillIcon_Params Parms{}; Parms.PalName = PalName; Parms.__WorldContext = __WorldContext; Parms.SoftIconTextureMap = SoftIconTextureMap; Parms.K2Node_MakeVariable_MakeVariableOutput = K2Node_MakeVariable_MakeVariableOutput; Parms.CallFunc_GetTribeIDNameFromCharacterID_outTribeIDName = CallFunc_GetTribeIDNameFromCharacterID_outTribeIDName; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (SoftIconTexture != nullptr) *SoftIconTexture = Parms.SoftIconTexture; if (IsSquare != nullptr) *IsSquare = Parms.IsSquare; } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetupWorkSuitabilityWidgetToUniformGrid // (Static, Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UUniformGridPanel* UniformGridPanel (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 RowNum (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 ColumnNum (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TMapSuitabilityRankMap (BlueprintVisible, BlueprintReadOnly, Parm) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 TmpCountValidSuitability (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_MainMenu_Pal_WorkIconText_C*CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_Conv_IntToByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Conv_ByteToInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_Conv_IntToByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // uint8 CallFunc_GetValidValue_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Map_Find_Value (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_SelectInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Percent_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Divide_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUniformGridSlot* CallFunc_AddChildToUniformGrid_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_MakeLiteralInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::SetupWorkSuitabilityWidgetToUniformGrid(class UUniformGridPanel* UniformGridPanel, int32 RowNum, int32 ColumnNum, TMap SuitabilityRankMap, class UObject* __WorldContext, int32 TmpCountValidSuitability, int32 Temp_int_Variable, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, class UWBP_MainMenu_Pal_WorkIconText_C* CallFunc_Create_ReturnValue, uint8 CallFunc_Conv_IntToByte_ReturnValue, uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_Conv_ByteToInt_ReturnValue, int32 Temp_int_Variable_1, int32 Temp_int_Variable_2, uint8 CallFunc_Conv_IntToByte_ReturnValue_1, uint8 CallFunc_GetValidValue_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, int32 CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, int32 CallFunc_SelectInt_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_2, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_BooleanOR_ReturnValue_1, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue_1, int32 CallFunc_Percent_IntInt_ReturnValue, int32 CallFunc_Divide_IntInt_ReturnValue, class UUniformGridSlot* CallFunc_AddChildToUniformGrid_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue_1, int32 CallFunc_MakeLiteralInt_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetupWorkSuitabilityWidgetToUniformGrid"); Params::UBP_PalUIFunctionLibrary_C_SetupWorkSuitabilityWidgetToUniformGrid_Params Parms{}; Parms.UniformGridPanel = UniformGridPanel; Parms.RowNum = RowNum; Parms.ColumnNum = ColumnNum; Parms.SuitabilityRankMap = SuitabilityRankMap; Parms.__WorldContext = __WorldContext; Parms.TmpCountValidSuitability = TmpCountValidSuitability; Parms.Temp_int_Variable = Temp_int_Variable; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue; Parms.CallFunc_Conv_IntToByte_ReturnValue = CallFunc_Conv_IntToByte_ReturnValue; Parms.CallFunc_GetEnumeratorValueFromIndex_ReturnValue = CallFunc_GetEnumeratorValueFromIndex_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Conv_ByteToInt_ReturnValue = CallFunc_Conv_ByteToInt_ReturnValue; Parms.Temp_int_Variable_1 = Temp_int_Variable_1; Parms.Temp_int_Variable_2 = Temp_int_Variable_2; Parms.CallFunc_Conv_IntToByte_ReturnValue_1 = CallFunc_Conv_IntToByte_ReturnValue_1; Parms.CallFunc_GetValidValue_ReturnValue = CallFunc_GetValidValue_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1; Parms.CallFunc_SelectInt_ReturnValue = CallFunc_SelectInt_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_2 = CallFunc_EqualEqual_ByteByte_ReturnValue_2; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.CallFunc_BooleanOR_ReturnValue_1 = CallFunc_BooleanOR_ReturnValue_1; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.CallFunc_Subtract_IntInt_ReturnValue_1 = CallFunc_Subtract_IntInt_ReturnValue_1; Parms.CallFunc_Percent_IntInt_ReturnValue = CallFunc_Percent_IntInt_ReturnValue; Parms.CallFunc_Divide_IntInt_ReturnValue = CallFunc_Divide_IntInt_ReturnValue; Parms.CallFunc_AddChildToUniformGrid_ReturnValue = CallFunc_AddChildToUniformGrid_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_MakeLiteralInt_ReturnValue = CallFunc_MakeLiteralInt_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.GetTechnologyIcon // (Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName TechnologyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtr SoftIconTexture (Parm, OutParm, HasGetValueTypeHash) // struct FPalBuildObjectIconData CallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalEditorItemIconTableRow CallFunc_GetDataTableRowFromName_OutRow_1 (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFPalTechnologyIconData CallFunc_GetDataTableRowFromName_OutRow_2 (HasGetValueTypeHash) // bool CallFunc_GetDataTableRowFromName_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::GetTechnologyIcon(class FName TechnologyName, class UObject* __WorldContext, TSoftObjectPtr* SoftIconTexture, const struct FPalBuildObjectIconData& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, const struct FPalEditorItemIconTableRow& CallFunc_GetDataTableRowFromName_OutRow_1, bool CallFunc_GetDataTableRowFromName_ReturnValue_1, const struct FFPalTechnologyIconData& CallFunc_GetDataTableRowFromName_OutRow_2, bool CallFunc_GetDataTableRowFromName_ReturnValue_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "GetTechnologyIcon"); Params::UBP_PalUIFunctionLibrary_C_GetTechnologyIcon_Params Parms{}; Parms.TechnologyName = TechnologyName; Parms.__WorldContext = __WorldContext; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.CallFunc_GetDataTableRowFromName_OutRow_1 = CallFunc_GetDataTableRowFromName_OutRow_1; Parms.CallFunc_GetDataTableRowFromName_ReturnValue_1 = CallFunc_GetDataTableRowFromName_ReturnValue_1; Parms.CallFunc_GetDataTableRowFromName_OutRow_2 = CallFunc_GetDataTableRowFromName_OutRow_2; Parms.CallFunc_GetDataTableRowFromName_ReturnValue_2 = CallFunc_GetDataTableRowFromName_ReturnValue_2; UObject::ProcessEvent(Func, &Parms); if (SoftIconTexture != nullptr) *SoftIconTexture = Parms.SoftIconTexture; } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.GetPalGenderText // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // enum class EPalGenderType GenderType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText Text (Parm, OutParm) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::GetPalGenderText(enum class EPalGenderType GenderType, class UObject* __WorldContext, class FText* Text, bool K2Node_SwitchEnum_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "GetPalGenderText"); Params::UBP_PalUIFunctionLibrary_C_GetPalGenderText_Params Parms{}; Parms.GenderType = GenderType; Parms.__WorldContext = __WorldContext; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; UObject::ProcessEvent(Func, &Parms); if (Text != nullptr) *Text = Parms.Text; } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.WrapSizeBox // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UWidget* ChildWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double OverrideWidth (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double OverrideHeight (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* SizeBoxOuter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USizeBox* CreatedSizeBox (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class USizeBox* CallFunc_SpawnObject_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPanelSlot* CallFunc_AddChild_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::WrapSizeBox(class UWidget* ChildWidget, double OverrideWidth, double OverrideHeight, class UObject* SizeBoxOuter, class UObject* __WorldContext, class USizeBox** CreatedSizeBox, class USizeBox* CallFunc_SpawnObject_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue_1, float CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast, float CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "WrapSizeBox"); Params::UBP_PalUIFunctionLibrary_C_WrapSizeBox_Params Parms{}; Parms.ChildWidget = ChildWidget; Parms.OverrideWidth = OverrideWidth; Parms.OverrideHeight = OverrideHeight; Parms.SizeBoxOuter = SizeBoxOuter; Parms.