#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class SunPosition.SunPositionFunctionLibrary // (None) class UClass* USunPositionFunctionLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SunPositionFunctionLibrary"); return Clss; } // SunPositionFunctionLibrary SunPosition.Default__SunPositionFunctionLibrary // (Public, ClassDefaultObject, ArchetypeObject) class USunPositionFunctionLibrary* USunPositionFunctionLibrary::GetDefaultObj() { static class USunPositionFunctionLibrary* Default = nullptr; if (!Default) Default = static_cast(USunPositionFunctionLibrary::StaticClass()->DefaultObject); return Default; } // Function SunPosition.SunPositionFunctionLibrary.GetSunPosition // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // float Latitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Longitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float TimeZone (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bIsDaylightSavingTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Year (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Month (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Day (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Hours (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Minutes (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Seconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSunPositionData SunPositionData (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) void USunPositionFunctionLibrary::GetSunPosition(float Latitude, float Longitude, float TimeZone, bool bIsDaylightSavingTime, int32 Year, int32 Month, int32 Day, int32 Hours, int32 Minutes, int32 Seconds, struct FSunPositionData* SunPositionData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("SunPositionFunctionLibrary", "GetSunPosition"); Params::USunPositionFunctionLibrary_GetSunPosition_Params Parms{}; Parms.Latitude = Latitude; Parms.Longitude = Longitude; Parms.TimeZone = TimeZone; Parms.bIsDaylightSavingTime = bIsDaylightSavingTime; Parms.Year = Year; Parms.Month = Month; Parms.Day = Day; Parms.Hours = Hours; Parms.Minutes = Minutes; Parms.Seconds = Seconds; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (SunPositionData != nullptr) *SunPositionData = std::move(Parms.SunPositionData); } }