__WorldContext = __WorldContext; Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.CallFunc_AddChild_ReturnValue = CallFunc_AddChild_ReturnValue; Parms.CallFunc_Less_DoubleDouble_ReturnValue_1 = CallFunc_Less_DoubleDouble_ReturnValue_1; Parms.CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast = CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast; Parms.CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast = CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (CreatedSizeBox != nullptr) *CreatedSizeBox = Parms.CreatedSizeBox; } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.WorldLocationToWidgetOffset // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FVector2D LandscapeMinXY (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D LandscapeMaxXY (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector WorldLocation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector2D Offset (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Subtract_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_MakeVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Divide_Vector2DFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Subtract_Vector2DFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Subtract_Vector2DVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Divide_Vector2DFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_MakeVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::WorldLocationToWidgetOffset(const struct FVector2D& LandscapeMinXY, const struct FVector2D& LandscapeMaxXY, const struct FVector& WorldLocation, class UObject* __WorldContext, struct FVector2D* Offset, const struct FVector2D& CallFunc_Subtract_Vector2DVector2D_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_BreakVector2D_X, double CallFunc_BreakVector2D_Y, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue, double CallFunc_FMax_ReturnValue, const struct FVector2D& CallFunc_Divide_Vector2DFloat_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue, const struct FVector2D& CallFunc_Subtract_Vector2DFloat_ReturnValue, const struct FVector2D& CallFunc_Subtract_Vector2DVector2D_ReturnValue_1, const struct FVector2D& CallFunc_Divide_Vector2DFloat_ReturnValue_1, double CallFunc_BreakVector2D_X_1, double CallFunc_BreakVector2D_Y_1, double CallFunc_Subtract_DoubleDouble_ReturnValue, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "WorldLocationToWidgetOffset"); Params::UBP_PalUIFunctionLibrary_C_WorldLocationToWidgetOffset_Params Parms{}; Parms.LandscapeMinXY = LandscapeMinXY; Parms.LandscapeMaxXY = LandscapeMaxXY; Parms.WorldLocation = WorldLocation; Parms.__WorldContext = __WorldContext; Parms.CallFunc_Subtract_Vector2DVector2D_ReturnValue = CallFunc_Subtract_Vector2DVector2D_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_BreakVector2D_X = CallFunc_BreakVector2D_X; Parms.CallFunc_BreakVector2D_Y = CallFunc_BreakVector2D_Y; Parms.CallFunc_MakeVector2D_ReturnValue = CallFunc_MakeVector2D_ReturnValue; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_Divide_Vector2DFloat_ReturnValue = CallFunc_Divide_Vector2DFloat_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Add_Vector2DVector2D_ReturnValue = CallFunc_Add_Vector2DVector2D_ReturnValue; Parms.CallFunc_Subtract_Vector2DFloat_ReturnValue = CallFunc_Subtract_Vector2DFloat_ReturnValue; Parms.CallFunc_Subtract_Vector2DVector2D_ReturnValue_1 = CallFunc_Subtract_Vector2DVector2D_ReturnValue_1; Parms.CallFunc_Divide_Vector2DFloat_ReturnValue_1 = CallFunc_Divide_Vector2DFloat_ReturnValue_1; Parms.CallFunc_BreakVector2D_X_1 = CallFunc_BreakVector2D_X_1; Parms.CallFunc_BreakVector2D_Y_1 = CallFunc_BreakVector2D_Y_1; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_MakeVector2D_ReturnValue_1 = CallFunc_MakeVector2D_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); if (Offset != nullptr) *Offset = std::move(Parms.Offset); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.Project Icon Position to World Postion // (Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector2D MinLandscapePositionXY (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D MaxLandscapePositionXY (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* TargetWigdet (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UCanvasPanel* TargetCanvas (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double Scale (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector WorldPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGeometry CallFunc_GetCachedGeometry_ReturnValue (ConstParm, IsPlainOldData, NoDestructor) // double CallFunc_BreakVector2D_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_GetSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_GetSize_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGeometry CallFunc_GetCachedGeometry_ReturnValue_1 (ConstParm, IsPlainOldData, NoDestructor) // double CallFunc_Divide_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_LocalToAbsolute_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_MakeVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_AbsoluteToLocal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Subtract_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Divide_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_MakeVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_MakeVector2D_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Multiply_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::Project_Icon_Position_to_World_Postion(const struct FVector2D& MinLandscapePositionXY, const struct FVector2D& MaxLandscapePositionXY, class UWidget* TargetWigdet, class UCanvasPanel* TargetCanvas, double Scale, class UObject* __WorldContext, struct FVector* WorldPosition, const struct FGeometry& CallFunc_GetCachedGeometry_ReturnValue, double CallFunc_BreakVector2D_X, double CallFunc_BreakVector2D_Y, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue_1, const struct FVector2D& CallFunc_GetSize_ReturnValue, const struct FVector2D& CallFunc_GetSize_ReturnValue_1, double CallFunc_BreakVector2D_X_1, double CallFunc_BreakVector2D_Y_1, double CallFunc_BreakVector2D_X_2, double CallFunc_BreakVector2D_Y_2, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, const struct FGeometry& CallFunc_GetCachedGeometry_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue_2, const struct FVector2D& CallFunc_LocalToAbsolute_ReturnValue, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue, const struct FVector2D& CallFunc_AbsoluteToLocal_ReturnValue, const struct FVector2D& CallFunc_Subtract_Vector2DVector2D_ReturnValue, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue, double CallFunc_BreakVector2D_X_3, double CallFunc_BreakVector2D_Y_3, const struct FVector2D& CallFunc_Divide_Vector2DVector2D_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_3, double CallFunc_BreakVector2D_X_4, double CallFunc_BreakVector2D_Y_4, double CallFunc_Divide_DoubleDouble_ReturnValue_4, double CallFunc_Subtract_DoubleDouble_ReturnValue, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_BreakVector2D_X_5, double CallFunc_BreakVector2D_Y_5, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_2, const struct FVector2D& CallFunc_Multiply_Vector2DVector2D_ReturnValue, double CallFunc_BreakVector2D_X_6, double CallFunc_BreakVector2D_Y_6, double CallFunc_Add_DoubleDouble_ReturnValue_1, double CallFunc_Subtract_DoubleDouble_ReturnValue_1, const struct FVector& CallFunc_MakeVector_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "Project Icon Position to World Postion"); Params::UBP_PalUIFunctionLibrary_C_Project_Icon_Position_to_World_Postion_Params Parms{}; Parms.MinLandscapePositionXY = MinLandscapePositionXY; Parms.MaxLandscapePositionXY = MaxLandscapePositionXY; Parms.TargetWigdet = TargetWigdet; Parms.TargetCanvas = TargetCanvas; Parms.Scale = Scale; Parms.__WorldContext = __WorldContext; Parms.CallFunc_GetCachedGeometry_ReturnValue = CallFunc_GetCachedGeometry_ReturnValue; Parms.CallFunc_BreakVector2D_X = CallFunc_BreakVector2D_X; Parms.CallFunc_BreakVector2D_Y = CallFunc_BreakVector2D_Y; Parms.CallFunc_SlotAsCanvasSlot_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue; Parms.CallFunc_SlotAsCanvasSlot_ReturnValue_1 = CallFunc_SlotAsCanvasSlot_ReturnValue_1; Parms.CallFunc_GetSize_ReturnValue = CallFunc_GetSize_ReturnValue; Parms.CallFunc_GetSize_ReturnValue_1 = CallFunc_GetSize_ReturnValue_1; Parms.CallFunc_BreakVector2D_X_1 = CallFunc_BreakVector2D_X_1; Parms.CallFunc_BreakVector2D_Y_1 = CallFunc_BreakVector2D_Y_1; Parms.CallFunc_BreakVector2D_X_2 = CallFunc_BreakVector2D_X_2; Parms.CallFunc_BreakVector2D_Y_2 = CallFunc_BreakVector2D_Y_2; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_GetCachedGeometry_ReturnValue_1 = CallFunc_GetCachedGeometry_ReturnValue_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_2 = CallFunc_Divide_DoubleDouble_ReturnValue_2; Parms.CallFunc_LocalToAbsolute_ReturnValue = CallFunc_LocalToAbsolute_ReturnValue; Parms.CallFunc_MakeVector2D_ReturnValue = CallFunc_MakeVector2D_ReturnValue; Parms.CallFunc_AbsoluteToLocal_ReturnValue = CallFunc_AbsoluteToLocal_ReturnValue; Parms.CallFunc_Subtract_Vector2DVector2D_ReturnValue = CallFunc_Subtract_Vector2DVector2D_ReturnValue; Parms.CallFunc_Add_Vector2DVector2D_ReturnValue = CallFunc_Add_Vector2DVector2D_ReturnValue; Parms.CallFunc_BreakVector2D_X_3 = CallFunc_BreakVector2D_X_3; Parms.CallFunc_BreakVector2D_Y_3 = CallFunc_BreakVector2D_Y_3; Parms.CallFunc_Divide_Vector2DVector2D_ReturnValue = CallFunc_Divide_Vector2DVector2D_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_3 = CallFunc_Divide_DoubleDouble_ReturnValue_3; Parms.CallFunc_BreakVector2D_X_4 = CallFunc_BreakVector2D_X_4; Parms.CallFunc_BreakVector2D_Y_4 = CallFunc_BreakVector2D_Y_4; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_4 = CallFunc_Divide_DoubleDouble_ReturnValue_4; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_MakeVector2D_ReturnValue_1 = CallFunc_MakeVector2D_ReturnValue_1; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_BreakVector2D_X_5 = CallFunc_BreakVector2D_X_5; Parms.CallFunc_BreakVector2D_Y_5 = CallFunc_BreakVector2D_Y_5; Parms.CallFunc_MakeVector2D_ReturnValue_2 = CallFunc_MakeVector2D_ReturnValue_2; Parms.CallFunc_Multiply_Vector2DVector2D_ReturnValue = CallFunc_Multiply_Vector2DVector2D_ReturnValue; Parms.CallFunc_BreakVector2D_X_6 = CallFunc_BreakVector2D_X_6; Parms.CallFunc_BreakVector2D_Y_6 = CallFunc_BreakVector2D_Y_6; Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue_1 = CallFunc_Subtract_DoubleDouble_ReturnValue_1; Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (WorldPosition != nullptr) *WorldPosition = std::move(Parms.WorldPosition); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.UpdateWorldMapIconPosition // (Static, Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector2D MinLandscapePositionXY (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D MaxLandscapePositionXY (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanel* TargetCanvas (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector WorldLocation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* TargetWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_WorldLocationToWidgetOffset_offset (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_GetSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Multiply_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::UpdateWorldMapIconPosition(const struct FVector2D& MinLandscapePositionXY, const struct FVector2D& MaxLandscapePositionXY, class UCanvasPanel* TargetCanvas, const struct FVector& WorldLocation, class UWidget* TargetWidget, class UObject* __WorldContext, bool CallFunc_IsValid_ReturnValue, const struct FVector2D& CallFunc_WorldLocationToWidgetOffset_offset, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue_1, const struct FVector2D& CallFunc_GetSize_ReturnValue, const struct FVector2D& CallFunc_Multiply_Vector2DVector2D_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "UpdateWorldMapIconPosition"); Params::UBP_PalUIFunctionLibrary_C_UpdateWorldMapIconPosition_Params Parms{}; Parms.MinLandscapePositionXY = MinLandscapePositionXY; Parms.MaxLandscapePositionXY = MaxLandscapePositionXY; Parms.TargetCanvas = TargetCanvas; Parms.WorldLocation = WorldLocation; Parms.TargetWidget = TargetWidget; Parms.__WorldContext = __WorldContext; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_WorldLocationToWidgetOffset_offset = CallFunc_WorldLocationToWidgetOffset_offset; Parms.CallFunc_SlotAsCanvasSlot_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_SlotAsCanvasSlot_ReturnValue_1 = CallFunc_SlotAsCanvasSlot_ReturnValue_1; Parms.CallFunc_GetSize_ReturnValue = CallFunc_GetSize_ReturnValue; Parms.CallFunc_Multiply_Vector2DVector2D_ReturnValue = CallFunc_Multiply_Vector2DVector2D_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.ProjectIconToWorldMap // (Static, Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector2D MinLandscapePositionXY (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D MaxLandscapePositionXY (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanel* TargetCanvas (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector WorldLocation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* AddWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_AddChildToCanvas_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_WorldLocationToWidgetOffset_offset (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_GetSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Multiply_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::ProjectIconToWorldMap(const struct FVector2D& MinLandscapePositionXY, const struct FVector2D& MaxLandscapePositionXY, class UCanvasPanel* TargetCanvas, const struct FVector& WorldLocation, class UWidget* AddWidget, class UObject* __WorldContext, class UCanvasPanelSlot* CallFunc_AddChildToCanvas_ReturnValue, const struct FVector2D& CallFunc_WorldLocationToWidgetOffset_offset, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, const struct FVector2D& CallFunc_GetSize_ReturnValue, const struct FVector2D& CallFunc_Multiply_Vector2DVector2D_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "ProjectIconToWorldMap"); Params::UBP_PalUIFunctionLibrary_C_ProjectIconToWorldMap_Params Parms{}; Parms.MinLandscapePositionXY = MinLandscapePositionXY; Parms.MaxLandscapePositionXY = MaxLandscapePositionXY; Parms.TargetCanvas = TargetCanvas; Parms.WorldLocation = WorldLocation; Parms.AddWidget = AddWidget; Parms.__WorldContext = __WorldContext; Parms.CallFunc_AddChildToCanvas_ReturnValue = CallFunc_AddChildToCanvas_ReturnValue; Parms.CallFunc_WorldLocationToWidgetOffset_offset = CallFunc_WorldLocationToWidgetOffset_offset; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_SlotAsCanvasSlot_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue; Parms.CallFunc_GetSize_ReturnValue = CallFunc_GetSize_ReturnValue; Parms.CallFunc_Multiply_Vector2DVector2D_ReturnValue = CallFunc_Multiply_Vector2DVector2D_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.GetLocalizedTextFromHandle // (Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FDataTableRowHandle RowHandle (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) // enum class EPalLocalizeTextCategoryTextVategory (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText Text (Parm, OutParm) // class FText CallFunc_GetLocalizedText_ReturnValue (None) void UBP_PalUIFunctionLibrary_C::GetLocalizedTextFromHandle(const struct FDataTableRowHandle& RowHandle, enum class EPalLocalizeTextCategory TextVategory, class UObject* __WorldContext, class FText* Text, class FText CallFunc_GetLocalizedText_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "GetLocalizedTextFromHandle"); Params::UBP_PalUIFunctionLibrary_C_GetLocalizedTextFromHandle_Params Parms{}; Parms.RowHandle = RowHandle; Parms.TextVategory = TextVategory; Parms.__WorldContext = __WorldContext; Parms.CallFunc_GetLocalizedText_ReturnValue = CallFunc_GetLocalizedText_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Text != nullptr) *Text = Parms.Text; } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.BuildPassiveSkillDescText // (Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName PassiveName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText Text (Parm, OutParm) // class FString TmpString (Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash) // TMapTextIDMap (Edit, BlueprintVisible) // class FText CallFunc_Conv_NameToText_ReturnValue (None) // class FText CallFunc_Conv_StringToText_ReturnValue (None) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // TMapK2Node_MakeVariable_MakeVariableOutput (None) // class FText CallFunc_Format_ReturnValue (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Len_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Max_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Left_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class UPalPassiveSkillManager* CallFunc_GetPassiveSkillManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalPassiveSkillDatabaseRow CallFunc_GetSkillData_outSkillData (None) // bool CallFunc_GetSkillData_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Conv_DoubleToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // TArray K2Node_MakeArray_Array_1 (ReferenceParm) // class FString CallFunc_Concat_StrStr_ReturnValue_3 (ZeroConstructor, HasGetValueTypeHash) // float CallFunc_Array_Get_Item (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_4 (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_DoubleToText_ReturnValue (None) // class FString CallFunc_Concat_StrStr_ReturnValue_5 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Conv_TextToString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_6 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_7 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_SelectString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_8 (ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_Conv_StringToText_ReturnValue_1 (None) // class FString CallFunc_Concat_StrStr_ReturnValue_9 (ZeroConstructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1 (HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_10 (ZeroConstructor, HasGetValueTypeHash) // TArrayK2Node_MakeArray_Array_2 (ReferenceParm) // class FString CallFunc_Concat_StrStr_ReturnValue_11 (ZeroConstructor, HasGetValueTypeHash) // enum class EPalPassiveSkillEffectTypeCallFunc_Array_Get_Item_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_12 (ZeroConstructor, HasGetValueTypeHash) // struct FDataTableRowHandle CallFunc_Map_Find_Value (NoDestructor) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_SelectString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedText_ReturnValue (None) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Conv_TextToString_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_13 (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_14 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Conv_DoubleToString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_15 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_16 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_17 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_18 (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_SelectString_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Conv_DoubleToString_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_Conv_StringToText_ReturnValue_2 (None) // class FString CallFunc_Concat_StrStr_ReturnValue_19 (ZeroConstructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_2 (HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_20 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_21 (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_22 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_SelectString_ReturnValue_3 (ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedText_ReturnValue_1 (None) // class FText CallFunc_Conv_StringToText_ReturnValue_3 (None) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_3 (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array_3 (ReferenceParm) // class FText CallFunc_Format_ReturnValue_1 (None) // double CallFunc_Conv_DoubleToString_InDouble_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Less_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_DoubleToString_InDouble_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Less_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_DoubleToString_InDouble_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Less_DoubleDouble_A_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_DoubleToText_Value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Less_DoubleDouble_A_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::BuildPassiveSkillDescText(class FName PassiveName, class UObject* __WorldContext, class FText* Text, const class FString& TmpString, TMap TextIDMap, class FText CallFunc_Conv_NameToText_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TArray& K2Node_MakeArray_Array, TMap K2Node_MakeVariable_MakeVariableOutput, class FText CallFunc_Format_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue, int32 Temp_int_Array_Index_Variable, const class FString& CallFunc_Concat_StrStr_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_1, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Len_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_2, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 CallFunc_Max_ReturnValue, const class FString& CallFunc_Left_ReturnValue, class UPalPassiveSkillManager* CallFunc_GetPassiveSkillManager_ReturnValue, const struct FPalPassiveSkillDatabaseRow& CallFunc_GetSkillData_outSkillData, bool CallFunc_GetSkillData_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue, const class FString& CallFunc_Conv_DoubleToString_ReturnValue, TArray& K2Node_MakeArray_Array_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_3, float CallFunc_Array_Get_Item, const class FString& CallFunc_Concat_StrStr_ReturnValue_4, bool CallFunc_Less_DoubleDouble_ReturnValue_1, class FText CallFunc_Conv_DoubleToText_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_5, const class FString& CallFunc_Conv_TextToString_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_6, const class FString& CallFunc_Concat_StrStr_ReturnValue_7, const class FString& CallFunc_SelectString_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_8, class FText CallFunc_Conv_StringToText_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_9, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_10, TArray& K2Node_MakeArray_Array_2, const class FString& CallFunc_Concat_StrStr_ReturnValue_11, enum class EPalPassiveSkillEffectType CallFunc_Array_Get_Item_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_12, const struct FDataTableRowHandle& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const class FString& CallFunc_SelectString_ReturnValue_1, int32 CallFunc_Array_Length_ReturnValue, class FText CallFunc_GetLocalizedText_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue_2, const class FString& CallFunc_Concat_StrStr_ReturnValue_13, bool CallFunc_Less_DoubleDouble_ReturnValue_2, const class FString& CallFunc_Concat_StrStr_ReturnValue_14, const class FString& CallFunc_Conv_DoubleToString_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_15, const class FString& CallFunc_Concat_StrStr_ReturnValue_16, const class FString& CallFunc_Concat_StrStr_ReturnValue_17, const class FString& CallFunc_Concat_StrStr_ReturnValue_18, bool CallFunc_Less_DoubleDouble_ReturnValue_3, const class FString& CallFunc_SelectString_ReturnValue_2, const class FString& CallFunc_Conv_DoubleToString_ReturnValue_2, class FText CallFunc_Conv_StringToText_ReturnValue_2, const class FString& CallFunc_Concat_StrStr_ReturnValue_19, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_2, const class FString& CallFunc_Concat_StrStr_ReturnValue_20, const class FString& CallFunc_Concat_StrStr_ReturnValue_21, bool CallFunc_EqualEqual_NameName_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue_22, const class FString& CallFunc_SelectString_ReturnValue_3, class FText CallFunc_GetLocalizedText_ReturnValue_1, class FText CallFunc_Conv_StringToText_ReturnValue_3, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_3, TArray& K2Node_MakeArray_Array_3, class FText CallFunc_Format_ReturnValue_1, double CallFunc_Conv_DoubleToString_InDouble_ImplicitCast, double CallFunc_Less_DoubleDouble_A_ImplicitCast, double CallFunc_Conv_DoubleToString_InDouble_ImplicitCast_1, double CallFunc_Less_DoubleDouble_A_ImplicitCast_1, double CallFunc_Conv_DoubleToString_InDouble_ImplicitCast_2, double CallFunc_Less_DoubleDouble_A_ImplicitCast_2, double CallFunc_Conv_DoubleToText_Value_ImplicitCast, double CallFunc_Less_DoubleDouble_A_ImplicitCast_3) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "BuildPassiveSkillDescText"); Params::UBP_PalUIFunctionLibrary_C_BuildPassiveSkillDescText_Params Parms{}; Parms.PassiveName = PassiveName; Parms.__WorldContext = __WorldContext; Parms.TmpString = TmpString; Parms.TextIDMap = TextIDMap; Parms.CallFunc_Conv_NameToText_ReturnValue = CallFunc_Conv_NameToText_ReturnValue; Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.K2Node_MakeVariable_MakeVariableOutput = K2Node_MakeVariable_MakeVariableOutput; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue; Parms.CallFunc_Concat_StrStr_ReturnValue_1 = CallFunc_Concat_StrStr_ReturnValue_1; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Len_ReturnValue = CallFunc_Len_ReturnValue; Parms.CallFunc_Concat_StrStr_ReturnValue_2 = CallFunc_Concat_StrStr_ReturnValue_2; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.CallFunc_Max_ReturnValue = CallFunc_Max_ReturnValue; Parms.CallFunc_Left_ReturnValue = CallFunc_Left_ReturnValue; Parms.CallFunc_GetPassiveSkillManager_ReturnValue = CallFunc_GetPassiveSkillManager_ReturnValue; Parms.CallFunc_GetSkillData_outSkillData = CallFunc_GetSkillData_outSkillData; Parms.CallFunc_GetSkillData_ReturnValue = CallFunc_GetSkillData_ReturnValue; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.CallFunc_Conv_DoubleToString_ReturnValue = CallFunc_Conv_DoubleToString_ReturnValue; Parms.K2Node_MakeArray_Array_1 = K2Node_MakeArray_Array_1; Parms.CallFunc_Concat_StrStr_ReturnValue_3 = CallFunc_Concat_StrStr_ReturnValue_3; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Concat_StrStr_ReturnValue_4 = CallFunc_Concat_StrStr_ReturnValue_4; Parms.CallFunc_Less_DoubleDouble_ReturnValue_1 = CallFunc_Less_DoubleDouble_ReturnValue_1; Parms.CallFunc_Conv_DoubleToText_ReturnValue = CallFunc_Conv_DoubleToText_ReturnValue; Parms.CallFunc_Concat_StrStr_ReturnValue_5 = CallFunc_Concat_StrStr_ReturnValue_5; Parms.CallFunc_Conv_TextToString_ReturnValue_1 = CallFunc_Conv_TextToString_ReturnValue_1; Parms.CallFunc_Concat_StrStr_ReturnValue_6 = CallFunc_Concat_StrStr_ReturnValue_6; Parms.CallFunc_Concat_StrStr_ReturnValue_7 = CallFunc_Concat_StrStr_ReturnValue_7; Parms.CallFunc_SelectString_ReturnValue = CallFunc_SelectString_ReturnValue; Parms.CallFunc_Concat_StrStr_ReturnValue_8 = CallFunc_Concat_StrStr_ReturnValue_8; Parms.CallFunc_Conv_StringToText_ReturnValue_1 = CallFunc_Conv_StringToText_ReturnValue_1; Parms.CallFunc_Concat_StrStr_ReturnValue_9 = CallFunc_Concat_StrStr_ReturnValue_9; Parms.K2Node_MakeStruct_FormatArgumentData_1 = K2Node_MakeStruct_FormatArgumentData_1; Parms.CallFunc_Concat_StrStr_ReturnValue_10 = CallFunc_Concat_StrStr_ReturnValue_10; Parms.K2Node_MakeArray_Array_2 = K2Node_MakeArray_Array_2; Parms.CallFunc_Concat_StrStr_ReturnValue_11 = CallFunc_Concat_StrStr_ReturnValue_11; Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1; Parms.CallFunc_Concat_StrStr_ReturnValue_12 = CallFunc_Concat_StrStr_ReturnValue_12; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_SelectString_ReturnValue_1 = CallFunc_SelectString_ReturnValue_1; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_GetLocalizedText_ReturnValue = CallFunc_GetLocalizedText_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue_2 = CallFunc_Conv_TextToString_ReturnValue_2; Parms.CallFunc_Concat_StrStr_ReturnValue_13 = CallFunc_Concat_StrStr_ReturnValue_13; Parms.CallFunc_Less_DoubleDouble_ReturnValue_2 = CallFunc_Less_DoubleDouble_ReturnValue_2; Parms.CallFunc_Concat_StrStr_ReturnValue_14 = CallFunc_Concat_StrStr_ReturnValue_14; Parms.CallFunc_Conv_DoubleToString_ReturnValue_1 = CallFunc_Conv_DoubleToString_ReturnValue_1; Parms.CallFunc_Concat_StrStr_ReturnValue_15 = CallFunc_Concat_StrStr_ReturnValue_15; Parms.CallFunc_Concat_StrStr_ReturnValue_16 = CallFunc_Concat_StrStr_ReturnValue_16; Parms.CallFunc_Concat_StrStr_ReturnValue_17 = CallFunc_Concat_StrStr_ReturnValue_17; Parms.CallFunc_Concat_StrStr_ReturnValue_18 = CallFunc_Concat_StrStr_ReturnValue_18; Parms.CallFunc_Less_DoubleDouble_ReturnValue_3 = CallFunc_Less_DoubleDouble_ReturnValue_3; Parms.CallFunc_SelectString_ReturnValue_2 = CallFunc_SelectString_ReturnValue_2; Parms.CallFunc_Conv_DoubleToString_ReturnValue_2 = CallFunc_Conv_DoubleToString_ReturnValue_2; Parms.CallFunc_Conv_StringToText_ReturnValue_2 = CallFunc_Conv_StringToText_ReturnValue_2; Parms.CallFunc_Concat_StrStr_ReturnValue_19 = CallFunc_Concat_StrStr_ReturnValue_19; Parms.K2Node_MakeStruct_FormatArgumentData_2 = K2Node_MakeStruct_FormatArgumentData_2; Parms.CallFunc_Concat_StrStr_ReturnValue_20 = CallFunc_Concat_StrStr_ReturnValue_20; Parms.CallFunc_Concat_StrStr_ReturnValue_21 = CallFunc_Concat_StrStr_ReturnValue_21; Parms.CallFunc_EqualEqual_NameName_ReturnValue = CallFunc_EqualEqual_NameName_ReturnValue; Parms.CallFunc_Concat_StrStr_ReturnValue_22 = CallFunc_Concat_StrStr_ReturnValue_22; Parms.CallFunc_SelectString_ReturnValue_3 = CallFunc_SelectString_ReturnValue_3; Parms.CallFunc_GetLocalizedText_ReturnValue_1 = CallFunc_GetLocalizedText_ReturnValue_1; Parms.CallFunc_Conv_StringToText_ReturnValue_3 = CallFunc_Conv_StringToText_ReturnValue_3; Parms.K2Node_MakeStruct_FormatArgumentData_3 = K2Node_MakeStruct_FormatArgumentData_3; Parms.K2Node_MakeArray_Array_3 = K2Node_MakeArray_Array_3; Parms.CallFunc_Format_ReturnValue_1 = CallFunc_Format_ReturnValue_1; Parms.CallFunc_Conv_DoubleToString_InDouble_ImplicitCast = CallFunc_Conv_DoubleToString_InDouble_ImplicitCast; Parms.CallFunc_Less_DoubleDouble_A_ImplicitCast = CallFunc_Less_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Conv_DoubleToString_InDouble_ImplicitCast_1 = CallFunc_Conv_DoubleToString_InDouble_ImplicitCast_1; Parms.CallFunc_Less_DoubleDouble_A_ImplicitCast_1 = CallFunc_Less_DoubleDouble_A_ImplicitCast_1; Parms.CallFunc_Conv_DoubleToString_InDouble_ImplicitCast_2 = CallFunc_Conv_DoubleToString_InDouble_ImplicitCast_2; Parms.CallFunc_Less_DoubleDouble_A_ImplicitCast_2 = CallFunc_Less_DoubleDouble_A_ImplicitCast_2; Parms.CallFunc_Conv_DoubleToText_Value_ImplicitCast = CallFunc_Conv_DoubleToText_Value_ImplicitCast; Parms.CallFunc_Less_DoubleDouble_A_ImplicitCast_3 = CallFunc_Less_DoubleDouble_A_ImplicitCast_3; UObject::ProcessEvent(Func, &Parms); if (Text != nullptr) *Text = Parms.Text; } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SnapWidgetPosition // (Static, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UWidget* TargetWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWidget* RelativeWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector2D AnchorPosition (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsFitViewport (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D FitViewportPadding (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* OffsetRootWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector2D TmpLocation (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGeometry CallFunc_GetCachedGeometry_ReturnValue (ConstParm, IsPlainOldData, NoDestructor) // struct FVector2D CallFunc_LocalToViewport_PixelPosition (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_LocalToViewport_ViewportPosition (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Subtract_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_GetDesiredSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetViewportScale_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_GetViewportSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_MakeVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FGeometry CallFunc_GetCachedGeometry_ReturnValue_1 (ConstParm, IsPlainOldData, NoDestructor) // struct FVector2D CallFunc_Multiply_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_GetLocalSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Subtract_Vector2DVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Subtract_Vector2DVector2D_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Multiply_Vector2DVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMin_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_MakeVector2D_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_LocalToViewport_PixelPosition_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_LocalToViewport_ViewportPosition_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector2D CallFunc_Add_Vector2DVector2D_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::SnapWidgetPosition(class UWidget* TargetWidget, class UWidget* RelativeWidget, const struct FVector2D& AnchorPosition, bool IsFitViewport, const struct FVector2D& FitViewportPadding, class UWidget* OffsetRootWidget, class UObject* __WorldContext, const struct FVector2D& TmpLocation, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, const struct FGeometry& CallFunc_GetCachedGeometry_ReturnValue, const struct FVector2D& CallFunc_LocalToViewport_PixelPosition, const struct FVector2D& CallFunc_LocalToViewport_ViewportPosition, const struct FVector2D& CallFunc_Subtract_Vector2DVector2D_ReturnValue, double CallFunc_BreakVector2D_X, double CallFunc_BreakVector2D_Y, const struct FVector2D& CallFunc_GetDesiredSize_ReturnValue, double CallFunc_BreakVector2D_X_1, double CallFunc_BreakVector2D_Y_1, double CallFunc_FMax_ReturnValue, double CallFunc_FMax_ReturnValue_1, float CallFunc_GetViewportScale_ReturnValue, const struct FVector2D& CallFunc_GetViewportSize_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue, const struct FGeometry& CallFunc_GetCachedGeometry_ReturnValue_1, const struct FVector2D& CallFunc_Multiply_Vector2DVector2D_ReturnValue, const struct FVector2D& CallFunc_GetLocalSize_ReturnValue, const struct FVector2D& CallFunc_Subtract_Vector2DVector2D_ReturnValue_1, const struct FVector2D& CallFunc_Subtract_Vector2DVector2D_ReturnValue_2, const struct FVector2D& CallFunc_Multiply_Vector2DVector2D_ReturnValue_1, double CallFunc_BreakVector2D_X_2, double CallFunc_BreakVector2D_Y_2, double CallFunc_FMin_ReturnValue, double CallFunc_FMin_ReturnValue_1, const struct FVector2D& CallFunc_MakeVector2D_ReturnValue_1, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, bool CallFunc_IsValid_ReturnValue_3, const struct FVector2D& CallFunc_LocalToViewport_PixelPosition_1, const struct FVector2D& CallFunc_LocalToViewport_ViewportPosition_1, const struct FVector2D& CallFunc_Add_Vector2DVector2D_ReturnValue, double CallFunc_Divide_DoubleDouble_B_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SnapWidgetPosition"); Params::UBP_PalUIFunctionLibrary_C_SnapWidgetPosition_Params Parms{}; Parms.TargetWidget = TargetWidget; Parms.RelativeWidget = RelativeWidget; Parms.AnchorPosition = AnchorPosition; Parms.IsFitViewport = IsFitViewport; Parms.FitViewportPadding = FitViewportPadding; Parms.OffsetRootWidget = OffsetRootWidget; Parms.__WorldContext = __WorldContext; Parms.TmpLocation = TmpLocation; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetCachedGeometry_ReturnValue = CallFunc_GetCachedGeometry_ReturnValue; Parms.CallFunc_LocalToViewport_PixelPosition = CallFunc_LocalToViewport_PixelPosition; Parms.CallFunc_LocalToViewport_ViewportPosition = CallFunc_LocalToViewport_ViewportPosition; Parms.CallFunc_Subtract_Vector2DVector2D_ReturnValue = CallFunc_Subtract_Vector2DVector2D_ReturnValue; Parms.CallFunc_BreakVector2D_X = CallFunc_BreakVector2D_X; Parms.CallFunc_BreakVector2D_Y = CallFunc_BreakVector2D_Y; Parms.CallFunc_GetDesiredSize_ReturnValue = CallFunc_GetDesiredSize_ReturnValue; Parms.CallFunc_BreakVector2D_X_1 = CallFunc_BreakVector2D_X_1; Parms.CallFunc_BreakVector2D_Y_1 = CallFunc_BreakVector2D_Y_1; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_FMax_ReturnValue_1 = CallFunc_FMax_ReturnValue_1; Parms.CallFunc_GetViewportScale_ReturnValue = CallFunc_GetViewportScale_ReturnValue; Parms.CallFunc_GetViewportSize_ReturnValue = CallFunc_GetViewportSize_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_MakeVector2D_ReturnValue = CallFunc_MakeVector2D_ReturnValue; Parms.CallFunc_GetCachedGeometry_ReturnValue_1 = CallFunc_GetCachedGeometry_ReturnValue_1; Parms.CallFunc_Multiply_Vector2DVector2D_ReturnValue = CallFunc_Multiply_Vector2DVector2D_ReturnValue; Parms.CallFunc_GetLocalSize_ReturnValue = CallFunc_GetLocalSize_ReturnValue; Parms.CallFunc_Subtract_Vector2DVector2D_ReturnValue_1 = CallFunc_Subtract_Vector2DVector2D_ReturnValue_1; Parms.CallFunc_Subtract_Vector2DVector2D_ReturnValue_2 = CallFunc_Subtract_Vector2DVector2D_ReturnValue_2; Parms.CallFunc_Multiply_Vector2DVector2D_ReturnValue_1 = CallFunc_Multiply_Vector2DVector2D_ReturnValue_1; Parms.CallFunc_BreakVector2D_X_2 = CallFunc_BreakVector2D_X_2; Parms.CallFunc_BreakVector2D_Y_2 = CallFunc_BreakVector2D_Y_2; Parms.CallFunc_FMin_ReturnValue = CallFunc_FMin_ReturnValue; Parms.CallFunc_FMin_ReturnValue_1 = CallFunc_FMin_ReturnValue_1; Parms.CallFunc_MakeVector2D_ReturnValue_1 = CallFunc_MakeVector2D_ReturnValue_1; Parms.CallFunc_SlotAsCanvasSlot_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_LocalToViewport_PixelPosition_1 = CallFunc_LocalToViewport_PixelPosition_1; Parms.CallFunc_LocalToViewport_ViewportPosition_1 = CallFunc_LocalToViewport_ViewportPosition_1; Parms.CallFunc_Add_Vector2DVector2D_ReturnValue = CallFunc_Add_Vector2DVector2D_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast = CallFunc_Divide_DoubleDouble_B_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetupGenusCategoryWidget // (Static, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalGenusCategoryIcon_C* IconWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalTextBlockBase* TextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FName CharacterID (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalDatabaseCharacterParameter*CallFunc_GetDatabaseCharacterParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class EPalGenusCategoryType CallFunc_GetGenusCategory_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetPalGenusCategoryName_outName (None) void UBP_PalUIFunctionLibrary_C::SetupGenusCategoryWidget(class UWBP_PalGenusCategoryIcon_C* IconWidget, class UPalTextBlockBase* TextBlock, class FName CharacterID, class UObject* __WorldContext, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue, enum class EPalGenusCategoryType CallFunc_GetGenusCategory_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, class FText CallFunc_GetPalGenusCategoryName_outName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetupGenusCategoryWidget"); Params::UBP_PalUIFunctionLibrary_C_SetupGenusCategoryWidget_Params Parms{}; Parms.IconWidget = IconWidget; Parms.TextBlock = TextBlock; Parms.CharacterID = CharacterID; Parms.__WorldContext = __WorldContext; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetDatabaseCharacterParameter_ReturnValue = CallFunc_GetDatabaseCharacterParameter_ReturnValue; Parms.CallFunc_GetGenusCategory_ReturnValue = CallFunc_GetGenusCategory_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetPalGenusCategoryName_outName = CallFunc_GetPalGenusCategoryName_outName; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetStatusValueToText // (Static, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UBP_PalTextBlock_C* MeleeText (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UBP_PalTextBlock_C* RangeText (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UBP_PalTextBlock_C* DefenseText (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UBP_PalTextBlock_C* SupportText (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UBP_PalTextBlock_C* SpeedText (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*IndividualParam (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool IsBuffedValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetDefense_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue (None) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetCraftSpeed_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue_1 (None) // bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetShotAttack_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue_2 (None) // bool CallFunc_IsValid_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMeleeAttack_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue_3 (None) // bool CallFunc_IsValid_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetDefense_withBuff_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue_4 (None) // int32 CallFunc_GetCraftSpeed_withBuff_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_8 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue_5 (None) // bool CallFunc_IsValid_ReturnValue_9 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetShotAttack_withBuff_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue_6 (None) // bool CallFunc_IsValid_ReturnValue_10 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetMeleeAttack_withBuff_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue_7 (None) void UBP_PalUIFunctionLibrary_C::SetStatusValueToText(class UBP_PalTextBlock_C* MeleeText, class UBP_PalTextBlock_C* RangeText, class UBP_PalTextBlock_C* DefenseText, class UBP_PalTextBlock_C* SupportText, class UBP_PalTextBlock_C* SpeedText, class UPalIndividualCharacterParameter* IndividualParam, bool IsBuffedValue, class UObject* __WorldContext, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, int32 CallFunc_GetDefense_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, int32 CallFunc_GetCraftSpeed_ReturnValue, bool CallFunc_IsValid_ReturnValue_3, class FText CallFunc_Conv_IntToText_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_4, int32 CallFunc_GetShotAttack_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_5, int32 CallFunc_GetMeleeAttack_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue_3, bool CallFunc_IsValid_ReturnValue_6, int32 CallFunc_GetDefense_withBuff_ReturnValue, bool CallFunc_IsValid_ReturnValue_7, class FText CallFunc_Conv_IntToText_ReturnValue_4, int32 CallFunc_GetCraftSpeed_withBuff_ReturnValue, bool CallFunc_IsValid_ReturnValue_8, class FText CallFunc_Conv_IntToText_ReturnValue_5, bool CallFunc_IsValid_ReturnValue_9, int32 CallFunc_GetShotAttack_withBuff_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue_6, bool CallFunc_IsValid_ReturnValue_10, int32 CallFunc_GetMeleeAttack_withBuff_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue_7) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetStatusValueToText"); Params::UBP_PalUIFunctionLibrary_C_SetStatusValueToText_Params Parms{}; Parms.MeleeText = MeleeText; Parms.RangeText = RangeText; Parms.DefenseText = DefenseText; Parms.SupportText = SupportText; Parms.SpeedText = SpeedText; Parms.IndividualParam = IndividualParam; Parms.IsBuffedValue = IsBuffedValue; Parms.__WorldContext = __WorldContext; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetDefense_ReturnValue = CallFunc_GetDefense_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetCraftSpeed_ReturnValue = CallFunc_GetCraftSpeed_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_Conv_IntToText_ReturnValue_1 = CallFunc_Conv_IntToText_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4; Parms.CallFunc_GetShotAttack_ReturnValue = CallFunc_GetShotAttack_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue_2 = CallFunc_Conv_IntToText_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_5 = CallFunc_IsValid_ReturnValue_5; Parms.CallFunc_GetMeleeAttack_ReturnValue = CallFunc_GetMeleeAttack_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue_3 = CallFunc_Conv_IntToText_ReturnValue_3; Parms.CallFunc_IsValid_ReturnValue_6 = CallFunc_IsValid_ReturnValue_6; Parms.CallFunc_GetDefense_withBuff_ReturnValue = CallFunc_GetDefense_withBuff_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_7 = CallFunc_IsValid_ReturnValue_7; Parms.CallFunc_Conv_IntToText_ReturnValue_4 = CallFunc_Conv_IntToText_ReturnValue_4; Parms.CallFunc_GetCraftSpeed_withBuff_ReturnValue = CallFunc_GetCraftSpeed_withBuff_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_8 = CallFunc_IsValid_ReturnValue_8; Parms.CallFunc_Conv_IntToText_ReturnValue_5 = CallFunc_Conv_IntToText_ReturnValue_5; Parms.CallFunc_IsValid_ReturnValue_9 = CallFunc_IsValid_ReturnValue_9; Parms.CallFunc_GetShotAttack_withBuff_ReturnValue = CallFunc_GetShotAttack_withBuff_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue_6 = CallFunc_Conv_IntToText_ReturnValue_6; Parms.CallFunc_IsValid_ReturnValue_10 = CallFunc_IsValid_ReturnValue_10; Parms.CallFunc_GetMeleeAttack_withBuff_ReturnValue = CallFunc_GetMeleeAttack_withBuff_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue_7 = CallFunc_Conv_IntToText_ReturnValue_7; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetWeaponSubParameterToWidgets // (Static, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalWeaponSubParameterData SubParameter (BlueprintVisible, BlueprintReadOnly, Parm) // class UBP_PalTextBlock_C* DPSTextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UProgressBar* RangeGauge (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UProgressBar* StabilityGauge (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UProgressBar* AccuracyGauge (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue (None) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Abs_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Abs_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FTrunc_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Abs_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetPercent_InPercent_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Abs_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetPercent_InPercent_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetPercent_InPercent_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::SetWeaponSubParameterToWidgets(const struct FPalWeaponSubParameterData& SubParameter, class UBP_PalTextBlock_C* DPSTextBlock, class UProgressBar* RangeGauge, class UProgressBar* StabilityGauge, class UProgressBar* AccuracyGauge, class UObject* __WorldContext, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_FTrunc_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, double CallFunc_Abs_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Abs_ReturnValue_1, double CallFunc_Add_DoubleDouble_ReturnValue_1, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue_2, double CallFunc_Divide_DoubleDouble_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_3, double CallFunc_FTrunc_A_ImplicitCast, double CallFunc_Divide_DoubleDouble_A_ImplicitCast, double CallFunc_Add_DoubleDouble_A_ImplicitCast, double CallFunc_Add_DoubleDouble_A_ImplicitCast_1, double CallFunc_Abs_A_ImplicitCast, float CallFunc_SetPercent_InPercent_ImplicitCast, double CallFunc_Abs_A_ImplicitCast_1, float CallFunc_SetPercent_InPercent_ImplicitCast_1, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, float CallFunc_SetPercent_InPercent_ImplicitCast_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetWeaponSubParameterToWidgets"); Params::UBP_PalUIFunctionLibrary_C_SetWeaponSubParameterToWidgets_Params Parms{}; Parms.SubParameter = SubParameter; Parms.DPSTextBlock = DPSTextBlock; Parms.RangeGauge = RangeGauge; Parms.StabilityGauge = StabilityGauge; Parms.AccuracyGauge = AccuracyGauge; Parms.__WorldContext = __WorldContext; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Abs_ReturnValue = CallFunc_Abs_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_GetGameSetting_ReturnValue_1 = CallFunc_GetGameSetting_ReturnValue_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Abs_ReturnValue_1 = CallFunc_Abs_ReturnValue_1; Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1; Parms.CallFunc_GetGameSetting_ReturnValue_2 = CallFunc_GetGameSetting_ReturnValue_2; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_2 = CallFunc_Divide_DoubleDouble_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_FTrunc_A_ImplicitCast = CallFunc_FTrunc_A_ImplicitCast; Parms.CallFunc_Divide_DoubleDouble_A_ImplicitCast = CallFunc_Divide_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast_1 = CallFunc_Add_DoubleDouble_A_ImplicitCast_1; Parms.CallFunc_Abs_A_ImplicitCast = CallFunc_Abs_A_ImplicitCast; Parms.CallFunc_SetPercent_InPercent_ImplicitCast = CallFunc_SetPercent_InPercent_ImplicitCast; Parms.CallFunc_Abs_A_ImplicitCast_1 = CallFunc_Abs_A_ImplicitCast_1; Parms.CallFunc_SetPercent_InPercent_ImplicitCast_1 = CallFunc_SetPercent_InPercent_ImplicitCast_1; Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast = CallFunc_Divide_DoubleDouble_B_ImplicitCast; Parms.CallFunc_SetPercent_InPercent_ImplicitCast_2 = CallFunc_SetPercent_InPercent_ImplicitCast_2; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.ChangeTextFontMaterial // (Static, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalTextBlockBase* TargetTextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UMaterial* NewMaterial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FSlateFontInfo K2Node_Copy_ReturnValue (HasGetValueTypeHash) // struct FSlateFontInfo K2Node_SetFieldsInStruct_StructOut (HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::ChangeTextFontMaterial(class UPalTextBlockBase* TargetTextBlock, class UMaterial* NewMaterial, class UObject* __WorldContext, const struct FSlateFontInfo& K2Node_Copy_ReturnValue, const struct FSlateFontInfo& K2Node_SetFieldsInStruct_StructOut) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "ChangeTextFontMaterial"); Params::UBP_PalUIFunctionLibrary_C_ChangeTextFontMaterial_Params Parms{}; Parms.TargetTextBlock = TargetTextBlock; Parms.NewMaterial = NewMaterial; Parms.__WorldContext = __WorldContext; Parms.K2Node_Copy_ReturnValue = K2Node_Copy_ReturnValue; Parms.K2Node_SetFieldsInStruct_StructOut = K2Node_SetFieldsInStruct_StructOut; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetMapObjectInfo // (Static, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FName MapObjectId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalTextBlockBase* NameTextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalTextBlockBase* DescTextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UImage* IconImage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalMasterDataTableAccess_BuildObjectIconData*CallFunc_GetBuildObjectIconDataTableAccess_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BP_FindRow_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalBuildObjectIconData CallFunc_BP_FindRow_ReturnValue (None) // class FText CallFunc_GetBuildObjectDesc_outDesc (None) // class FText CallFunc_GetMapObjectName_outName (None) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::SetMapObjectInfo(class FName MapObjectId, class UPalTextBlockBase* NameTextBlock, class UPalTextBlockBase* DescTextBlock, class UImage* IconImage, class UObject* __WorldContext, class UPalMasterDataTableAccess_BuildObjectIconData* CallFunc_GetBuildObjectIconDataTableAccess_ReturnValue, bool CallFunc_BP_FindRow_bResult, const struct FPalBuildObjectIconData& CallFunc_BP_FindRow_ReturnValue, class FText CallFunc_GetBuildObjectDesc_outDesc, class FText CallFunc_GetMapObjectName_outName, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetMapObjectInfo"); Params::UBP_PalUIFunctionLibrary_C_SetMapObjectInfo_Params Parms{}; Parms.MapObjectId = MapObjectId; Parms.NameTextBlock = NameTextBlock; Parms.DescTextBlock = DescTextBlock; Parms.IconImage = IconImage; Parms.__WorldContext = __WorldContext; Parms.CallFunc_GetBuildObjectIconDataTableAccess_ReturnValue = CallFunc_GetBuildObjectIconDataTableAccess_ReturnValue; Parms.CallFunc_BP_FindRow_bResult = CallFunc_BP_FindRow_bResult; Parms.CallFunc_BP_FindRow_ReturnValue = CallFunc_BP_FindRow_ReturnValue; Parms.CallFunc_GetBuildObjectDesc_outDesc = CallFunc_GetBuildObjectDesc_outDesc; Parms.CallFunc_GetMapObjectName_outName = CallFunc_GetMapObjectName_outName; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetItemInfo // (Static, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FName ItemId (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalTextBlockBase* NameTextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalTextBlockBase* DescTextBlock (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UImage* IconImage (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetItemDescription_outName (None) // bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetItemName_outName (None) void UBP_PalUIFunctionLibrary_C::SetItemInfo(class FName ItemId, class UPalTextBlockBase* NameTextBlock, class UPalTextBlockBase* DescTextBlock, class UImage* IconImage, class UObject* __WorldContext, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, bool CallFunc_IsValid_ReturnValue_3, class UPalStaticItemDataBase* CallFunc_GetStaticItemData_ReturnValue, class FText CallFunc_GetItemDescription_outName, bool CallFunc_IsValid_ReturnValue_4, class FText CallFunc_GetItemName_outName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetItemInfo"); Params::UBP_PalUIFunctionLibrary_C_SetItemInfo_Params Parms{}; Parms.ItemId = ItemId; Parms.NameTextBlock = NameTextBlock; Parms.DescTextBlock = DescTextBlock; Parms.IconImage = IconImage; Parms.__WorldContext = __WorldContext; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_GetStaticItemData_ReturnValue = CallFunc_GetStaticItemData_ReturnValue; Parms.CallFunc_GetItemDescription_outName = CallFunc_GetItemDescription_outName; Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4; Parms.CallFunc_GetItemName_outName = CallFunc_GetItemName_outName; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetupPalWazaWidget // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayWazaWidget (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference) // TArray WazaID (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // bool ShowEmptySlot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Min_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_MainMenu_Pal_Skill_Active_C*CallFunc_Array_Get_Item (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_MainMenu_Pal_Skill_Active_C*CallFunc_Array_Get_Item_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class EPalWazaID CallFunc_Array_Get_Item_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::SetupPalWazaWidget(TArray& WazaWidget, TArray& WazaID, bool ShowEmptySlot, class UObject* __WorldContext, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Array_Length_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue_1, int32 CallFunc_Array_Length_ReturnValue_2, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Min_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class UWBP_MainMenu_Pal_Skill_Active_C* CallFunc_Array_Get_Item, int32 Temp_int_Variable, int32 CallFunc_Add_IntInt_ReturnValue_1, class UWBP_MainMenu_Pal_Skill_Active_C* CallFunc_Array_Get_Item_1, enum class EPalWazaID CallFunc_Array_Get_Item_2, bool CallFunc_LessEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetupPalWazaWidget"); Params::UBP_PalUIFunctionLibrary_C_SetupPalWazaWidget_Params Parms{}; Parms.WazaWidget = WazaWidget; Parms.WazaID = WazaID; Parms.ShowEmptySlot = ShowEmptySlot; Parms.__WorldContext = __WorldContext; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1; Parms.CallFunc_Array_Length_ReturnValue_2 = CallFunc_Array_Length_ReturnValue_2; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Min_ReturnValue = CallFunc_Min_ReturnValue; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.Temp_int_Variable = Temp_int_Variable; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1; Parms.CallFunc_Array_Get_Item_2 = CallFunc_Array_Get_Item_2; Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.Setup Pal Characteristic Widget // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayCharacteristicWidget (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference) // TArray PassiveList (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Min_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_MainMenu_Pal_Skill_Passive_C*CallFunc_Array_Get_Item (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Array_Get_Item_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_MainMenu_Pal_Skill_Passive_C*CallFunc_Array_Get_Item_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::Setup_Pal_Characteristic_Widget(TArray& CharacteristicWidget, TArray& PassiveList, class UObject* __WorldContext, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Array_Length_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue_1, int32 CallFunc_Array_Length_ReturnValue_2, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Min_ReturnValue, int32 CallFunc_Subtract_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class UWBP_MainMenu_Pal_Skill_Passive_C* CallFunc_Array_Get_Item, int32 Temp_int_Variable, int32 CallFunc_Add_IntInt_ReturnValue_1, class FName CallFunc_Array_Get_Item_1, class UWBP_MainMenu_Pal_Skill_Passive_C* CallFunc_Array_Get_Item_2, bool CallFunc_LessEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "Setup Pal Characteristic Widget"); Params::UBP_PalUIFunctionLibrary_C_Setup_Pal_Characteristic_Widget_Params Parms{}; Parms.CharacteristicWidget = CharacteristicWidget; Parms.PassiveList = PassiveList; Parms.__WorldContext = __WorldContext; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1; Parms.CallFunc_Array_Length_ReturnValue_2 = CallFunc_Array_Length_ReturnValue_2; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Min_ReturnValue = CallFunc_Min_ReturnValue; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.Temp_int_Variable = Temp_int_Variable; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1; Parms.CallFunc_Array_Get_Item_2 = CallFunc_Array_Get_Item_2; Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetupPalConditionWidget // (Static, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayConditionWidget (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference) // TArrayConditions (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Min_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Subtract_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_MainMenu_Pal_State_C* CallFunc_Array_Get_Item (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalUIConditionType CallFunc_Array_Get_Item_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_MainMenu_Pal_State_C* CallFunc_Array_Get_Item_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::SetupPalConditionWidget(TArray& ConditionWidget, TArray& Conditions, class UObject* __WorldContext, int32 CallFunc_Array_Length_ReturnValue, int32 CallFunc_Array_Length_ReturnValue_1, bool CallFunc_EqualEqual_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue_2, int32 CallFunc_Min_ReturnValue, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Subtract_IntInt_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class UWBP_MainMenu_Pal_State_C* CallFunc_Array_Get_Item, int32 Temp_int_Variable, int32 CallFunc_Add_IntInt_ReturnValue_1, enum class EPalUIConditionType CallFunc_Array_Get_Item_1, class UWBP_MainMenu_Pal_State_C* CallFunc_Array_Get_Item_2, bool CallFunc_LessEqual_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetupPalConditionWidget"); Params::UBP_PalUIFunctionLibrary_C_SetupPalConditionWidget_Params Parms{}; Parms.ConditionWidget = ConditionWidget; Parms.Conditions = Conditions; Parms.__WorldContext = __WorldContext; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue_2 = CallFunc_Array_Length_ReturnValue_2; Parms.CallFunc_Min_ReturnValue = CallFunc_Min_ReturnValue; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Subtract_IntInt_ReturnValue = CallFunc_Subtract_IntInt_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.Temp_int_Variable = Temp_int_Variable; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1; Parms.CallFunc_Array_Get_Item_2 = CallFunc_Array_Get_Item_2; Parms.CallFunc_LessEqual_IntInt_ReturnValue = CallFunc_LessEqual_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalUIFunctionLibrary.BP_PalUIFunctionLibrary_C.SetSanityToTextBox // (Static, Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalTextBlockBase* TargetText (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 NowSanity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 MaxSanity (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UMaterial* NormalMaterial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UMaterial* MiddleSanityMaterial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UMaterial* LowSanityMaterial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UObject* __WorldContext (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue (None) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FSlateFontInfo K2Node_Copy_ReturnValue (HasGetValueTypeHash) // struct FSlateFontInfo K2Node_SetFieldsInStruct_StructOut (HasGetValueTypeHash) // struct FSlateFontInfo K2Node_Copy_ReturnValue_1 (HasGetValueTypeHash) // struct FSlateFontInfo K2Node_SetFieldsInStruct_StructOut_1 (HasGetValueTypeHash) // struct FSlateFontInfo K2Node_Copy_ReturnValue_2 (HasGetValueTypeHash) // struct FSlateFontInfo K2Node_SetFieldsInStruct_StructOut_2 (HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalUIFunctionLibrary_C::SetSanityToTextBox(class UPalTextBlockBase* TargetText, int32 NowSanity, int32 MaxSanity, class UMaterial* NormalMaterial, class UMaterial* MiddleSanityMaterial, class UMaterial* LowSanityMaterial, class UObject* __WorldContext, float CallFunc_Conv_IntToFloat_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue_1, class FText CallFunc_Conv_IntToText_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, const struct FSlateFontInfo& K2Node_Copy_ReturnValue, const struct FSlateFontInfo& K2Node_SetFieldsInStruct_StructOut, const struct FSlateFontInfo& K2Node_Copy_ReturnValue_1, const struct FSlateFontInfo& K2Node_SetFieldsInStruct_StructOut_1, const struct FSlateFontInfo& K2Node_Copy_ReturnValue_2, const struct FSlateFontInfo& K2Node_SetFieldsInStruct_StructOut_2, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, double CallFunc_Divide_DoubleDouble_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalUIFunctionLibrary_C", "SetSanityToTextBox"); Params::UBP_PalUIFunctionLibrary_C_SetSanityToTextBox_Params Parms{}; Parms.TargetText = TargetText; Parms.NowSanity = NowSanity; Parms.MaxSanity = MaxSanity; Parms.NormalMaterial = NormalMaterial; Parms.MiddleSanityMaterial = MiddleSanityMaterial; Parms.LowSanityMaterial = LowSanityMaterial; Parms.__WorldContext = __WorldContext; Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue; Parms.CallFunc_Conv_IntToFloat_ReturnValue_1 = CallFunc_Conv_IntToFloat_ReturnValue_1; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue_1 = CallFunc_Greater_DoubleDouble_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_Copy_ReturnValue = K2Node_Copy_ReturnValue; Parms.K2Node_SetFieldsInStruct_StructOut = K2Node_SetFieldsInStruct_StructOut; Parms.K2Node_Copy_ReturnValue_1 = K2Node_Copy_ReturnValue_1; Parms.K2Node_SetFieldsInStruct_StructOut_1 = K2Node_SetFieldsInStruct_StructOut_1; Parms.K2Node_Copy_ReturnValue_2 = K2Node_Copy_ReturnValue_2; Parms.K2Node_SetFieldsInStruct_StructOut_2 = K2Node_SetFieldsInStruct_StructOut_2; Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast = CallFunc_Divide_DoubleDouble_B_ImplicitCast; Parms.CallFunc_Divide_DoubleDouble_A_ImplicitCast = CallFunc_Divide_DoubleDouble_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }